Illusory Realm: Difference between revisions

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===Bosses===
===Bosses===


All the [[Blight Ganon]]s have a total HP of 1500 in the Illusory Realm, as the function depends on the formula ''HP + 4 x (HP/2)'', where ''HP''=500, which is specific to this location:
All the [[Blight Ganon]]s have a total HP of 1500 in the Illusory Realm, as the function depends on the formula ''HP + 4 × (HP/2)'', where ''HP''=500, which is specific to this location:


*HP + 4 x (HP / 2); base HP for Blights at location = 500
*HP + 4 × (HP / 2); base HP for Blights at location = 500
*Not dependent of previous encounters except for access to Illusory Realm, so:
*Not dependent of previous encounters except for access to Illusory Realm, so:
**500 + 4(500/2) = '''1500 HP''' for every Blight  
**500 + 4(500/2) = '''1500 HP''' for every Blight  

Latest revision as of 18:51, August 4, 2024

Illusory Realm

"This illusory realm was created from the depths of your memories... The enemy you shall face is a product of the fear that dwells within. You must overcome this fear to proceed. This battle is a trial of the soul. You must emerge victorious using only the tools provided."

The Illusory Realm is an area featured in Breath of the Wild.

Breath of the Wild

The Illusory Realm is accessible during the EX The Champions' Ballad DLC quest. Link can enter the Illusory Realm after exchanging three of Champion's Emblems of the specific area. Upon entering, Link will be faced with one of the blights, depending on the area. Link will have a predetermined set of items to fight the boss, but will have access to all of his Key Items, such as Champion Abilities.

Effects from meals or elixirs consumed before entering the Illusory Realm will carry over during the battle for their duration; depending on the ingredients used, the effects can last to up to 30 minutes by using Dragon Horn Shards to cook.

Requirements

Bosses

All the Blight Ganons have a total HP of 1500 in the Illusory Realm, as the function depends on the formula HP + 4 × (HP/2), where HP=500, which is specific to this location:

  • HP + 4 × (HP / 2); base HP for Blights at location = 500
  • Not dependent of previous encounters except for access to Illusory Realm, so:
    • 500 + 4(500/2) = 1500 HP for every Blight

Other locations of the fights have different HP and multipliers. See any of the Blights' pages for more information on the locations. In Master Mode, the Blights will recover health in all their phases, though the phases will only occur once, even when the Blight's HP regenerates past the phase's threshold. For example, even if the first phase of the given Blight is cleared by bringing its HP down to 50%, it will remain in its second phase even if its health surpasses 50%.

For each Divine Beast, Link will be given armor specific to the location. These armors are given regardless of whether Link has obtained them in the regular game, however Link does not get to keep them once the Blights are defeated. This also applies to the weapons and meals given. None of the weapons given in the fights have attack or durability bonuses and none of the armors available have attack or weapon bonuses.

Windblight Ganon at Vah Medoh

Equipment
Notes

Waterblight Ganon at Vah Ruta

Equipment
Notes

Fireblight Ganon at Vah Rudania

Equipment
Notes

Thunderblight Ganon at Vah Naboris

Equipment
Notes

Trivia

  • As previously stated in the Windblight Ganon section, the Great Eagle Bow is not given to Link in the Illusory Realm. Various alternative bows are given for the fight instead. It's not known why this is the case, however it is likely because it would make the rematch with Windblight Ganon too easy.
  • If attacks are not performed regularly to counter Master Mode's HP recovery for enemies, it is possible to run out of weapons during the fights against the Blight Ganons.
  • As access to the Illusory Realm entirely depends on the clearance of all the Divine Beasts in the base game, this means that Link will not face the Blights at the Hyrule Castle's Sanctum.

Gallery

References