Hiroko Kiyonari: Difference between revisions
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'''Hiroko Kiyonari''' is a game designer who has done some work for [[Nintendo]] since the early- | '''Hiroko Kiyonari''' is a game designer who has done some work for [[Nintendo]] since the early-2010s. She first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', where she is credited with ''Object Design''. She later worked on ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', where she is credited with ''Field Design'. She then went on to work on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where she is credited with ''Dungeon Art''. | ||
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Latest revision as of 00:00, July 13, 2024
Hiroko Kiyonari
Games | ||
Position | Designer |
Hiroko Kiyonari is a game designer who has done some work for Nintendo since the early-2010s. She first worked on Skyward Sword, where she is credited with Object Design. She later worked on A Link Between Worlds, where she is credited with Field Design'. She then went on to work on Breath of the Wild, where she is credited with Dungeon Art.
Release | Game | Credit(s) |
---|---|---|
2011 | Skyward Sword | Object Design |
2013 | A Link Between Worlds | Field Design |
2017 | Breath of the Wild | Dungeon Art |