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(Don't they qualify as a race, too?) |
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{{Character | {{Character | ||
|name = Fishman | |name = Fishman | ||
|image = [[File:Fishman.png|250px]] | |image = [[File:Fishman.png|250px]] ''Artwork of a Fishman'' | ||
|game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | |game = ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' | ||
|location = [[Great Sea]] | |location = [[Great Sea]] | ||
|race = Fish | |race = Fish | ||
}} | }} | ||
'''Fishmen''' are found in the ocean around every island in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. They can be fed [[All-Purpose Bait]] to convince them to give [[Link]] important information about the island they are located at. They also hear all the gossip throughout the [[Great Sea]]. They don't get to have fun often, so when they can they will ask Link to play a mini-game. | |||
==Description== | |||
The first Fishman Link meets is off the coast of [[Dragon Roost Island]]. As Link is leaving to head to [[Forest Haven]] and locate [[Farore's Pearl]], the Fishman calls out to him, telling him to wait.<ref>{{Cite|TWW|3386|Fishman}}</ref> He points out his [[Sea Chart]]'s lack of islands, and then helps him out by drawing a map of Dragon Roost on the chart and telling him what he knows about the location.<ref>{{Cite|TWW|3387|Fishman}}</ref><ref>{{Cite|TWW|3388|Fishman}}</ref><ref>{{Cite|TWW|3390|Fishman}}</ref> He then explains how there are Fishmen at every island in the sea, and if Link throws in bait for them, they will all offer information about the specific island.<ref>{{Cite|TWW|3991|Fishman}}</ref> He then tells the [[King of Red Lions]] that that he has "repaid his debt", though it is unclear what he meant.<ref>{{Cite|TWW|3392|Fishman}}</ref> From then on, every Fishman around the sea agrees to fill in Link's Sea Chart and give him info.<ref>{{Cite|TWW|3394|Fishman}}</ref> | |||
If Link throws bait to the same Fishman twice, he complains about the type of bait but repeats the information for Link anyway.<ref>{{Cite|TWW|3397|Fishman}}</ref> After Link has obtained the [[Hero's Bow]], the Fishman will comment on it and ask if Link is interested in a game.<ref>{{Cite|TWW|4083|Fishman}}</ref> In the game, Link fires [[arrow]]s at the Fishman as he jumps out of the water. Each time he hits him, he gains 10 [[Rupee]]s, and if he gets a perfect score he gets 200 Rupees.<ref>{{Cite|TWW|4085|Fishman}}</ref> | |||
At the end of the [[Wind Temple]], Link leaves the [[dungeon]] to find the King of Red Lions speaking with a Fishman. He informs the king that the [[Forsaken Fortress]] has been evacuated of monsters.<ref>{{Cite|TWW|3634|King of Red Lions}}</ref><ref>{{Cite|TWW|3635|Fishman}}</ref><ref>{{Cite|TWW|3637|Fishman}}</ref> | |||
==References== | |||
<references/> | |||
{{Cat|The Wind Waker Characters}} | {{Cat|The Wind Waker Characters}} | ||
{{Cat|The Wind Waker Races}} | |||
{{Cat|Races}} |