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The ''Hebra | The '''Hebra Mountain Walkthrough''' is a full guide for reaching [[Hebra Mountain]], navigating [[Holy Mount Lanayru]], and entering the [[Lanayru Temple]]. | ||
===Reaching Hebra Mountain=== | ===Reaching Hebra Mountain=== | ||
*From [[Hyrule Castle (Echoes of Wisdom)|Hyrule Castle]], exit to the west and then head north along the path towards the target. Along the way, Zelda will find a guard who is looking into the rift on [[Holy Mount Lanayru]]. He mentions that the cliffs are a bit | *From [[Hyrule Castle (Echoes of Wisdom)|Hyrule Castle]], exit to the west and then head north along the path towards the target. Along the way, Zelda will find a guard who is looking into the rift on [[Holy Mount Lanayru]]. He mentions that the cliffs are a bit too steep to just climb up to, and suggests to Zelda to use the [[Hebra Mountain Passage]] that is ahead. | ||
*Continue further north and use a [[Bombfish Echo]] to blow up | *Continue further north and use a [[Bombfish Echo]] to blow up the rocks blocking the entrance to the passage, and head up the ladder. | ||
*Use echoes, such as [[Water Block Echo]]es to climb up and grab ahold of the wall above. Climb to the right and use a | *Use echoes, such as [[Water Block Echo]]es, to climb up and grab ahold of the wall above. Climb to the right and use a Bombfish Echo to break one of the boulders. | ||
*Use more Bombfish to break the boulders above, allowing the moving platform to head up. | *Use more Bombfish Echoes to break the boulders above, allowing the moving platform to head up. | ||
*There is a second vertical moving platform with more cracked blocks. Clear the blocks and then defeat the nearby [[Peahat]]. On the left side of the room, clear the blocks to find a chest with 9 [ | *There is a second vertical moving platform with more cracked blocks. Clear the blocks and then defeat the nearby [[Peahat]]. On the left side of the room, clear the blocks to find a chest with 9 [[Warm Pepper]]s. | ||
*Climb up to the top of the room and clear some more blocks. Use [[Bind]] and move the large rock to the right. Clear the blocks below and then move the large block back to the left. | *Climb up to the top of the room and clear some more blocks. Use [[Bind]] and move the large rock to the right. Clear the blocks below and then move the large block back to the left. | ||
*Make your way back around to the vertical moving platform and ride it up. Exit to find yourself on [[Hebra Mountain]]. | *Make your way back around to the vertical moving platform and ride it up. Exit to find yourself on [[Hebra Mountain]]. | ||
<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> | ||
File:Hebra-Mountain-001.jpg|<center>Use a [[ | File:Hebra-Mountain-001.jpg|<center>Use a [[Bombfish Echo]] to open up the mountain passage</center> | ||
File:Hebra-Mountain-002.jpg|<center>Climb up using echoes such as the [[Water Block Echo]]</center> | File:Hebra-Mountain-002.jpg|<center>Climb up using echoes such as the [[Water Block Echo]]</center> | ||
File:Hebra-Mountain-003.jpg|<center>Use a | File:Hebra-Mountain-003.jpg|<center>Use a Bombfish to clear the blocks on the right</center> | ||
File:Hebra-Mountain-004.jpg|<center>Clear a path so the vertical platform can rise up</center> | File:Hebra-Mountain-004.jpg|<center>Clear a path so the vertical platform can rise up</center> | ||
File:Hebra-Mountain-005.jpg|<center>Move the large boulder to the right</center> | File:Hebra-Mountain-005.jpg|<center>Move the large boulder to the right</center> | ||
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===Navigating Hebra Mountain=== | ===Navigating Hebra Mountain=== | ||
*Once Zelda arrives at Hebra Mountain, it will give an overview of the area and begin the [[Rift on Holy Mount Lanayru]] quest. | *Once Zelda arrives at Hebra Mountain, it will give an overview of the area and begin the [[Rift on Holy Mount Lanayru]] quest. | ||
*As soon as Zelda navigates much further, it will begin to get very cold. So cold that Zelda will begin to take damage. In order to keep herself warm, she will need to be near flames. Zelda can repeatedly spawn [[Brazier]] | *As soon as Zelda navigates much further, it will begin to get very cold. So cold that Zelda will begin to take damage. In order to keep herself warm, she will need to be near flames. Zelda can repeatedly spawn [[Brazier Echo]]es as she navigates the snow. She can also just use [[Bind]] to a brazier and walk around. Alternatively, she can spawn an fire enemy echo like an [[Ignizol Echo]] and just carry it over her head. The final option is to use a [[Chill-Proof]] or [[Ice-Proof]] drink to avoid the cold damage. | ||
* | *In the southwest corner of the mountain, Zelda will find a partially buried chest that contains 3 [[Twisted Pumpkin]]s. Further north there is a second chest with 6 Twisted Pumpkins. Near this chest, along the northern wall, Zelda will find a ladder blocked off by some ice. She can melt the ice, and inside is an elaborate cave that leads to a [[Golden Egg]]. | ||
*Progress further along to the east and Zelda will find a large | *Progress further along to the east and Zelda will find a large [[Yeti]], seemingly asleep in the snow. Simply ignore him for now and progress further along the mountain path. | ||
*The path is a bit long and windy, but far to the east, Zelda will find another [[Waypoint]]. Just to the northeast of it, there is a hut and once Zelda draws near, the character we saw earlier will appear. His name is [[Condé]]. He lives here and welcomes Zelda to enter his | *The path is a bit long and windy, but far to the east, Zelda will find another [[Waypoint]]. Just to the northeast of it, there is a hut and once Zelda draws near, the character we saw earlier will appear. His name is [[Condé]]. He lives here and welcomes Zelda to enter [[Condé's House|his home]]. | ||
*Inside, Zelda can look at the painting on the wall, the journal, but then she needs to examine the shovel, near the entrance. Condé mentions that it is no longer snowing outside and goes out to do some cleaning. Condé will clear out the snowpile that is blocked a cave, just to the right. Follow suit and head into the cave. | *Inside, Zelda can look at the painting on the wall, the journal, but then she needs to examine the shovel, near the entrance. Condé mentions that it is no longer snowing outside and goes out to do some cleaning. Condé will clear out the snowpile that is blocked a cave, just to the right. Follow suit and head into the cave. | ||
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File:Hebra-Mountain-011.jpg|<center>Use [[Bind]] on a [[Brazier]] as a way of keeping warm</center> | File:Hebra-Mountain-011.jpg|<center>Use [[Bind]] on a [[Brazier]] as a way of keeping warm</center> | ||
File:Hebra-Mountain-012.jpg|<center>Find a large hut at the east side of Hebra Mountain</center> | File:Hebra-Mountain-012.jpg|<center>Find a large hut at the east side of Hebra Mountain</center> | ||
File:Hebra-Mountain-013.jpg|<center>Inside | File:Hebra-Mountain-013.jpg|<center>Inside [[Condé's House]], examine the shovel</center> | ||
File:Hebra-Mountain-014.jpg|<center>Condé will dig up the snow that is blocking the nearby cave</center> | File:Hebra-Mountain-014.jpg|<center>Condé will dig up the snow that is blocking the nearby cave</center> | ||
</gallery> | </gallery> | ||
===Hebra Mountain Cave=== | |||
*Melt the blocks at the top-right part of the room to find a door leading to the next area. Defeat or avoid the [[Ice Keese]] and continue along. | |||
*The room on the right is optional and it has some falling snowballs. It leads to a treasure chest that contains 50 rupees. | |||
*Back in the room with a bunch of ice blocks, melt the blocks to the northwest and head up a screen to find Condé shoveling snow trying to get rid of the [[Rift]]. | |||
*Head left and have [[Tri]] make a portal to enter the [[Stilled Hebra Mountain Cave]]. | |||
*Head left and melt the ice block that has some purple goo to find some of Tri's friends. | |||
*From where you first enter the Stilled World, head south, using flame echoes to burn some of the ice, as well as [[Old Bed Echo]]es or other echoes to navigate. Melt the ice to find more of Tri's friends. | |||
*Make your way to the northeast part of the area, defeating some Ice Keese and eventually finding some more purple goo floating on the higher elevation. | |||
*Head directly north from the starting spot and you'll find some sideways trees. Use various echoes to climb up and you'll find another ice block with some of Tri's friends within it. Melt the ice to find the friends. | |||
*Climb up to the very top and defeat the [[Dark Spear Moblin]] to find the last of Tri's friends. | |||
*Return to Condé, where he will think that he cleared the rift himself. Climb the ladder and melt the blocks in the area before heading right. | |||
*Climb the area here and you'll find a treasure chest on the left that contains a [[Monster Stone]]. Climb up further and exit to cave to find yourself at a higher elevation of Hebra Mountain. | |||
<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> | ||
|<center></center> | File:Hebra-Mountain-015.jpg|<center>Melt the ice at the northeast corner to find a passage</center> | ||
File:Hebra-Mountain-016.jpg|<center>Melt more ice at the northwest corner to find the door</center> | |||
File:Hebra-Mountain-017.jpg|<center>[[Condé]] is trying to clear the [[Rift]] by shoveling snow into it</center> | |||
File:Hebra-Mountain-018.jpg|<center>Melt the ice just to the left of the start location</center> | |||
File:Hebra-Mountain-019.jpg|<center>Head south from the start and melt the ice here to find more of Tri's friends</center> | |||
File:Hebra-Mountain-020.jpg|<center>Found on the higher elevation at the northeast corner of the [[Stilled Hebra Mountain Cave]]</center> | |||
File:Hebra-Mountain-021.jpg|<center>Head north and melt the ice that is on the sideways platform with the tree</center> | |||
File:Hebra-Mountain-022.jpg|<center>Defeat the [[Dark Spear Moblin]] at the top of the area to get the last of Tri's friends</center> | |||
</gallery> | </gallery> | ||
===Second Mountain Cave=== | |||
*Back outside, the water here is near frozen and will deal damage to Zelda if she falls in. It is also filled with a variety of enemies which can be defeated or avoided. | |||
*Make your way to the west, using [[Old Bed Echo]]es that float on the water and climb up to re-enter another cave. | |||
*The ice blocks in this room will crack if Zelda stands on them too long or if a bomb explodes. Quickly use echoes to climb up and head up a screen. | |||
*Navigate through this room, allowing the wind geyers to push you along. At the north end of the room, the wind is blowing northward and there is a [[Gustmaster]] in the area as well. The best bet is to use a flying echo, such as a [[Mothula Echo]], along with the gust from the gustmaster to make it across. | |||
*Clear the two [[Ice Keese]] in this room, as well as the [[Zol]] that is behind the ice at the top-right part of the room. The doors will open and the room to the left has a treasure chest hidden behind the ice that contains six [[Monster Guts]]. | |||
*Backtrack to the ice room and head up where you'll encounter some [[Freezard]]s. Keep your distance and use projectile attacks, such as a [[Fire Wizzrobe]] to defeat them and then continue to the left. Navigate the next couple rooms and then climb the ladder. | |||
*Climb the wall and carefully make it across while avoiding the stalactites. There are some [[Ice Octo]]s in the next room and it's best to defeat them with echoes before you get too close. | |||
*At the end of the path, ride the platform above, avoiding the cold air that blows toward Zelda. Summon a [[Boulder Echo]] to shield yourself from the cold air as you ride the platform up and out of the cave. | |||
<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> | ||
|<center></center> | File:Hebra-Mountain-023.jpg|<center>Use [[Old Bed Echo]]es to navigate across the cold lake</center> | ||
File:Hebra-Mountain-024.jpg|<center>Watch out for the crumbling ice below</center> | |||
File:Hebra-Mountain-025.jpg|<center>Use the geysers to leap across the gaps</center> | |||
File:Hebra-Mountain-026.jpg|<center>A [[Mothula Echo]] with the [[Gustmaster]] will get across the gap</center> | |||
File:Hebra-Mountain-027.jpg|<center>Clear the [[Freezard]] with a [[Fire Wizzrobe]] or another projectile echo</center> | |||
File:Hebra-Mountain-028.jpg|<center>Watch out for the falling Stalactites</center> | |||
File:Hebra-Mountain-029.jpg|<center>Use a [[Boulder Echo]] to block the cold ice</center> | |||
File:Hebra-Mountain-030.jpg|<center>Block off the cold air on the right and climb up</center> | |||
</gallery> | </gallery> | ||
===Snowball Mountain Cave=== | |||
*Back outside, head west clearing more enemies, including an enemy [[Moa]] where you can learn a [[Moa Echo]]. Continue to the west where there are some falling snowballs and climb up even higher. | |||
*Make your way beyond the snowballs and you'll run into Condé once again. Condé will see his big brother, but he'll run away before he can talk to him. Condé will go chasing after him. | |||
*Follow the path and to the right to find another cave to enter. This time there are a number of snowballs falling down. If you haven't already, now is a goodtime to learn the [[Snowball Echo]]. | |||
*As you progress, the snowballs may come more rapidly than you can avoid, so you'll have to destroy them. Zelda can use [[Bind]] on a snowball to hold it until a second snowball collides with it, breaking both of them. At the top of the room on the left, there is a chest that has four [[Monster Fang]]s. | |||
*On the higher floor, defeat the [[Temper Tweelus]] and learn the [[Temper Tweelus Echo]]. | |||
*Exit the cave to find Condé and his brother, with Condé having been knocked to the floor. After some chatting, Zelda can head up and enter the Rift to reach the [[Stilled Hebra Mountain]] | |||
<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> | ||
|<center></center> | File:Hebra-Mountain-031.jpg|<center>Avoid the [[Snowball]] as you make your way further up the mountain</center> | ||
File:Hebra-Mountain-032.jpg|<center>Use [[Bind]] on a Snowball to collide it with another to break both of them</center> | |||
File:Hebra-Mountain-033.jpg|<center>[[Condé]] and his brother can be found back outside</center> | |||
File:Hebra-Mountain-034.jpg|<center>Follow Condé's brother into the [[Stilled Hebra Mountain]]</center> | |||
</gallery> | </gallery> | ||
===Stilled Holy Mount Lanayru=== | |||
*The Stilled Hebra Mountain area takes is filled with floating clouds and some annoying enemy [[Tornando]]s that will push Zelda off the clouds. | |||
*Use echoes to navigate across clouds heading northward and when you find the small [[Cloud]]s Zelda can learn a [[Cloud Echo]]. | |||
*When placing a Cloud Echo, Zelda can jump on it, but it will only last for a few seconds with Zelda's weight on it, so she'll need to jump to another safe place. | |||
*Use Clouds to navigate the area. At the far west end, Zelda will find a chest that has a [[Monster Stone]]. | |||
*At the northwest part of the area, there is a ladder leading down to an underground area. Use Clouds to navigate across. There is a chest at the top of the area containing 3 [[Warm Pepper]]s and a second chest at the bottom of the area that holds 20 rupees. Continue by the enemies to the east and climb up to find yourself within the [[Stilled Holy Mount Lanayru]]. | |||
*Use Cloud Echoes or Old Bed Echoes to navigate the area to the east. There is a cave near the frozen water that leads to 50 rupees. | |||
*At the northeast part of the area, Zelda will find another cave and inside there is a picture on the wall, which includes Condé and his brother. Zelda can walk to the right to enter the [[Lanayru Temple]]. | |||
<gallery widths="400px" heights="220px" perrow=2> | <gallery widths="400px" heights="220px" perrow=2> | ||
|<center></center> | File:Hebra-Mountain-035.jpg|<center>Battle the [[Tornando]] on the clouds</center> | ||
File:Hebra-Mountain-036.jpg|<center>Use [[Old Bed Echo]]es to navigate across the clouds</center> | |||
File:Hebra-Mountain-037.jpg|<center>Learn the [[Cloud Echo]] and use it to navigate further</center> | |||
File:Hebra-Mountain-038.jpg|<center>The Cloud echo can be used to traverse large gaps</center> | |||
File:Hebra-Mountain-039.jpg|<center>Make your way east and exit the cave to reach the [[Stilled Holy Mount Lanayru]]</center> | |||
File:Hebra-Mountain-040.jpg|<center>See the picture on the wall just before the entrance to [[Lanayru Temple]]</center> | |||
</gallery> | </gallery> | ||
{{Listbox|Walkthrough:Echoes of Wisdom}} | {{Listbox|Walkthrough:Echoes of Wisdom}} | ||
{{cat|Echoes of Wisdom Walkthroughs}} | {{cat|Echoes of Wisdom Walkthroughs}} |
Latest revision as of 01:07, November 14, 2024
The Hebra Mountain Walkthrough is a full guide for reaching Hebra Mountain, navigating Holy Mount Lanayru, and entering the Lanayru Temple.
Reaching Hebra Mountain
- From Hyrule Castle, exit to the west and then head north along the path towards the target. Along the way, Zelda will find a guard who is looking into the rift on Holy Mount Lanayru. He mentions that the cliffs are a bit too steep to just climb up to, and suggests to Zelda to use the Hebra Mountain Passage that is ahead.
- Continue further north and use a Bombfish Echo to blow up the rocks blocking the entrance to the passage, and head up the ladder.
- Use echoes, such as Water Block Echoes, to climb up and grab ahold of the wall above. Climb to the right and use a Bombfish Echo to break one of the boulders.
- Use more Bombfish Echoes to break the boulders above, allowing the moving platform to head up.
- There is a second vertical moving platform with more cracked blocks. Clear the blocks and then defeat the nearby Peahat. On the left side of the room, clear the blocks to find a chest with 9 Warm Peppers.
- Climb up to the top of the room and clear some more blocks. Use Bind and move the large rock to the right. Clear the blocks below and then move the large block back to the left.
- Make your way back around to the vertical moving platform and ride it up. Exit to find yourself on Hebra Mountain.
Use a Bombfish Echo to open up the mountain passage Climb up using echoes such as the Water Block Echo
- Once Zelda arrives at Hebra Mountain, it will give an overview of the area and begin the Rift on Holy Mount Lanayru quest.
- As soon as Zelda navigates much further, it will begin to get very cold. So cold that Zelda will begin to take damage. In order to keep herself warm, she will need to be near flames. Zelda can repeatedly spawn Brazier Echoes as she navigates the snow. She can also just use Bind to a brazier and walk around. Alternatively, she can spawn an fire enemy echo like an Ignizol Echo and just carry it over her head. The final option is to use a Chill-Proof or Ice-Proof drink to avoid the cold damage.
- In the southwest corner of the mountain, Zelda will find a partially buried chest that contains 3 Twisted Pumpkins. Further north there is a second chest with 6 Twisted Pumpkins. Near this chest, along the northern wall, Zelda will find a ladder blocked off by some ice. She can melt the ice, and inside is an elaborate cave that leads to a Golden Egg.
- Progress further along to the east and Zelda will find a large Yeti, seemingly asleep in the snow. Simply ignore him for now and progress further along the mountain path.
- The path is a bit long and windy, but far to the east, Zelda will find another Waypoint. Just to the northeast of it, there is a hut and once Zelda draws near, the character we saw earlier will appear. His name is Condé. He lives here and welcomes Zelda to enter his home.
- Inside, Zelda can look at the painting on the wall, the journal, but then she needs to examine the shovel, near the entrance. Condé mentions that it is no longer snowing outside and goes out to do some cleaning. Condé will clear out the snowpile that is blocked a cave, just to the right. Follow suit and head into the cave.
Inside Condé's House, examine the shovel
Hebra Mountain Cave
- Melt the blocks at the top-right part of the room to find a door leading to the next area. Defeat or avoid the Ice Keese and continue along.
- The room on the right is optional and it has some falling snowballs. It leads to a treasure chest that contains 50 rupees.
- Back in the room with a bunch of ice blocks, melt the blocks to the northwest and head up a screen to find Condé shoveling snow trying to get rid of the Rift.
- Head left and have Tri make a portal to enter the Stilled Hebra Mountain Cave.
- Head left and melt the ice block that has some purple goo to find some of Tri's friends.
- From where you first enter the Stilled World, head south, using flame echoes to burn some of the ice, as well as Old Bed Echoes or other echoes to navigate. Melt the ice to find more of Tri's friends.
- Make your way to the northeast part of the area, defeating some Ice Keese and eventually finding some more purple goo floating on the higher elevation.
- Head directly north from the starting spot and you'll find some sideways trees. Use various echoes to climb up and you'll find another ice block with some of Tri's friends within it. Melt the ice to find the friends.
- Climb up to the very top and defeat the Dark Spear Moblin to find the last of Tri's friends.
- Return to Condé, where he will think that he cleared the rift himself. Climb the ladder and melt the blocks in the area before heading right.
- Climb the area here and you'll find a treasure chest on the left that contains a Monster Stone. Climb up further and exit to cave to find yourself at a higher elevation of Hebra Mountain.
Found on the higher elevation at the northeast corner of the Stilled Hebra Mountain Cave Defeat the Dark Spear Moblin at the top of the area to get the last of Tri's friends
Second Mountain Cave
- Back outside, the water here is near frozen and will deal damage to Zelda if she falls in. It is also filled with a variety of enemies which can be defeated or avoided.
- Make your way to the west, using Old Bed Echoes that float on the water and climb up to re-enter another cave.
- The ice blocks in this room will crack if Zelda stands on them too long or if a bomb explodes. Quickly use echoes to climb up and head up a screen.
- Navigate through this room, allowing the wind geyers to push you along. At the north end of the room, the wind is blowing northward and there is a Gustmaster in the area as well. The best bet is to use a flying echo, such as a Mothula Echo, along with the gust from the gustmaster to make it across.
- Clear the two Ice Keese in this room, as well as the Zol that is behind the ice at the top-right part of the room. The doors will open and the room to the left has a treasure chest hidden behind the ice that contains six Monster Guts.
- Backtrack to the ice room and head up where you'll encounter some Freezards. Keep your distance and use projectile attacks, such as a Fire Wizzrobe to defeat them and then continue to the left. Navigate the next couple rooms and then climb the ladder.
- Climb the wall and carefully make it across while avoiding the stalactites. There are some Ice Octos in the next room and it's best to defeat them with echoes before you get too close.
- At the end of the path, ride the platform above, avoiding the cold air that blows toward Zelda. Summon a Boulder Echo to shield yourself from the cold air as you ride the platform up and out of the cave.
Use Old Bed Echoes to navigate across the cold lake A Mothula Echo with the Gustmaster will get across the gap Clear the Freezard with a Fire Wizzrobe or another projectile echo Use a Boulder Echo to block the cold ice
Snowball Mountain Cave
- Back outside, head west clearing more enemies, including an enemy Moa where you can learn a Moa Echo. Continue to the west where there are some falling snowballs and climb up even higher.
- Make your way beyond the snowballs and you'll run into Condé once again. Condé will see his big brother, but he'll run away before he can talk to him. Condé will go chasing after him.
- Follow the path and to the right to find another cave to enter. This time there are a number of snowballs falling down. If you haven't already, now is a goodtime to learn the Snowball Echo.
- As you progress, the snowballs may come more rapidly than you can avoid, so you'll have to destroy them. Zelda can use Bind on a snowball to hold it until a second snowball collides with it, breaking both of them. At the top of the room on the left, there is a chest that has four Monster Fangs.
- On the higher floor, defeat the Temper Tweelus and learn the Temper Tweelus Echo.
- Exit the cave to find Condé and his brother, with Condé having been knocked to the floor. After some chatting, Zelda can head up and enter the Rift to reach the Stilled Hebra Mountain
Avoid the Snowball as you make your way further up the mountain Use Bind on a Snowball to collide it with another to break both of them Condé and his brother can be found back outside Follow Condé's brother into the Stilled Hebra Mountain
Stilled Holy Mount Lanayru
- The Stilled Hebra Mountain area takes is filled with floating clouds and some annoying enemy Tornandos that will push Zelda off the clouds.
- Use echoes to navigate across clouds heading northward and when you find the small Clouds Zelda can learn a Cloud Echo.
- When placing a Cloud Echo, Zelda can jump on it, but it will only last for a few seconds with Zelda's weight on it, so she'll need to jump to another safe place.
- Use Clouds to navigate the area. At the far west end, Zelda will find a chest that has a Monster Stone.
- At the northwest part of the area, there is a ladder leading down to an underground area. Use Clouds to navigate across. There is a chest at the top of the area containing 3 Warm Peppers and a second chest at the bottom of the area that holds 20 rupees. Continue by the enemies to the east and climb up to find yourself within the Stilled Holy Mount Lanayru.
- Use Cloud Echoes or Old Bed Echoes to navigate the area to the east. There is a cave near the frozen water that leads to 50 rupees.
- At the northeast part of the area, Zelda will find another cave and inside there is a picture on the wall, which includes Condé and his brother. Zelda can walk to the right to enter the Lanayru Temple.
Battle the Tornando on the clouds Use Old Bed Echoes to navigate across the clouds Learn the Cloud Echo and use it to navigate further Make your way east and exit the cave to reach the Stilled Holy Mount Lanayru See the picture on the wall just before the entrance to Lanayru Temple