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{{Infobox|skill | {{Infobox|skill | ||
| image = [[File:Jump_Spell.png]] | | image = [[File:Jump_Spell.png]] | ||
| caption = [[Jump Spell]] | | caption = [[Jump Spell]] art from ''The Adventure of Link'' | ||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''<br/>''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'' | | game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''<br/>''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''<br/>''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]''<br/>''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''<br/>''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''<br/>''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'' | ||
| location = | | location = | ||
| quest = | | quest = | ||
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| cost = | | cost = | ||
| perform = | | perform = | ||
| effect = | | effect = | ||
| | | item = [[Jump Spell]]<br/>[[Roc's Feather]]<Br/>[[Roc's Cape]] | ||
| related = [[Auto-Jump]]<br/>[[Spin]] | |||
}} | }} | ||
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==''The Adventure of Link''== | ==''The Adventure of Link''== | ||
In ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', Link has the natural ability to jump by pressing the jump button. This can be performed at almost anytime and can be used to jump over gaps, enemies, or to reach higher platforms. Link is later able to learn the [[Jump Spell]], which will allow him to Jump even higher, allowing him to reach higher ledges and cross larger gaps. | In ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'', [[Link (The Legend of Zelda)#The Adventure of Link|Link]] has the natural ability to jump by pressing the jump button. This can be performed at almost anytime and can be used to jump over gaps, enemies, or to reach higher platforms. Link is later able to learn the [[Jump Spell]], which will allow him to Jump even higher, allowing him to reach higher ledges and cross larger gaps. | ||
Link later learns the [[Down Thrust]] and [[ | Link later learns the [[Down Thrust|downward thrust]] and [[Jump Thrust|jump thrust]] abilities, which will allow Link to attack downward and upward with his sword while using the jump ability. | ||
==''Link's Awakening''== | ==''Link's Awakening''== | ||
Link does not have the natural ability to jump in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', but he learns the ability after acquiring [[Roc's Feather]] from [[Tail Cave]]. | [[Link (A Link to the Past)#Link's Awakening|Link]] does not have the natural ability to jump in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]'', but he learns the ability after acquiring the [[Roc's Feather]] from [[Tail Cave]]. With the Roc's Feather equipped, Link is able to jump over gaps and reach higher ledges. Link can also perform a running jump using the Roc's Feather in combination with the [[Pegasus Boots]]. | ||
==''Oracle of Seasons''== | ==''Oracle of Seasons''== | ||
In ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', Link also acquires Roc's Feather, but then later acquires [[Roc's Cape]]. This ability allows Link to jump even further across much larger gaps. When combined with the [[Pegasus Seed]]s, Link can seemingly jump and soar across massive gaps. | In ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', Link also acquires the Roc's Feather, but then later acquires the [[Roc's Cape]]. This ability allows Link to jump even further across much larger gaps. When combined with the [[Pegasus Seed]]s, Link can seemingly jump and soar across massive gaps. | ||
==''Oracle of Ages''== | ==''Oracle of Ages''== | ||
Link acquires the Roc's Feather in the [[Wing Dungeon]] and it functions similar from its appearance in ''Link's Awakening''. Unlike ''Oracle of Seasons'', Link does get the upgraded Roc's Cape, so he's unable to jump across large distances. | [[Link (Oracle Series)#Oracle of Seasons|Link]] acquires the Roc's Feather in the [[Wing Dungeon]] and it functions similar from its appearance in ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. Unlike ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', Link does get the upgraded Roc's Cape, so he's unable to jump across large distances. | ||
==''Four Swords''== | |||
Roc's Capes can be found randomly on [[Item Podium]]s throughout [[Hyrule]]. They allow [[Link (Four Swords)|Link]] to glide through the air for short distances. If Link picks up another item from a pedestal, he will discard the Roc's Cape, placing it back on the pedestal. | |||
==''The Minish Cap''== | ==''The Minish Cap''== | ||
The [[Roc's Cape]] returns in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' where Link acquires it as a dungeon item in the [[Palace of Winds]]. Link is | The [[Roc's Cape]] returns in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' where [[Link (The Minish Cap)|Link]] acquires it as a dungeon item in the [[Palace of Winds (The Minish Cap)|Palace of Winds]]. Link is required to use the cape to jump up on higher clouds as well as across large gaps. When used in combination with [[wind]] fans, Link can fly across large gaps. The Roc's Cape is an equippable item and it is required when fighting the [[Gyorg Pair]], the boss of the Palace of Winds. | ||
==''Four Swords Adventures''== | |||
The [[Link (Four Swords Adventures)|Links]] can once again jump using Roc's Feathers, which can be obtained on item podiums in various [[Four Swords Adventures Stages|stages]] around [[Hyrule]]. Pressing B while in mid-air will have Link swoop downward quickly with his sword.{{Ref|FSA|205|In-game description}} It can be upgraded at a [[Great Fairy Fountain]] to Level 2, which will allow the Links to double jump.{{Ref|FSA|1569|In-game description}} As in ''[[The Legend of Zelda: Four Swords|Four Swords]]'', picking up another item requires leaving the Roc's Feather and ability to jump behind. | |||
==''Breath of the Wild''== | ==''Breath of the Wild''== | ||
In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', a dedicated | In ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', a dedicated jump button is added as part of [[Link (Breath of the Wild)|Link]]'s basic abilities for the first time since ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. Whereas in previous 3D ''Zelda'' titles, Link would [[Auto-Jump]] when running and approaching a gap, in ''Breath of the Wild'' this becomes a manual process where Link must jump himself. | ||
While in the air, Link can use a shield to perform a [[Shield-Surfing]] ability where he rides on his shield. Link can also use a bow while he jumps and is in the air, causing his surroundings to move in slow motion, allowing him to aim more precisely with his arrow shot. | |||
==''Tears of the Kingdom''== | ==''Tears of the Kingdom''== | ||
The jump mechanic is identical in ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' to ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]''. The dedicated jump button must be pressed in order for [[Link (Breath of the Wild)#Tears of the Kingdom|Link]] to perform a jump. | |||
==''Echoes of Wisdom''== | ==''Echoes of Wisdom''== | ||
In ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'', Zelda has a dedicated jump button which she can perform by pressing ''B''. Jumping has its limitations as she | {{EoW-Stub|section}} | ||
In ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'', [[Zelda#Echoes of Wisdom|Zelda]] has a dedicated jump button which she can perform by pressing ''B''. Jumping has its limitations as she can only jump the height of a [[table]] or [[Old Bed]], half the height of a [[Wooden Box]] or [[Ice Block]]. She can find the [[Frog Ring]] accessory in the [[Hyrule Castle (Echoes of Wisdom Dungeon)|Hyrule Castle dungeon]]; this gives her the [[Jump Height Up]] effect, doubling her jump height, when worn. | |||
==Gallery== | ==Gallery== | ||
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{{References}} | {{References}} | ||
{{Cat|Abilities}} | {{Cat|Game Mechanics}} | ||
{{cat|Echoes of Wisdom Abilities}} |
Latest revision as of 23:39, October 17, 2024
Jump is a recurring ability in the The Legend of Zelda series.
The Adventure of Link
In The Adventure of Link, Link has the natural ability to jump by pressing the jump button. This can be performed at almost anytime and can be used to jump over gaps, enemies, or to reach higher platforms. Link is later able to learn the Jump Spell, which will allow him to Jump even higher, allowing him to reach higher ledges and cross larger gaps.
Link later learns the downward thrust and jump thrust abilities, which will allow Link to attack downward and upward with his sword while using the jump ability.
Link's Awakening
Link does not have the natural ability to jump in Link's Awakening, but he learns the ability after acquiring the Roc's Feather from Tail Cave. With the Roc's Feather equipped, Link is able to jump over gaps and reach higher ledges. Link can also perform a running jump using the Roc's Feather in combination with the Pegasus Boots.
Oracle of Seasons
In Oracle of Seasons, Link also acquires the Roc's Feather, but then later acquires the Roc's Cape. This ability allows Link to jump even further across much larger gaps. When combined with the Pegasus Seeds, Link can seemingly jump and soar across massive gaps.
Oracle of Ages
Link acquires the Roc's Feather in the Wing Dungeon and it functions similar from its appearance in Link's Awakening. Unlike Oracle of Seasons, Link does get the upgraded Roc's Cape, so he's unable to jump across large distances.
Four Swords
Roc's Capes can be found randomly on Item Podiums throughout Hyrule. They allow Link to glide through the air for short distances. If Link picks up another item from a pedestal, he will discard the Roc's Cape, placing it back on the pedestal.
The Minish Cap
The Roc's Cape returns in The Minish Cap where Link acquires it as a dungeon item in the Palace of Winds. Link is required to use the cape to jump up on higher clouds as well as across large gaps. When used in combination with wind fans, Link can fly across large gaps. The Roc's Cape is an equippable item and it is required when fighting the Gyorg Pair, the boss of the Palace of Winds.
Four Swords Adventures
The Links can once again jump using Roc's Feathers, which can be obtained on item podiums in various stages around Hyrule. Pressing B while in mid-air will have Link swoop downward quickly with his sword.[1] It can be upgraded at a Great Fairy Fountain to Level 2, which will allow the Links to double jump.[2] As in Four Swords, picking up another item requires leaving the Roc's Feather and ability to jump behind.
Breath of the Wild
In Breath of the Wild, a dedicated jump button is added as part of Link's basic abilities for the first time since The Adventure of Link. Whereas in previous 3D Zelda titles, Link would Auto-Jump when running and approaching a gap, in Breath of the Wild this becomes a manual process where Link must jump himself.
While in the air, Link can use a shield to perform a Shield-Surfing ability where he rides on his shield. Link can also use a bow while he jumps and is in the air, causing his surroundings to move in slow motion, allowing him to aim more precisely with his arrow shot.
Tears of the Kingdom
The jump mechanic is identical in Tears of the Kingdom to Breath of the Wild. The dedicated jump button must be pressed in order for Link to perform a jump.
Echoes of Wisdom
This Echoes of Wisdom section is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
In Echoes of Wisdom, Zelda has a dedicated jump button which she can perform by pressing B. Jumping has its limitations as she can only jump the height of a table or Old Bed, half the height of a Wooden Box or Ice Block. She can find the Frog Ring accessory in the Hyrule Castle dungeon; this gives her the Jump Height Up effect, doubling her jump height, when worn.
Gallery
References
- ↑ "You got a Roc's Feather! This giant feather lets you take to the skies and soar! Press the A Button to jump! Press the B Button while falling to swoop downwards." — In-game description, Four Swords Adventures.
- ↑ "You got a level 2 Roc's Feather! Double jumps are so cool! Fly, fly away!" — In-game description, Four Swords Adventures.