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| 216 = [var] | | 216 = [var] | ||
:Save{{{2| }}}:Save and {{Color|gold|quit}}{{{2| }}}:To the {{Color| | :Save{{{2| }}}:Save and {{Color|gold|quit}}{{{2| }}}:To the {{Color|#0080e0|sky}}{{{2| }}}:Cancel | ||
| 217 = Do you want to return to the {{Color| | | 217 = Do you want to return to the {{Color|#0080e0|sky}}? | ||
:Yes{{{2| }}}:No | :Yes{{{2| }}}:No | ||
| 218 = [var] | | 218 = [var] | ||
:Save{{{2| }}}:Save and {{Color|gold|quit}}{{{2| }}}:Go {{Color| | :Save{{{2| }}}:Save and {{Color|gold|quit}}{{{2| }}}:Go {{Color|#0080e0|outside}}{{{2| }}}:Cancel | ||
| 219 = Leave the area? | | 219 = Leave the area? | ||
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| 317 = You found a {{Color|blue|Blue Rupee}}! It's worth{{{2| }}}{{Color|red|5 Rupees}}. Better drop it in your wallet{{{2| }}}for now. | | 317 = You found a {{Color|blue|Blue Rupee}}! It's worth{{{2| }}}{{Color|red|5 Rupees}}. Better drop it in your wallet{{{2| }}}for now. | ||
| 318 = You got a {{Color|red|Red Rupee}}! It's worth {{Color|red|20 Rupees}}.{{{2| }}}Don't spend it all in one place! | | 318 = You got a {{Color|red|Red Rupee}}! It's worth {{Color|red|20 Rupees}}.{{{2| }}}Don't spend it all in one place! | ||
| 319 = The {{Color|gold|Triforce}} is complete! With its power,{{{2| }}}you have the ability to make Zelda's wish of{{{2| }}}{{Color|red|vanquishing}} {{Color| | | 319 = The {{Color|gold|Triforce}} is complete! With its power,{{{2| }}}you have the ability to make Zelda's wish of{{{2| }}}{{Color|red|vanquishing}} {{Color|#0080e0|Demise}} a reality. | ||
| 320 = You got a {{Color|orange|heart}}! This item's life-giving{{{2| }}}energy restores one heart of life. | | 320 = You got a {{Color|orange|heart}}! This item's life-giving{{{2| }}}energy restores one heart of life. | ||
| 321 = You got an {{Color|orange|arrow}}! You can reuse it{{{2| }}}with your own bow, so there's no reason to{{{2| }}}let it go to waste. | | 321 = You got an {{Color|orange|arrow}}! You can reuse it{{{2| }}}with your own bow, so there's no reason to{{{2| }}}let it go to waste. | ||
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The memories of violent battles surge{{{2| }}}within this sword when you raise it to{{{2| }}}the sky. Your {{Color|red|Skyward Strike is now{{{2| }}}at maximum strength}}! | The memories of violent battles surge{{{2| }}}within this sword when you raise it to{{{2| }}}the sky. Your {{Color|red|Skyward Strike is now{{{2| }}}at maximum strength}}! | ||
| 326 = You got the {{Color|orange|True Master Sword}} back!{{{2| }}}Now you can cut right through your{{{2| }}}troubles like before! You can also talk to{{{2| }}}{{Color| | | 326 = You got the {{Color|orange|True Master Sword}} back!{{{2| }}}Now you can cut right through your{{{2| }}}troubles like before! You can also talk to{{{2| }}}{{Color|#0080e0|Fi}} again. | ||
| 327 = You got the {{Color|orange|Spirit Vessel}}!{{{2| }}}This mysterious plant represents your{{{2| }}}spirit, [Link]. | | 327 = You got the {{Color|orange|Spirit Vessel}}!{{{2| }}}This mysterious plant represents your{{{2| }}}spirit, [Link]. | ||
| 328 = You got the {{Color|orange|Bow}}! Now you can hit targets{{{2| }}}at a very long range. Arrows also do a lot{{{2| }}}more damage than Deku Seeds. | | 328 = You got the {{Color|orange|Bow}}! Now you can hit targets{{{2| }}}at a very long range. Arrows also do a lot{{{2| }}}more damage than Deku Seeds. | ||
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The trial will continue until you exit the{{{2| }}}Silent Realm. Proceed with caution on{{{2| }}}your way back to the entrance so that you{{{2| }}}can claim proof of your personal growth. | The trial will continue until you exit the{{{2| }}}Silent Realm. Proceed with caution on{{{2| }}}your way back to the entrance so that you{{{2| }}}can claim proof of your personal growth. | ||
| 359 = You got a {{Color|orange|Light Fruit}}!{{{2| }}}This mysterious fruit enables you to{{{2| }}}see beacons over the positions of{{{2| }}}Sacred Tears for {{Color|red|30 seconds}}! | | 359 = You got a {{Color|orange|Light Fruit}}!{{{2| }}}This mysterious fruit enables you to{{{2| }}}see beacons over the positions of{{{2| }}}Sacred Tears for {{Color|red|30 seconds}}! | ||
| 360 = You got {{Color|red|one}} {{Color|orange|Gratitude Crystal}}! These{{{2| }}}form when a person is so completely{{{2| }}}overwhelmed with feelings of thankfulness{{{2| }}}that crystallized gratitude is created.{{{2| }}}Collect these and show them to {{Color| | | 360 = You got {{Color|red|one}} {{Color|orange|Gratitude Crystal}}! These{{{2| }}}form when a person is so completely{{{2| }}}overwhelmed with feelings of thankfulness{{{2| }}}that crystallized gratitude is created.{{{2| }}}Collect these and show them to {{Color|#0080e0|Batreaux}}! | ||
| 361 = You got the {{Color|orange|Gust Bellows}}!{{{2| }}}It is an ancient and mystical device capable{{{2| }}}of blowing an endless gust of wind. | | 361 = You got the {{Color|orange|Gust Bellows}}!{{{2| }}}It is an ancient and mystical device capable{{{2| }}}of blowing an endless gust of wind. | ||
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| 399 = You found a {{Color|orange|Bomb Bag}}!{{{2| }}}You can store bombs in this bag and carry{{{2| }}}them with you to use later. | | 399 = You found a {{Color|orange|Bomb Bag}}!{{{2| }}}You can store bombs in this bag and carry{{{2| }}}them with you to use later. | ||
Now that you can carry bombs with you,{{{2| }}}there's a good chance you can get to{{{2| }}}places you haven't explored yet.{{{2| }}}See if {{Color| | Now that you can carry bombs with you,{{{2| }}}there's a good chance you can get to{{{2| }}}places you haven't explored yet.{{{2| }}}See if {{Color|#0080e0|Ledd}} will lend it to you! | ||
| 400 = You got a {{Color|orange|Bomb Bag}}! {{Color| | | 400 = You got a {{Color|orange|Bomb Bag}}! {{Color|#0080e0|Ledd}} was kind enough{{{2| }}}to give it to you, so make sure you take{{{2| }}}good care of it. | ||
| 401 = You got your {{Color|orange|Bomb Bag}} back!{{{2| }}}Time to make something explode. | | 401 = You got your {{Color|orange|Bomb Bag}} back!{{{2| }}}Time to make something explode. | ||
| 402 = You got a {{Color|orange|Heart Container}}!{{{2| }}}Your life has increased by {{Color|red|one}} and{{{2| }}}is also now fully replenished! | | 402 = You got a {{Color|orange|Heart Container}}!{{{2| }}}Your life has increased by {{Color|red|one}} and{{{2| }}}is also now fully replenished! | ||
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| 482 = You got {{Color|orange|Beedle's Insect Cage}}!{{{2| }}}It contains Beedle's beloved insect pal.{{{2| }}}Hurry back to Beedle with it! | | 482 = You got {{Color|orange|Beedle's Insect Cage}}!{{{2| }}}It contains Beedle's beloved insect pal.{{{2| }}}Hurry back to Beedle with it! | ||
| 483 = You got a {{Color|orange|Rattle}}!{{{2| }}}It's a baby's toy. Perhaps somebody{{{2| }}}dropped it? | | 483 = You got a {{Color|orange|Rattle}}!{{{2| }}}It's a baby's toy. Perhaps somebody{{{2| }}}dropped it? | ||
| 484 = You got {{Color|orange| | | 484 = You got {{Color|orange|Hornet Larvae}}! They're a precious{{{2| }}}source of protein that comes from a Deku{{{2| }}}Hornet's hive. This material might be good{{{2| }}}for making something. | ||
| 485 = You got # {{Color|orange|Bird Feather}}! These highly{{{2| }}}prized feathers come from birds foreign to{{{2| }}}Skyloft and can serve as a useful material. | | 485 = You got # {{Color|orange|Bird Feather}}! These highly{{{2| }}}prized feathers come from birds foreign to{{{2| }}}Skyloft and can serve as a useful material. | ||
| 486 = You got a {{Color|orange|Tumbleweed}}!{{{2| }}}This dried mass of plant material could{{{2| }}}come in handy. Might as well take it{{{2| }}}with you. | | 486 = You got a {{Color|orange|Tumbleweed}}!{{{2| }}}This dried mass of plant material could{{{2| }}}come in handy. Might as well take it{{{2| }}}with you. | ||
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| 940 = Your pouch is full, but so is your space at{{{2| }}}the {{Color|red|Item Check}}. The item has been put{{{2| }}}back in the treasure chest. | | 940 = Your pouch is full, but so is your space at{{{2| }}}the {{Color|red|Item Check}}. The item has been put{{{2| }}}back in the treasure chest. | ||
| 941 = Boing-oing! | | 941 = Boing-oing! | ||
| 942 = You can get a valuable treasure if{{{2| }}}you succeed in cutting the bamboo{{{2| }}}stalk {{Color|red|over 28 times}} at {{Color| | | 942 = You can get a valuable treasure if{{{2| }}}you succeed in cutting the bamboo{{{2| }}}stalk {{Color|red|over 28 times}} at {{Color|#0080e0|Clean Cut}}. | ||
Peater, who was formerly the teen{{{2| }}}heartthrob of Skyloft, claims to hold{{{2| }}}the record with 43 slices. Or so{{{2| }}}he says... | Peater, who was formerly the teen{{{2| }}}heartthrob of Skyloft, claims to hold{{{2| }}}the record with 43 slices. Or so{{{2| }}}he says... | ||
| 943 = You may get rare and difficult-to-{{{2| }}}catch bugs if you finish the Bug{{{2| }}}Wrangler challenge in {{Color| | | 943 = You may get rare and difficult-to-{{{2| }}}catch bugs if you finish the Bug{{{2| }}}Wrangler challenge in {{Color|#0080e0|Bug Heaven}}{{{2| }}}{{Color|red|within two minutes}}. | ||
| 944 = {{Color|red|Butterflies}} tend to gather around {{{2| }}}{{Color| | | 944 = {{Color|red|Butterflies}} tend to gather around {{{2| }}}{{Color|#0080e0|Gossip Stones}} like myself. | ||
If you find a spot swarming with{{{2| }}}butterflies, play a {{Color|red|tune of great beauty}}{{{2| }}}and a Gossip Stone might just pop{{{2| }}}out of the ground with a boing-oing! | If you find a spot swarming with{{{2| }}}butterflies, play a {{Color|red|tune of great beauty}}{{{2| }}}and a Gossip Stone might just pop{{{2| }}}out of the ground with a boing-oing! | ||
| 945 = I've heard some of the {{Color| | | 945 = I've heard some of the {{Color|#0080e0|Goddess Cubes}}{{{2| }}}unlock all sorts of treasure when they{{{2| }}}fly up into the sky. Some even hold{{{2| }}}a {{Color|red|Piece of Heart}}. | ||
| 946 = {{Color|orange|Glittering Spores}} cause something to{{{2| }}}happen when they are thrown on bugs{{{2| }}}or monsters. They can be collected{{{2| }}}from sparkly mushrooms. | | 946 = {{Color|orange|Glittering Spores}} cause something to{{{2| }}}happen when they are thrown on bugs{{{2| }}}or monsters. They can be collected{{{2| }}}from sparkly mushrooms. | ||
| 947 = If you can dig up all the Rupees in{{{2| }}}Mr. Tubert's {{Color| | | 947 = If you can dig up all the Rupees in{{{2| }}}Mr. Tubert's {{Color|#0080e0|Thrill Digger}}, you'll{{{2| }}}receive a rare treasure. | ||
| 948 = Deep underground, below this volcano,{{{2| }}}you'll find treasure-loving {{Color| | | 948 = Deep underground, below this volcano,{{{2| }}}you'll find treasure-loving {{Color|#0080e0|Mogmas}}. | ||
These days, most of them are content{{{2| }}}with staying down in their lair, where{{{2| }}}they do nothing but relax all day. | These days, most of them are content{{{2| }}}with staying down in their lair, where{{{2| }}}they do nothing but relax all day. | ||
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The thing is, it isn't so easy to visit.{{{2| }}}He's made his lair {{Color|red|somewhere so hot}}{{{2| }}}that normal folks can't bother him. | The thing is, it isn't so easy to visit.{{{2| }}}He's made his lair {{Color|red|somewhere so hot}}{{{2| }}}that normal folks can't bother him. | ||
| 954 = Word is you can earn a {{Color|red|Piece of Heart}}{{{2| }}}if you set a great time on the {{Color| | | 954 = Word is you can earn a {{Color|red|Piece of Heart}}{{{2| }}}if you set a great time on the {{Color|#0080e0|Rickety{{{2| }}}Coaster}}. | ||
| 955 = They say somewhere in this vast desert,{{{2| }}}there's a {{Color|red|dragon}} who loves putting the{{{2| }}}abilities of those who visit him to some{{{2| }}}kind of test.{{{2| }}}If you can master the challenges he{{{2| }}}throws at you, you'll be rewarded with{{{2| }}}a {{Color|red|shield stronger than any other}}. | | 955 = They say somewhere in this vast desert,{{{2| }}}there's a {{Color|red|dragon}} who loves putting the{{{2| }}}abilities of those who visit him to some{{{2| }}}kind of test.{{{2| }}}If you can master the challenges he{{{2| }}}throws at you, you'll be rewarded with{{{2| }}}a {{Color|red|shield stronger than any other}}. | ||
| 956 = It's been said that the best way to snag{{{2| }}}a rare insect is to approach it slowly{{{2| }}}and use a {{Color|orange|Big Bug Net}}. | | 956 = It's been said that the best way to snag{{{2| }}}a rare insect is to approach it slowly{{{2| }}}and use a {{Color|orange|Big Bug Net}}. | ||
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| 961 = They say it's possible to summon{{{2| }}}{{Color|orange|Fairies}} by drawing three triangles{{{2| }}}upon certain walls. | | 961 = They say it's possible to summon{{{2| }}}{{Color|orange|Fairies}} by drawing three triangles{{{2| }}}upon certain walls. | ||
| 962 = Rumor has it there's a {{Color|orange|Piece of Heart}}{{{2| }}}hidden somewhere nearby. | | 962 = Rumor has it there's a {{Color|orange|Piece of Heart}}{{{2| }}}hidden somewhere nearby. | ||
| 963 = The thing is, to get to it you need to be{{{2| }}}able to burrow like a {{Color| | | 963 = The thing is, to get to it you need to be{{{2| }}}able to burrow like a {{Color|#0080e0|Mogma}}. | ||
| 964 = Oh, but since you've already picked it{{{2| }}}up, this obviously doesn't come as a{{{2| }}}big surprise to you. Hmph. | | 964 = Oh, but since you've already picked it{{{2| }}}up, this obviously doesn't come as a{{{2| }}}big surprise to you. Hmph. | ||
| 965 = How long do you want to sleep? | | 965 = How long do you want to sleep? | ||
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| 968 = A report, Master. | | 968 = A report, Master. | ||
It is possible to descend to a specific{{{2| }}}{{Color| | It is possible to descend to a specific{{{2| }}}{{Color|#0080e0|bird statue}} on the surface after you{{{2| }}}have already visited it and I have{{{2| }}}memorized its location.{{{2| }}}To do this, point to the area you want{{{2| }}}to descend to with [cursor] and press [A]{{{2| }}}to confirm your destination. | ||
| 969 = Point to your preferred descent area{{{2| }}}with [cursor], and confirm your destination{{{2| }}}by pressing [A]. | | 969 = Point to your preferred descent area{{{2| }}}with [cursor], and confirm your destination{{{2| }}}by pressing [A]. | ||
| 970 = Take Aim | | 970 = Take Aim | ||
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| 1283 = Balance and tilt the Wii{{{2| }}}Remote to control your{{{2| }}}movement as you{{{2| }}}skydive through the air. | | 1283 = Balance and tilt the Wii{{{2| }}}Remote to control your{{{2| }}}movement as you{{{2| }}}skydive through the air. | ||
| 1284 = Press [B] just before{{{2| }}}landing to open your{{{2| }}}Sailcloth and slow your{{{2| }}}descent. | | 1284 = Press [B] just before{{{2| }}}landing to open your{{{2| }}}Sailcloth and slow your{{{2| }}}descent. | ||
| 1285 = This is {{Color| | | 1285 = This is {{Color|#0080e0|Skyloft}}. The Statue of the{{{2| }}}Goddess looks down on the town, and{{{2| }}}most residents live in relative peace{{{2| }}}and harmony.{{{2| }}}Among the residents here are those{{{2| }}}who have useful information for you,{{{2| }}}Master, as well as those who have{{{2| }}}troubles they want to talk about.{{{2| }}}I recommend talking to those who{{{2| }}}have a {{Color|red|speech bubble}} visible above{{{2| }}}their heads as soon as you see them. | ||
| 1286 = This is {{Color| | | 1286 = This is {{Color|#0080e0|Sky Keep}}. It is situated beneath{{{2| }}}Skyloft's Isle of the Goddess. | ||
According to my overall analysis, {{{2| }}}I suggest you equip yourself with items{{{2| }}}that will increase your survivability. | According to my overall analysis, {{{2| }}}I suggest you equip yourself with items{{{2| }}}that will increase your survivability. | ||
| 1287 = These are the {{Color| | | 1287 = These are the {{Color|#0080e0|Faron Woods}}. Dangerous{{{2| }}}plants and vicious monsters inhabit the{{{2| }}}area as well. Caution is advised. | ||
| 1288 = This is {{Color| | | 1288 = This is {{Color|#0080e0|Skyview Temple}}, a structure{{{2| }}}constructed in ancient times. You can{{{2| }}}expect to encounter many mechanisms{{{2| }}}designed to keep intruders at bay.{{{2| }}}When you find yourself unable to{{{2| }}}continue, press [C] to {{Color|green|look around}}.{{{2| }}}It will certainly help you find your way{{{2| }}}forward. | ||
| 1289 = Focusing on your enemy's weaknesses{{{2| }}}and deliberately swinging at the{{{2| }}}correct {{Color|red|sword angle}} will increase{{{2| }}}effective results by 85%. | | 1289 = Focusing on your enemy's weaknesses{{{2| }}}and deliberately swinging at the{{{2| }}}correct {{Color|red|sword angle}} will increase{{{2| }}}effective results by 85%. | ||
| 1290 = Press [Z] to lock on to an enemy,{{{2| }}}then press [d-pad down] to ask me for analysis. | | 1290 = Press [Z] to lock on to an enemy,{{{2| }}}then press [d-pad down] to ask me for analysis. | ||
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| 1296 = Using the {{Color|orange|Small Key}} you obtained will{{{2| }}}enable you to continue on deeper into {{{2| }}}the temple. | | 1296 = Using the {{Color|orange|Small Key}} you obtained will{{{2| }}}enable you to continue on deeper into {{{2| }}}the temple. | ||
| 1297 = Use the {{Color|orange|Beetle}} you obtained to{{{2| }}}explore and investigate your{{{2| }}}surroundings from high in the air. | | 1297 = Use the {{Color|orange|Beetle}} you obtained to{{{2| }}}explore and investigate your{{{2| }}}surroundings from high in the air. | ||
| 1298 = I have detected {{Color| | | 1298 = I have detected {{Color|#0080e0|Zelda}}'s aura from deep{{{2| }}}within this temple. I recommend{{{2| }}}opening the large door. | ||
| 1299 = This is {{Color| | | 1299 = This is {{Color|#0080e0|Eldin Volcano}}. | ||
| 1300 = The steep slopes and scorching magma{{{2| }}}make this an inhospitable{{{2| }}}environment for life. | | 1300 = The steep slopes and scorching magma{{{2| }}}make this an inhospitable{{{2| }}}environment for life. | ||
However, some monsters have adapted{{{2| }}}to this harsh land and now possess the{{{2| }}}ability to control fire itself. | However, some monsters have adapted{{{2| }}}to this harsh land and now possess the{{{2| }}}ability to control fire itself. | ||
You must pay heed to their attacks,{{{2| }}}as well as to falling into lava, as your{{{2| }}}highly flammable {{Color| | You must pay heed to their attacks,{{{2| }}}as well as to falling into lava, as your{{{2| }}}highly flammable {{Color|#0080e0|Wooden Shield}} will{{{2| }}}be of little use if it's {{Color|red|on fire}}. | ||
| 1301 = When monsters block your path, your{{{2| }}}{{Color|orange|Slingshot}} may prove to be the most{{{2| }}}effective weapon. | | 1301 = When monsters block your path, your{{{2| }}}{{Color|orange|Slingshot}} may prove to be the most{{{2| }}}effective weapon. | ||
| 1302 = If you deliver a significant blow to the{{{2| }}}base of the neighboring {{Color| | | 1302 = If you deliver a significant blow to the{{{2| }}}base of the neighboring {{Color|#0080e0|watchtower}}, {{{2| }}}I project a 90% probability that it will{{{2| }}}topple over. | ||
| 1303 = You can propel a {{Color|orange|bomb}} farther away{{{2| }}}by {{Color|green|rolling it}} than by {{Color|green|throwing it}}.{{{2| }}}I recommend you consider rolling a{{{2| }}}bomb when throwing won't reach. | | 1303 = You can propel a {{Color|orange|bomb}} farther away{{{2| }}}by {{Color|green|rolling it}} than by {{Color|green|throwing it}}.{{{2| }}}I recommend you consider rolling a{{{2| }}}bomb when throwing won't reach. | ||
| 1304 = Now that you have all the {{Color| | | 1304 = Now that you have all the {{Color|#0080e0|pieces of the{{{2| }}}key}}, I recommend you head to the{{{2| }}}{{Color|red|large door}} on the summit. | ||
| 1305 = I recommend that you check to see if{{{2| }}}the wall by the nearby {{Color|red|area with three{{{2| }}}tents}} can be destroyed with a bomb. | | 1305 = I recommend that you check to see if{{{2| }}}the wall by the nearby {{Color|red|area with three{{{2| }}}tents}} can be destroyed with a bomb. | ||
| 1306 = It appears there are {{Color|red|two}} {{Color| | | 1306 = It appears there are {{Color|red|two}} {{Color|#0080e0|Mogmas}} in the{{{2| }}}back of this area with three tents. {{{2| }}}I recommend that you talk to them. | ||
| 1307 = Signs indicate something needs to be{{{2| }}}done about the pooled lava. I suggest{{{2| }}}you search the surroundings. | | 1307 = Signs indicate something needs to be{{{2| }}}done about the pooled lava. I suggest{{{2| }}}you search the surroundings. | ||
| 1308 = In order to most effectively protect{{{2| }}}Scrapper, I recommend you make use{{{2| }}}of your {{Color|red|bow}} to dispatch monsters that{{{2| }}}attempt to attack the robot. | | 1308 = In order to most effectively protect{{{2| }}}Scrapper, I recommend you make use{{{2| }}}of your {{Color|red|bow}} to dispatch monsters that{{{2| }}}attempt to attack the robot. | ||
| 1309 = In order to find the {{Color| | | 1309 = In order to find the {{Color|#0080e0|propeller}}, I advise{{{2| }}}you to descend to the surface and use{{{2| }}}your {{Color|green|dowsing}} ability to search for it. | ||
| 1310 = This is the {{Color| | | 1310 = This is the {{Color|#0080e0|Fire Dragon's Hall}}.{{{2| }}}It is even hotter here than other{{{2| }}}places we've been in the volcano. | ||
I can confirm this mechanism is the{{{2| }}}same as the one found at the Earth{{{2| }}}Temple. | I can confirm this mechanism is the{{{2| }}}same as the one found at the Earth{{{2| }}}Temple. | ||
| 1311 = This is the {{Color| | | 1311 = This is the {{Color|#0080e0|Earth Temple}}. Signs{{{2| }}}indicate it was built here because of{{{2| }}}the subterranean caverns below. | ||
Just as at Skyview Temple, many{{{2| }}}defensive mechanisms were built here{{{2| }}}to discourage would-be intruders. | Just as at Skyview Temple, many{{{2| }}}defensive mechanisms were built here{{{2| }}}to discourage would-be intruders. | ||
When you are unable to progress, I{{{2| }}}recommend you press [C] to {{Color|green|look{{{2| }}}around}} and check your surroundings{{{2| }}}for anything you may have missed.{{{2| }}}You also have the option to press [B]{{{2| }}}and explore using your Beetle. | When you are unable to progress, I{{{2| }}}recommend you press [C] to {{Color|green|look{{{2| }}}around}} and check your surroundings{{{2| }}}for anything you may have missed.{{{2| }}}You also have the option to press [B]{{{2| }}}and explore using your Beetle. | ||
| 1312 = This is {{Color| | | 1312 = This is {{Color|#0080e0|Lanayru Desert}}. Over many{{{2| }}}centuries, the sand has covered nearly{{{2| }}}all {{Color|red|remnants of the past}}. | ||
| 1313 = Some of the monsters of this region{{{2| }}}produce an electrical field that can{{{2| }}}paralyze anything that touches them. | | 1313 = Some of the monsters of this region{{{2| }}}produce an electrical field that can{{{2| }}}paralyze anything that touches them. | ||
As a protective measure, I recommend{{{2| }}}using a {{Color|orange|Wooden Shield}}. You should also{{{2| }}}consider keeping a {{Color|orange|Revitalizing Potion}}{{{2| }}}or a {{Color|orange|spare shield}} in your pouch. | As a protective measure, I recommend{{{2| }}}using a {{Color|orange|Wooden Shield}}. You should also{{{2| }}}consider keeping a {{Color|orange|Revitalizing Potion}}{{{2| }}}or a {{Color|orange|spare shield}} in your pouch. | ||
| 1314 = I recommend you open your map{{{2| }}}with [+] and study the local terrain{{{2| }}}before you continue on. | | 1314 = I recommend you open your map{{{2| }}}with [+] and study the local terrain{{{2| }}}before you continue on. | ||
| 1315 = This is the northwestern region{{{2| }}}of {{Color| | | 1315 = This is the northwestern region{{{2| }}}of {{Color|#0080e0|Lanayru Desert}}. The {{Color|red|Temple of{{{2| }}}Time}} is visible from this location.{{{2| }}}We stand at the temple's front gate. {{{2| }}}When you can't progress any farther, {{{2| }}}I recommend investigating the complex{{{2| }}}terrain of the area to see if you find{{{2| }}}anything hidden.{{{2| }}}Master, due to the topography of the{{{2| }}}local terrain, visibility will be limited.{{{2| }}}Your {{Color|orange|Beetle}}'s exploratory capabilities{{{2| }}}are suited to tackling this problem. | ||
| 1316 = This is the {{Color| | | 1316 = This is the {{Color|#0080e0|Lanayru Sand Sea}}.{{{2| }}}Though it may seem implausible,{{{2| }}}I assure you that this area once{{{2| }}}featured a vast body of water.{{{2| }}}I have detected the presence of many{{{2| }}}monsters in the area, though they are{{{2| }}}a weaker variety than those found in{{{2| }}}areas {{Color|red|to the north}}. | ||
| 1317 = This is {{Color| | | 1317 = This is {{Color|#0080e0|Lanayru Gorge}}. Of all the{{{2| }}}Timeshift Stone mining areas here,{{{2| }}}this was the very first to be mined. | ||
| 1318 = I detect the bones of a large creature to{{{2| }}}the south. I calculate an 85% chance{{{2| }}}you can obtain information about it by{{{2| }}}using your {{Color|orange|Beetle}} to explore the area. | | 1318 = I detect the bones of a large creature to{{{2| }}}the south. I calculate an 85% chance{{{2| }}}you can obtain information about it by{{{2| }}}using your {{Color|orange|Beetle}} to explore the area. | ||
| 1319 = While exploring {{Color| | | 1319 = While exploring {{Color|#0080e0|Lanayru Gorge}},{{{2| }}}I suggest you stock your pouch with{{{2| }}}items that will help you maintain{{{2| }}}your health.{{{2| }}}You might also consider drinking{{{2| }}}{{Color|orange|Stamina}} and {{Color|orange|Invincibility Potions}}{{{2| }}}together when you need to quickly{{{2| }}}react to unforeseen circumstances. | ||
| 1320 = Signs indicate a 75% chance that these{{{2| }}}robots can provide you with useful{{{2| }}}information. I recommend listening{{{2| }}}to what they have to say. | | 1320 = Signs indicate a 75% chance that these{{{2| }}}robots can provide you with useful{{{2| }}}information. I recommend listening{{{2| }}}to what they have to say. | ||
| 1321 = The robots in the area warned that the{{{2| }}}{{Color| | | 1321 = The robots in the area warned that the{{{2| }}}{{Color|#0080e0|Life Tree Seedling}} you possess must{{{2| }}}be planted {{Color|red|somewhere other than{{{2| }}}Lanayru Province}}.{{{2| }}}I recommend locating a place that will{{{2| }}}{{Color|red|provide ample time}} for the seedling{{{2| }}}to grow. | ||
| 1322 = The {{Color| | | 1322 = The {{Color|#0080e0|Life Tree Fruit}} you have obtained{{{2| }}}is needed to cure the Thunder Dragon,{{{2| }}}who dwells in Lanayru Gorge. | ||
| 1323 = In areas of sinksand, you can vastly{{{2| }}}increase your ease of travel by{{{2| }}}drinking a {{Color|orange|Stamina Potion}} and{{{2| }}}{{Color|orange|Invincibility Potion}} together. | | 1323 = In areas of sinksand, you can vastly{{{2| }}}increase your ease of travel by{{{2| }}}drinking a {{Color|orange|Stamina Potion}} and{{{2| }}}{{Color|orange|Invincibility Potion}} together. | ||
| 1324 = This is {{Color| | | 1324 = This is {{Color|#0080e0|Lanayru Mining Facility}}.{{{2| }}}In ancient times, this was a hub{{{2| }}}of highly advanced technology. | ||
| 1325 = The ancient machinery is now broken {{{2| }}}and rusted. The switch that operates{{{2| }}}these machines is {{Color|red|buried under sand}}. | | 1325 = The ancient machinery is now broken {{{2| }}}and rusted. The switch that operates{{{2| }}}these machines is {{Color|red|buried under sand}}. | ||
| 1326 = The {{Color|orange|Gust Bellows}} generates a high-{{{2| }}}velocity stream of air that can blow{{{2| }}}away various objects. | | 1326 = The {{Color|orange|Gust Bellows}} generates a high-{{{2| }}}velocity stream of air that can blow{{{2| }}}away various objects. | ||
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| 1330 = In the present time, some objects are{{{2| }}}no longer functional due to extreme{{{2| }}}age, but they can be returned to an{{{2| }}}active state when time is shifted back.{{{2| }}}I calculate an 85% chance the path{{{2| }}}ahead will open if you continue within{{{2| }}}the confines of the time-shifted area. | | 1330 = In the present time, some objects are{{{2| }}}no longer functional due to extreme{{{2| }}}age, but they can be returned to an{{{2| }}}active state when time is shifted back.{{{2| }}}I calculate an 85% chance the path{{{2| }}}ahead will open if you continue within{{{2| }}}the confines of the time-shifted area. | ||
| 1331 = There is a drawing on the western wall.{{{2| }}}Signs indicate it may have something{{{2| }}}to do with the mechanisms in this room. | | 1331 = There is a drawing on the western wall.{{{2| }}}Signs indicate it may have something{{{2| }}}to do with the mechanisms in this room. | ||
| 1332 = This is the {{Color| | | 1332 = This is the {{Color|#0080e0|Sandship}}. Long ago, it was{{{2| }}}seized by monsters. | ||
| 1333 = I recommend exploring the interior{{{2| }}}of the ship to locate the {{Color| | | 1333 = I recommend exploring the interior{{{2| }}}of the ship to locate the {{Color|#0080e0|sacred flame}}. | ||
| 1334 = You need to release the Timeshift{{{2| }}}Stone again. There is a 95% probability{{{2| }}}the closed cover can be opened using{{{2| }}}the switch at the {{Color|red|top of the mast}}. | | 1334 = You need to release the Timeshift{{{2| }}}Stone again. There is a 95% probability{{{2| }}}the closed cover can be opened using{{{2| }}}the switch at the {{Color|red|top of the mast}}. | ||
| 1335 = My analysis indicates that it is possible{{{2| }}}to charge a {{Color| | | 1335 = My analysis indicates that it is possible{{{2| }}}to charge a {{Color|#0080e0|Skyward Strike}} in the usual{{{2| }}}fashion even within the close confines{{{2| }}}of the ship. | ||
| 1336 = Master, thanks to your efforts, the ship{{{2| }}}has been returned to the captain{{{2| }}}and crew. | | 1336 = Master, thanks to your efforts, the ship{{{2| }}}has been returned to the captain{{{2| }}}and crew. | ||
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Finally, 80% of the room itself is{{{2| }}}covered in a blanket of sand. The floor{{{2| }}}itself is hidden. Careful and thorough{{{2| }}}exploration of the room is required. | Finally, 80% of the room itself is{{{2| }}}covered in a blanket of sand. The floor{{{2| }}}itself is hidden. Careful and thorough{{{2| }}}exploration of the room is required. | ||
| 1339 = If you open your map with [+], you will{{{2| }}}be able to access a lot of information,{{{2| }}}including a designation for what door{{{2| }}}you can open using the {{Color| | | 1339 = If you open your map with [+], you will{{{2| }}}be able to access a lot of information,{{{2| }}}including a designation for what door{{{2| }}}you can open using the {{Color|#0080e0|Small Key}}. | ||
| 1340 = I have confirmed that the mechanism{{{2| }}}that sits atop the main mast can be{{{2| }}}triggered using your {{Color| | | 1340 = I have confirmed that the mechanism{{{2| }}}that sits atop the main mast can be{{{2| }}}triggered using your {{Color|#0080e0|bow and arrows}}. | ||
I calculate an 85% probability that{{{2| }}}activating this mechanism will yield{{{2| }}}a favorable result, allowing you to{{{2| }}}progress forward. | I calculate an 85% probability that{{{2| }}}activating this mechanism will yield{{{2| }}}a favorable result, allowing you to{{{2| }}}progress forward. | ||
| 1341 = I infer that the crew members LD-301{{{2| }}}Skipper asked you to rescue are located{{{2| }}}at the [X] point on the map. | | 1341 = I infer that the crew members LD-301{{{2| }}}Skipper asked you to rescue are located{{{2| }}}at the [X] point on the map. | ||
| 1342 = The {{Color| | | 1342 = The {{Color|#0080e0|Timeshift Stone}} installed on the{{{2| }}}main mast, if used properly, has an{{{2| }}}85% probability of clearing the ship{{{2| }}}interior of obstacles.{{{2| }}}I conjecture that it is possible to strike{{{2| }}}the Timeshift Stone outside from{{{2| }}}within the ship as long as {{Color|red|it is visible{{{2| }}}from your location}}. | ||
| 1343 = I have confirmed the object sitting{{{2| }}}high on the main mast is a {{Color|red|Timeshift{{{2| }}}Stone}}. When activated, it will have a{{{2| }}}dramatic effect on the ship. | | 1343 = I have confirmed the object sitting{{{2| }}}high on the main mast is a {{Color|red|Timeshift{{{2| }}}Stone}}. When activated, it will have a{{{2| }}}dramatic effect on the ship. | ||
| 1344 = You are located in the northeastern{{{2| }}}area of the {{Color| | | 1344 = You are located in the northeastern{{{2| }}}area of the {{Color|#0080e0|Sealed Grounds}}.{{{2| }}}An ancient forest remains here,{{{2| }}}seemingly preserved in time.{{{2| }}}The {{Color|#0080e0|Woodland Rhino Beetle}} makes its{{{2| }}}home here. If you {{Color|green|roll into a wall and{{{2| }}}cause it to shake}}, it will likely fall{{{2| }}}down. You can then capture the bug. | ||
| 1345 = We are now located at the {{Color| | | 1345 = We are now located at the {{Color|#0080e0|Sealed{{{2| }}}Grounds}}. There is a large spiral-{{{2| }}}shaped depression in the ground. | ||
It is unclear whether this topography{{{2| }}}is natural or artificial. | It is unclear whether this topography{{{2| }}}is natural or artificial. | ||
In this area, I recommend carrying{{{2| }}}{{Color|red|heart}}{{Color|red|-replenishing}} items in your{{{2| }}}pouch. | In this area, I recommend carrying{{{2| }}}{{Color|red|heart}}{{Color|red|-replenishing}} items in your{{{2| }}}pouch. | ||
| 1346 = This place is called the {{Color| | | 1346 = This place is called the {{Color|#0080e0|Sealed Temple}}.{{{2| }}}Judging by the extent of structural{{{2| }}}degradation, I project that it has stood{{{2| }}}here for a very long time.{{{2| }}}Due to its solid stone construction,{{{2| }}}the air inside is relatively cool. There{{{2| }}}is also an unquantifiable mystery to{{{2| }}}this place. I detect no monsters here. | ||
| 1347 = This place has a 99% visual correlation{{{2| }}}with the {{Color| | | 1347 = This place has a 99% visual correlation{{{2| }}}with the {{Color|#0080e0|Sealed Temple}}. | ||
However, unlike the Sealed Temple you{{{2| }}}are familiar with, this building has{{{2| }}}not suffered any long-term structural{{{2| }}}degradation. | However, unlike the Sealed Temple you{{{2| }}}are familiar with, this building has{{{2| }}}not suffered any long-term structural{{{2| }}}degradation. | ||
| 1348 = This is an island known as the{{{2| }}}{{Color| | | 1348 = This is an island known as the{{{2| }}}{{Color|#0080e0|Isle of Songs}}. It is a place mentioned in{{{2| }}}the Ballad of the Goddess, an ancient{{{2| }}}song handed down in {{Color|#0080e0|Skyloft}}. | ||
| 1349 = If you {{Color|green|push and activate}} the rotating{{{2| }}}device in the center of the island,{{{2| }}}it appears that the surrounding{{{2| }}}structures move with it.{{{2| }}}Signs indicate it is a mechanism{{{2| }}}designed to enable entrance into the{{{2| }}}building ahead. | | 1349 = If you {{Color|green|push and activate}} the rotating{{{2| }}}device in the center of the island,{{{2| }}}it appears that the surrounding{{{2| }}}structures move with it.{{{2| }}}Signs indicate it is a mechanism{{{2| }}}designed to enable entrance into the{{{2| }}}building ahead. | ||
| 1350 = It is likely you will continue to{{{2| }}}encounter puzzling challenges like{{{2| }}}this one in the future. | | 1350 = It is likely you will continue to{{{2| }}}encounter puzzling challenges like{{{2| }}}this one in the future. | ||
If you find yourself unable to proceed,{{{2| }}}there is a 70% chance that speaking to{{{2| }}}the {{Color| | If you find yourself unable to proceed,{{{2| }}}there is a 70% chance that speaking to{{{2| }}}the {{Color|#0080e0|Sheikah Stone}} next to the Sparring{{{2| }}}Hall in {{Color|#0080e0|Skyloft}} will provide a {{Color|red|hint}}. | ||
| 1351 = You are currently located inside{{{2| }}}{{Color| | | 1351 = You are currently located inside{{{2| }}}{{Color|#0080e0|Farore's Flame Chamber}}. It is a sacred{{{2| }}}place protected by the power of the{{{2| }}}goddess.{{{2| }}}The sword-enhancing {{Color|red|sacred flame}} is{{{2| }}}located here. | ||
| 1352 = You are currently located inside {{Color| | | 1352 = You are currently located inside {{Color|#0080e0|Din's{{{2| }}}Flame Chamber}}. It is a sacred place{{{2| }}}protected by the power of the goddess. | ||
The sword-enhancing {{Color|red|sacred flame}} is{{{2| }}}located here. | The sword-enhancing {{Color|red|sacred flame}} is{{{2| }}}located here. | ||
| 1353 = This is the underground channel {{{2| }}}that leads away from {{Color| | | 1353 = This is the underground channel {{{2| }}}that leads away from {{Color|#0080e0|Lake Floria}},{{{2| }}}which is located in the southern part{{{2| }}}of {{Color|#0080e0|Faron Woods}}.{{{2| }}}When you can't go any further, press{{{2| }}}[2] to check your {{Color|green|possible actions}}.{{{2| }}}That should help reveal what you need{{{2| }}}to do to proceed. | ||
| 1354 = This is the {{Color| | | 1354 = This is the {{Color|#0080e0|Thrill Digger area}}. It is a{{{2| }}}game run by a Mogma called {{Color|#0080e0|Tubert}}. | ||
It appears as though there is another{{{2| }}}{{Color| | It appears as though there is another{{{2| }}}{{Color|#0080e0|Mogma}} here. There is a 95% chance{{{2| }}}that he has some information. | ||
| 1355 = Your current location is the {{Color| | | 1355 = Your current location is the {{Color|#0080e0|Sky{{{2| }}}Spring}}. It is a sacred place protected{{{2| }}}by the power of the goddess. | ||
According to legend, the water here{{{2| }}}purifies the body of any life-form that{{{2| }}}comes into direct contact with it. | According to legend, the water here{{{2| }}}purifies the body of any life-form that{{{2| }}}comes into direct contact with it. | ||
| 1356 = This is the {{Color| | | 1356 = This is the {{Color|#0080e0|Earth Spring}}. It is a sacred{{{2| }}}place protected by the power of the{{{2| }}}goddess. | ||
According to legend, the water here{{{2| }}}purifies the body of any life-form that{{{2| }}}comes into direct contact with it. | According to legend, the water here{{{2| }}}purifies the body of any life-form that{{{2| }}}comes into direct contact with it. | ||
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If you want to check your current{{{2| }}}location, press [+] to{{{2| }}}view the map. | If you want to check your current{{{2| }}}location, press [+] to{{{2| }}}view the map. | ||
| 1359 = We are at the {{Color| | | 1359 = We are at the {{Color|#0080e0|Sealed Grounds}}. The Isle{{{2| }}}of the Goddess descended from the{{{2| }}}sky and landed in the vast spiral-{{{2| }}}shaped depression in the ground.{{{2| }}}I have also detected that certain{{{2| }}}breeds of insect, formerly absent{{{2| }}}from the surface, are now living{{{2| }}}in the area. | ||
| 1360 = In this {{Color| | | 1360 = In this {{Color|#0080e0|Ancient Cistern}}, purified water{{{2| }}}is released into the upper area of the{{{2| }}}facility, while the filtered impurities{{{2| }}}are processed in the lower area. | ||
| 1361 = A stone tablet sits in front of the large{{{2| }}}statue in the center of the cistern. | | 1361 = A stone tablet sits in front of the large{{{2| }}}statue in the center of the cistern. | ||
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If an object can be {{Color|green|targeted}} with [Z],{{{2| }}}I recommend you try to attach your{{{2| }}}whip to it to see if there is a result. | If an object can be {{Color|green|targeted}} with [Z],{{{2| }}}I recommend you try to attach your{{{2| }}}whip to it to see if there is a result. | ||
| 1373 = This is the {{Color| | | 1373 = This is the {{Color|#0080e0|Fire Sanctuary}}. It is located{{{2| }}}on {{Color|#0080e0|Eldin Volcano}}, near the crater of{{{2| }}}the volcano. The temperature inside{{{2| }}}the sanctuary is extremely high.{{{2| }}}Signs indicate that the {{Color|#0080e0|Water Fruit}} that{{{2| }}}hangs from the ceiling will prove quite{{{2| }}}useful in this oppressive heat. | ||
| 1374 = This is {{Color| | | 1374 = This is {{Color|#0080e0|Lanayru Mine}}. Ore was mined{{{2| }}}here at one time, but it is no longer an{{{2| }}}active mine. | ||
You can see the remnants of a highly{{{2| }}}efficient transport system here. Mined{{{2| }}}ore was carried in carts that ran on an{{{2| }}}ancient form of energy.{{{2| }}}These carts are vital to moving around{{{2| }}}this area. Grab a cart with [A], and{{{2| }}}move it with [control stick]. | You can see the remnants of a highly{{{2| }}}efficient transport system here. Mined{{{2| }}}ore was carried in carts that ran on an{{{2| }}}ancient form of energy.{{{2| }}}These carts are vital to moving around{{{2| }}}this area. Grab a cart with [A], and{{{2| }}}move it with [control stick]. | ||
| 1375 = Master, this is a world built from your{{{2| }}}memories by {{Color| | | 1375 = Master, this is a world built from your{{{2| }}}memories by {{Color|#0080e0|Lanayru}}, the Thunder{{{2| }}}Dragon. Just as in the real world, there{{{2| }}}is a danger of losing your life here. | ||
| 1376 = This is {{Color| | | 1376 = This is {{Color|#0080e0|Faron Woods}}. The whole forest{{{2| }}}has been turned into a lake. | ||
| 1377 = I recommend searching above the{{{2| }}}water for the dragon you seek. | | 1377 = I recommend searching above the{{{2| }}}water for the dragon you seek. | ||
| 1378 = The origin of the current flood has{{{2| }}}been confirmed as the {{Color|red|base of the great{{{2| }}}tree}}. I recommend a thorough search{{{2| }}}of that area. | | 1378 = The origin of the current flood has{{{2| }}}been confirmed as the {{Color|red|base of the great{{{2| }}}tree}}. I recommend a thorough search{{{2| }}}of that area. | ||
| 1379 = Sets of same-colored, musical-note-{{{2| }}}shaped creatures here must be{{{2| }}}collected within a set time or I project{{{2| }}}they will swim off your score. | | 1379 = Sets of same-colored, musical-note-{{{2| }}}shaped creatures here must be{{{2| }}}collected within a set time or I project{{{2| }}}they will swim off your score. | ||
| 1380 = It appears that using your underwater{{{2| }}}spin maneuver pulls nearby Tadtones{{{2| }}}toward you, making it easier to{{{2| }}}collect them. | | 1380 = It appears that using your underwater{{{2| }}}spin maneuver pulls nearby Tadtones{{{2| }}}toward you, making it easier to{{{2| }}}collect them. | ||
| 1381 = Performing lengthy tasks underwater{{{2| }}}can be made easier through the use of{{{2| }}}{{Color| | | 1381 = Performing lengthy tasks underwater{{{2| }}}can be made easier through the use of{{{2| }}}{{Color|#0080e0|Air Potions}}, which can be purchased{{{2| }}}from the Potion Shop in Skyloft. | ||
| 1382 = Your current location is the {{Color| | | 1382 = Your current location is the {{Color|#0080e0|Lanayru{{{2| }}}Caves}}. Routes to all areas of {{Color|#0080e0|Lanayru{{{2| }}}Province}} intersect here. | ||
You can sit on a lone chair here to{{{2| }}}restore your health. | You can sit on a lone chair here to{{{2| }}}restore your health. | ||
| 1383 = I have no record of this place. Analysis{{{2| }}}suggests this is a space created by the{{{2| }}}powerful magic of {{Color| | | 1383 = I have no record of this place. Analysis{{{2| }}}suggests this is a space created by the{{{2| }}}powerful magic of {{Color|#0080e0|Demise}}. | ||
That may be the reason you {{Color|red|can't use{{{2| }}}your Skyward Strike}} here. | That may be the reason you {{Color|red|can't use{{{2| }}}your Skyward Strike}} here. | ||
| 1384 = This is {{Color| | | 1384 = This is {{Color|#0080e0|Bamboo Island}}. | ||
It is the secluded hideaway of {{Color| | It is the secluded hideaway of {{Color|#0080e0|Peater}},{{{2| }}}father of the Item Check clerk,{{{2| }}}{{Color|#0080e0|Peatrice}}. Here, you can attempt the{{{2| }}}{{Color|#0080e0|Clean Cut}} bamboo-slicing game. | ||
| 1385 = This is the {{Color| | | 1385 = This is the {{Color|#0080e0|Lumpy Pumpkin}}, a{{{2| }}}refreshment-distribution hub run by{{{2| }}}{{Color|#0080e0|Pumm}}. It has established local{{{2| }}}renown for its pumpkin soup. | ||
| 1386 = When you are fighting a Deku Baba,{{{2| }}}pay attention to how it opens its{{{2| }}}mouth and swing your sword{{{2| }}}accordingly.{{{2| }}}It is also effective to shield bash the{{{2| }}}Deku Baba at the moment it attacks. | | 1386 = When you are fighting a Deku Baba,{{{2| }}}pay attention to how it opens its{{{2| }}}mouth and swing your sword{{{2| }}}accordingly.{{{2| }}}It is also effective to shield bash the{{{2| }}}Deku Baba at the moment it attacks. | ||
| 1387 = You can spend the Rupees or treasure{{{2| }}}you have obtained during your travels{{{2| }}}at the bazaar to buy items or enhance{{{2| }}}your existing items.{{{2| }}}I highly recommend that you visit the{{{2| }}}bazaar whenever you return to Skyloft. | | 1387 = You can spend the Rupees or treasure{{{2| }}}you have obtained during your travels{{{2| }}}at the bazaar to buy items or enhance{{{2| }}}your existing items.{{{2| }}}I highly recommend that you visit the{{{2| }}}bazaar whenever you return to Skyloft. | ||
| 1388 = You can use the treasure and materials{{{2| }}}you find during your adventures to{{{2| }}}enhance and upgrade your items. | | 1388 = You can use the treasure and materials{{{2| }}}you find during your adventures to{{{2| }}}enhance and upgrade your items. | ||
At the {{Color| | At the {{Color|#0080e0|bazaar}}, you can also use things{{{2| }}}you have found to infuse potions,{{{2| }}}making them even more effective. | ||
| 1389 = Analysis indicates that effective map{{{2| }}}use will be critical when navigating{{{2| }}}through {{Color| | | 1389 = Analysis indicates that effective map{{{2| }}}use will be critical when navigating{{{2| }}}through {{Color|#0080e0|Sky Keep}}. | ||
It is also possible to access your map{{{2| }}}with [+] while you are operating the{{{2| }}}control panel that moves the rooms. | It is also possible to access your map{{{2| }}}with [+] while you are operating the{{{2| }}}control panel that moves the rooms. | ||
| 1390 = Analysis indicates that the key to{{{2| }}}advancing through this room is{{{2| }}}carefully choosing where to set{{{2| }}}down the {{Color| | | 1390 = Analysis indicates that the key to{{{2| }}}advancing through this room is{{{2| }}}carefully choosing where to set{{{2| }}}down the {{Color|#0080e0|Timeshift Orb}}. | ||
| 1391 = The effects of the {{Color| | | 1391 = The effects of the {{Color|#0080e0|Timeshift Orb}} have{{{2| }}}altered this room significantly. | ||
Analysis indicates that you will have{{{2| }}}to set down the Timeshift Orb and{{{2| }}}{{Color|red|complete another task}} to progress{{{2| }}}farther, Master. | Analysis indicates that you will have{{{2| }}}to set down the Timeshift Orb and{{{2| }}}{{Color|red|complete another task}} to progress{{{2| }}}farther, Master. | ||
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I recommend experimenting with your{{{2| }}}Slingshot in a variety of locations{{{2| }}}there. | I recommend experimenting with your{{{2| }}}Slingshot in a variety of locations{{{2| }}}there. | ||
| 1399 = This area is known as the {{Color| | | 1399 = This area is known as the {{Color|#0080e0|Deep Woods{{{2| }}}of Faron Woods}}. Deku Hornet hives are{{{2| }}}common here, so exercise caution. | ||
With a suitable {{Color|red|bug-catching tool}}, your{{{2| }}}chances of avoiding harm increase{{{2| }}}by 75%. | With a suitable {{Color|red|bug-catching tool}}, your{{{2| }}}chances of avoiding harm increase{{{2| }}}by 75%. | ||
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Using your {{Color|orange|Beetle}} to explore the{{{2| }}}surrounding environment is an{{{2| }}}effective method of locating these{{{2| }}}switches. | Using your {{Color|orange|Beetle}} to explore the{{{2| }}}surrounding environment is an{{{2| }}}effective method of locating these{{{2| }}}switches. | ||
| 1402 = This is the {{Color| | | 1402 = This is the {{Color|#0080e0|Knight Academy}}. | ||
| 1403 = This building contains {{Color| | | 1403 = This building contains {{Color|#0080e0|Zelda}}'s room,{{{2| }}}among others, but it is currently{{{2| }}}locked. | ||
| 1404 = Recently, there have been rumors of an{{{2| }}}unsettling noise coming from the{{{2| }}}{{Color| | | 1404 = Recently, there have been rumors of an{{{2| }}}unsettling noise coming from the{{{2| }}}{{Color|#0080e0|restroom}} at night. | ||
| 1405 = If you have sustained damage, a visit{{{2| }}}to your room is advisable. {{Color|green|Sitting}} on{{{2| }}}the chair located in your room will{{{2| }}}allow you to restore your hearts. | | 1405 = If you have sustained damage, a visit{{{2| }}}to your room is advisable. {{Color|green|Sitting}} on{{{2| }}}the chair located in your room will{{{2| }}}allow you to restore your hearts. | ||
| 1406 = This is {{Color| | | 1406 = This is {{Color|#0080e0|Beedle's Airshop}}. He sells rare{{{2| }}}items not found in the bazaar. | ||
Incidentally, you may wish to note that{{{2| }}}you can {{Color|red|sleep in the bed}} found in his{{{2| }}}shop. | Incidentally, you may wish to note that{{{2| }}}you can {{Color|red|sleep in the bed}} found in his{{{2| }}}shop. | ||
| 1407 = This is the {{Color| | | 1407 = This is the {{Color|#0080e0|bazaar}}. You can purchase{{{2| }}}various items here that you will need{{{2| }}}on your adventure. | ||
| 1408 = And if you find yourself unsure of{{{2| }}}what to do next on your travels, I{{{2| }}}recommend talking to the {{Color| | | 1408 = And if you find yourself unsure of{{{2| }}}what to do next on your travels, I{{{2| }}}recommend talking to the {{Color|#0080e0|fortune-{{{2| }}}teller}}, {{Color|#0080e0|Sparrot}}. | ||
| 1409 = Apparently, if you {{Color|green|shoot}} the lamp at{{{2| }}}the entrance, something will happen.{{{2| }}}I recommend testing this out on other{{{2| }}}suspicious targets as well. | | 1409 = Apparently, if you {{Color|green|shoot}} the lamp at{{{2| }}}the entrance, something will happen.{{{2| }}}I recommend testing this out on other{{{2| }}}suspicious targets as well. | ||
| 1410 = I also recommend {{Color|green|sitting}} at a table{{{2| }}}at the restaurant and listening to the{{{2| }}}other customers. They may have{{{2| }}}information that is useful to you. | | 1410 = I also recommend {{Color|green|sitting}} at a table{{{2| }}}at the restaurant and listening to the{{{2| }}}other customers. They may have{{{2| }}}information that is useful to you. | ||
| 1411 = This is the {{Color| | | 1411 = This is the {{Color|#0080e0|Sparring Hall}}. Here, you can{{{2| }}}learn essential sword techniques. | ||
I recommend that you be sure to study{{{2| }}}the {{Color|green|fatal blow}} technique that is{{{2| }}}taught to students of this academy. | I recommend that you be sure to study{{{2| }}}the {{Color|green|fatal blow}} technique that is{{{2| }}}taught to students of this academy. | ||
| 1412 = This is {{Color| | | 1412 = This is {{Color|#0080e0|Batreaux's house}}. | ||
| 1413 = Sorry, I currently have insufficient{{{2| }}}data with which to analyze the{{{2| }}}situation. | | 1413 = Sorry, I currently have insufficient{{{2| }}}data with which to analyze the{{{2| }}}situation. | ||
| 1414 = There is a 95% chance that fulfilling{{{2| }}}{{Color| | | 1414 = There is a 95% chance that fulfilling{{{2| }}}{{Color|#0080e0|Batreaux}}'s request will allow you{{{2| }}}to obtain a number of items that you{{{2| }}}will find useful in your adventures. | ||
| 1415 = This is {{Color| | | 1415 = This is {{Color|#0080e0|Bertie's house}}. He infuses and{{{2| }}}enhances potions. | ||
| 1416 = The potions sold in the bazaar during{{{2| }}}the day will prove very useful on your{{{2| }}}adventure. | | 1416 = The potions sold in the bazaar during{{{2| }}}the day will prove very useful on your{{{2| }}}adventure. | ||
| 1417 = Signs indicate that {{Color| | | 1417 = Signs indicate that {{Color|#0080e0|Bertie}} is currently{{{2| }}}experiencing a problem when he{{{2| }}}returns home from work and has{{{2| }}}to care for his young child.{{{2| }}}You may be able to help him, Master. | ||
| 1418 = This is {{Color| | | 1418 = This is {{Color|#0080e0|Pipit's house}}. | ||
| 1419 = His mother, {{Color| | | 1419 = His mother, {{Color|#0080e0|Mallara}}, can't stand{{{2| }}}cleaning up, so their house is always{{{2| }}}in various states of uncleanliness. | ||
It may be possible for you to assist{{{2| }}}them later, but for now there is a 95%{{{2| }}}probability you will be unable to help. | It may be possible for you to assist{{{2| }}}them later, but for now there is a 95%{{{2| }}}probability you will be unable to help. | ||
| 1420 = His mother, {{Color| | | 1420 = His mother, {{Color|#0080e0|Mallara}}, can't stand{{{2| }}}cleaning up, so their house is always{{{2| }}}in various states of uncleanliness. | ||
If you possess an item that could blow{{{2| }}}away the dust with a gust of wind, then{{{2| }}}you may be able to help, Master. | If you possess an item that could blow{{{2| }}}away the dust with a gust of wind, then{{{2| }}}you may be able to help, Master. | ||
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I recommend you seek out other people{{{2| }}}who may need your help, Master. | I recommend you seek out other people{{{2| }}}who may need your help, Master. | ||
| 1422 = This is {{Color| | | 1422 = This is {{Color|#0080e0|Rupin the gear peddler's house}}.{{{2| }}}There is an 85% chance that visiting at{{{2| }}}night will reveal the true {{Color|#0080e0|Rupin}}, who{{{2| }}}differs from his daytime persona. | ||
| 1423 = This is the house of {{Color| | | 1423 = This is the house of {{Color|#0080e0|Peatrice}}, who{{{2| }}}works at the {{Color|#0080e0|Item Check}}. | ||
I calculate an 80% probability that{{{2| }}}regular visits to the Item Check{{{2| }}}during the day will change {{Color| | I calculate an 80% probability that{{{2| }}}regular visits to the Item Check{{{2| }}}during the day will change {{Color|#0080e0|Peatrice}}'s{{{2| }}}feelings toward you. | ||
| 1424 = This is the {{Color| | | 1424 = This is the {{Color|#0080e0|cave behind the waterfall}}.{{{2| }}}It is one of the more dangerous places{{{2| }}}in Skyloft, due to the abundance of{{{2| }}}monsters that call it home.{{{2| }}}I can confirm the existence of treasure{{{2| }}}chests. I recommend exploring the area{{{2| }}}around that {{Color|red|broken fence}}. | ||
| 1425 = This is {{Color| | | 1425 = This is {{Color|#0080e0|Sparrot}} the {{Color|#0080e0|fortune-teller}}'s{{{2| }}}house. | ||
| 1426 = Analysis indicates that we may not{{{2| }}}currently accomplish anything here{{{2| }}}at this time. | | 1426 = Analysis indicates that we may not{{{2| }}}currently accomplish anything here{{{2| }}}at this time. | ||
| 1427 = {{Color| | | 1427 = {{Color|#0080e0|Sparrot}}'s former crystal ball was{{{2| }}}discovered by the Scrap Shop owner's{{{2| }}}ancestor atop a building at the summit{{{2| }}}of a mountain.{{{2| }}}There is an 85% probability that the{{{2| }}}mountain in question is {{Color|red|Eldin Volcano}}.{{{2| }}}I suggest you travel there. | ||
| 1428 = Master, when you are in need of{{{2| }}}advice on your travels, I calculate a{{{2| }}}75% probability that visiting the{{{2| }}}fortune-teller will be helpful. | | 1428 = Master, when you are in need of{{{2| }}}advice on your travels, I calculate a{{{2| }}}75% probability that visiting the{{{2| }}}fortune-teller will be helpful. | ||
| 1429 = This is {{Color| | | 1429 = This is {{Color|#0080e0|Orielle and Parrow's house}}. | ||
| 1430 = Analysis indicates that we may not{{{2| }}}currently accomplish anything here{{{2| }}}at this time. | | 1430 = Analysis indicates that we may not{{{2| }}}currently accomplish anything here{{{2| }}}at this time. | ||
| 1431 = You have been asked by Parrow to{{{2| }}}search for his sister Orielle, who{{{2| }}}went out on her Loftwing but has yet{{{2| }}}to return.{{{2| }}}There is reason to believe she headed{{{2| }}}to the {{Color|red|southwestern area of the sky}}.{{{2| }}}You should start your search there. | | 1431 = You have been asked by Parrow to{{{2| }}}search for his sister Orielle, who{{{2| }}}went out on her Loftwing but has yet{{{2| }}}to return.{{{2| }}}There is reason to believe she headed{{{2| }}}to the {{Color|red|southwestern area of the sky}}.{{{2| }}}You should start your search there. | ||
| 1432 = Orielle's safe return to Skyloft has{{{2| }}}made Parrow very happy. | | 1432 = Orielle's safe return to Skyloft has{{{2| }}}made Parrow very happy. | ||
| 1433 = This is {{Color| | | 1433 = This is {{Color|#0080e0|Kukiel's house}}. | ||
| 1434 = {{Color| | | 1434 = {{Color|#0080e0|Jakamar}} is the local handyman of{{{2| }}}Skyloft. | ||
He lives together with his wife, {{Color| | He lives together with his wife, {{Color|#0080e0|Wryna}},{{{2| }}}and his daughter, {{Color|#0080e0|Kukiel}}. | ||
| 1435 = It appears Jakamar's daughter, {{Color| | | 1435 = It appears Jakamar's daughter, {{Color|#0080e0|Kukiel}},{{{2| }}}has gone missing. Master, I recommend{{{2| }}}that you assist in the search for her. | ||
| 1436 = Jakamar and Wryna are delighted to{{{2| }}}see their daughter, {{Color| | | 1436 = Jakamar and Wryna are delighted to{{{2| }}}see their daughter, {{Color|#0080e0|Kukiel}}, returned{{{2| }}}safely to them. | ||
| 1437 = This is {{Color| | | 1437 = This is {{Color|#0080e0|Piper}}'s house. She lives here{{{2| }}}with her son, {{Color|#0080e0|Gully}}. | ||
I have no other relevant information{{{2| }}}on this location. | I have no other relevant information{{{2| }}}on this location. | ||
| 1438 = This is the {{Color| | | 1438 = This is the {{Color|#0080e0|Scrap Shop owner Gondo's{{{2| }}}house}}. He lives here with his mother,{{{2| }}}{{Color|#0080e0|Greba}}. | ||
I have no other relevant information{{{2| }}}on this location. | I have no other relevant information{{{2| }}}on this location. | ||
| 1439 = This is the {{Color| | | 1439 = This is the {{Color|#0080e0|Lanayru Sand Sea}}. You can{{{2| }}}cross sinksand more quickly by{{{2| }}}pressing [A] to {{Color|red|accelerate}}. | ||
| 1440 = This is the {{Color| | | 1440 = This is the {{Color|#0080e0|interior of the Pirate{{{2| }}}Stronghold}}. This area is dangerous.{{{2| }}}You may want to equip items in your{{{2| }}}pouch that will restore health quickly. | ||
| 1441 = {{Color| | | 1441 = {{Color|#0080e0|Skipper's Retreat}} is on this island.{{{2| }}}I estimate that your {{Color|orange|whip}} and{{{2| }}}{{Color|orange|Clawshots}} will be needed to traverse{{{2| }}}this dramatic and forbidding terrain. | ||
| 1442 = The {{Color| | | 1442 = The {{Color|#0080e0|Shipyard}} is on this island. | ||
If you incorrectly operate the cart{{{2| }}}and fall off the track, you will not{{{2| }}}lose any hearts. As long as you{{{2| }}}operate it calmly, you will be fine. | If you incorrectly operate the cart{{{2| }}}and fall off the track, you will not{{{2| }}}lose any hearts. As long as you{{{2| }}}operate it calmly, you will be fine. | ||
| 1443 = This is {{Color| | | 1443 = This is {{Color|#0080e0|Skipper's Retreat}}. I recommend{{{2| }}}getting rid of the {{Color|#0080e0|Aracha}} before{{{2| }}}looking for the {{Color|#0080e0|sea chart}}. | ||
| 1444 = This is the {{Color| | | 1444 = This is the {{Color|#0080e0|Pirate Stronghold}}.{{{2| }}}If you want to return to the sea,{{{2| }}}talk to the {{Color|#0080e0|Skipper}}. | ||
| 1445 = While locked on to an enemy with [Z],{{{2| }}}press [control stick down] and [A] to {{Color|green|backflip}}. | | 1445 = While locked on to an enemy with [Z],{{{2| }}}press [control stick down] and [A] to {{Color|green|backflip}}. | ||
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This useful battle technique lets you{{{2| }}}smoothly avoid an enemy attack, then{{{2| }}}immediately counterattack. I suggest{{{2| }}}you give it a try. | This useful battle technique lets you{{{2| }}}smoothly avoid an enemy attack, then{{{2| }}}immediately counterattack. I suggest{{{2| }}}you give it a try. | ||
| 1448 = This subterranean area lies {{Color| | | 1448 = This subterranean area lies {{Color|#0080e0|beneath{{{2| }}}Eldin Volcano}}. The elaborate system{{{2| }}}of tunnels here forms a complex web. | ||
{{Color| | {{Color|#0080e0|Bomb Flowers}} grow here, as they do{{{2| }}}aboveground. When {{Color|green|rolled}}, they make{{{2| }}}effective weapons against enemies {{{2| }}}who are blocking your way. | ||
| 1449 = We are now at the summit of {{Color| | | 1449 = We are now at the summit of {{Color|#0080e0|Eldin{{{2| }}}Volcano}}, near the great crater. | ||
There is a 90% chance that the final {{{2| }}}{{Color|red|sacred flame}} is located ahead of us.{{{2| }}}I recommend searching for it. | There is a 90% chance that the final {{{2| }}}{{Color|red|sacred flame}} is located ahead of us.{{{2| }}}I recommend searching for it. | ||
| 1450 = We are now at the summit of {{Color| | | 1450 = We are now at the summit of {{Color|#0080e0|Eldin{{{2| }}}Volcano}}, near the great crater. | ||
| 1451 = I detect a strong power in the area to{{{2| }}}the {{Color|red|southeast}}. | | 1451 = I detect a strong power in the area to{{{2| }}}the {{Color|red|southeast}}. | ||
There is a 60% probability that it is the{{{2| }}}dragon who knows {{Color| | There is a 60% probability that it is the{{{2| }}}dragon who knows {{Color|#0080e0|another part of the{{{2| }}}Song of the Hero}}. | ||
| 1452 = I detect the sound of a waterfall from{{{2| }}}{{Color|red|the passageway to the south}}. It would{{{2| }}}appear that there is {{Color| | | 1452 = I detect the sound of a waterfall from{{{2| }}}{{Color|red|the passageway to the south}}. It would{{{2| }}}appear that there is {{Color|#0080e0|water}} near the{{{2| }}}area we just passed. | ||
| 1453 = There seems to be a waterfall here.{{{2| }}}Some water would be perfect for{{{2| }}}quenching your thirst in a hot area{{{2| }}}like this. | | 1453 = There seems to be a waterfall here.{{{2| }}}Some water would be perfect for{{{2| }}}quenching your thirst in a hot area{{{2| }}}like this. | ||
| 1454 = I can confirm that this area has{{{2| }}}changed greatly as a result of{{{2| }}}the volcanic eruption. | | 1454 = I can confirm that this area has{{{2| }}}changed greatly as a result of{{{2| }}}the volcanic eruption. | ||
If you find yourself unsure how to{{{2| }}}proceed, I recommend talking to{{{2| }}}the {{Color| | If you find yourself unsure how to{{{2| }}}proceed, I recommend talking to{{{2| }}}the {{Color|#0080e0|Sheikah Stone}} in the south. | ||
| 1455 = There is an abundance of heart{{{2| }}}flowers growing here. Be sure to{{{2| }}}use them to restore your health{{{2| }}}as needed.{{{2| }}}A heart-flower stem that has already{{{2| }}}been picked once will produce another{{{2| }}}heart if you {{Color|red|pour water from a bottle}}{{{2| }}}on it. | | 1455 = There is an abundance of heart{{{2| }}}flowers growing here. Be sure to{{{2| }}}use them to restore your health{{{2| }}}as needed.{{{2| }}}A heart-flower stem that has already{{{2| }}}been picked once will produce another{{{2| }}}heart if you {{Color|red|pour water from a bottle}}{{{2| }}}on it. | ||
| 1456 = A {{Color|orange|Bug Net}} is best for catching {{Color| | | 1456 = A {{Color|orange|Bug Net}} is best for catching {{Color|#0080e0|Fairies}},{{{2| }}}but it is also possible to catch them by{{{2| }}}scooping them up directly with an{{{2| }}}{{Color|orange|Empty Bottle}}. | ||
| 1457 = This is the {{Color| | | 1457 = This is the {{Color|#0080e0|inner sanctum of the{{{2| }}}Earth Temple}}. | ||
| 1458 = I detect an ominous aura in this area.{{{2| }}}You should prepare yourself by{{{2| }}}restocking your {{Color|orange|bomb}} supply and{{{2| }}}restoring lost hearts. | | 1458 = I detect an ominous aura in this area.{{{2| }}}You should prepare yourself by{{{2| }}}restocking your {{Color|orange|bomb}} supply and{{{2| }}}restoring lost hearts. | ||
| 1459 = A report, Master [Link]. | | 1459 = A report, Master [Link]. | ||
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If you find yourself getting stuck here,{{{2| }}}you may want to try to increase the{{{2| }}}number of {{Color|orange|bombs}} you can carry. | If you find yourself getting stuck here,{{{2| }}}you may want to try to increase the{{{2| }}}number of {{Color|orange|bombs}} you can carry. | ||
| 1460 = I can confirm that the ominous aura{{{2| }}}I previously detected in the immediate{{{2| }}}vicinity is no longer present. This area{{{2| }}}is now safe. | | 1460 = I can confirm that the ominous aura{{{2| }}}I previously detected in the immediate{{{2| }}}vicinity is no longer present. This area{{{2| }}}is now safe. | ||
| 1461 = This is the {{Color| | | 1461 = This is the {{Color|#0080e0|Fire Sanctuary}}. | ||
| 1462 = The {{Color| | | 1462 = The {{Color|#0080e0|Water Fruit}} that hangs from{{{2| }}}the ceiling may be useful in this{{{2| }}}environment of extreme heat. | ||
If you are getting stuck here, there is{{{2| }}}an 85% probability that scouting the{{{2| }}}area with your {{Color|orange|Beetle}} or experimenting{{{2| }}}with your {{Color|orange|Gust Bellows}} will be useful. | If you are getting stuck here, there is{{{2| }}}an 85% probability that scouting the{{{2| }}}area with your {{Color|orange|Beetle}} or experimenting{{{2| }}}with your {{Color|orange|Gust Bellows}} will be useful. | ||
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"Show your bravery and {{Color|red|jump into the{{{2| }}}mouth of the sleeping statue}}. Do this,{{{2| }}}and the path will open before you." | "Show your bravery and {{Color|red|jump into the{{{2| }}}mouth of the sleeping statue}}. Do this,{{{2| }}}and the path will open before you." | ||
This is the treasure hunter's legend{{{2| }}}that the Mogma {{Color| | This is the treasure hunter's legend{{{2| }}}that the Mogma {{Color|#0080e0|Guld}} spoke of. | ||
When the time comes to make a certain{{{2| }}}{{Color|red|decision}}, it would be good to remember{{{2| }}}this legend. | When the time comes to make a certain{{{2| }}}{{Color|red|decision}}, it would be good to remember{{{2| }}}this legend. | ||
| 1465 = The stone bird statues in this room{{{2| }}}appear to each have a different{{{2| }}}{{Color|red|number of wings}}. | | 1465 = The stone bird statues in this room{{{2| }}}appear to each have a different{{{2| }}}{{Color|red|number of wings}}. | ||
| 1466 = I detect an evil presence behind the{{{2| }}}door that the {{Color| | | 1466 = I detect an evil presence behind the{{{2| }}}door that the {{Color|#0080e0|Mysterious Crystal}} you{{{2| }}}obtained should open. I recommend{{{2| }}}restoring your hearts before entering. | ||
| 1467 = A report, Master [Link]. | | 1467 = A report, Master [Link]. | ||
| 1468 = While pressing [Z] to lock on to a{{{2| }}}target, you can also press [d-pad down] to ask me{{{2| }}}for an analysis of the target. | | 1468 = While pressing [Z] to lock on to a{{{2| }}}target, you can also press [d-pad down] to ask me{{{2| }}}for an analysis of the target. | ||
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If you hold the sword steadily enough,{{{2| }}}you can even charge a Skyward Strike{{{2| }}}while you're on the run or while{{{2| }}}avoiding enemy attacks. | If you hold the sword steadily enough,{{{2| }}}you can even charge a Skyward Strike{{{2| }}}while you're on the run or while{{{2| }}}avoiding enemy attacks. | ||
| 1473 = I recommend stocking up on Heart{{{2| }}}Potions, Fairies, Invincibility Potions,{{{2| }}}and spare shields to prepare for the{{{2| }}}final battle. | | 1473 = I recommend stocking up on Heart{{{2| }}}Potions, Fairies, Invincibility Potions,{{{2| }}}and spare shields to prepare for the{{{2| }}}final battle. | ||
| 1474 = This is the {{Color| | | 1474 = This is the {{Color|#0080e0|interior of the Isle of Songs}}.{{{2| }}}It is a sacred place built to guide you,{{{2| }}}Master. | ||
| 1475 = I can detect no monsters here, but{{{2| }}}I am picking up the presence of a{{{2| }}}number of {{Color|red|treasure chests}}. | | 1475 = I can detect no monsters here, but{{{2| }}}I am picking up the presence of a{{{2| }}}number of {{Color|red|treasure chests}}. | ||
| 1476 = Some accounts suggest {{Color| | | 1476 = Some accounts suggest {{Color|#0080e0|Fairies}} can{{{2| }}}even live in harsh environments{{{2| }}}like this, and that they are sometimes{{{2| }}}found hidden in the ground. | ||
| 1477 = This is the interior area of the Statue{{{2| }}}of the Goddess. It is the location where{{{2| }}}I slept for ages within the sword you{{{2| }}}carry, Master. | | 1477 = This is the interior area of the Statue{{{2| }}}of the Goddess. It is the location where{{{2| }}}I slept for ages within the sword you{{{2| }}}carry, Master. | ||
| 1478 = This is {{Color| | | 1478 = This is {{Color|#0080e0|Skyloft}}. The island where the{{{2| }}}Statue of the Goddess once stood has{{{2| }}}fallen to the surface, but the shock has{{{2| }}}passed and life is peaceful again. | ||
| 1479 = This is {{Color| | | 1479 = This is {{Color|#0080e0|Lake Floria}}. There's nothing to{{{2| }}}suggest the presence of monsters here,{{{2| }}}but I do detect a {{Color|red|Goddess Cube}}{{{2| }}}signature. | ||
| 1480 = To search for {{Color| | | 1480 = To search for {{Color|#0080e0|Zelda}}, I recommend you{{{2| }}}{{Color|green|dive}} into the {{Color|red|column of light}} in the{{{2| }}}clouds and fall to the ground below. | ||
The column of light is to the south of{{{2| }}}{{Color| | The column of light is to the south of{{{2| }}}{{Color|#0080e0|Skyloft}}. | ||
| 1481 = Search the surface and look for clues{{{2| }}}to ascertain {{Color| | | 1481 = Search the surface and look for clues{{{2| }}}to ascertain {{Color|#0080e0|Zelda}}'s whereabouts as{{{2| }}}quickly as possible. | ||
| 1482 = I've detected remnants of civilization{{{2| }}}here on the surface. I advise you to{{{2| }}}first explore the area near where you{{{2| }}}touched down. | | 1482 = I've detected remnants of civilization{{{2| }}}here on the surface. I advise you to{{{2| }}}first explore the area near where you{{{2| }}}touched down. | ||
| 1483 = I recommend you follow the advice of{{{2| }}}the old woman at the {{Color| | | 1483 = I recommend you follow the advice of{{{2| }}}the old woman at the {{Color|#0080e0|Sealed Temple}} {{{2| }}}and head to {{Color|#0080e0|Faron Woods}}. | ||
| 1484 = {{Color| | | 1484 = {{Color|#0080e0|Zelda}} is alive, but she has moved to{{{2| }}}another location. You must expedite{{{2| }}}your search for her. | ||
| 1485 = Zelda is likely to be perceived as a{{{2| }}}conspicuous character in these woods.{{{2| }}}Confer with local life-forms to see if{{{2| }}}they know her whereabouts. | | 1485 = Zelda is likely to be perceived as a{{{2| }}}conspicuous character in these woods.{{{2| }}}Confer with local life-forms to see if{{{2| }}}they know her whereabouts. | ||
| 1486 = Based on information received from{{{2| }}}the Kikwi {{Color| | | 1486 = Based on information received from{{{2| }}}the Kikwi {{Color|#0080e0|Machi}}, there is an 80%{{{2| }}}chance that finding the Kikwi elder{{{2| }}}will aid our search for Zelda. | ||
| 1487 = If we can locate all of the Kikwis{{{2| }}}scattered throughout the area, it is{{{2| }}}likely the elder Kikwi will be able to{{{2| }}}provide helpful information. | | 1487 = If we can locate all of the Kikwis{{{2| }}}scattered throughout the area, it is{{{2| }}}likely the elder Kikwi will be able to{{{2| }}}provide helpful information. | ||
| 1488 = I recommend that you climb onto{{{2| }}}{{Color| | | 1488 = I recommend that you climb onto{{{2| }}}{{Color|#0080e0|Bucha}}'s back and take the Kikwi{{{2| }}}heirloom. | ||
| 1489 = Based on oral reports from the Kikwis{{{2| }}}we have encountered, I calculate a{{{2| }}}95% chance that {{Color| | | 1489 = Based on oral reports from the Kikwis{{{2| }}}we have encountered, I calculate a{{{2| }}}95% chance that {{Color|#0080e0|Zelda}} headed to the{{{2| }}}temple located deep in {{Color|#0080e0|Faron Woods}}.{{{2| }}}Master, I advise that you travel to that{{{2| }}}location as quickly as possible. | ||
| 1490 = There is an 85% probability that Zelda{{{2| }}}currently resides in {{Color| | | 1490 = There is an 85% probability that Zelda{{{2| }}}currently resides in {{Color|#0080e0|Skyview{{{2| }}}Temple}} located in the northeastern{{{2| }}}area of {{Color|#0080e0|Faron Woods}}.{{{2| }}}I anticipate the temple will be occupied{{{2| }}}by a large number of monsters. You{{{2| }}}must locate Zelda as fast as possible. | ||
| 1491 = Based on the song from the goddess{{{2| }}}statue within {{Color| | | 1491 = Based on the song from the goddess{{{2| }}}statue within {{Color|#0080e0|Skyview Temple}},{{{2| }}}there is a 97% chance {{Color|#0080e0|Zelda}} has{{{2| }}}headed for {{Color|red|Eldin Province}}.{{{2| }}}I advise you to take the tablet you just{{{2| }}}acquired and place it in the {{Color|red|altar}}{{{2| }}}housed within the {{Color|#0080e0|Statue of the{{{2| }}}Goddess}} in {{Color|#0080e0|Skyloft}}.{{{2| }}}Doing so should result in the creation{{{2| }}}of a new column of light through which{{{2| }}}you can access Eldin Province. | ||
| 1492 = Based on the song from the goddess{{{2| }}}statue within {{Color| | | 1492 = Based on the song from the goddess{{{2| }}}statue within {{Color|#0080e0|Skyview Temple}},{{{2| }}}there is a 97% chance {{Color|#0080e0|Zelda}} has{{{2| }}}headed for {{Color|red|Eldin Province}}.{{{2| }}}I recommend {{Color|green|diving}} into the {{Color|red|column{{{2| }}}of light}} that leads to the Eldin{{{2| }}}Province. | ||
The column of light you seek is{{{2| }}}positioned to the north of {{Color| | The column of light you seek is{{{2| }}}positioned to the north of {{Color|#0080e0|Skyloft}}. | ||
| 1493 = Based on the song from the goddess{{{2| }}}statue heard within {{Color| | | 1493 = Based on the song from the goddess{{{2| }}}statue heard within {{Color|#0080e0|Skyview Temple}},{{{2| }}}there is a 90% probability that {{Color|#0080e0|Zelda}} is {{{2| }}}now in {{Color|#0080e0|Eldin Province}}.{{{2| }}}To ascertain Zelda's whereabouts as{{{2| }}}quickly as possible, it will be most{{{2| }}}effective to look for local life-forms{{{2| }}}who may have seen her pass by. | ||
| 1494 = Judging by the discussions of the{{{2| }}}Mogmas you met on {{Color| | | 1494 = Judging by the discussions of the{{{2| }}}Mogmas you met on {{Color|#0080e0|Eldin Volcano}},{{{2| }}}I infer that {{Color|#0080e0|Zelda}} has been taken by{{{2| }}}a monster to a temple on the volcano. | ||
| 1495 = You are currently looking for the {{Color|red|key{{{2| }}}to open the temple door}}. This key{{{2| }}}has been split into five pieces which can{{{2| }}}be located with your {{Color|green|dowsing}} ability. | | 1495 = You are currently looking for the {{Color|red|key{{{2| }}}to open the temple door}}. This key{{{2| }}}has been split into five pieces which can{{{2| }}}be located with your {{Color|green|dowsing}} ability. | ||
| 1496 = You have reassembled the key to the{{{2| }}}temple on Eldin Volcano, and you are{{{2| }}}headed there to open its door. | | 1496 = You have reassembled the key to the{{{2| }}}temple on Eldin Volcano, and you are{{{2| }}}headed there to open its door. | ||
| 1497 = Based on information from the{{{2| }}}Mogmas, I infer that {{Color| | | 1497 = Based on information from the{{{2| }}}Mogmas, I infer that {{Color|#0080e0|Zelda}} has been{{{2| }}}abducted by a monster and is currently{{{2| }}}in the {{Color|#0080e0|Earth Temple}}. | ||
| 1498 = The probability of recovering Zelda{{{2| }}}unharmed is decreasing rapidly.{{{2| }}}You must find her as soon as possible. | | 1498 = The probability of recovering Zelda{{{2| }}}unharmed is decreasing rapidly.{{{2| }}}You must find her as soon as possible. | ||
| 1499 = Unfortunately, she has now been led{{{2| }}}away by an unknown individual and{{{2| }}}has already moved to another area. | | 1499 = Unfortunately, she has now been led{{{2| }}}away by an unknown individual and{{{2| }}}has already moved to another area. | ||
As you did at {{Color| | As you did at {{Color|#0080e0|Skyview Spring}},{{{2| }}}I recommend seeking guidance from{{{2| }}}the goddess statue located within{{{2| }}}the {{Color|#0080e0|Earth Spring}}. | ||
| 1500 = Based on information from the{{{2| }}}goddess statue within the {{Color| | | 1500 = Based on information from the{{{2| }}}goddess statue within the {{Color|#0080e0|Earth{{{2| }}}Temple}}, there is a 90% probability that{{{2| }}}{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}.{{{2| }}}I advise you to take the {{Color|red|tablet}} you just{{{2| }}}acquired and place it in the {{Color|red|altar}}{{{2| }}}housed within the {{Color|#0080e0|Statue of the{{{2| }}}Goddess}} in {{Color|#0080e0|Skyloft}}. {{{2| }}}Doing so should bring forth a new{{{2| }}}column of light through which you can{{{2| }}}access Lanayru Province. | ||
| 1501 = Based on information from the{{{2| }}}goddess statue within the {{Color| | | 1501 = Based on information from the{{{2| }}}goddess statue within the {{Color|#0080e0|Earth{{{2| }}}Temple}}, there is a 90% probability that{{{2| }}}{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}.{{{2| }}}I recommend {{Color|green|diving}} into the {{Color|red|column{{{2| }}}of light}} that leads down to Lanayru{{{2| }}}Province. | ||
The column of light you seek is{{{2| }}}positioned to the southwest of {{Color| | The column of light you seek is{{{2| }}}positioned to the southwest of {{Color|#0080e0|Skyloft}}. | ||
| 1502 = Based on information from the{{{2| }}}goddess statue within the {{Color| | | 1502 = Based on information from the{{{2| }}}goddess statue within the {{Color|#0080e0|Earth{{{2| }}}Temple}}, there is a 90% probability that{{{2| }}}{{Color|#0080e0|Zelda}} has headed to {{Color|red|Lanayru Province}}.{{{2| }}}To ascertain Zelda's whereabouts as{{{2| }}}quickly as possible, it will be most{{{2| }}}effective to look for local life-forms{{{2| }}}who may have seen her pass by. | ||
| 1503 = You are currently searching for the{{{2| }}}entrance to {{Color| | | 1503 = You are currently searching for the{{{2| }}}entrance to {{Color|#0080e0|Lanayru Mining Facility}} so{{{2| }}}that you can reach the {{Color|red|Temple of Time}},{{{2| }}}where {{Color|#0080e0|Zelda}} is currently located.{{{2| }}}I recommend utilizing your map{{{2| }}}while in {{Color|#0080e0|Lanayru Desert}} to ascertain{{{2| }}}the position of the mining facility. | ||
| 1504 = There is an 85% probability that {{Color| | | 1504 = There is an 85% probability that {{Color|#0080e0|Zelda}}{{{2| }}}has headed to the {{Color|#0080e0|Temple of Time}} in{{{2| }}}the western region of {{Color|#0080e0|Lanayru Desert}}. | ||
Her objective is currently unknown,{{{2| }}}but I recommend that you hurry to the{{{2| }}}Temple of Time as well, Master. | Her objective is currently unknown,{{{2| }}}but I recommend that you hurry to the{{{2| }}}Temple of Time as well, Master. | ||
As the temple gate is currently{{{2| }}}unusable, the only way into the temple{{{2| }}}is through {{Color| | As the temple gate is currently{{{2| }}}unusable, the only way into the temple{{{2| }}}is through {{Color|#0080e0|Lanayru Mining Facility}}. | ||
| 1505 = Based on what the unidentified person{{{2| }}}with {{Color| | | 1505 = Based on what the unidentified person{{{2| }}}with {{Color|#0080e0|Zelda}} in the {{Color|#0080e0|Temple of Time}} said,{{{2| }}}speaking with the old woman in the{{{2| }}}Sealed Grounds may aid your search. | ||
| 1506 = To reach Zelda, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | | 1506 = To reach Zelda, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
Evidence suggests the Ballad of the{{{2| }}}Goddess, which has been known in{{{2| }}}{{Color| | Evidence suggests the Ballad of the{{{2| }}}Goddess, which has been known in{{{2| }}}{{Color|#0080e0|Skyloft}} for generations, may hold a{{{2| }}}clue to the location of these flames.{{{2| }}}Analysis indicates your best course of{{{2| }}}action is to search Skyloft and learn{{{2| }}}what you can of this song. | ||
| 1507 = The lyrics of the Ballad of the Goddess{{{2| }}}that you heard from {{Color| | | 1507 = The lyrics of the Ballad of the Goddess{{{2| }}}that you heard from {{Color|#0080e0|Gaepora}} mention{{{2| }}}directing the {{Color|red|two great whirling sails{{{2| }}}toward the Light Tower}}.{{{2| }}}That tower stands in {{Color|#0080e0|Skyloft}}'s plaza. | ||
| 1508 = Although the meaning of this phrase is{{{2| }}}unclear, I recommend that you search{{{2| }}}around Skyloft for two things that{{{2| }}}could be construed as whirling sails. | | 1508 = Although the meaning of this phrase is{{{2| }}}unclear, I recommend that you search{{{2| }}}around Skyloft for two things that{{{2| }}}could be construed as whirling sails. | ||
| 1509 = Although a connection with the two{{{2| }}}sails is not 100% certain, it is clear that{{{2| }}}a {{Color|red|propeller}} from a Skyloft windmill{{{2| }}}has fallen below the clouds.{{{2| }}}I recommend you look for a way to{{{2| }}}retrieve this propeller. | | 1509 = Although a connection with the two{{{2| }}}sails is not 100% certain, it is clear that{{{2| }}}a {{Color|red|propeller}} from a Skyloft windmill{{{2| }}}has fallen below the clouds.{{{2| }}}I recommend you look for a way to{{{2| }}}retrieve this propeller. | ||
Line 1,795: | Line 1,795: | ||
Once you have located it, you can{{{2| }}}get the robot you reactivated in the{{{2| }}}Scrap Shop to carry it back to{{{2| }}}Skyloft for you. | Once you have located it, you can{{{2| }}}get the robot you reactivated in the{{{2| }}}Scrap Shop to carry it back to{{{2| }}}Skyloft for you. | ||
| 1511 = There is an 80% chance that one of{{{2| }}}the {{Color|red|two whirling sails}} we seek is the{{{2| }}}windmill repaired by {{Color| | | 1511 = There is an 80% chance that one of{{{2| }}}the {{Color|red|two whirling sails}} we seek is the{{{2| }}}windmill repaired by {{Color|#0080e0|Jakamar}}. | ||
| 1512 = Although a connection with the two{{{2| }}}sails is uncertain, there is an 85%{{{2| }}}chance that the object you just found{{{2| }}}is a {{Color|red|propeller}} from a Skyloft windmill.{{{2| }}}I recommend guiding the robot from{{{2| }}}the Scrap Shop back to Skyloft while{{{2| }}}he carries the alleged propeller. | | 1512 = Although a connection with the two{{{2| }}}sails is uncertain, there is an 85%{{{2| }}}chance that the object you just found{{{2| }}}is a {{Color|red|propeller}} from a Skyloft windmill.{{{2| }}}I recommend guiding the robot from{{{2| }}}the Scrap Shop back to Skyloft while{{{2| }}}he carries the alleged propeller. | ||
| 1513 = By rotating the windmills to face the{{{2| }}}Light Tower, you have revealed a{{{2| }}}structure hidden atop the tower.{{{2| }}}I advise you to investigate it. | | 1513 = By rotating the windmills to face the{{{2| }}}Light Tower, you have revealed a{{{2| }}}structure hidden atop the tower.{{{2| }}}I advise you to investigate it. | ||
| 1514 = The Light Tower situated in the Skyloft{{{2| }}}plaza currently projects a powerful{{{2| }}}beam of light into the distance toward{{{2| }}}a fixed point.{{{2| }}}I have determined with 80% certainty{{{2| }}}that the secrets alluded to within the{{{2| }}}Ballad of the Goddess are hidden at the{{{2| }}}point where that light is focused. | | 1514 = The Light Tower situated in the Skyloft{{{2| }}}plaza currently projects a powerful{{{2| }}}beam of light into the distance toward{{{2| }}}a fixed point.{{{2| }}}I have determined with 80% certainty{{{2| }}}that the secrets alluded to within the{{{2| }}}Ballad of the Goddess are hidden at the{{{2| }}}point where that light is focused. | ||
| 1515 = To reach {{Color| | | 1515 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
To accomplish this, I recommend you{{{2| }}}use your {{Color|green|dowsing}} ability to locate the{{{2| }}}place in {{Color| | To accomplish this, I recommend you{{{2| }}}use your {{Color|green|dowsing}} ability to locate the{{{2| }}}place in {{Color|#0080e0|Faron Woods}} that responds to{{{2| }}}the guiding song of {{Color|red|Farore's Courage}}. | ||
| 1516 = To reach {{Color| | | 1516 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
If you use the {{Color| | If you use the {{Color|#0080e0|Water Dragon's Scale}} {{{2| }}}from the {{Color|red|trial}} in {{Color|#0080e0|Faron Woods}}, there is{{{2| }}}a 90% chance you will be able to reach{{{2| }}}a new area in {{Color|#0080e0|Faron Province}}. | ||
| 1517 = According to the Kikwi hermit, {{Color| | | 1517 = According to the Kikwi hermit, {{Color|#0080e0|Yerbal}},{{{2| }}}the {{Color|#0080e0|Water Dragon}} guards a {{Color|red|sacred{{{2| }}}flame}} that will enhance your sword. | ||
You require more information on the{{{2| }}}flame. To obtain it, you will need to{{{2| }}}speak with the Water Dragon who{{{2| }}}resides at the bottom of the lake. | You require more information on the{{{2| }}}flame. To obtain it, you will need to{{{2| }}}speak with the Water Dragon who{{{2| }}}resides at the bottom of the lake. | ||
| 1518 = To reach {{Color| | | 1518 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
| 1519 = To learn the location of the sacred{{{2| }}}flame in {{Color| | | 1519 = To learn the location of the sacred{{{2| }}}flame in {{Color|#0080e0|Faron Province}}, you must find{{{2| }}}{{Color|orange|sacred water}} for the Water Dragon. | ||
I have registered the sacred water as{{{2| }}}a target you can now search for using{{{2| }}}your {{Color|green|dowsing}} ability. | I have registered the sacred water as{{{2| }}}a target you can now search for using{{{2| }}}your {{Color|green|dowsing}} ability. | ||
| 1520 = The entrance to the place that holds{{{2| }}}{{Color|red|Farore's Flame}}, one of the sacred{{{2| }}}flames, has been opened by the{{{2| }}}Water Dragon.{{{2| }}}It is very likely that a great number of{{{2| }}}monsters infest this place, so I highly{{{2| }}}recommend you equip yourself{{{2| }}}properly for a hostile environment. | | 1520 = The entrance to the place that holds{{{2| }}}{{Color|red|Farore's Flame}}, one of the sacred{{{2| }}}flames, has been opened by the{{{2| }}}Water Dragon.{{{2| }}}It is very likely that a great number of{{{2| }}}monsters infest this place, so I highly{{{2| }}}recommend you equip yourself{{{2| }}}properly for a hostile environment. | ||
| 1521 = To reach {{Color| | | 1521 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
The Water Dragon stated that {{Color|red|Farore's{{{2| }}}Flame}}, one of the sacred flames, can be{{{2| }}}found in the {{Color| | The Water Dragon stated that {{Color|red|Farore's{{{2| }}}Flame}}, one of the sacred flames, can be{{{2| }}}found in the {{Color|#0080e0|Ancient Cistern}}. | ||
| 1522 = Now that a sacred flame has enhanced{{{2| }}}your sword, I estimate a 90% chance{{{2| }}}that returning to the {{Color| | | 1522 = Now that a sacred flame has enhanced{{{2| }}}your sword, I estimate a 90% chance{{{2| }}}that returning to the {{Color|#0080e0|Isle of Songs}} will{{{2| }}}yield new guidance from the goddess.{{{2| }}}I recommend you follow the beam of{{{2| }}}light being projected from the Light{{{2| }}}Tower back into the {{Color|#0080e0|thunderhead}} and{{{2| }}}return to the Isle of Songs. | ||
| 1523 = To reach {{Color| | | 1523 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
To obtain the sacred gift that will{{{2| }}}enable you to find the second sacred{{{2| }}}flame, I recommend you head for the{{{2| }}}{{Color|red|trial}} in {{Color| | To obtain the sacred gift that will{{{2| }}}enable you to find the second sacred{{{2| }}}flame, I recommend you head for the{{{2| }}}{{Color|red|trial}} in {{Color|#0080e0|Lanayru Desert}}. | ||
| 1524 = To reach {{Color| | | 1524 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
| 1525 = There is a 96% chance that you can {{{2| }}}reach new locations within {{Color| | | 1525 = There is a 96% chance that you can {{{2| }}}reach new locations within {{Color|#0080e0|Lanayru{{{2| }}}Province}} using the {{Color|orange|Clawshots}} you got{{{2| }}}from the {{Color|red|trial}} in the {{Color|#0080e0|Lanayru Desert}}. | ||
| 1526 = Using the {{Color|orange|Clawshots}}, you have managed{{{2| }}}to enter the {{Color| | | 1526 = Using the {{Color|orange|Clawshots}}, you have managed{{{2| }}}to enter the {{Color|#0080e0|Lanayru Sand Sea}}.{{{2| }}}I suggest you search the area for{{{2| }}}clues leading to the next sacred flame. | ||
| 1527 = It would seem pirates have stolen the{{{2| }}}vessel of a robot captain in the {{Color| | | 1527 = It would seem pirates have stolen the{{{2| }}}vessel of a robot captain in the {{Color|#0080e0|Lanayru{{{2| }}}Sand Sea}}. The {{Color|red|sacred flame}} you seek is{{{2| }}}also on board. | ||
| 1528 = To take back the ship, you will first{{{2| }}}need to travel to {{Color| | | 1528 = To take back the ship, you will first{{{2| }}}need to travel to {{Color|#0080e0|Skipper's Retreat}}{{{2| }}}and obtain a sea chart. | ||
| 1529 = I advise you to take the sea chart{{{2| }}}you've obtained back to the robot{{{2| }}}captain. | | 1529 = I advise you to take the sea chart{{{2| }}}you've obtained back to the robot{{{2| }}}captain. | ||
| 1530 = Your current objective is to search{{{2| }}}the {{Color| | | 1530 = Your current objective is to search{{{2| }}}the {{Color|#0080e0|Lanayru Sand Sea}} for the ship{{{2| }}}that is said to contain the next {{Color|red|sacred{{{2| }}}flame}} that will enhance your sword.{{{2| }}}According to the skipper of this stolen{{{2| }}}ship, there is a good chance you can{{{2| }}}acquire information about the ship{{{2| }}}at the Lanayru {{Color|#0080e0|Shipyard}}. | ||
| 1531 = Your current objective is to search{{{2| }}}the {{Color| | | 1531 = Your current objective is to search{{{2| }}}the {{Color|#0080e0|Lanayru Sand Sea}} for the ship{{{2| }}}that is said to contain the next {{Color|red|sacred{{{2| }}}flame}} that will enhance your sword.{{{2| }}}According to the skipper of this stolen{{{2| }}}ship, you may find information on the {{{2| }}}whereabouts of this vessel at the{{{2| }}}{{Color|#0080e0|Pirate Stronghold}}. | ||
| 1532 = Your current objective is to search{{{2| }}}the {{Color| | | 1532 = Your current objective is to search{{{2| }}}the {{Color|#0080e0|Lanayru Sand Sea}} for the ship{{{2| }}}that is said to contain the next {{Color|red|sacred{{{2| }}}flame}} that will enhance your sword.{{{2| }}}I estimate an 85% chance that the{{{2| }}}vessel you seek sails the sand sea.{{{2| }}}Use your {{Color|green|dowsing}} ability to locate and{{{2| }}}pursue this ship. | ||
| 1533 = To reach {{Color| | | 1533 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
The likelihood of the second sacred{{{2| }}}flame being housed in the {{Color|red|Sandship}}{{{2| }}}that sails the {{Color| | The likelihood of the second sacred{{{2| }}}flame being housed in the {{Color|red|Sandship}}{{{2| }}}that sails the {{Color|#0080e0|Lanayru Sand Sea}} is 95%. | ||
I advise you to search the interior{{{2| }}}compartments of the vessel for the{{{2| }}}sacred flame. | I advise you to search the interior{{{2| }}}compartments of the vessel for the{{{2| }}}sacred flame. | ||
| 1534 = Now that a sacred flame has enhanced{{{2| }}}your sword, I estimate a 90% chance{{{2| }}}that returning to the {{Color| | | 1534 = Now that a sacred flame has enhanced{{{2| }}}your sword, I estimate a 90% chance{{{2| }}}that returning to the {{Color|#0080e0|Isle of Songs}} will{{{2| }}}yield new guidance from the goddess.{{{2| }}}I recommend you follow the beam of{{{2| }}}light being projected from the Light{{{2| }}}Tower back into the {{Color|#0080e0|thunderhead}} and{{{2| }}}return to the Isle of Songs. | ||
| 1535 = To reach {{Color| | | 1535 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
To obtain the sacred gift that will{{{2| }}}enable you to find the third sacred{{{2| }}}flame, I suggest you seek out the {{Color|red|trial}}{{{2| }}}on {{Color| | To obtain the sacred gift that will{{{2| }}}enable you to find the third sacred{{{2| }}}flame, I suggest you seek out the {{Color|red|trial}}{{{2| }}}on {{Color|#0080e0|Eldin Volcano}}. | ||
| 1536 = To reach {{Color| | | 1536 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
There is a 95% chance that you can {{{2| }}}reach new areas within {{Color| | There is a 95% chance that you can {{{2| }}}reach new areas within {{Color|#0080e0|Eldin Province}}{{{2| }}}using the {{Color|#0080e0|Fireshield Earrings}} you got{{{2| }}}from the {{Color|red|trial}} on {{Color|#0080e0|Eldin Volcano}}. | ||
| 1537 = Your current objective is to search{{{2| }}}Eldin Province for the third sacred{{{2| }}}flame that will enhance your sword. | | 1537 = Your current objective is to search{{{2| }}}Eldin Province for the third sacred{{{2| }}}flame that will enhance your sword. | ||
Line 1,847: | Line 1,847: | ||
| 1539 = To extinguish the wall of fire blocking{{{2| }}}your path beyond the summit, you need{{{2| }}}to transport the giant {{Color|red|water basin}} used{{{2| }}}by the Water Dragon. | | 1539 = To extinguish the wall of fire blocking{{{2| }}}your path beyond the summit, you need{{{2| }}}to transport the giant {{Color|red|water basin}} used{{{2| }}}by the Water Dragon. | ||
| 1540 = I've confirmed a very large structure{{{2| }}}positioned atop the volcano's summit.{{{2| }}}I recommend you explore it. | | 1540 = I've confirmed a very large structure{{{2| }}}positioned atop the volcano's summit.{{{2| }}}I recommend you explore it. | ||
| 1541 = To reach {{Color| | | 1541 = To reach {{Color|#0080e0|Zelda}}, you must enhance your{{{2| }}}sword using the {{Color|red|sacred flames}} of the{{{2| }}}three provinces. | ||
There is a 95% probability that the{{{2| }}}third sacred flame is located inside the{{{2| }}}sanctuary at the summit of {{Color| | There is a 95% probability that the{{{2| }}}third sacred flame is located inside the{{{2| }}}sanctuary at the summit of {{Color|#0080e0|Eldin{{{2| }}}Volcano}}. I recommend you search it. | ||
| 1542 = There is a 95% probability that the {{{2| }}}{{Color|red|Gate of Time}} in the {{Color| | | 1542 = There is a 95% probability that the {{{2| }}}{{Color|red|Gate of Time}} in the {{Color|#0080e0|Sealed Temple}}{{{2| }}}will lead to {{Color|#0080e0|Zelda}}'s current location. | ||
I recommend you activate the Gate of{{{2| }}}Time using the power of your newly{{{2| }}}enhanced sword. | I recommend you activate the Gate of{{{2| }}}Time using the power of your newly{{{2| }}}enhanced sword. | ||
| 1543 = At present, your most urgent priority is{{{2| }}}sealing away the unidentified monster{{{2| }}}that is attempting to rouse itself. | | 1543 = At present, your most urgent priority is{{{2| }}}sealing away the unidentified monster{{{2| }}}that is attempting to rouse itself. | ||
| 1544 = The giant monster that appeared in{{{2| }}}the {{Color| | | 1544 = The giant monster that appeared in{{{2| }}}the {{Color|#0080e0|Sealed Grounds}} has been{{{2| }}}driven back into captivity again. | ||
My assessment is that this creature{{{2| }}}poses no additional threat for the{{{2| }}}moment. | My assessment is that this creature{{{2| }}}poses no additional threat for the{{{2| }}}moment. | ||
Line 1,860: | Line 1,860: | ||
| 1546 = Master, you have now passed through{{{2| }}}the {{Color|red|Gate of Time}}. | | 1546 = Master, you have now passed through{{{2| }}}the {{Color|red|Gate of Time}}. | ||
Proceed forward. I calculate a 99%{{{2| }}}probability that {{Color| | Proceed forward. I calculate a 99%{{{2| }}}probability that {{Color|#0080e0|Zelda}} waits just ahead. | ||
| 1547 = To achieve your destiny and keep the{{{2| }}}promise you made to Zelda, you must{{{2| }}}vanquish {{Color| | | 1547 = To achieve your destiny and keep the{{{2| }}}promise you made to Zelda, you must{{{2| }}}vanquish {{Color|#0080e0|Demise}}. | ||
To accomplish this task, you will need{{{2| }}}to find and obtain the {{Color|gold|Triforce}}. | To accomplish this task, you will need{{{2| }}}to find and obtain the {{Color|gold|Triforce}}. | ||
| 1548 = Master, you must now find the {{Color|gold|Triforce}}{{{2| }}}in order to vanquish {{Color| | | 1548 = Master, you must now find the {{Color|gold|Triforce}}{{{2| }}}in order to vanquish {{Color|#0080e0|Demise}}. | ||
I strongly recommend that you search{{{2| }}}for information about the {{Color|gold|Triforce}}{{{2| }}}within {{Color| | I strongly recommend that you search{{{2| }}}for information about the {{Color|gold|Triforce}}{{{2| }}}within {{Color|#0080e0|Skyloft}}. | ||
| 1549 = There is an 80% probability that you{{{2| }}}can get information about the {{Color|gold|Triforce}}{{{2| }}}from {{Color| | | 1549 = There is an 80% probability that you{{{2| }}}can get information about the {{Color|gold|Triforce}}{{{2| }}}from {{Color|#0080e0|Levias}}, the great spirit of the{{{2| }}}skies. | ||
| 1550 = {{Color| | | 1550 = {{Color|#0080e0|Instructor Owlan}} knows a great deal{{{2| }}}about Levias. I recommend that you{{{2| }}}ask him for more information about{{{2| }}}this great spirit. | ||
| 1551 = However, in order to aid Levias,{{{2| }}}you will need to learn the {{Color|green|Spiral{{{2| }}}Charge}} flight maneuver from{{{2| }}}{{Color| | | 1551 = However, in order to aid Levias,{{{2| }}}you will need to learn the {{Color|green|Spiral{{{2| }}}Charge}} flight maneuver from{{{2| }}}{{Color|#0080e0|Instructor Owlan}}. | ||
| 1552 = There is an 80% probability that you{{{2| }}}can get information about the {{Color|gold|Triforce}}{{{2| }}}from {{Color| | | 1552 = There is an 80% probability that you{{{2| }}}can get information about the {{Color|gold|Triforce}}{{{2| }}}from {{Color|#0080e0|Levias}}, the great spirit of the{{{2| }}}skies. | ||
| 1553 = There is an 85% chance that talking{{{2| }}}with the owner of the Lumpy Pumpkin{{{2| }}}will yield information that will aid{{{2| }}}your search for Levias. | | 1553 = There is an 85% chance that talking{{{2| }}}with the owner of the Lumpy Pumpkin{{{2| }}}will yield information that will aid{{{2| }}}your search for Levias. | ||
| 1554 = I calculate a 90% chance that {{Color| | | 1554 = I calculate a 90% chance that {{Color|#0080e0|Levias}}{{{2| }}}will appear if you take him an{{{2| }}}offering of the {{Color|orange|pumpkin soup}} he{{{2| }}}enjoys consuming.{{{2| }}}To this end, I suggest you take the{{{2| }}}pumpkin soup to the small island with{{{2| }}}the {{Color|red|rainbow}} inside the {{Color|#0080e0|thunderhead}}. | ||
| 1555 = However, Levias is behaving in a highly{{{2| }}}aggressive manner. It is impossible to{{{2| }}}talk with him in this state. | | 1555 = However, Levias is behaving in a highly{{{2| }}}aggressive manner. It is impossible to{{{2| }}}talk with him in this state. | ||
I suggest you utilize the Spiral Charge{{{2| }}}to dislodge the foreign objects{{{2| }}}attached to him. | I suggest you utilize the Spiral Charge{{{2| }}}to dislodge the foreign objects{{{2| }}}attached to him. | ||
| 1556 = In order to acquire the {{Color|gold|Triforce}}, the{{{2| }}}power that will allow you to vanquish{{{2| }}}{{Color| | | 1556 = In order to acquire the {{Color|gold|Triforce}}, the{{{2| }}}power that will allow you to vanquish{{{2| }}}{{Color|#0080e0|Demise}}, you must first complete the{{{2| }}}Song of the Hero.{{{2| }}}Your urgent task is to learn the{{{2| }}}different parts of the song from the{{{2| }}}three dragons who preside over the{{{2| }}}three different provinces of the land. | ||
| 1557 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | | 1557 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | ||
| 1558 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | | 1558 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | ||
| 1559 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | | 1559 = In order to acquire the {{Color|gold|Triforce}}, you{{{2| }}}must first meet with the three dragons{{{2| }}}of the land and complete the {{Color|red|Song of{{{2| }}}the Hero}}. | ||
| 1560 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should be{{{2| }}}to seek out the dragon who rules over{{{2| }}}{{Color| | | 1560 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should be{{{2| }}}to seek out the dragon who rules over{{{2| }}}{{Color|#0080e0|Lanayru Province}} as fast as possible. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1561 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should be{{{2| }}}to seek out the dragon who rules over{{{2| }}}{{Color| | | 1561 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should be{{{2| }}}to seek out the dragon who rules over{{{2| }}}{{Color|#0080e0|Eldin Province}} as fast as possible. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1562 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color| | | 1562 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color|#0080e0|Eldin and Lanayru Provinces}}. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1563 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should{{{2| }}}be to seek out the dragon who rules{{{2| }}}over {{Color| | | 1563 = You have learned two parts of the {{Color|red|Song{{{2| }}}of the Hero}}. Your next move should{{{2| }}}be to seek out the dragon who rules{{{2| }}}over {{Color|#0080e0|Faron Province}} as fast as possible. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1564 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color| | | 1564 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color|#0080e0|Faron and Lanayru Provinces}}. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1565 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color| | | 1565 = You have learned one part of the {{Color|red|Song{{{2| }}}of the Hero}}. To find the other parts,{{{2| }}}seek out the dragons who rule over the{{{2| }}}{{Color|#0080e0|Faron and Eldin Provinces}}. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1566 = When you have collected three parts{{{2| }}}of the Song of the Hero, return to{{{2| }}}the great sky spirit, {{Color| | | 1566 = When you have collected three parts{{{2| }}}of the Song of the Hero, return to{{{2| }}}the great sky spirit, {{Color|#0080e0|Levias}}, and{{{2| }}}complete the Song of the Hero.{{{2| }}}If the information you've gathered is{{{2| }}}accurate, doing this will open the path{{{2| }}}to the {{Color|gold|Triforce}}. | ||
Should you go on to successfully obtain{{{2| }}}the {{Color|gold|Triforce}}, you must use its power to{{{2| }}}vanquish {{Color| | Should you go on to successfully obtain{{{2| }}}the {{Color|gold|Triforce}}, you must use its power to{{{2| }}}vanquish {{Color|#0080e0|Demise}}. | ||
This is not only your ultimate goal but{{{2| }}}also your destiny, Master. | This is not only your ultimate goal but{{{2| }}}also your destiny, Master. | ||
| 1567 = You have learned the three parts of the{{{2| }}}Song of the Hero guarded by the{{{2| }}}dragons who reside on the surface. | | 1567 = You have learned the three parts of the{{{2| }}}Song of the Hero guarded by the{{{2| }}}dragons who reside on the surface. | ||
| 1568 = I recommend returning to {{Color| | | 1568 = I recommend returning to {{Color|#0080e0|Levias}}, the {{{2| }}}great sky spirit, to hear the final part{{{2| }}}and complete the Song of the Hero. | ||
:And after that?{{{2| }}}:Got it. | :And after that?{{{2| }}}:Got it. | ||
| 1569 = I infer the completed Song of the{{{2| }}}Hero will open a path to the Triforce. | | 1569 = I infer the completed Song of the{{{2| }}}Hero will open a path to the Triforce. | ||
Should you go on to successfully obtain{{{2| }}}the {{Color|gold|Triforce}}, you must use its power to{{{2| }}}vanquish {{Color| | Should you go on to successfully obtain{{{2| }}}the {{Color|gold|Triforce}}, you must use its power to{{{2| }}}vanquish {{Color|#0080e0|Demise}}. | ||
Doing so is your ultimate goal and your{{{2| }}}destiny, Master. | Doing so is your ultimate goal and your{{{2| }}}destiny, Master. | ||
| 1570 = You are currently searching for the{{{2| }}}{{Color|gold|Triforce}}, which has the power to{{{2| }}}vanquish {{Color| | | 1570 = You are currently searching for the{{{2| }}}{{Color|gold|Triforce}}, which has the power to{{{2| }}}vanquish {{Color|#0080e0|Demise}}. | ||
Utilize your {{Color|green|dowsing}} ability with the{{{2| }}}{{Color|red|Song of the Hero}} to find the fourth{{{2| }}}{{Color|red|Trial Gate}}. | Utilize your {{Color|green|dowsing}} ability with the{{{2| }}}{{Color|red|Song of the Hero}} to find the fourth{{{2| }}}{{Color|red|Trial Gate}}. | ||
Line 1,918: | Line 1,918: | ||
I infer that the matching second stone{{{2| }}}is somewhere within Skyloft. There is a{{{2| }}}90% chance that finding this stone will{{{2| }}}get you one step closer to the {{Color|gold|Triforce}}. | I infer that the matching second stone{{{2| }}}is somewhere within Skyloft. There is a{{{2| }}}90% chance that finding this stone will{{{2| }}}get you one step closer to the {{Color|gold|Triforce}}. | ||
| 1572 = {{Color| | | 1572 = {{Color|#0080e0|Ghirahim}} has abducted Zelda and fled{{{2| }}}into the past with her. You must chase{{{2| }}}after him as quickly as possible. | ||
| 1573 = {{Color| | | 1573 = {{Color|#0080e0|Ghirahim}} has abducted Zelda and fled{{{2| }}}into the past with her. You must chase{{{2| }}}after Zelda as quickly as possible. | ||
| 1574 = {{Color| | | 1574 = {{Color|#0080e0|Ghirahim}} has used the power of {{Color|#0080e0|Zelda}}'s{{{2| }}}soul to revive {{Color|#0080e0|Demise}}. I'm afraid{{{2| }}}to report that further analysis of the{{{2| }}}situation is impossible. | ||
| 1575 = {{Color| | | 1575 = {{Color|#0080e0|Demise}} has once again broken the{{{2| }}}seal that binds him in an attempt to{{{2| }}}free himself and return to full power. | ||
If you fail to beat back this monster{{{2| }}}and gain more time to search for the{{{2| }}}Triforce, I estimate you have less than{{{2| }}}a 1% chance of completing your quest. | If you fail to beat back this monster{{{2| }}}and gain more time to search for the{{{2| }}}Triforce, I estimate you have less than{{{2| }}}a 1% chance of completing your quest. | ||
| 1576 = I project that the soil in {{Color| | | 1576 = I project that the soil in {{Color|#0080e0|Lanayru{{{2| }}}Province}} will not provide enough{{{2| }}}nourishment for the Life Tree{{{2| }}}Seedling to grow and produce {{Color|red|fruit}}. {{{2| }}}In order to obtain this fruit, which the{{{2| }}}Thunder Dragon seeks, you must find a{{{2| }}}place to plant it where the tree can{{{2| }}}grow strong {{Color|red|over many long years}}. | ||
| 1577 = Master, I recommend you take the{{{2| }}}{{Color|red|Life Tree Fruit}} to the Thunder Dragon{{{2| }}}in {{Color| | | 1577 = Master, I recommend you take the{{{2| }}}{{Color|red|Life Tree Fruit}} to the Thunder Dragon{{{2| }}}in {{Color|#0080e0|Lanayru Province}}. | ||
I project a 90% chance that the{{{2| }}}Thunder Dragon will agree to teach{{{2| }}}you his {{Color|red|part of the Song of the Hero}}{{{2| }}}if the fruit restores him to health. | I project a 90% chance that the{{{2| }}}Thunder Dragon will agree to teach{{{2| }}}you his {{Color|red|part of the Song of the Hero}}{{{2| }}}if the fruit restores him to health. | ||
| 1578 = Master, your primary objective is to{{{2| }}}defeat the enemy here and overcome{{{2| }}}the grueling task the Thunder Dragon,{{{2| }}}{{Color| | | 1578 = Master, your primary objective is to{{{2| }}}defeat the enemy here and overcome{{{2| }}}the grueling task the Thunder Dragon,{{{2| }}}{{Color|#0080e0|Lanayru}}, has set before you. | ||
| 1579 = You are currently searching for a {{{2| }}}{{Color|red|sacred flame}} in {{Color| | | 1579 = You are currently searching for a {{{2| }}}{{Color|red|sacred flame}} in {{Color|#0080e0|Eldin Province}} that {{{2| }}}will enhance and augment your sword. | ||
You have found a structure that is{{{2| }}}highly likely to contain the sacred{{{2| }}}flame, but the entrance is blocked{{{2| }}}by a wall of flame.{{{2| }}}There is an 80% chance that you will{{{2| }}}need the Water Dragon's {{Color|red|tub}} to{{{2| }}}successfully extinguish the flames. | You have found a structure that is{{{2| }}}highly likely to contain the sacred{{{2| }}}flame, but the entrance is blocked{{{2| }}}by a wall of flame.{{{2| }}}There is an 80% chance that you will{{{2| }}}need the Water Dragon's {{Color|red|tub}} to{{{2| }}}successfully extinguish the flames. | ||
| 1580 = Although details are currently unclear,{{{2| }}}I have detected a massive disturbance{{{2| }}}in the vicinity of the great pit in the {{{2| }}}{{Color| | | 1580 = Although details are currently unclear,{{{2| }}}I have detected a massive disturbance{{{2| }}}in the vicinity of the great pit in the {{{2| }}}{{Color|#0080e0|Sealed Grounds}}.{{{2| }}}You must carry out the task the old{{{2| }}}woman has asked of you and deal{{{2| }}}with it. | ||
| 1581 = I calculate a 99% probability that the{{{2| }}}{{Color|gold|Triforce}} is somewhere in the structure{{{2| }}}that appeared at the base of the Isle of{{{2| }}}the Goddess.{{{2| }}}The {{Color|gold|Triforce}} has power capable of{{{2| }}}vanquishing {{Color| | | 1581 = I calculate a 99% probability that the{{{2| }}}{{Color|gold|Triforce}} is somewhere in the structure{{{2| }}}that appeared at the base of the Isle of{{{2| }}}the Goddess.{{{2| }}}The {{Color|gold|Triforce}} has power capable of{{{2| }}}vanquishing {{Color|#0080e0|Demise}}. I recommend a{{{2| }}}thorough exploration of this{{{2| }}}structure's interior areas. | ||
| 1582 = Current Session Play Time: {{Color|red|##:##}}{{{2| }}}Total Play Time: {{Color|red|##}}{{Color|red|:##}}{{{2| }}}This concludes my analysis. | | 1582 = Current Session Play Time: {{Color|red|##:##}}{{{2| }}}Total Play Time: {{Color|red|##}}{{Color|red|:##}}{{{2| }}}This concludes my analysis. | ||
| 1583 = {{Color| | | 1583 = {{Color|#0080e0|Zelda}}'s presence seems to have{{{2| }}}vanished. I recommend a sweep {{{2| }}}of the area. | ||
| 1584 = I lack the data required to perform an{{{2| }}}accurate analysis of the current{{{2| }}}situation. | | 1584 = I lack the data required to perform an{{{2| }}}accurate analysis of the current{{{2| }}}situation. | ||
| 1585 = You are located in the {{Color| | | 1585 = You are located in the {{Color|#0080e0|Sealed Grounds}}.{{{2| }}}I detect the auras of a small number{{{2| }}}of relatively weak enemies. | ||
| 1586 = These are the {{Color| | | 1586 = These are the {{Color|#0080e0|Faron Woods}}. I detect{{{2| }}}the presence of a few monsters. | ||
| 1587 = This is {{Color| | | 1587 = This is {{Color|#0080e0|Skyview Temple}}. Analysis{{{2| }}}indicates the presence of monsters{{{2| }}}more powerful than those found on{{{2| }}}land. Beware of {{Color|#0080e0|Skulltula}} nests. | ||
| 1588 = This is {{Color| | | 1588 = This is {{Color|#0080e0|Lake Floria}}. I detect the{{{2| }}}existence of monsters in the water.{{{2| }}}I recommend utilizing your {{Color|green|spin{{{2| }}}maneuver}}. | ||
| 1589 = You are located in the {{Color| | | 1589 = You are located in the {{Color|#0080e0|Ancient Cistern}}.{{{2| }}}Analysis suggests you can expect to{{{2| }}}encounter both fire- and magic-{{{2| }}}wielding monsters. | ||
| 1590 = These are the {{Color| | | 1590 = These are the {{Color|#0080e0|Faron Woods}}. As the{{{2| }}}entire area is now flooded, I highly{{{2| }}}recommend you closely monitor oxygen{{{2| }}}levels when swimming underwater. | ||
| 1591 = This is {{Color| | | 1591 = This is {{Color|#0080e0|Eldin Volcano}}. My projections{{{2| }}}indicate you will encounter many{{{2| }}}fire-wielding monsters, as well as{{{2| }}}dangerous magma fields.{{{2| }}}In the event you catch on fire, please{{{2| }}}remember that you can extinguish{{{2| }}}yourself by using {{Color|green|a roll or a spin attack}}. | ||
| 1592 = This is the {{Color| | | 1592 = This is the {{Color|#0080e0|Earth Temple}}. I project you{{{2| }}}will encounter many fire-proficient{{{2| }}}monsters in this area. | ||
In the event you catch on fire, please{{{2| }}}remember that you can extinguish{{{2| }}}yourself by using {{Color|green|a roll or a spin attack}}. | In the event you catch on fire, please{{{2| }}}remember that you can extinguish{{{2| }}}yourself by using {{Color|green|a roll or a spin attack}}. | ||
| 1593 = This is {{Color| | | 1593 = This is {{Color|#0080e0|Eldin Volcano}}. My projections{{{2| }}}indicate you will encounter many{{{2| }}}fire-wielding monsters. | ||
In the event you catch on fire, please{{{2| }}}remember that you can extinguish{{{2| }}}yourself by using {{Color|green|a roll or a spin attack}}. | In the event you catch on fire, please{{{2| }}}remember that you can extinguish{{{2| }}}yourself by using {{Color|green|a roll or a spin attack}}. | ||
| 1594 = This is the {{Color| | | 1594 = This is the {{Color|#0080e0|Fire Sanctuary}}. Beware of{{{2| }}}spell-casting monsters. You may also{{{2| }}}encounter monsters that are proficient{{{2| }}}with the bow. | ||
| 1595 = You are currently located at {{Color| | | 1595 = You are currently located at {{Color|#0080e0|Eldin{{{2| }}}Volcano}}. I have detected a catapult{{{2| }}}positioned on the high ground. | ||
My projections indicate the situation{{{2| }}}could become highly dangerous if{{{2| }}}the {{Color| | My projections indicate the situation{{{2| }}}could become highly dangerous if{{{2| }}}the {{Color|#0080e0|Bokoblins}} are alerted to your{{{2| }}}presence. | ||
| 1596 = Your current location is {{Color| | | 1596 = Your current location is {{Color|#0080e0|Lanayru{{{2| }}}Desert}}. I have detected the presence{{{2| }}}of multiple electrically charged{{{2| }}}monsters in the region.{{{2| }}}Also, you should beware of sinksand{{{2| }}}in desert areas. | ||
| 1597 = This is {{Color| | | 1597 = This is {{Color|#0080e0|Lanayru Mining Facility}}.{{{2| }}}Readings indicate it is populated with{{{2| }}}electrically charged monsters. | ||
Also, I detect the presence of ancient{{{2| }}}security measures, though they now{{{2| }}}appear to be in disrepair. | Also, I detect the presence of ancient{{{2| }}}security measures, though they now{{{2| }}}appear to be in disrepair. | ||
| 1598 = This is the {{Color| | | 1598 = This is the {{Color|#0080e0|Lanayru Sand Sea}}.{{{2| }}}Analysis suggests a healthy population{{{2| }}}of electricity-generating and fire-{{{2| }}}producing life-forms. | ||
| 1599 = This is the {{Color| | | 1599 = This is the {{Color|#0080e0|Sandship}} of the {{Color|#0080e0|Lanayru{{{2| }}}Sand Sea}}. | ||
Some of the monsters that attacked{{{2| }}}this ship are said to wield large{{{2| }}}amounts of electrical energy. | Some of the monsters that attacked{{{2| }}}this ship are said to wield large{{{2| }}}amounts of electrical energy. | ||
| 1600 = This is {{Color| | | 1600 = This is {{Color|#0080e0|Lanayru Gorge}}. The majority{{{2| }}}of monsters that once inhabited this{{{2| }}}area are said to have the power{{{2| }}}to control electrical energy. | ||
| 1601 = This is {{Color| | | 1601 = This is {{Color|#0080e0|Hylia}}. My apologies, Master.{{{2| }}}Due to numerous unknown elements{{{2| }}}here, no analysis is currently possible. | ||
| 1602 = This is {{Color| | | 1602 = This is {{Color|#0080e0|Skyview Temple}}. I have{{{2| }}}detected an abundance of powerful,{{{2| }}}hostile auras in the local and{{{2| }}}surrounding areas.{{{2| }}}I project that these monsters possess{{{2| }}}a very high intelligence. They will{{{2| }}}likely employ a variety of cunning{{{2| }}}attacks. | ||
| 1603 = This is the {{Color| | | 1603 = This is the {{Color|#0080e0|Earth Temple}}. There is an{{{2| }}}abundance of powerful, hostile auras{{{2| }}}in the surrounding area. | ||
Watch for {{Color| | Watch for {{Color|#0080e0|Bomb Flowers}} in this area.{{{2| }}}They explode in reaction to various{{{2| }}}forms of stimuli. | ||
| 1604 = Your current location is {{Color| | | 1604 = Your current location is {{Color|#0080e0|Lanayru{{{2| }}}Mining Facility}}. Analysis suggests you{{{2| }}}can expect a multitude of powerful,{{{2| }}}highly hostile enemies.{{{2| }}}The floor of this room is covered{{{2| }}}in a thick layer of sand, within which{{{2| }}}monsters may be lurking. | ||
| 1605 = These are the {{Color| | | 1605 = These are the {{Color|#0080e0|Sealed Grounds}}.{{{2| }}}The aura of a powerful and extremely{{{2| }}}hostile monster fills the entire area. | ||
I have no details on this monster as of {{{2| }}}yet, but the battlefield is quite large,{{{2| }}}so monitor your {{Color|red|stamina gauge}}{{{2| }}}closely. | I have no details on this monster as of {{{2| }}}yet, but the battlefield is quite large,{{{2| }}}so monitor your {{Color|red|stamina gauge}}{{{2| }}}closely. | ||
| 1606 = These are the {{Color| | | 1606 = These are the {{Color|#0080e0|Sealed Grounds}}.{{{2| }}}The aura of a powerful and extremely{{{2| }}}hostile monster fills the entire area. | ||
I have no details on this monster as of {{{2| }}}yet, but the battlefield is quite large,{{{2| }}}so monitor your {{Color|red|stamina gauge}}{{{2| }}}closely. | I have no details on this monster as of {{{2| }}}yet, but the battlefield is quite large,{{{2| }}}so monitor your {{Color|red|stamina gauge}}{{{2| }}}closely. | ||
| 1607 = These are the {{Color| | | 1607 = These are the {{Color|#0080e0|Sealed Grounds}}.{{{2| }}}The aura of a powerful and extremely{{{2| }}}hostile monster fills the entire area. | ||
I have no details on this monster as of{{{2| }}}yet, but I project that the mechanism{{{2| }}}created by {{Color| | I have no details on this monster as of{{{2| }}}yet, but I project that the mechanism{{{2| }}}created by {{Color|#0080e0|Groose}} will prove effective. | ||
| 1608 = You are currently located in the{{{2| }}}{{Color| | | 1608 = You are currently located in the{{{2| }}}{{Color|#0080e0|Ancient Cistern}}. The aura of an{{{2| }}}extremely powerful and hostile{{{2| }}}monster pervades the area.{{{2| }}}Movement is restricted by the rows of{{{2| }}}columns. I highly suggest you use your{{{2| }}}superior dexterity to evade enemy{{{2| }}}attacks. | ||
| 1609 = You are currently standing on the deck{{{2| }}}of the {{Color| | | 1609 = You are currently standing on the deck{{{2| }}}of the {{Color|#0080e0|Sandship}}. The aura of an{{{2| }}}exceptionally strong monster{{{2| }}}pervades the area.{{{2| }}}Take care not to accidentally tumble{{{2| }}}overboard, as there is nothing but{{{2| }}}ocean surrounding the vessel. | ||
| 1610 = This is the {{Color| | | 1610 = This is the {{Color|#0080e0|Fire Sanctuary}}. Readings{{{2| }}}indicate an extremely hostile aura{{{2| }}}in the area. | ||
My analysis of this aura leads me to{{{2| }}}conclude that this foe is highly{{{2| }}}intelligent. He will likely employ{{{2| }}}a variety of cunning attacks. | My analysis of this aura leads me to{{{2| }}}conclude that this foe is highly{{{2| }}}intelligent. He will likely employ{{{2| }}}a variety of cunning attacks. | ||
| 1611 = We are inside the {{Color| | | 1611 = We are inside the {{Color|#0080e0|thunderhead}}.{{{2| }}}Analysis reveals a parasitical monster{{{2| }}}on the great spirit of the sky, Levias,{{{2| }}}has caused him to go mad.{{{2| }}}When in combat, be careful of strong{{{2| }}}winds and unstable footholds. | ||
| 1612 = These are the {{Color| | | 1612 = These are the {{Color|#0080e0|Sealed Grounds}} of the{{{2| }}}past. I detect an extremely powerful{{{2| }}}and exceptionally hostile aura in the{{{2| }}}immediate area.{{{2| }}}Aura analysis has revealed that this{{{2| }}}foe is highly intelligent. He will likely{{{2| }}}employ a variety of cunning attacks. | ||
| 1613 = I have no record of this place.{{{2| }}}I sense no hostile auras other{{{2| }}}than {{Color| | | 1613 = I have no record of this place.{{{2| }}}I sense no hostile auras other{{{2| }}}than {{Color|#0080e0|Demise}}. | ||
My projections indicate your current{{{2| }}}location is a unique space under the{{{2| }}}control of {{Color| | My projections indicate your current{{{2| }}}location is a unique space under the{{{2| }}}control of {{Color|#0080e0|Demise}}'s magic. {{Color|red|I do not{{{2| }}}believe Skyward Strikes are possible}}. | ||
| 1614 = This is a subterranean corridor that{{{2| }}}links {{Color| | | 1614 = This is a subterranean corridor that{{{2| }}}links {{Color|#0080e0|Lanayru Mining Facility}} to the{{{2| }}}{{Color|#0080e0|Temple of Time}}. | ||
I detect no monsters here, so I project{{{2| }}}the probability you will engage in{{{2| }}}combat here is under 5%. | I detect no monsters here, so I project{{{2| }}}the probability you will engage in{{{2| }}}combat here is under 5%. | ||
| 1615 = This is one section of {{Color| | | 1615 = This is one section of {{Color|#0080e0|Sky Keep}}.{{{2| }}}I detect many monsters of various{{{2| }}}types and abilities concentrated in{{{2| }}}this small area. | ||
| 1616 = This is one section of {{Color| | | 1616 = This is one section of {{Color|#0080e0|Sky Keep}}.{{{2| }}}Vigilance is highly recommended here.{{{2| }}}I detect many strong monsters. | ||
| 1617 = You are located inside {{Color| | | 1617 = You are located inside {{Color|#0080e0|Sky Keep}}.{{{2| }}}I detect many fire- and magic-wielding{{{2| }}}monsters here. Avoid physical contact. | ||
| 1618 = This is one section of {{Color| | | 1618 = This is one section of {{Color|#0080e0|Sky Keep}}.{{{2| }}}The remains of ancient monsters are{{{2| }}}scattered around this area. | ||
I recommend careful attention to your{{{2| }}}surroundings while transporting the{{{2| }}}Timeshift Orb. | I recommend careful attention to your{{{2| }}}surroundings while transporting the{{{2| }}}Timeshift Orb. | ||
| 1619 = This is one section of {{Color| | | 1619 = This is one section of {{Color|#0080e0|Sky Keep}}.{{{2| }}}The remains of ancient monsters are{{{2| }}}scattered around this area. | ||
I recommend careful attention to your{{{2| }}}surroundings while transporting the{{{2| }}}Timeshift Orb. | I recommend careful attention to your{{{2| }}}surroundings while transporting the{{{2| }}}Timeshift Orb. | ||
| 1620 = In this area of {{Color| | | 1620 = In this area of {{Color|#0080e0|Sky Keep}}, there are{{{2| }}}many complicated contraptions.{{{2| }}}Master, your wisdom will be tested{{{2| }}}here. | ||
| 1621 = You are currently located in {{Color| | | 1621 = You are currently located in {{Color|#0080e0|Sky Keep}}.{{{2| }}}The pathway here is too narrow{{{2| }}}to dodge enemy attacks. | ||
I recommend making good use of your{{{2| }}}{{Color|green|shield bash}}, as I project it will be{{{2| }}}difficult to find heart-replenishment{{{2| }}}opportunities. | I recommend making good use of your{{{2| }}}{{Color|green|shield bash}}, as I project it will be{{{2| }}}difficult to find heart-replenishment{{{2| }}}opportunities. | ||
| 1622 = You are located inside {{Color| | | 1622 = You are located inside {{Color|#0080e0|Sky Keep}}.{{{2| }}}No monsters exist here, though I infer{{{2| }}}exploring this area will not be easy. | ||
To aid you, Master, I will increase{{{2| }}}analytical granularity and provide{{{2| }}}{{Color|red|situational analysis for each section}}. | To aid you, Master, I will increase{{{2| }}}analytical granularity and provide{{{2| }}}{{Color|red|situational analysis for each section}}. | ||
| 1623 = These are the {{Color| | | 1623 = These are the {{Color|#0080e0|Lanayru Caves}}. I detect{{{2| }}}no monsters in the area. | ||
| 1624 = This is {{Color| | | 1624 = This is {{Color|#0080e0|Eldin Volcano}}. You will likely{{{2| }}}encounter a limited number of{{{2| }}}monsters here that are capable of{{{2| }}}shooting fire arrows from a distance.{{{2| }}}In the alarming event you catch on{{{2| }}}fire, you can extinguish yourself using{{{2| }}}a {{Color|green|roll or spin attack}}. | ||
| 1625 = This is {{Color| | | 1625 = This is {{Color|#0080e0|Skyview Temple}}. I detect an{{{2| }}}increase in the number of hostile auras{{{2| }}}within the structure since our last visit.{{{2| }}}Do not let your guard down. | ||
| 1626 = This is {{Color| | | 1626 = This is {{Color|#0080e0|Farore's Flame Chamber}}.{{{2| }}}There are no monsters here. | ||
| 1627 = This is {{Color| | | 1627 = This is {{Color|#0080e0|Din's Flame Chamber}}.{{{2| }}}There are no monsters here. | ||
| 1628 = These are the {{Color| | | 1628 = These are the {{Color|#0080e0|Sealed Grounds}}. This{{{2| }}}is where the Isle of the Goddess came{{{2| }}}down. There are no monsters here. | ||
| 1629 = This is {{Color| | | 1629 = This is {{Color|#0080e0|Skyview Spring}}. It is a special{{{2| }}}place, protected by the power of the{{{2| }}}goddess. | ||
They say the water here can purify{{{2| }}}the body of whoever comes into{{{2| }}}contact with it. | They say the water here can purify{{{2| }}}the body of whoever comes into{{{2| }}}contact with it. | ||
| 1630 = This is the {{Color| | | 1630 = This is the {{Color|#0080e0|Sealed Temple}}. I do not{{{2| }}}detect the presence of any monsters.{{{2| }}}It is safe here. | ||
| 1631 = This is {{Color| | | 1631 = This is {{Color|#0080e0|Hylia Temple}}. I do not detect{{{2| }}}the presence of monsters. It is safe. | ||
| 1632 = This is the {{Color| | | 1632 = This is the {{Color|#0080e0|Earth Spring}}. It is a special{{{2| }}}place, protected by the power of the{{{2| }}}goddess. | ||
They say the water here can purify{{{2| }}}the body of whoever comes into{{{2| }}}contact with it. | They say the water here can purify{{{2| }}}the body of whoever comes into{{{2| }}}contact with it. | ||
Line 2,070: | Line 2,070: | ||
In the event that you become cursed,{{{2| }}}I highly recommend you retreat from{{{2| }}}the area. | In the event that you become cursed,{{{2| }}}I highly recommend you retreat from{{{2| }}}the area. | ||
| 1670 = The layout of the sanctuary is quite{{{2| }}}complex. It will be less dangerous to{{{2| }}}explore in stages, frequently returning{{{2| }}}to {{Color| | | 1670 = The layout of the sanctuary is quite{{{2| }}}complex. It will be less dangerous to{{{2| }}}explore in stages, frequently returning{{{2| }}}to {{Color|#0080e0|Skyloft}} to rest and resupply. | ||
| 1671 = My projections indicate you may have{{{2| }}}difficulty fighting with the pouch{{{2| }}}items you are carrying. | | 1671 = My projections indicate you may have{{{2| }}}difficulty fighting with the pouch{{{2| }}}items you are carrying. | ||
I highly recommend that you save{{{2| }}}your progress whenever you encounter{{{2| }}}a {{Color|red|bird statue}}. | I highly recommend that you save{{{2| }}}your progress whenever you encounter{{{2| }}}a {{Color|red|bird statue}}. | ||
| 1672 = You are equipped to handle the loss of{{{2| }}}a few hearts, but you must remain{{{2| }}}cautious. There are a large number{{{2| }}}of strong foes in the area. | | 1672 = You are equipped to handle the loss of{{{2| }}}a few hearts, but you must remain{{{2| }}}cautious. There are a large number{{{2| }}}of strong foes in the area. | ||
| 1673 = It is possible to attack {{Color| | | 1673 = It is possible to attack {{Color|#0080e0|Bokoblins}}{{{2| }}}positioned on towers and high ground{{{2| }}}using your {{Color|red|bow}} and {{Color|red|bombs}}. | ||
Your chance of a successful attack is{{{2| }}}higher if you strike before you are{{{2| }}}noticed. | Your chance of a successful attack is{{{2| }}}higher if you strike before you are{{{2| }}}noticed. | ||
| 1674 = {{Color| | | 1674 = {{Color|#0080e0|Bokoblins}} are constructing a fortress{{{2| }}}on high ground. I recommend{{{2| }}}employing weapons with{{{2| }}}long-range attack capability. | ||
| 1675 = You are carrying mostly noncombat{{{2| }}}items in your pouch, so I currently{{{2| }}}project a 65% probability that you will{{{2| }}}encounter difficult combat conditions.{{{2| }}}I recommend making sure you are{{{2| }}}fully equipped to handle long-range{{{2| }}}attack capability. | | 1675 = You are carrying mostly noncombat{{{2| }}}items in your pouch, so I currently{{{2| }}}project a 65% probability that you will{{{2| }}}encounter difficult combat conditions.{{{2| }}}I recommend making sure you are{{{2| }}}fully equipped to handle long-range{{{2| }}}attack capability. | ||
| 1676 = Most of the enemies in this area are{{{2| }}}{{Color| | | 1676 = Most of the enemies in this area are{{{2| }}}{{Color|#0080e0|Bokoblins}}, so I project you are in{{{2| }}}little danger of running out of hearts. | ||
Attack is the best defense here. | Attack is the best defense here. | ||
| 1677 = Monsters can appear without warning.{{{2| }}}You will need to be ready to switch{{{2| }}}between your sword and other{{{2| }}}weapons at a moment's notice. | | 1677 = Monsters can appear without warning.{{{2| }}}You will need to be ready to switch{{{2| }}}between your sword and other{{{2| }}}weapons at a moment's notice. | ||
| 1678 = {{Color| | | 1678 = {{Color|#0080e0|Lanayru Province}}, our current{{{2| }}}location, is vast in size. I recommend{{{2| }}}careful rationing of items that do{{{2| }}}not regenerate themselves. | ||
| 1679 = You are not well suited to this{{{2| }}}environment. I recommend avoiding{{{2| }}}unnecessary combat. | | 1679 = You are not well suited to this{{{2| }}}environment. I recommend avoiding{{{2| }}}unnecessary combat. | ||
| 1680 = Your gear is suitable for this vast{{{2| }}}desert environment. You should be{{{2| }}}able to explore relatively safely. | | 1680 = Your gear is suitable for this vast{{{2| }}}desert environment. You should be{{{2| }}}able to explore relatively safely. | ||
Line 2,093: | Line 2,093: | ||
| 1683 = Because of the significant number of{{{2| }}}powerful enemies in the area, I highly{{{2| }}}recommend carrying pouch items that{{{2| }}}focus on recovery and defense. | | 1683 = Because of the significant number of{{{2| }}}powerful enemies in the area, I highly{{{2| }}}recommend carrying pouch items that{{{2| }}}focus on recovery and defense. | ||
| 1684 = You are carrying a number of{{{2| }}}pouch items that are ineffective in{{{2| }}}battle. This may lead to the unplanned{{{2| }}}consumption of recovery pouch items. | | 1684 = You are carrying a number of{{{2| }}}pouch items that are ineffective in{{{2| }}}battle. This may lead to the unplanned{{{2| }}}consumption of recovery pouch items. | ||
| 1685 = It will be difficult to explore the vast{{{2| }}}{{Color| | | 1685 = It will be difficult to explore the vast{{{2| }}}{{Color|#0080e0|Lanayru Sand Sea}} with only combat-{{{2| }}}focused items in your pouch. | ||
You'll need to take measures to{{{2| }}}preserve and recover hearts when{{{2| }}}necessary. | You'll need to take measures to{{{2| }}}preserve and recover hearts when{{{2| }}}necessary. | ||
| 1686 = Your preparations for preserving and{{{2| }}}recovering hearts are insufficient. If{{{2| }}}you want to proceed as is, be cautious{{{2| }}}in both exploration and combat. | | 1686 = Your preparations for preserving and{{{2| }}}recovering hearts are insufficient. If{{{2| }}}you want to proceed as is, be cautious{{{2| }}}in both exploration and combat. | ||
| 1687 = The {{Color| | | 1687 = The {{Color|#0080e0|Lanayru Sand Sea}} is quite vast.{{{2| }}}I recommend prioritizing equipment{{{2| }}}that will help preserve and recover{{{2| }}}hearts. | ||
| 1688 = Your gear is more suited to this area{{{2| }}}than other types. Prioritize heart{{{2| }}}preservation when exploring the{{{2| }}}{{Color| | | 1688 = Your gear is more suited to this area{{{2| }}}than other types. Prioritize heart{{{2| }}}preservation when exploring the{{{2| }}}{{Color|#0080e0|Lanayru Sand Sea}}. | ||
| 1689 = The inside of the ship features many{{{2| }}}small rooms and corridors. Close{{{2| }}}combat is expected, so take equipment{{{2| }}}that mitigates heart depletion. | | 1689 = The inside of the ship features many{{{2| }}}small rooms and corridors. Close{{{2| }}}combat is expected, so take equipment{{{2| }}}that mitigates heart depletion. | ||
| 1690 = Your pouch-item loadout can adapt{{{2| }}}well to many scenarios, but you can{{{2| }}}increase suitability by 10% by adding{{{2| }}}damage-mitigating pouch items. | | 1690 = Your pouch-item loadout can adapt{{{2| }}}well to many scenarios, but you can{{{2| }}}increase suitability by 10% by adding{{{2| }}}damage-mitigating pouch items. | ||
Line 2,155: | Line 2,155: | ||
I recommend a careful assessment of{{{2| }}}the pouch items you are carrying. | I recommend a careful assessment of{{{2| }}}the pouch items you are carrying. | ||
| 1732 = My analysis indicates you will be better{{{2| }}}suited to engaging this enemy in battle{{{2| }}}if you increase the proportion of{{{2| }}}recovery items in your pouch. | | 1732 = My analysis indicates you will be better{{{2| }}}suited to engaging this enemy in battle{{{2| }}}if you increase the proportion of{{{2| }}}recovery items in your pouch. | ||
| 1733 = The monster is attempting to leave the{{{2| }}}confines of the {{Color| | | 1733 = The monster is attempting to leave the{{{2| }}}confines of the {{Color|#0080e0|Sealed Grounds}} and{{{2| }}}head out into the land. | ||
You have a limited time frame in which{{{2| }}}to imprison it. Doing so may force you{{{2| }}}to put yourself in harm's way, so be{{{2| }}}prepared to sustain some damage. | You have a limited time frame in which{{{2| }}}to imprison it. Doing so may force you{{{2| }}}to put yourself in harm's way, so be{{{2| }}}prepared to sustain some damage. | ||
Line 2,161: | Line 2,161: | ||
| 1735 = You currently carry a mix of useful{{{2| }}}and suboptimal pouch items.{{{2| }}}I recommend you remove items that{{{2| }}}do not directly serve your purposes. | | 1735 = You currently carry a mix of useful{{{2| }}}and suboptimal pouch items.{{{2| }}}I recommend you remove items that{{{2| }}}do not directly serve your purposes. | ||
| 1736 = My analysis indicates you will be better{{{2| }}}suited to engaging this enemy in battle{{{2| }}}if you increase the proportion of{{{2| }}}recovery items in your pouch. | | 1736 = My analysis indicates you will be better{{{2| }}}suited to engaging this enemy in battle{{{2| }}}if you increase the proportion of{{{2| }}}recovery items in your pouch. | ||
| 1737 = The monster is attempting to leave the{{{2| }}}confines of the {{Color| | | 1737 = The monster is attempting to leave the{{{2| }}}confines of the {{Color|#0080e0|Sealed Grounds}} and{{{2| }}}head out into the land. | ||
You have a limited time frame in which{{{2| }}}to imprison it. Doing so may force you{{{2| }}}to put yourself in harm's way, so be{{{2| }}}prepared to sustain some damage. | You have a limited time frame in which{{{2| }}}to imprison it. Doing so may force you{{{2| }}}to put yourself in harm's way, so be{{{2| }}}prepared to sustain some damage. | ||
Line 2,195: | Line 2,195: | ||
| 1755 = In the event you battle with this{{{2| }}}monster, you will have a limited{{{2| }}}number of effective offensive{{{2| }}}measures at your disposal.{{{2| }}}I recommend maintaining a supply of{{{2| }}}recovery pouch items and potions to{{{2| }}}ensure survivability. | | 1755 = In the event you battle with this{{{2| }}}monster, you will have a limited{{{2| }}}number of effective offensive{{{2| }}}measures at your disposal.{{{2| }}}I recommend maintaining a supply of{{{2| }}}recovery pouch items and potions to{{{2| }}}ensure survivability. | ||
| 1756 = My analysis indicates you can increase{{{2| }}}your suitability to this environment{{{2| }}}by increasing the proportion of{{{2| }}}recovery items in your pouch. | | 1756 = My analysis indicates you can increase{{{2| }}}your suitability to this environment{{{2| }}}by increasing the proportion of{{{2| }}}recovery items in your pouch. | ||
| 1757 = Analysis shows that the parasite{{{2| }}}inhabiting {{Color| | | 1757 = Analysis shows that the parasite{{{2| }}}inhabiting {{Color|#0080e0|Levias}} has relatively poor{{{2| }}}offensive capabilities. As such, I judge{{{2| }}}the probability of defeat at 30%.{{{2| }}}However, the danger to you will{{{2| }}}increase significantly if the battle{{{2| }}}becomes drawn out. | ||
| 1758 = Your opponent is highly intelligent{{{2| }}}and has powerful attacks. The{{{2| }}}probability of achieving victory with{{{2| }}}the help of support items is 5%.{{{2| }}}Direct attack methods will be most{{{2| }}}effective at defeating this opponent. | | 1758 = Your opponent is highly intelligent{{{2| }}}and has powerful attacks. The{{{2| }}}probability of achieving victory with{{{2| }}}the help of support items is 5%.{{{2| }}}Direct attack methods will be most{{{2| }}}effective at defeating this opponent. | ||
| 1759 = The contents of your pouch are of{{{2| }}}limited use. | | 1759 = The contents of your pouch are of{{{2| }}}limited use. | ||
Line 2,253: | Line 2,253: | ||
| 1790 = There is a 10% probability that you{{{2| }}}will need to use battle items from{{{2| }}}your pouch in the present location. | | 1790 = There is a 10% probability that you{{{2| }}}will need to use battle items from{{{2| }}}your pouch in the present location. | ||
When your hearts are running low,{{{2| }}}I recommend collecting more from{{{2| }}}the surrounding {{Color| | When your hearts are running low,{{{2| }}}I recommend collecting more from{{{2| }}}the surrounding {{Color|#0080e0|heart flowers}}. | ||
| 1791 = The contents of your pouch are far {{{2| }}}from optimal. Instead, I recommend {{{2| }}}you prepare for the possibility of {{{2| }}}dramatic heart depletion. | | 1791 = The contents of your pouch are far {{{2| }}}from optimal. Instead, I recommend {{{2| }}}you prepare for the possibility of {{{2| }}}dramatic heart depletion. | ||
| 1792 = At the present location, you should not{{{2| }}}expect to find treasure or Rupees. | | 1792 = At the present location, you should not{{{2| }}}expect to find treasure or Rupees. | ||
Line 2,270: | Line 2,270: | ||
| 1801 = I detect no particular danger here. | | 1801 = I detect no particular danger here. | ||
| 1802 = There are no monsters currently{{{2| }}}present. I conclude there is no{{{2| }}}identifiable danger here. | | 1802 = There are no monsters currently{{{2| }}}present. I conclude there is no{{{2| }}}identifiable danger here. | ||
| 1803 = These are the {{Color| | | 1803 = These are the {{Color|#0080e0|Sealed Grounds}}. I detect{{{2| }}}no powerful monsters here at present. | ||
| 1804 = Sorry, I currently have insufficient{{{2| }}}data with which to analyze the{{{2| }}}situation. | | 1804 = Sorry, I currently have insufficient{{{2| }}}data with which to analyze the{{{2| }}}situation. | ||
| 1805 = Your hearts have decreased quite{{{2| }}}dramatically. Replenish some of{{{2| }}}your life at the earliest opportunity. | | 1805 = Your hearts have decreased quite{{{2| }}}dramatically. Replenish some of{{{2| }}}your life at the earliest opportunity. | ||
Line 2,285: | Line 2,285: | ||
However, if you choose to carry the{{{2| }}}{{Color|orange|Heart Medal}}, then hearts{{{2| }}}and heart flowers do {{Color|red|have a chance{{{2| }}}of appearing}}. | However, if you choose to carry the{{{2| }}}{{Color|orange|Heart Medal}}, then hearts{{{2| }}}and heart flowers do {{Color|red|have a chance{{{2| }}}of appearing}}. | ||
| 1813 = Master, your wallet is full. You will not{{{2| }}}be able to collect any more Rupees than{{{2| }}}you currently carry. | | 1813 = Master, your wallet is full. You will not{{{2| }}}be able to collect any more Rupees than{{{2| }}}you currently carry. | ||
| 1814 = This is {{Color| | | 1814 = This is {{Color|#0080e0|Zelda}}, your childhood friend.{{{2| }}}Master [Link], she is also{{{2| }}}the living embodiment of the goddess,{{{2| }}}Hylia.{{{2| }}}Though she had previously committed{{{2| }}}herself to an ages-long sleep in order{{{2| }}}to maintain the seal over Demise, she{{{2| }}}has now awakened. | ||
| 1815 = This is {{Color| | | 1815 = This is {{Color|#0080e0|Gaepora}}, the kind and gentle{{{2| }}}headmaster of the Knight Academy. | ||
He has a great knowledge of traditions{{{2| }}}and is also the father of {{Color| | He has a great knowledge of traditions{{{2| }}}and is also the father of {{Color|#0080e0|Zelda}}. | ||
| 1816 = His name is {{Color| | | 1816 = His name is {{Color|#0080e0|Owlan}}. He is an instructor{{{2| }}}at the Knight Academy. He is renowned{{{2| }}}for his fascination with collecting{{{2| }}}plant species. | ||
| 1817 = His name is {{Color| | | 1817 = His name is {{Color|#0080e0|Horwell}}. This instructor{{{2| }}}at the Knight Academy is recognized{{{2| }}}as an expert on animals of every shape{{{2| }}}and size. | ||
| 1818 = This is {{Color| | | 1818 = This is {{Color|#0080e0|Groose}}, a somewhat vain and{{{2| }}}stubborn individual--but pure of heart.{{{2| }}}He also attends the Knight Academy,{{{2| }}}Master. | ||
| 1819 = Although he can be overbearing toward{{{2| }}}nearly everyone he encounters, his{{{2| }}}attitude around Zelda is unusually{{{2| }}}warm and enthusiastic. | | 1819 = Although he can be overbearing toward{{{2| }}}nearly everyone he encounters, his{{{2| }}}attitude around Zelda is unusually{{{2| }}}warm and enthusiastic. | ||
| 1820 = Previously, he attempted to intimidate{{{2| }}}everyone in his vicinity, but after{{{2| }}}seeing you fight, Master, his attitude{{{2| }}}has changed considerably. | | 1820 = Previously, he attempted to intimidate{{{2| }}}everyone in his vicinity, but after{{{2| }}}seeing you fight, Master, his attitude{{{2| }}}has changed considerably. | ||
| 1821 = His name is {{Color| | | 1821 = His name is {{Color|#0080e0|Cawlin}}, and he is an{{{2| }}}ambitious and self-centered classmate{{{2| }}}of yours at the Knight Academy,{{{2| }}}Master.{{{2| }}}He is always looking to exploit a{{{2| }}}situation for his own benefit. He is a{{{2| }}}schemer, though he makes few overt{{{2| }}}moves. | ||
| 1822 = This is {{Color| | | 1822 = This is {{Color|#0080e0|Strich}}, a tall and quiet student{{{2| }}}at the Knight Academy. | ||
Known for his obsession with bugs,{{{2| }}}he'll speak at length about them if{{{2| }}}given the chance. He has plans to{{{2| }}}create a bug paradise. | Known for his obsession with bugs,{{{2| }}}he'll speak at length about them if{{{2| }}}given the chance. He has plans to{{{2| }}}create a bug paradise. | ||
| 1823 = This is {{Color| | | 1823 = This is {{Color|#0080e0|Beedle}}, a traveling shopkeeper{{{2| }}}and proprietor of an airborne item{{{2| }}}shop that is propelled by his own{{{2| }}}physical exertion.{{{2| }}}He works hard during the daytime, so{{{2| }}}he is very serious about his nighttime{{{2| }}}rest. | ||
He is known to have an attachment to a{{{2| }}}certain insect. | He is known to have an attachment to a{{{2| }}}certain insect. | ||
| 1824 = This is {{Color| | | 1824 = This is {{Color|#0080e0|Rupin}}, a crafty salesman.{{{2| }}}During the day, he sells a variety of{{{2| }}}items at his Gear Shop in the bazaar. | ||
During the night, he buys treasures,{{{2| }}}but only the treasures he has decided{{{2| }}}to buy on that night. | During the night, he buys treasures,{{{2| }}}but only the treasures he has decided{{{2| }}}to buy on that night. | ||
| 1825 = His name is {{Color| | | 1825 = His name is {{Color|#0080e0|Gondo}}, and he is a big-{{{2| }}}hearted craftsman. He runs a business{{{2| }}}repairing broken equipment, and he{{{2| }}}lives with his elderly mother. | ||
| 1826 = In his spare time, he attempts to repair{{{2| }}}an ancient robot he inherited from{{{2| }}}his grandfather. He has yet to get it{{{2| }}}functioning again. | | 1826 = In his spare time, he attempts to repair{{{2| }}}an ancient robot he inherited from{{{2| }}}his grandfather. He has yet to get it{{{2| }}}functioning again. | ||
| 1827 = Master, you are permitted to use the{{{2| }}}repaired robot at your discretion. | | 1827 = Master, you are permitted to use the{{{2| }}}repaired robot at your discretion. | ||
| 1828 = This is {{Color| | | 1828 = This is {{Color|#0080e0|Peatrice}}, a sweet girl whose{{{2| }}}occupation of storing items provides{{{2| }}}little intellectual stimulation. You can{{{2| }}}store items with her at the bazaar. | ||
| 1829 = Due to boredom, she often daydreams{{{2| }}}of meeting her ideal male counterpart,{{{2| }}}resulting in a precipitous drop in the{{{2| }}}quality of her customer service. | | 1829 = Due to boredom, she often daydreams{{{2| }}}of meeting her ideal male counterpart,{{{2| }}}resulting in a precipitous drop in the{{{2| }}}quality of her customer service. | ||
| 1830 = Master, your interest in this young{{{2| }}}woman is clear. I can see your aura{{{2| }}}shining brightly with joy in her{{{2| }}}presence.{{{2| }}}...I strongly recommend that you do{{{2| }}}not mention this when you next{{{2| }}}encounter {{Color| | | 1830 = Master, your interest in this young{{{2| }}}woman is clear. I can see your aura{{{2| }}}shining brightly with joy in her{{{2| }}}presence.{{{2| }}}...I strongly recommend that you do{{{2| }}}not mention this when you next{{{2| }}}encounter {{Color|#0080e0|Zelda}}. | ||
| 1831 = This is {{Color| | | 1831 = This is {{Color|#0080e0|Luv}}, an individual whose{{{2| }}}hobbies include eating and sleeping. | ||
She runs the Potion Shop with her{{{2| }}}husband, who infuses potions.{{{2| }}}She is in charge of sales. | She runs the Potion Shop with her{{{2| }}}husband, who infuses potions.{{{2| }}}She is in charge of sales. | ||
| 1832 = This is {{Color| | | 1832 = This is {{Color|#0080e0|Bertie}}, tireless househusband{{{2| }}}and businessman. He is in charge of{{{2| }}}infusing potions at the Potion Shop{{{2| }}}that he runs with his wife.{{{2| }}}He is also responsible for taking care{{{2| }}}of their infant child. | ||
| 1833 = His name is {{Color| | | 1833 = His name is {{Color|#0080e0|Eagus}}, the direct and{{{2| }}}sincere Knight Commander. He takes{{{2| }}}great pride in teaching his knights{{{2| }}}swordsmanship and battle readiness.{{{2| }}}He loves {{Color|orange|pumpkin soup}} from {{Color|#0080e0|Pumpkin{{{2| }}}Landing}}, which he claims keeps him{{{2| }}}strong and healthy. | ||
| 1834 = This is {{Color| | | 1834 = This is {{Color|#0080e0|Dodoh}}. He usually exhibits{{{2| }}}extreme enthusiasm for merriment{{{2| }}}and fun. He owns and operates the{{{2| }}}Dodoh's High Dive game. | ||
| 1835 = This is {{Color| | | 1835 = This is {{Color|#0080e0|Pumm}}, the somewhat stubborn{{{2| }}}proprietor of the Lumpy Pumpkin,{{{2| }}}which he runs with his daughter. | ||
Their famous pumpkin soup is popular{{{2| }}}in Skyloft for its nutrient content{{{2| }}}and revitalizing properties. | Their famous pumpkin soup is popular{{{2| }}}in Skyloft for its nutrient content{{{2| }}}and revitalizing properties. | ||
| 1836 = This is {{Color| | | 1836 = This is {{Color|#0080e0|Kina}}, a sweet girl who works as{{{2| }}}a waitress at the Lumpy Pumpkin,{{{2| }}}which is run by her father, {{Color|#0080e0|Pumm}}. | ||
She is also in charge of their pumpkin{{{2| }}}patch. She finds the work exhausting{{{2| }}}and less than optimal. | She is also in charge of their pumpkin{{{2| }}}patch. She finds the work exhausting{{{2| }}}and less than optimal. | ||
| 1837 = This is {{Color| | | 1837 = This is {{Color|#0080e0|Sparrot}}, a fortune-teller with{{{2| }}}unusually large and unsettling eyes.{{{2| }}}Analysis indicates his premonitions{{{2| }}}often appear to be correct.{{{2| }}}It is said he sees the future when he{{{2| }}}peers into his crystal ball, but there{{{2| }}}is no direct evidence to support this{{{2| }}}claim. | ||
| 1838 = This is {{Color| | | 1838 = This is {{Color|#0080e0|Pipit}}, a talented and highly{{{2| }}}enthusiastic student at the Knight{{{2| }}}Academy. He is your classmate,{{{2| }}}Master.{{{2| }}}He is highly devoted to his knightly{{{2| }}}studies, but he still becomes distracted{{{2| }}}on occasion by other pursuits. | ||
| 1839 = This is {{Color| | | 1839 = This is {{Color|#0080e0|Karane}}, a strong, young student{{{2| }}}of the Knight Academy. She is your{{{2| }}}classmate, Master. | ||
A senior classman of the academy, she{{{2| }}}is learning to be a knight like you,{{{2| }}}Master. I have observed that she is{{{2| }}}quite popular with the male students. | A senior classman of the academy, she{{{2| }}}is learning to be a knight like you,{{{2| }}}Master. I have observed that she is{{{2| }}}quite popular with the male students. | ||
| 1840 = His name is {{Color| | | 1840 = His name is {{Color|#0080e0|Fledge}}, and he seems to{{{2| }}}suffer from a lack of confidence in{{{2| }}}his physical abilities. | ||
| 1841 = He attends the Knight Academy with{{{2| }}}you, Master. He is often troubled by{{{2| }}}his lack of physical strength relative{{{2| }}}to other boys his age. | | 1841 = He attends the Knight Academy with{{{2| }}}you, Master. He is often troubled by{{{2| }}}his lack of physical strength relative{{{2| }}}to other boys his age. | ||
| 1842 = ...But that is no longer the case.{{{2| }}}He increased his muscle mass by 500%.{{{2| }}}These days, he can no longer fit any{{{2| }}}known definition of "weakling."{{{2| }}}Currently, he is testing other training{{{2| }}}methods in order to increase his{{{2| }}}strength even further. | | 1842 = ...But that is no longer the case.{{{2| }}}He increased his muscle mass by 500%.{{{2| }}}These days, he can no longer fit any{{{2| }}}known definition of "weakling."{{{2| }}}Currently, he is testing other training{{{2| }}}methods in order to increase his{{{2| }}}strength even further. | ||
| 1843 = This is {{Color| | | 1843 = This is {{Color|#0080e0|Batreaux}}, a kindhearted{{{2| }}}demon. Though he is menacing in{{{2| }}}appearance, he displays only extremely{{{2| }}}friendly behavior toward humans. | ||
| 1844 = This is {{Color| | | 1844 = This is {{Color|#0080e0|Orielle}}, a down-to-earth young{{{2| }}}woman. She has significant experience{{{2| }}}dealing with Loftwings, even for a{{{2| }}}resident of {{Color|#0080e0|Skyloft}}.{{{2| }}}She shares her enthusiasm for birds{{{2| }}}with her older brother, {{Color|#0080e0|Parrow}}. | ||
| 1845 = This is {{Color| | | 1845 = This is {{Color|#0080e0|Parrow}}, a straightforward and{{{2| }}}honest young man. He exhibits{{{2| }}}remarkable skill at handling {{{2| }}}Loftwings, even for a {{Color|#0080e0|Skyloft}} resident.{{{2| }}}He and his younger sister {{Color|#0080e0|Orielle}} are{{{2| }}}both known for their strong affinity{{{2| }}}for Loftwings. | ||
| 1846 = This is {{Color| | | 1846 = This is {{Color|#0080e0|Jakamar}}, {{Color|#0080e0|Skyloft}}'s resident{{{2| }}}middle-aged romantic repairman.{{{2| }}}He is tasked with maintaining the{{{2| }}}island's structures.{{{2| }}}He considers himself an artist. His best{{{2| }}}work is said to be a scene showing off{{{2| }}}Skyloft's colorfully tiled houses. | ||
| 1847 = That is {{Color| | | 1847 = That is {{Color|#0080e0|Wryna}}. She is the creative wife{{{2| }}}of {{Color|#0080e0|Jakamar}}, the resident repairman of{{{2| }}}{{Color|#0080e0|Skyloft}}. | ||
She is said to have a limitless{{{2| }}}imagination and is often rumored{{{2| }}}to be the inspiration behind her{{{2| }}}husband's work. | She is said to have a limitless{{{2| }}}imagination and is often rumored{{{2| }}}to be the inspiration behind her{{{2| }}}husband's work. | ||
| 1848 = That is {{Color| | | 1848 = That is {{Color|#0080e0|Gully}}, a highly mischievous boy.{{{2| }}}He is the son of {{Color|#0080e0|Piper}}, a food{{{2| }}}researcher, and is known to have{{{2| }}}an interest in insects. | ||
| 1849 = That is {{Color| | | 1849 = That is {{Color|#0080e0|Henya}}. She is spirited and quick{{{2| }}}to offer opinions. She cares for the{{{2| }}}students at the Knight Academy, where{{{2| }}}she has worked for 25 years. | ||
| 1850 = His name is {{Color| | | 1850 = His name is {{Color|#0080e0|Keet}}, and oddly enough{{{2| }}}for {{Color|#0080e0|Skyloft}}, he's a very normal boy.{{{2| }}}He's known to have an interest in {{Color|#0080e0|Kina}},{{{2| }}}the waitress at the Lumpy Pumpkin. | ||
| 1851 = His name is {{Color| | | 1851 = His name is {{Color|#0080e0|Rusta}}, and he is an elderly{{{2| }}}dreamer and husband to {{Color|#0080e0|Henya}}, who{{{2| }}}works at the Knight Academy. | ||
He is quite opinionated, and so not{{{2| }}}many people take this elderly man's {{{2| }}}opinions seriously. | He is quite opinionated, and so not{{{2| }}}many people take this elderly man's {{{2| }}}opinions seriously. | ||
| 1852 = This is {{Color| | | 1852 = This is {{Color|#0080e0|Kukiel}}, a young girl who is pure{{{2| }}}of heart. She is the daughter of{{{2| }}}{{Color|#0080e0|Skyloft}}'s resident handyman. | ||
She has the unique ability to get along{{{2| }}}with anyone. I conjecture this is{{{2| }}}possible because she harbors no fear{{{2| }}}or suspicion of those around her. | She has the unique ability to get along{{{2| }}}with anyone. I conjecture this is{{{2| }}}possible because she harbors no fear{{{2| }}}or suspicion of those around her. | ||
| 1853 = Her name is {{Color| | | 1853 = Her name is {{Color|#0080e0|Goselle}}, and she is a bit of{{{2| }}}a demanding lady. She is the mother{{{2| }}}of the gear peddler, {{Color|#0080e0|Rupin}}. | ||
She hates housecleaning but adores{{{2| }}}antiques. I recommend keeping a safe{{{2| }}}distance from her. | She hates housecleaning but adores{{{2| }}}antiques. I recommend keeping a safe{{{2| }}}distance from her. | ||
| 1854 = That is {{Color| | | 1854 = That is {{Color|#0080e0|Greba}}, a wise old woman.{{{2| }}}Her son is {{Color|#0080e0|Gondo}}, who runs the{{{2| }}}Scrap Shop. | ||
Her daily activities include washing{{{2| }}}her son's dirty laundry. Fortunately,{{{2| }}}because of the unceasing winds in{{{2| }}}{{Color| | Her daily activities include washing{{{2| }}}her son's dirty laundry. Fortunately,{{{2| }}}because of the unceasing winds in{{{2| }}}{{Color|#0080e0|Skyloft}}, the clothes dry quickly. | ||
| 1855 = Her name is {{Color| | | 1855 = Her name is {{Color|#0080e0|Mallara}}, and she is quite{{{2| }}}an optimist. She is the mother of {{Color|#0080e0|Pipit}},{{{2| }}}the Knight Academy student. | ||
The opposite of her son, she can be{{{2| }}}quite haphazard. She is famed for her{{{2| }}}dislike of chores, especially cleaning,{{{2| }}}even though she prefers a clean house. | The opposite of her son, she can be{{{2| }}}quite haphazard. She is famed for her{{{2| }}}dislike of chores, especially cleaning,{{{2| }}}even though she prefers a clean house. | ||
| 1856 = His name is {{Color| | | 1856 = His name is {{Color|#0080e0|Dovos}}, and he is a great{{{2| }}}lover of food. A self-styled gourmet,{{{2| }}}he is often found at the bazaar's{{{2| }}}restaurant. | ||
| 1857 = His name is {{Color| | | 1857 = His name is {{Color|#0080e0|Peater}}, a swordsman who is{{{2| }}}thought of as quite handsome. He was{{{2| }}}once a knight, and he is also the father{{{2| }}}of {{Color|#0080e0|Peatrice}}, from Item Check.{{{2| }}}He likes to chop bamboo, and he is very{{{2| }}}protective of his daughter as he tries{{{2| }}}to keep amorous boys much like his{{{2| }}}younger self away from her. | ||
| 1858 = Her name is {{Color| | | 1858 = Her name is {{Color|#0080e0|Piper}}, and she is{{{2| }}}a skilled cook. She is the mother of{{{2| }}}the mischievous {{Color|#0080e0|Gully}}. | ||
In addition to running the restaurant{{{2| }}}at the bazaar, she is also a food{{{2| }}}experimenter who is always trying{{{2| }}}to find new recipes. | In addition to running the restaurant{{{2| }}}at the bazaar, she is also a food{{{2| }}}experimenter who is always trying{{{2| }}}to find new recipes. | ||
Line 2,364: | Line 2,364: | ||
I detect no danger from her aura.{{{2| }}}Signs indicate that she is here to{{{2| }}}protect the temple. | I detect no danger from her aura.{{{2| }}}Signs indicate that she is here to{{{2| }}}protect the temple. | ||
| 1861 = His name is {{Color| | | 1861 = His name is {{Color|#0080e0|Gorko}}, an archaeologist of{{{2| }}}the Gorons. He travels the land{{{2| }}}researching its history. | ||
| 1862 = I have recorded information on this{{{2| }}}creature. | | 1862 = I have recorded information on this{{{2| }}}creature. | ||
| 1863 = His name is {{Color| | | 1863 = His name is {{Color|#0080e0|Machi}}. He is the most{{{2| }}}relaxed member of the herbivorous{{{2| }}}Kikwi race. | ||
| 1864 = Analysis indicates a 100% match with{{{2| }}}the Kikwis, a gentle and intelligent{{{2| }}}race of woodland creatures. | | 1864 = Analysis indicates a 100% match with{{{2| }}}the Kikwis, a gentle and intelligent{{{2| }}}race of woodland creatures. | ||
| 1865 = Analysis indicates the danger this{{{2| }}}creature poses to your life, Master, is{{{2| }}}well below 1%. Vigilance is not needed. | | 1865 = Analysis indicates the danger this{{{2| }}}creature poses to your life, Master, is{{{2| }}}well below 1%. Vigilance is not needed. | ||
| 1866 = I have recorded information on this{{{2| }}}creature. | | 1866 = I have recorded information on this{{{2| }}}creature. | ||
| 1867 = His name is {{Color| | | 1867 = His name is {{Color|#0080e0|Oolo}}. He is the most easily{{{2| }}}flustered of the herbivorous Kikwi{{{2| }}}race. | ||
| 1868 = I have recorded information on this{{{2| }}}creature. | | 1868 = I have recorded information on this{{{2| }}}creature. | ||
| 1869 = His name is {{Color| | | 1869 = His name is {{Color|#0080e0|Lopsa}}. He is the most{{{2| }}}cowardly of the herbivorous Kikwi{{{2| }}}race. | ||
| 1870 = I have recorded information on this{{{2| }}}creature. | | 1870 = I have recorded information on this{{{2| }}}creature. | ||
| 1871 = His name is {{Color| | | 1871 = His name is {{Color|#0080e0|Erla}}. He is the most{{{2| }}}careless of the herbivorous Kikwi race. | ||
| 1872 = I have recorded information on this{{{2| }}}creature. | | 1872 = I have recorded information on this{{{2| }}}creature. | ||
| 1873 = His name is {{Color| | | 1873 = His name is {{Color|#0080e0|Bucha}}. He is the elder of{{{2| }}}the herbivorous Kikwi race.{{{2| }}}He can hide objects in the structure{{{2| }}}on his back. | ||
| 1874 = His name is {{Color| | | 1874 = His name is {{Color|#0080e0|Yerbal}}. He is a hermit of{{{2| }}}the herbivorous Kikwi race. | ||
He climbed a tree and never came{{{2| }}}down, thus becoming a hermit. | He climbed a tree and never came{{{2| }}}down, thus becoming a hermit. | ||
| 1875 = This is a Parella, an aquatic race.{{{2| }}}They typically move in groups. They{{{2| }}}serve the Water Dragon, {{Color| | | 1875 = This is a Parella, an aquatic race.{{{2| }}}They typically move in groups. They{{{2| }}}serve the Water Dragon, {{Color|#0080e0|Faron}}. | ||
| 1876 = Her name is {{Color| | | 1876 = Her name is {{Color|#0080e0|Faron}}, the Water Dragon.{{{2| }}}As the great protector of {{Color|#0080e0|Faron{{{2| }}}Province}}, she has power over water. | ||
| 1877 = Her name is {{Color| | | 1877 = Her name is {{Color|#0080e0|Impa}}, a calm and collected{{{2| }}}individual. Receiving her orders from{{{2| }}}the goddess, she protects Zelda. She is{{{2| }}}a female warrior with a mission. | ||
| 1878 = His name is {{Color| | | 1878 = His name is {{Color|#0080e0|Ledd}}. He is a member of{{{2| }}}a highly civilized mole race called the{{{2| }}}Mogma. Their primary habitat is{{{2| }}}underground.{{{2| }}}All Mogmas have a deep and abiding{{{2| }}}love of treasure. | ||
| 1879 = That is {{Color| | | 1879 = That is {{Color|#0080e0|Mr. Tubert}}. He is a crafty{{{2| }}}entrepreneur of the subterranean{{{2| }}}Mogma race. He runs the Thrill Digger{{{2| }}}game.{{{2| }}}A unique Mogma, he believes there{{{2| }}}is more money to be made in serving{{{2| }}}treasure hunters rather than being a{{{2| }}}treasure hunter himself. | ||
| 1880 = His name is {{Color| | | 1880 = His name is {{Color|#0080e0|Silva}}. He is a treasure{{{2| }}}hunter of the Mogma, a subterranean{{{2| }}}mole race. He displays exceptional{{{2| }}}pride for his long hair. | ||
| 1881 = His name is {{Color| | | 1881 = His name is {{Color|#0080e0|Bronzi}}. He is a treasure{{{2| }}}hunter of the Mogma, a subterranean{{{2| }}}mole race. He quite proudly displays{{{2| }}}his gold fillings. | ||
| 1882 = That is {{Color| | | 1882 = That is {{Color|#0080e0|Guld}}. He is the "boss" of the{{{2| }}}Mogmas. He is currently seeking a{{{2| }}}new leader to replace him. | ||
After retiring, he would like to live in{{{2| }}}a scenic land where he can work on new{{{2| }}}and efficient burrowing techniques. | After retiring, he would like to live in{{{2| }}}a scenic land where he can work on new{{{2| }}}and efficient burrowing techniques. | ||
| 1883 = That is {{Color| | | 1883 = That is {{Color|#0080e0|Eldin}}, the Fire Dragon. As the{{{2| }}}great protector of {{Color|#0080e0|Eldin Province}}, he{{{2| }}}has power over fire. | ||
| 1884 = This robot is part of the LD-301 Series{{{2| }}}of artificial life-forms. As just one of a{{{2| }}}number of mass-produced robots, it{{{2| }}}was not assigned a name.{{{2| }}}These robots usually work to mine{{{2| }}}Timeshift Stones and provide{{{2| }}}maintenance. | | 1884 = This robot is part of the LD-301 Series{{{2| }}}of artificial life-forms. As just one of a{{{2| }}}number of mass-produced robots, it{{{2| }}}was not assigned a name.{{{2| }}}These robots usually work to mine{{{2| }}}Timeshift Stones and provide{{{2| }}}maintenance. | ||
| 1885 = This unit's designation is {{Color| | | 1885 = This unit's designation is {{Color|#0080e0|LD-301N{{{2| }}}Skipper}}. It is the leadership model of{{{2| }}}this series of artificial life-forms. | ||
The original purpose of this series of{{{2| }}}robots was mining. It is the supreme{{{2| }}}model of the mass-produced robots. | The original purpose of this series of{{{2| }}}robots was mining. It is the supreme{{{2| }}}model of the mass-produced robots. | ||
| 1886 = That is {{Color| | | 1886 = That is {{Color|#0080e0|Lanayru}}, the Thunder Dragon.{{{2| }}}As the great protector of {{Color|#0080e0|Lanayru{{{2| }}}Province}}, he has power over lightning. | ||
| 1887 = His name is {{Color| | | 1887 = His name is {{Color|#0080e0|Gortram}}. He is a colorful{{{2| }}}entrepreneur of the Goron race--{{{2| }}}beings made of living stone. | ||
He has started various ventures{{{2| }}}and currently owns and operates{{{2| }}}the Rickety Coaster. | He has started various ventures{{{2| }}}and currently owns and operates{{{2| }}}the Rickety Coaster. | ||
| 1888 = His name is {{Color| | | 1888 = His name is {{Color|#0080e0|Golo}}. He is an assistant to{{{2| }}}the archaeologist {{Color|#0080e0|Gorko}}, and he is also{{{2| }}}a member of the Goron race--a being{{{2| }}}made of living stone.{{{2| }}}Gorko likes to call on him for physical{{{2| }}}fieldwork, such as archaeology digs. | ||
| 1889 = His name is {{Color| | | 1889 = His name is {{Color|#0080e0|Croo}}, and he is a retired{{{2| }}}individual. His grandson is a rescue{{{2| }}}knight who saves those who fall off of{{{2| }}}{{Color|#0080e0|Skyloft}}.{{{2| }}}He delights in hearing passersby at the{{{2| }}}bazaar restaurant mention his{{{2| }}}grandson's heroic deeds. | ||
| 1890 = His name is {{Color| | | 1890 = His name is {{Color|#0080e0|Oolo}}. He is a member of{{{2| }}}the herbivorous Kikwi race. | ||
He has recently caught the eye of{{{2| }}}{{Color| | He has recently caught the eye of{{{2| }}}{{Color|#0080e0|Owlan}}, who thinks he may be a new{{{2| }}}species of plant. | ||
| 1891 = Her name is {{Color| | | 1891 = Her name is {{Color|#0080e0|Jellyf}}. She is the leader of{{{2| }}}the Parella race of aquatic creatures. | ||
More intelligent than other Parella,{{{2| }}}they follow her lead. She serves the{{{2| }}}Water Dragon, {{Color| | More intelligent than other Parella,{{{2| }}}they follow her lead. She serves the{{{2| }}}Water Dragon, {{Color|#0080e0|Faron}}. | ||
| 1892 = His name is {{Color| | | 1892 = His name is {{Color|#0080e0|Plats}}. He is a treasure{{{2| }}}hunter of the Mogma race. | ||
He's greedier than most Mogmas, and{{{2| }}}his enthusiasm for food has given him{{{2| }}}quite a belly. He has a strong sense of{{{2| }}}duty. | He's greedier than most Mogmas, and{{{2| }}}his enthusiasm for food has given him{{{2| }}}quite a belly. He has a strong sense of{{{2| }}}duty. | ||
| 1893 = His name is {{Color| | | 1893 = His name is {{Color|#0080e0|Batreaux}}, and he is a kind-{{{2| }}}hearted person. All the {{Color|orange|Gratitude{{{2| }}}Crystals}} that you collected helped{{{2| }}}him turn from a demon into a human.{{{2| }}}But he still has an innocent heart,{{{2| }}}which endears him to children. | ||
| 1894 = His name is {{Color| | | 1894 = His name is {{Color|#0080e0|Cobal}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1895 = His name is {{Color| | | 1895 = His name is {{Color|#0080e0|Kortz}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1896 = His name is {{Color| | | 1896 = His name is {{Color|#0080e0|Merco}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1897 = His name is {{Color| | | 1897 = His name is {{Color|#0080e0|Zanc}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1898 = His name is {{Color| | | 1898 = His name is {{Color|#0080e0|Tyto}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1899 = His name is {{Color| | | 1899 = His name is {{Color|#0080e0|Nackle}}. He is a member of{{{2| }}}a highly civilized race of moles{{{2| }}}called the Mogma. All Mogmas have a{{{2| }}}deep and abiding love of treasure. | ||
| 1900 = This unit's designation is {{Color| | | 1900 = This unit's designation is {{Color|#0080e0|LD-301S{{{2| }}}Scrapper}}. One of an ancient series of{{{2| }}}robots, it was passed down to Gondo{{{2| }}}and was only recently repaired.{{{2| }}}Because it can freely travel between{{{2| }}}the sky and the ground below, its{{{2| }}}function is to transport various{{{2| }}}objects.{{{2| }}}Apparently, it is highly interested in{{{2| }}}my approval. | ||
| 1901 = Species name: {{Color| | | 1901 = Species name: {{Color|#0080e0|Woodland Rhino Beetle}}{{{2| }}}Sensitivity to human presence: 60%{{{2| }}}Usable as a potion ingredient. | ||
{{Color|green|Roll}} into a wall or other object to{{{2| }}}knock this insect down. This strategy{{{2| }}}increases your chance to catch{{{2| }}}this insect by 50%. | {{Color|green|Roll}} into a wall or other object to{{{2| }}}knock this insect down. This strategy{{{2| }}}increases your chance to catch{{{2| }}}this insect by 50%. | ||
| 1902 = Species name: {{Color| | | 1902 = Species name: {{Color|#0080e0|Volcanic Ladybug}}{{{2| }}}Sensitivity to human presence: 65%{{{2| }}}Usable as a potion ingredient. | ||
Approach carefully, making as little{{{2| }}}noise as possible. Get close with the{{{2| }}}Bug Net and catch it with a quick{{{2| }}}swing. Not considered a difficult catch. | Approach carefully, making as little{{{2| }}}noise as possible. Get close with the{{{2| }}}Bug Net and catch it with a quick{{{2| }}}swing. Not considered a difficult catch. | ||
| 1903 = Species name: {{Color| | | 1903 = Species name: {{Color|#0080e0|Sand Cicada}}{{{2| }}}Sensitivity to human presence: 90%{{{2| }}}Usable as a potion ingredient. | ||
This insect will fly away at the slightest{{{2| }}}sign of danger. I recommend you look{{{2| }}}carefully for it as soon as you hear it,{{{2| }}}then approach slowly. | This insect will fly away at the slightest{{{2| }}}sign of danger. I recommend you look{{{2| }}}carefully for it as soon as you hear it,{{{2| }}}then approach slowly. | ||
| 1904 = Species name: {{Color| | | 1904 = Species name: {{Color|#0080e0|Sky Stag Beetle}}{{{2| }}}Sensitivity to human presence: 70%{{{2| }}}Usable as a potion ingredient. | ||
{{Color|green|Roll}} into walls or other objects to{{{2| }}}knock them down, making them easier{{{2| }}}to catch. | {{Color|green|Roll}} into walls or other objects to{{{2| }}}knock them down, making them easier{{{2| }}}to catch. | ||
| 1905 = Species name: {{Color| | | 1905 = Species name: {{Color|#0080e0|Faron Grasshopper}}{{{2| }}}Sensitivity to human presence: 80%{{{2| }}}Usable as a potion ingredient. | ||
Usually found hiding in grassy areas.{{{2| }}}If you rush after this insect, it will flee.{{{2| }}}If your approach escapes its notice,{{{2| }}}it will continue to hop around. | Usually found hiding in grassy areas.{{{2| }}}If you rush after this insect, it will flee.{{{2| }}}If your approach escapes its notice,{{{2| }}}it will continue to hop around. | ||
| 1906 = Species name: {{Color| | | 1906 = Species name: {{Color|#0080e0|Skyloft Mantis}}{{{2| }}}Sensitivity to human presence: 70%{{{2| }}}Usable as a potion ingredient. | ||
Be aware that this insect is surprisingly{{{2| }}}agile when it is fleeing, so you must{{{2| }}}approach it cautiously. | Be aware that this insect is surprisingly{{{2| }}}agile when it is fleeing, so you must{{{2| }}}approach it cautiously. | ||
| 1907 = Species name: {{Color| | | 1907 = Species name: {{Color|#0080e0|Lanayru Ant}}{{{2| }}}Sensitivity to human presence: 60%{{{2| }}}Usable as a potion ingredient. | ||
I project a 50% probability of failing to{{{2| }}}notice this insect simply because it's{{{2| }}}small. After discovering its location,{{{2| }}}you can catch it comparatively easily. | I project a 50% probability of failing to{{{2| }}}notice this insect simply because it's{{{2| }}}small. After discovering its location,{{{2| }}}you can catch it comparatively easily. | ||
| 1908 = Species name: {{Color| | | 1908 = Species name: {{Color|#0080e0|Eldin Roller}}{{{2| }}}Sensitivity to human presence: 90%{{{2| }}}Usable as a potion ingredient. | ||
This insect is extremely fast when{{{2| }}}it is fleeing. I project a 20% boost in{{{2| }}}capture rate if it is cornered. | This insect is extremely fast when{{{2| }}}it is fleeing. I project a 20% boost in{{{2| }}}capture rate if it is cornered. | ||
| 1909 = Species name: {{Color| | | 1909 = Species name: {{Color|#0080e0|Blessed Butterfly}}{{{2| }}}Sensitivity to human presence: 70%{{{2| }}}Usable as a potion ingredient. | ||
It flutters in an unpredictable fashion.{{{2| }}}Swinging your Bug Net multiple times{{{2| }}}might bring unexpected success. | It flutters in an unpredictable fashion.{{{2| }}}Swinging your Bug Net multiple times{{{2| }}}might bring unexpected success. | ||
This species tends to gather in places{{{2| }}}where something lies hidden. | This species tends to gather in places{{{2| }}}where something lies hidden. | ||
| 1910 = Species name: {{Color| | | 1910 = Species name: {{Color|#0080e0|Gerudo Dragonfly}}{{{2| }}}Sensitivity to human presence: 80%{{{2| }}}Usable as a potion ingredient. | ||
I recommend attempting to catch it{{{2| }}}when it pauses in the air. | I recommend attempting to catch it{{{2| }}}when it pauses in the air. | ||
| 1911 = Species name: {{Color| | | 1911 = Species name: {{Color|#0080e0|Starry Firefly}}{{{2| }}}Sensitivity to human presence: 60%{{{2| }}}Usable as a potion ingredient. | ||
This rarely encountered insect is not{{{2| }}}considered difficult to catch. | This rarely encountered insect is not{{{2| }}}considered difficult to catch. | ||
| 1912 = His name is {{Color| | | 1912 = His name is {{Color|#0080e0|Cawlin}}, and he is an{{{2| }}}ambitious and self-centered classmate{{{2| }}}of yours at the Knight Academy,{{{2| }}}Master.{{{2| }}}I sense a large disturbance in this{{{2| }}}individual's aura. There is an 85%{{{2| }}}probability that he is experiencing the{{{2| }}}emotion humans refer to as "love." | ||
| 1913 = His name is {{Color| | | 1913 = His name is {{Color|#0080e0|Cawlin}}, and he is an{{{2| }}}ambitious and self-centered classmate{{{2| }}}of yours at the Knight Academy,{{{2| }}}Master.{{{2| }}}His criteria for judging a situation is {{{2| }}}based purely on whether it is a benefit{{{2| }}}to him. He is a schemer but will not{{{2| }}}take action publicly. | ||
| 1914 = His name is {{Color| | | 1914 = His name is {{Color|#0080e0|Strich}}, and he is a tall and{{{2| }}}quiet student at the Knight Academy. | ||
He is known for his interest in insects.{{{2| }}}He will even purchase insects if they{{{2| }}}interest him on that particular day. | He is known for his interest in insects.{{{2| }}}He will even purchase insects if they{{{2| }}}interest him on that particular day. | ||
| 1915 = His name is {{Color| | | 1915 = His name is {{Color|#0080e0|Strich}}, and he is a tall and{{{2| }}}quiet student at the Knight Academy. | ||
He is known for his interest in insects.{{{2| }}}Currently, in an attempt to finance his{{{2| }}}dream of an insect haven on this island,{{{2| }}}he runs a bug-catching game. | He is known for his interest in insects.{{{2| }}}Currently, in an attempt to finance his{{{2| }}}dream of an insect haven on this island,{{{2| }}}he runs a bug-catching game. | ||
| 1916 = This is {{Color| | | 1916 = This is {{Color|#0080e0|Beedle}}, a traveling shopkeeper{{{2| }}}and proprietor of an airborne item{{{2| }}}shop that is propelled by his own{{{2| }}}physical exertion.{{{2| }}}He works hard during the daytime, so{{{2| }}}he is very serious about his nighttime{{{2| }}}rest. | ||
He is known to have an attachment to a{{{2| }}}certain insect. | He is known to have an attachment to a{{{2| }}}certain insect. | ||
| 1917 = This is {{Color| | | 1917 = This is {{Color|#0080e0|Rupin}}, a crafty salesman.{{{2| }}}During the day, he sells a variety of{{{2| }}}items at his Gear Shop in the bazaar. | ||
During the night, he buys treasures,{{{2| }}}but only the treasures he has decided{{{2| }}}to buy on that night. | During the night, he buys treasures,{{{2| }}}but only the treasures he has decided{{{2| }}}to buy on that night. | ||
| 1918 = His name is {{Color| | | 1918 = His name is {{Color|#0080e0|Gondo}}, and he is a big-{{{2| }}}hearted craftsman. He runs a business{{{2| }}}repairing broken equipment, and he{{{2| }}}lives with his elderly mother. | ||
| 1919 = Her name is {{Color| | | 1919 = Her name is {{Color|#0080e0|Peatrice}}, and she is a{{{2| }}}sweet, kindhearted person. During{{{2| }}}the day, you can store pouch items{{{2| }}}with her at the Item Check. | ||
| 1920 = She is currently dreaming about{{{2| }}}meeting her ideal male companion. | | 1920 = She is currently dreaming about{{{2| }}}meeting her ideal male companion. | ||
| 1921 = Master, your interest in this young{{{2| }}}woman is clear. I can see your aura{{{2| }}}shine bright with joy in her presence. | | 1921 = Master, your interest in this young{{{2| }}}woman is clear. I can see your aura{{{2| }}}shine bright with joy in her presence. | ||
...I strongly recommend you do not{{{2| }}}mention this when you next encounter{{{2| }}}{{Color| | ...I strongly recommend you do not{{{2| }}}mention this when you next encounter{{{2| }}}{{Color|#0080e0|Zelda}}. | ||
| 1922 = Her name is {{Color| | | 1922 = Her name is {{Color|#0080e0|Luv}}, and she is a big{{{2| }}}proponent of eating and sleeping. | ||
She runs the Potion Shop with her{{{2| }}}husband, who mixes and infuses{{{2| }}}potions. She is in charge of sales. | She runs the Potion Shop with her{{{2| }}}husband, who mixes and infuses{{{2| }}}potions. She is in charge of sales. | ||
| 1923 = His name is {{Color| | | 1923 = His name is {{Color|#0080e0|Bertie}}, and he is a house-{{{2| }}}husband and businessman. He is {{{2| }}}responsible for infusing potions at the{{{2| }}}Potion Shop he runs with his wife.{{{2| }}}He is also responsible for looking after{{{2| }}}their child. | ||
| 1924 = His name is {{Color| | | 1924 = His name is {{Color|#0080e0|Pipit}}. He is a talented,{{{2| }}}passionate individual. He is also your{{{2| }}}classmate at the Knight Academy. | ||
He is training to be a master{{{2| }}}swordsman, but he also displays an{{{2| }}}immature side that allows him{{{2| }}}to be distracted by other things. | He is training to be a master{{{2| }}}swordsman, but he also displays an{{{2| }}}immature side that allows him{{{2| }}}to be distracted by other things. | ||
| 1925 = This is {{Color| | | 1925 = This is {{Color|#0080e0|Pipit}}, a talented and highly{{{2| }}}enthusiastic student at the Knight{{{2| }}}Academy. He is your classmate,{{{2| }}}Master.{{{2| }}}He serves as lookout around {{Color|#0080e0|Skyloft}}{{{2| }}}after dark, when it often becomes{{{2| }}}very dangerous. | ||
| 1926 = His name is {{Color| | | 1926 = His name is {{Color|#0080e0|Fledge}}, and he was once a{{{2| }}}weak and helpless individual. He is also{{{2| }}}your classmate at the Knight Academy,{{{2| }}}Master.{{{2| }}}After working out continuously, he has{{{2| }}}built a muscular physique that allows{{{2| }}}him to easily throw heavy pumpkins up{{{2| }}}into the air without tiring. | ||
| 1927 = This is the hand of a ghost. Identity{{{2| }}}while alive is unknown. Judging from{{{2| }}}the look of this hand, the probability{{{2| }}}that it was a young girl's is 90%.{{{2| }}}Master, the letter you gave her from{{{2| }}}{{Color| | | 1927 = This is the hand of a ghost. Identity{{{2| }}}while alive is unknown. Judging from{{{2| }}}the look of this hand, the probability{{{2| }}}that it was a young girl's is 90%.{{{2| }}}Master, the letter you gave her from{{{2| }}}{{Color|#0080e0|Cawlin}} has inspired feelings for him.{{{2| }}}The ghost's original purpose for the {{{2| }}}letter is still unclear. | ||
| 1928 = Name and other information are{{{2| }}}unknown, but signs indicate that{{{2| }}}this individual is extremely aged. | | 1928 = Name and other information are{{{2| }}}unknown, but signs indicate that{{{2| }}}this individual is extremely aged. | ||
I can verify that she has a strong{{{2| }}}apprehension of impending crisis with{{{2| }}}regard to the giant monster in this area{{{2| }}}that is trying to free itself. | I can verify that she has a strong{{{2| }}}apprehension of impending crisis with{{{2| }}}regard to the giant monster in this area{{{2| }}}that is trying to free itself. | ||
| 1929 = Her name is {{Color| | | 1929 = Her name is {{Color|#0080e0|Faron}}, the Water Dragon.{{{2| }}}As the great protector of {{Color|#0080e0|Faron{{{2| }}}Province}}, she has power over water. | ||
However, she seems to have lost her{{{2| }}}power for the moment. | However, she seems to have lost her{{{2| }}}power for the moment. | ||
| 1930 = Her name is {{Color| | | 1930 = Her name is {{Color|#0080e0|Impa}}, and she is a calm{{{2| }}}and collected individual. This female{{{2| }}}warrior was tasked by the goddess with{{{2| }}}the mission of protecting Zelda.{{{2| }}}She is mildly injured. There is a 98%{{{2| }}}probability that she sustained an injury{{{2| }}}from {{Color|#0080e0|Ghirahim}}, who passed through{{{2| }}}here recently. | ||
| 1931 = His name is {{Color| | | 1931 = His name is {{Color|#0080e0|Guld}}. He was once the{{{2| }}}leader of the Mogmas. | ||
He has passed that role on to the next{{{2| }}}generation and taken it upon himself{{{2| }}}to start a second life tending to a{{{2| }}}pumpkin patch. | He has passed that role on to the next{{{2| }}}generation and taken it upon himself{{{2| }}}to start a second life tending to a{{{2| }}}pumpkin patch. | ||
| 1932 = That is {{Color| | | 1932 = That is {{Color|#0080e0|Lanayru}}, the Thunder Dragon.{{{2| }}}As the great protector of {{Color|#0080e0|Lanayru{{{2| }}}Province}}, he has power over lightning. | ||
He is suffering from a severe ailment{{{2| }}}that could present a great danger if{{{2| }}}left untreated. | He is suffering from a severe ailment{{{2| }}}that could present a great danger if{{{2| }}}left untreated. | ||
| 1933 = Its designation is {{Color| | | 1933 = Its designation is {{Color|#0080e0|LD-301S Scrapper}}. | ||
| 1934 = This robot was handed down among{{{2| }}}three generations of Scrap Shop{{{2| }}}proprietors. It is currently damaged{{{2| }}}and not functional.{{{2| }}}The current Scrap Shop owner, {{Color| | | 1934 = This robot was handed down among{{{2| }}}three generations of Scrap Shop{{{2| }}}proprietors. It is currently damaged{{{2| }}}and not functional.{{{2| }}}The current Scrap Shop owner, {{Color|#0080e0|Gondo}},{{{2| }}}has been trying to fix it, but he lacks{{{2| }}}the necessary materials. | ||
| 1935 = This is an ancient robot repaired by{{{2| }}}{{Color| | | 1935 = This is an ancient robot repaired by{{{2| }}}{{Color|#0080e0|Gondo}}, the Scrap Shop owner. | ||
Because it can freely travel between{{{2| }}}the sky and the ground below, this{{{2| }}}unit's function is to transport various{{{2| }}}objects.{{{2| }}}Apparently, it is highly interested in{{{2| }}}my approval. | Because it can freely travel between{{{2| }}}the sky and the ground below, this{{{2| }}}unit's function is to transport various{{{2| }}}objects.{{{2| }}}Apparently, it is highly interested in{{{2| }}}my approval. | ||
| 1936 = This is a fossil. Signs indicate that it{{{2| }}}has been here for a great many years. | | 1936 = This is a fossil. Signs indicate that it{{{2| }}}has been here for a great many years. | ||
| 1937 = This bird is a {{Color| | | 1937 = This bird is a {{Color|#0080e0|Chirri}}. Although very{{{2| }}}small in comparison to Loftwings,{{{2| }}}Chirris are probably of an average size{{{2| }}}for birds found near the surface.{{{2| }}}There is an 85% probability that its{{{2| }}}feathers can be used as some kind{{{2| }}}of material. | ||
| 1938 = Target lock: {{Color| | | 1938 = Target lock: {{Color|#0080e0|Remlit (Day)}} | ||
| 1939 = These small creatures inhabit {{Color| | | 1939 = These small creatures inhabit {{Color|#0080e0|Skyloft}}.{{{2| }}}They have friendly dispositions during{{{2| }}}the day, but can become aggressive at{{{2| }}}night. Approach with caution. | ||
| 1940 = These small animals dwell in {{Color| | | 1940 = These small animals dwell in {{Color|#0080e0|Skyloft}}.{{{2| }}}Due to {{Color|#0080e0|Batreaux}}'s transformation into{{{2| }}}a human, they no longer exhibit{{{2| }}}aggressive tendencies at night. | ||
| 1941 = Target lock: {{Color| | | 1941 = Target lock: {{Color|#0080e0|Remlit (Night)}} | ||
| 1942 = During the day they are quite docile,{{{2| }}}but after dark their personality turns{{{2| }}}aggressive and they will attack. Don't{{{2| }}}be fooled by their cute appearance. | | 1942 = During the day they are quite docile,{{{2| }}}but after dark their personality turns{{{2| }}}aggressive and they will attack. Don't{{{2| }}}be fooled by their cute appearance. | ||
| 1943 = Target lock: {{Color| | | 1943 = Target lock: {{Color|#0080e0|Bilocyte}} | ||
| 1944 = This species of parasite is currently{{{2| }}}attached to {{Color| | | 1944 = This species of parasite is currently{{{2| }}}attached to {{Color|#0080e0|Levias}}. It is known for its{{{2| }}}enormous optical structure. | ||
This horrifying life-form utterly{{{2| }}}controls the mind and body of its host.{{{2| }}}:Tell me more!{{{2| }}}:Understood. | This horrifying life-form utterly{{{2| }}}controls the mind and body of its host.{{{2| }}}:Tell me more!{{{2| }}}:Understood. | ||
| 1945 = My analysis indicates the projectiles{{{2| }}}spit by the {{Color| | | 1945 = My analysis indicates the projectiles{{{2| }}}spit by the {{Color|#0080e0|Bilocyte}} can be {{Color|red|repelled}}{{{2| }}}by your sword, Master. | ||
Furthermore, I infer that repelling the{{{2| }}}Bilocyte's own projectiles back toward{{{2| }}}it could become a very effective means{{{2| }}}of attack. | Furthermore, I infer that repelling the{{{2| }}}Bilocyte's own projectiles back toward{{{2| }}}it could become a very effective means{{{2| }}}of attack. | ||
Line 2,528: | Line 2,528: | ||
Furthermore, when you require{{{2| }}}information about your equipment or{{{2| }}}your surroundings, please select{{{2| }}}{{Color|red|Analysis}}. | Furthermore, when you require{{{2| }}}information about your equipment or{{{2| }}}your surroundings, please select{{{2| }}}{{Color|red|Analysis}}. | ||
| 1949 = Target lock: {{Color| | | 1949 = Target lock: {{Color|#0080e0|Walltula}} | ||
Found mostly in ivy and on walls, you{{{2| }}}can expect this creature to approach{{{2| }}}when it senses your presence. | Found mostly in ivy and on walls, you{{{2| }}}can expect this creature to approach{{{2| }}}when it senses your presence. | ||
The beast lives on other creatures'{{{2| }}}bodily fluids. A fully grown Walltula{{{2| }}}is several orders of magnitude more{{{2| }}}dangerous than a young Walltula. | The beast lives on other creatures'{{{2| }}}bodily fluids. A fully grown Walltula{{{2| }}}is several orders of magnitude more{{{2| }}}dangerous than a young Walltula. | ||
| 1950 = Target lock: {{Color| | | 1950 = Target lock: {{Color|#0080e0|Skulltula}} | ||
| 1951 = This giant species of spider inhabits the{{{2| }}}deepest areas of forests. It attacks{{{2| }}}with highly adhesive webbing in order{{{2| }}}to prevent its prey from escaping.{{{2| }}}It has a tough outer carapace, but its{{{2| }}}stomach may be vulnerable to attack. | | 1951 = This giant species of spider inhabits the{{{2| }}}deepest areas of forests. It attacks{{{2| }}}with highly adhesive webbing in order{{{2| }}}to prevent its prey from escaping.{{{2| }}}It has a tough outer carapace, but its{{{2| }}}stomach may be vulnerable to attack. | ||
Line 2,545: | Line 2,545: | ||
:Anything else?{{{2| }}}:Got it. | :Anything else?{{{2| }}}:Got it. | ||
| 1955 = Its lone weak point is the center of its{{{2| }}}abdomen, but it is surrounded by tough{{{2| }}}chitin. This leads me to conclude that a{{{2| }}}{{Color|green|fatal blow}} will be most effective. | | 1955 = Its lone weak point is the center of its{{{2| }}}abdomen, but it is surrounded by tough{{{2| }}}chitin. This leads me to conclude that a{{{2| }}}{{Color|green|fatal blow}} will be most effective. | ||
| 1956 = Target lock: {{Color| | | 1956 = Target lock: {{Color|#0080e0|Aracha}} | ||
This larval monster is said to live for{{{2| }}}1,000 years, during which time it is{{{2| }}}continually growing. | This larval monster is said to live for{{{2| }}}1,000 years, during which time it is{{{2| }}}continually growing. | ||
Line 2,552: | Line 2,552: | ||
It tends to leap toward moving objects{{{2| }}}such as yourself. | It tends to leap toward moving objects{{{2| }}}such as yourself. | ||
| 1957 = Target lock: {{Color| | | 1957 = Target lock: {{Color|#0080e0|Moldarach}} | ||
| 1958 = An {{Color| | | 1958 = An {{Color|#0080e0|Aracha}} that has survived its very{{{2| }}}lengthy larval stage is known as a{{{2| }}}"Thousand-Year Arachnid," which{{{2| }}}is precisely what you see before you.{{{2| }}}Over 90% of its body is shielded by a{{{2| }}}tough, chitinous armor that can deflect{{{2| }}}even the sharpest blade. | ||
:Tell me more.{{{2| }}}:Understood. | :Tell me more.{{{2| }}}:Understood. | ||
Line 2,567: | Line 2,567: | ||
However, I infer from the armor{{{2| }}}surrounding the {{Color|red|central eye}} that{{{2| }}}horizontal, vertical, and diagonal{{{2| }}}slashes will be entirely ineffective. | However, I infer from the armor{{{2| }}}surrounding the {{Color|red|central eye}} that{{{2| }}}horizontal, vertical, and diagonal{{{2| }}}slashes will be entirely ineffective. | ||
| 1962 = Target lock: {{Color| | | 1962 = Target lock: {{Color|#0080e0|Keese}} | ||
Found in many locations, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. | Found in many locations, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. | ||
They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | ||
| 1963 = Target lock: {{Color| | | 1963 = Target lock: {{Color|#0080e0|Dark Keese}} | ||
Found in many locations, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. | Found in many locations, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. | ||
They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | ||
| 1964 = Target lock: {{Color| | | 1964 = Target lock: {{Color|#0080e0|Thunder Keese}} | ||
Found in desert habitats, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. Their internal organs{{{2| }}}generate electricity for attacking prey.{{{2| }}}They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | Found in desert habitats, these winged{{{2| }}}monsters are attracted to dark places,{{{2| }}}such as caves. Their internal organs{{{2| }}}generate electricity for attacking prey.{{{2| }}}They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | ||
| 1965 = Target lock: {{Color| | | 1965 = Target lock: {{Color|#0080e0|Fire Keese}} | ||
Found near volcanoes, these monsters{{{2| }}}are attracted to dark places, such as{{{2| }}}caves. Constantly under combustion,{{{2| }}}they will burn anything on contact.{{{2| }}}They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | Found near volcanoes, these monsters{{{2| }}}are attracted to dark places, such as{{{2| }}}caves. Constantly under combustion,{{{2| }}}they will burn anything on contact.{{{2| }}}They often gather in colonies, are {{{2| }}}active at night, and sleep in the day.{{{2| }}}Those who come too close and awaken{{{2| }}}them often fall victim to attack. | ||
| 1966 = Target lock: {{Color| | | 1966 = Target lock: {{Color|#0080e0|Guay}} | ||
This bird seemingly jettisons its{{{2| }}}droppings upon people's heads on{{{2| }}}purpose. It is unclear if this is due to a{{{2| }}}carefree attitude or pure malice.{{{2| }}}Should its droppings land on you,{{{2| }}}I calculate the probability of your{{{2| }}}intense aggravation at 100%. | This bird seemingly jettisons its{{{2| }}}droppings upon people's heads on{{{2| }}}purpose. It is unclear if this is due to a{{{2| }}}carefree attitude or pure malice.{{{2| }}}Should its droppings land on you,{{{2| }}}I calculate the probability of your{{{2| }}}intense aggravation at 100%. | ||
| 1967 = Target lock: {{Color| | | 1967 = Target lock: {{Color|#0080e0|Furnix}} | ||
This spirit bird is said to survive by{{{2| }}}eating flames. Due to its cautious{{{2| }}}nature, it can be difficult to approach. | This spirit bird is said to survive by{{{2| }}}eating flames. Due to its cautious{{{2| }}}nature, it can be difficult to approach. | ||
However, by catching and holding the{{{2| }}}bird's attention, some are able to{{{2| }}}successfully attack it. I suggest being{{{2| }}}wary of its curled tail. | However, by catching and holding the{{{2| }}}bird's attention, some are able to{{{2| }}}successfully attack it. I suggest being{{{2| }}}wary of its curled tail. | ||
| 1968 = Target lock: {{Color| | | 1968 = Target lock: {{Color|#0080e0|Hrok}} | ||
This great bird is remarkable for its{{{2| }}}swollen, red throat. It also ingests{{{2| }}}minerals contained in rocks. | This great bird is remarkable for its{{{2| }}}swollen, red throat. It also ingests{{{2| }}}minerals contained in rocks. | ||
The small stones it is not able to fully{{{2| }}}digest are collected in its throat,{{{2| }}}which it can then amalgamate and{{{2| }}}regurgitate as fully formed boulders. | The small stones it is not able to fully{{{2| }}}digest are collected in its throat,{{{2| }}}which it can then amalgamate and{{{2| }}}regurgitate as fully formed boulders. | ||
| 1969 = Target lock: {{Color| | | 1969 = Target lock: {{Color|#0080e0|Red Bokoblin}} | ||
These monsters have plagued the land{{{2| }}}since ancient times. They each play{{{2| }}}different roles, and their weaponry{{{2| }}}varies. They prefer to act in groups.{{{2| }}}None of them are intelligent by any{{{2| }}}definition of the word. Curiously, they{{{2| }}}seem to have a mysterious obsession{{{2| }}}with fashionable undergarments. | These monsters have plagued the land{{{2| }}}since ancient times. They each play{{{2| }}}different roles, and their weaponry{{{2| }}}varies. They prefer to act in groups.{{{2| }}}None of them are intelligent by any{{{2| }}}definition of the word. Curiously, they{{{2| }}}seem to have a mysterious obsession{{{2| }}}with fashionable undergarments. | ||
| 1970 = Target lock: {{Color| | | 1970 = Target lock: {{Color|#0080e0|Red Bokoblin (Leader)}} | ||
As a symbol of its leadership, this{{{2| }}}creature wraps a cloth around its head.{{{2| }}}This visually communicates that it is{{{2| }}}more dominant than other Bokoblins.{{{2| }}}It can call its underlings to arms{{{2| }}}using its horn. | As a symbol of its leadership, this{{{2| }}}creature wraps a cloth around its head.{{{2| }}}This visually communicates that it is{{{2| }}}more dominant than other Bokoblins.{{{2| }}}It can call its underlings to arms{{{2| }}}using its horn. | ||
| 1971 = Target lock: {{Color| | | 1971 = Target lock: {{Color|#0080e0|Blue Bokoblin}} | ||
This is a dangerous form of Bokoblin.{{{2| }}}My analysis suggests it is many times{{{2| }}}stronger than a Red Bokoblin. | This is a dangerous form of Bokoblin.{{{2| }}}My analysis suggests it is many times{{{2| }}}stronger than a Red Bokoblin. | ||
Its skin and clothing differ due to its{{{2| }}}hailing from a different environment,{{{2| }}}but it still has the same fixation with{{{2| }}}exotic undergarments. | Its skin and clothing differ due to its{{{2| }}}hailing from a different environment,{{{2| }}}but it still has the same fixation with{{{2| }}}exotic undergarments. | ||
| 1972 = Target lock: {{Color| | | 1972 = Target lock: {{Color|#0080e0|Technoblin}} | ||
These Bokoblins wield sophisticated{{{2| }}}weaponry created by an ancient{{{2| }}}and highly evolved civilization. | These Bokoblins wield sophisticated{{{2| }}}weaponry created by an ancient{{{2| }}}and highly evolved civilization. | ||
Line 2,614: | Line 2,614: | ||
These creatures also wear the latest in{{{2| }}}Bokoblin fashion. | These creatures also wear the latest in{{{2| }}}Bokoblin fashion. | ||
| 1973 = Target lock: {{Color| | | 1973 = Target lock: {{Color|#0080e0|Red Bokoblin (Archer)}} | ||
These are Red Bokoblins that carry{{{2| }}}bows capable of knocking down distant{{{2| }}}targets. | These are Red Bokoblins that carry{{{2| }}}bows capable of knocking down distant{{{2| }}}targets. | ||
Though not obvious from their outward{{{2| }}}appearance, their aim is quite deadly. | Though not obvious from their outward{{{2| }}}appearance, their aim is quite deadly. | ||
| 1974 = Target lock: {{Color| | | 1974 = Target lock: {{Color|#0080e0|Wooden Shield Moblin}} | ||
This massive monster's wall-sized{{{2| }}}shield gives it a tactical advantage.{{{2| }}}When its shield is at the ready, most{{{2| }}}attacks will be quite futile.{{{2| }}}The destruction of its shield is likely to{{{2| }}}drive the monster into a rage, instantly{{{2| }}}increasing its threat. | This massive monster's wall-sized{{{2| }}}shield gives it a tactical advantage.{{{2| }}}When its shield is at the ready, most{{{2| }}}attacks will be quite futile.{{{2| }}}The destruction of its shield is likely to{{{2| }}}drive the monster into a rage, instantly{{{2| }}}increasing its threat. | ||
| 1975 = Target lock: {{Color| | | 1975 = Target lock: {{Color|#0080e0|Metal Shield Moblin}} | ||
This Moblin has a sturdy iron shield.{{{2| }}}Only a few Moblins are capable of{{{2| }}}carrying a large, heavy shield of iron{{{2| }}}like this one.{{{2| }}}I calculate an 85% chance that you can{{{2| }}}{{Color|red|climb over}} that large shield as if it{{{2| }}}were a wall. | This Moblin has a sturdy iron shield.{{{2| }}}Only a few Moblins are capable of{{{2| }}}carrying a large, heavy shield of iron{{{2| }}}like this one.{{{2| }}}I calculate an 85% chance that you can{{{2| }}}{{Color|red|climb over}} that large shield as if it{{{2| }}}were a wall. | ||
| 1976 = Target lock: {{Color| | | 1976 = Target lock: {{Color|#0080e0|Green Bokoblin}} | ||
This variety of Bokoblin enjoys dark{{{2| }}}places, such as caves. Its sunlight-{{{2| }}}deficient lifestyle has turned its skin{{{2| }}}a stomach-turning shade of green.{{{2| }}}However, like its red brethren, it{{{2| }}}exhibits a fascination with festive{{{2| }}}undergarments. | This variety of Bokoblin enjoys dark{{{2| }}}places, such as caves. Its sunlight-{{{2| }}}deficient lifestyle has turned its skin{{{2| }}}a stomach-turning shade of green.{{{2| }}}However, like its red brethren, it{{{2| }}}exhibits a fascination with festive{{{2| }}}undergarments. | ||
| 1977 = Target lock: {{Color| | | 1977 = Target lock: {{Color|#0080e0|Green Bokoblin (Archer)}} | ||
This variety of Bokoblin inhabits caves{{{2| }}}or indoor environments. It has archery{{{2| }}}skills roughly equivalent to the{{{2| }}}surface-dwelling Red Bokoblin.{{{2| }}}Also similar to the surface-dwelling{{{2| }}}Red Bokoblin, the Green Bokoblin{{{2| }}}obsesses about stylish undergarments. | This variety of Bokoblin inhabits caves{{{2| }}}or indoor environments. It has archery{{{2| }}}skills roughly equivalent to the{{{2| }}}surface-dwelling Red Bokoblin.{{{2| }}}Also similar to the surface-dwelling{{{2| }}}Red Bokoblin, the Green Bokoblin{{{2| }}}obsesses about stylish undergarments. | ||
| 1978 = Target lock: {{Color| | | 1978 = Target lock: {{Color|#0080e0|Lizalfos}} | ||
This unmistakable monster is equipped{{{2| }}}with an arm guard made of hard iron.{{{2| }}}Great physical prowess makes it{{{2| }}}difficult to predict its movements.{{{2| }}}You will need to anticipate the{{{2| }}}direction of its arm guard to{{{2| }}}successfully land an attack on the{{{2| }}}exposed angle. | This unmistakable monster is equipped{{{2| }}}with an arm guard made of hard iron.{{{2| }}}Great physical prowess makes it{{{2| }}}difficult to predict its movements.{{{2| }}}You will need to anticipate the{{{2| }}}direction of its arm guard to{{{2| }}}successfully land an attack on the{{{2| }}}exposed angle. | ||
| 1979 = Target lock: {{Color| | | 1979 = Target lock: {{Color|#0080e0|Dark Lizalfos}} | ||
This beast has superb fighting skills{{{2| }}}and uses an iron arm guard. Watch for{{{2| }}}quick counterattacks when your{{{2| }}}attacks are repelled, Master.{{{2| }}}The creature's breath can cause a curse{{{2| }}}that will prevent you from using your{{{2| }}}sword, so I recommend exercising{{{2| }}}extreme caution. | This beast has superb fighting skills{{{2| }}}and uses an iron arm guard. Watch for{{{2| }}}quick counterattacks when your{{{2| }}}attacks are repelled, Master.{{{2| }}}The creature's breath can cause a curse{{{2| }}}that will prevent you from using your{{{2| }}}sword, so I recommend exercising{{{2| }}}extreme caution. | ||
| 1980 = Target lock: {{Color| | | 1980 = Target lock: {{Color|#0080e0|Cursed Bokoblin}} | ||
This horrifying Bokoblin reanimates{{{2| }}}after death. Analysis indicates it fears{{{2| }}}pure, shiny items and will {{Color|red|startle at{{{2| }}}the sight of a sacred shield}}.{{{2| }}}It is able to reanimate purely through{{{2| }}}its hatred of this world...and its{{{2| }}}attachment to outlandish underpants. | This horrifying Bokoblin reanimates{{{2| }}}after death. Analysis indicates it fears{{{2| }}}pure, shiny items and will {{Color|red|startle at{{{2| }}}the sight of a sacred shield}}.{{{2| }}}It is able to reanimate purely through{{{2| }}}its hatred of this world...and its{{{2| }}}attachment to outlandish underpants. | ||
| 1981 = Target lock: {{Color| | | 1981 = Target lock: {{Color|#0080e0|Staldra}} | ||
This is a snake monster from before{{{2| }}}the dawn of time. Three bone-plated{{{2| }}}heads and a thirst to cause pain keep{{{2| }}}it writhing even beyond death.{{{2| }}}My analysis shows that to defeat this{{{2| }}}cursed snake, all three of its heads{{{2| }}}must be simultaneously destroyed. | This is a snake monster from before{{{2| }}}the dawn of time. Three bone-plated{{{2| }}}heads and a thirst to cause pain keep{{{2| }}}it writhing even beyond death.{{{2| }}}My analysis shows that to defeat this{{{2| }}}cursed snake, all three of its heads{{{2| }}}must be simultaneously destroyed. | ||
| 1982 = Target lock: {{Color| | | 1982 = Target lock: {{Color|#0080e0|Stalfos}} | ||
This skeleton soldier is born of the{{{2| }}}dead. In its previous life, it was an{{{2| }}}ordinary knight, but undeath has{{{2| }}}improved its combat abilities.{{{2| }}}It is possible to overpower it with{{{2| }}}a well-timed {{Color|green|shield bash}} during the{{{2| }}}creature's attack. | This skeleton soldier is born of the{{{2| }}}dead. In its previous life, it was an{{{2| }}}ordinary knight, but undeath has{{{2| }}}improved its combat abilities.{{{2| }}}It is possible to overpower it with{{{2| }}}a well-timed {{Color|green|shield bash}} during the{{{2| }}}creature's attack. | ||
| 1983 = Target lock: {{Color| | | 1983 = Target lock: {{Color|#0080e0|Stalmaster}} | ||
This is an elite captain of the undead{{{2| }}}soldiers. When provoked, it has the{{{2| }}}ability to strike with all four of its{{{2| }}}sword-wielding arms.{{{2| }}}I recommend inflicting damage{{{2| }}}when the slight gap presents itself{{{2| }}}as it readies its swords to attack. | This is an elite captain of the undead{{{2| }}}soldiers. When provoked, it has the{{{2| }}}ability to strike with all four of its{{{2| }}}sword-wielding arms.{{{2| }}}I recommend inflicting damage{{{2| }}}when the slight gap presents itself{{{2| }}}as it readies its swords to attack. | ||
| 1984 = Target lock: {{Color| | | 1984 = Target lock: {{Color|#0080e0|LD-002S Scervo}} | ||
This mutinous robot stole this ship{{{2| }}}from Skipper long ago. He still{{{2| }}}commands the ship today. | This mutinous robot stole this ship{{{2| }}}from Skipper long ago. He still{{{2| }}}commands the ship today. | ||
When fighting in a narrow space like{{{2| }}}this, it is more effective to use {{Color|red|thrust}}{{{2| }}}attacks with your sword than to try to{{{2| }}}swing your sword widely. | When fighting in a narrow space like{{{2| }}}this, it is more effective to use {{Color|red|thrust}}{{{2| }}}attacks with your sword than to try to{{{2| }}}swing your sword widely. | ||
| 1985 = Target lock: {{Color| | | 1985 = Target lock: {{Color|#0080e0|Koloktos}} | ||
This "Ancient Automaton" defends{{{2| }}}the {{Color| | This "Ancient Automaton" defends{{{2| }}}the {{Color|#0080e0|Ancient Cistern}} and eliminates{{{2| }}}intruders. | ||
| 1986 = The cursed energy supply Ghirahim{{{2| }}}provided to this contraption has{{{2| }}}given it power far beyond its{{{2| }}}conventional limits.{{{2| }}}The {{Color|red|red, orb-shaped cores}} embedded{{{2| }}}in its torso and arms provide it limited{{{2| }}}stability and prevent it from falling{{{2| }}}to pieces. | | 1986 = The cursed energy supply Ghirahim{{{2| }}}provided to this contraption has{{{2| }}}given it power far beyond its{{{2| }}}conventional limits.{{{2| }}}The {{Color|red|red, orb-shaped cores}} embedded{{{2| }}}in its torso and arms provide it limited{{{2| }}}stability and prevent it from falling{{{2| }}}to pieces. | ||
Line 2,671: | Line 2,671: | ||
However, when targeting the {{Color|red|chest{{{2| }}}core}}, there is nowhere to hook on to{{{2| }}}with your {{Color|orange|whip}}. Therefore, removing{{{2| }}}the core will not be possible. | However, when targeting the {{Color|red|chest{{{2| }}}core}}, there is nowhere to hook on to{{{2| }}}with your {{Color|orange|whip}}. Therefore, removing{{{2| }}}the core will not be possible. | ||
| 1990 = Target lock: {{Color| | | 1990 = Target lock: {{Color|#0080e0|Ghirahim}} | ||
| 1991 = I have no confirmed information about{{{2| }}}this man, other than he refers to{{{2| }}}himself as a "Demon Lord." | | 1991 = I have no confirmed information about{{{2| }}}this man, other than he refers to{{{2| }}}himself as a "Demon Lord." | ||
Line 2,702: | Line 2,702: | ||
:Anything else?{{{2| }}}:Got it. | :Anything else?{{{2| }}}:Got it. | ||
| 1998 = Ghirahim will repeatedly move around{{{2| }}}you, Master. I recommend {{Color|red|engaging}} {{{2| }}}him with your sword as he makes his{{{2| }}}attack.{{{2| }}}It is probable that the moment before{{{2| }}}Ghirahim readies his attack, he will{{{2| }}}reveal the direction he will move{{{2| }}}as he attempts to flank you.{{{2| }}}If you are unable to establish the{{{2| }}}correct timing to attack, I suggest{{{2| }}}using your {{Color|green|spin attack}}. | | 1998 = Ghirahim will repeatedly move around{{{2| }}}you, Master. I recommend {{Color|red|engaging}} {{{2| }}}him with your sword as he makes his{{{2| }}}attack.{{{2| }}}It is probable that the moment before{{{2| }}}Ghirahim readies his attack, he will{{{2| }}}reveal the direction he will move{{{2| }}}as he attempts to flank you.{{{2| }}}If you are unable to establish the{{{2| }}}correct timing to attack, I suggest{{{2| }}}using your {{Color|green|spin attack}}. | ||
| 1999 = Target lock: {{Color| | | 1999 = Target lock: {{Color|#0080e0|Ghirahim}} | ||
| 2000 = Ghirahim is the {{Color| | | 2000 = Ghirahim is the {{Color|#0080e0|Demon Lord}} leading{{{2| }}}the monsters. He displays superior{{{2| }}}mental and physical prowess, as well{{{2| }}}as expert command of magic.{{{2| }}}Though possessing some gentleman-{{{2| }}}like qualities, he will devolve to his{{{2| }}}true nature when enraged. | ||
:Tell me more!{{{2| }}}:Understood. | :Tell me more!{{{2| }}}:Understood. | ||
Line 2,733: | Line 2,733: | ||
Ghirahim wields two swords, so the{{{2| }}}probability that he will block two of{{{2| }}}your sequential attacks is 100%. | Ghirahim wields two swords, so the{{{2| }}}probability that he will block two of{{{2| }}}your sequential attacks is 100%. | ||
| 2008 = Target lock: {{Color| | | 2008 = Target lock: {{Color|#0080e0|Ghirahim}} | ||
This {{Color| | This {{Color|#0080e0|Demon Lord}} leads the monster{{{2| }}}forces. | ||
| 2009 = There is a 90% change in outward{{{2| }}}appearance compared to previous{{{2| }}}encounters with him. I detect a dark{{{2| }}}aura emanating from his entire body.{{{2| }}}Be cautious, Master. This opponent is {{{2| }}}extremely dangerous and likely to{{{2| }}}fell you with a single blow. | | 2009 = There is a 90% change in outward{{{2| }}}appearance compared to previous{{{2| }}}encounters with him. I detect a dark{{{2| }}}aura emanating from his entire body.{{{2| }}}Be cautious, Master. This opponent is {{{2| }}}extremely dangerous and likely to{{{2| }}}fell you with a single blow. | ||
Line 2,753: | Line 2,753: | ||
:More info!{{{2| }}}:Got it. | :More info!{{{2| }}}:Got it. | ||
| 2013 = Master, there is a 95% chance that{{{2| }}}Ghirahim will attempt {{Color|red|to intercept{{{2| }}}your sword}} in order to defend against{{{2| }}}your attacks, just like last time.{{{2| }}}If you notice a large change in his{{{2| }}}stance, take care to note the {{Color|red|position{{{2| }}}of his hand}}. | | 2013 = Master, there is a 95% chance that{{{2| }}}Ghirahim will attempt {{Color|red|to intercept{{{2| }}}your sword}} in order to defend against{{{2| }}}your attacks, just like last time.{{{2| }}}If you notice a large change in his{{{2| }}}stance, take care to note the {{Color|red|position{{{2| }}}of his hand}}. | ||
| 2014 = Target lock: {{Color| | | 2014 = Target lock: {{Color|#0080e0|The Imprisoned}} | ||
| 2015 = I have insufficient data on this{{{2| }}}monster. | | 2015 = I have insufficient data on this{{{2| }}}monster. | ||
Line 2,759: | Line 2,759: | ||
:Tell me more!{{{2| }}}:Understood. | :Tell me more!{{{2| }}}:Understood. | ||
| 2016 = I can confirm that the {{Color|red|sealing spike}}{{{2| }}}observed at the top of its head is the{{{2| }}}same object originally found in the{{{2| }}}{{Color| | | 2016 = I can confirm that the {{Color|red|sealing spike}}{{{2| }}}observed at the top of its head is the{{{2| }}}same object originally found in the{{{2| }}}{{Color|#0080e0|Sealed Grounds}}.{{{2| }}}I hypothesize that damage can be{{{2| }}}inflicted by driving the stone pillar{{{2| }}}into the monster's head. | ||
But first, I recommend attacking the{{{2| }}}beast's feet--where your sword can{{{2| }}}reach--to stop it from moving. | But first, I recommend attacking the{{{2| }}}beast's feet--where your sword can{{{2| }}}reach--to stop it from moving. | ||
Line 2,770: | Line 2,770: | ||
:Tell me more!{{{2| }}}:Got it. | :Tell me more!{{{2| }}}:Got it. | ||
| 2018 = If you are able to get between the{{{2| }}}monster's toes, my analysis indicates{{{2| }}}you can effectively inflict great{{{2| }}}damage with a {{Color|green|spin attack}}.{{{2| }}}You can also choose to decrease your{{{2| }}}risk of physical harm by using {{Color|orange|bombs}} to{{{2| }}}attack from a distance. | | 2018 = If you are able to get between the{{{2| }}}monster's toes, my analysis indicates{{{2| }}}you can effectively inflict great{{{2| }}}damage with a {{Color|green|spin attack}}.{{{2| }}}You can also choose to decrease your{{{2| }}}risk of physical harm by using {{Color|orange|bombs}} to{{{2| }}}attack from a distance. | ||
| 2019 = Target lock: {{Color| | | 2019 = Target lock: {{Color|#0080e0|The Imprisoned}} | ||
| 2020 = There is insufficient data on this target{{{2| }}}to make a full report at this time. | | 2020 = There is insufficient data on this target{{{2| }}}to make a full report at this time. | ||
Line 2,778: | Line 2,778: | ||
:More info!{{{2| }}}:Got it. | :More info!{{{2| }}}:Got it. | ||
| 2022 = I calculate a 100% probability that the{{{2| }}}large apparatus Groose constructed{{{2| }}}will be effective against this{{{2| }}}monster.{{{2| }}}It is likely that a direct hit from this{{{2| }}}apparatus will stop the monster's{{{2| }}}movement, creating a window of{{{2| }}}opportunity for you to attack.{{{2| }}}:More info!{{{2| }}}:Got it. | | 2022 = I calculate a 100% probability that the{{{2| }}}large apparatus Groose constructed{{{2| }}}will be effective against this{{{2| }}}monster.{{{2| }}}It is likely that a direct hit from this{{{2| }}}apparatus will stop the monster's{{{2| }}}movement, creating a window of{{{2| }}}opportunity for you to attack.{{{2| }}}:More info!{{{2| }}}:Got it. | ||
| 2023 = {{Color| | | 2023 = {{Color|#0080e0|Groose}}'s defense apparatus can be{{{2| }}}repositioned by pushing [control stick left/right]. | ||
When the monster is in your blind spot,{{{2| }}}I recommend you reposition the{{{2| }}}apparatus and target the monster. | When the monster is in your blind spot,{{{2| }}}I recommend you reposition the{{{2| }}}apparatus and target the monster. | ||
| 2024 = Target lock: {{Color| | | 2024 = Target lock: {{Color|#0080e0|The Imprisoned}} | ||
| 2025 = Though the details are still unclear,{{{2| }}}this monstrosity is the demonic vessel{{{2| }}}of {{Color| | | 2025 = Though the details are still unclear,{{{2| }}}this monstrosity is the demonic vessel{{{2| }}}of {{Color|#0080e0|Demise}}. | ||
I can confirm a previously unseen{{{2| }}}taillike appendage. | I can confirm a previously unseen{{{2| }}}taillike appendage. | ||
I recommend generous use of {{Color| | I recommend generous use of {{Color|#0080e0|Groose}}'s {{{2| }}}catapult. | ||
:Tell me more!{{{2| }}}:Understood. | :Tell me more!{{{2| }}}:Understood. | ||
Line 2,796: | Line 2,796: | ||
:More info!{{{2| }}}:Got it. | :More info!{{{2| }}}:Got it. | ||
| 2028 = The monster has evolved to an{{{2| }}}immensely powerful state. I calculate{{{2| }}}the odds you will defeat it by sword{{{2| }}}alone at approximately 0%.{{{2| }}}I recommend you utilize Groose's{{{2| }}}defense apparatus. As a last-ditch{{{2| }}}measure, you can launch {{Color|red|yourself}},{{{2| }}}Master, as a projectile. | | 2028 = The monster has evolved to an{{{2| }}}immensely powerful state. I calculate{{{2| }}}the odds you will defeat it by sword{{{2| }}}alone at approximately 0%.{{{2| }}}I recommend you utilize Groose's{{{2| }}}defense apparatus. As a last-ditch{{{2| }}}measure, you can launch {{Color|red|yourself}},{{{2| }}}Master, as a projectile. | ||
| 2029 = Target lock: {{Color| | | 2029 = Target lock: {{Color|#0080e0|Demise}} | ||
| 2030 = This eternal being has conquered time{{{2| }}}itself. It is the source of all monsters. | | 2030 = This eternal being has conquered time{{{2| }}}itself. It is the source of all monsters. | ||
Line 2,811: | Line 2,811: | ||
However, vigilance is required.{{{2| }}}Any attack falling near Demise's sword{{{2| }}}has a 100% chance of being blocked. | However, vigilance is required.{{{2| }}}Any attack falling near Demise's sword{{{2| }}}has a 100% chance of being blocked. | ||
| 2034 = Target lock: {{Color| | | 2034 = Target lock: {{Color|#0080e0|Demise}} | ||
| 2035 = I can confirm it is possible for Demise{{{2| }}}to store the electrical energy of a{{{2| }}}lightning strike in his sword and use it{{{2| }}}to his advantage.{{{2| }}}Master, should your sword come into{{{2| }}}contact with Demise's sword once it{{{2| }}}has electrified, you will receive a{{{2| }}}painful shock.{{{2| }}}It is essential that you time your{{{2| }}}attacks carefully. Very carefully. | | 2035 = I can confirm it is possible for Demise{{{2| }}}to store the electrical energy of a{{{2| }}}lightning strike in his sword and use it{{{2| }}}to his advantage.{{{2| }}}Master, should your sword come into{{{2| }}}contact with Demise's sword once it{{{2| }}}has electrified, you will receive a{{{2| }}}painful shock.{{{2| }}}It is essential that you time your{{{2| }}}attacks carefully. Very carefully. | ||
Line 2,826: | Line 2,826: | ||
:Tell me more.{{{2| }}}:Got it. | :Tell me more.{{{2| }}}:Got it. | ||
| 2041 = Target lock: {{Color| | | 2041 = Target lock: {{Color|#0080e0|Octorok (Grass)}} | ||
This monster descended from oceanic{{{2| }}}mollusks. It has developed the{{{2| }}}unsightly ability to spit rocks. | This monster descended from oceanic{{{2| }}}mollusks. It has developed the{{{2| }}}unsightly ability to spit rocks. | ||
The creature prefers to sleep with tufts{{{2| }}}of grass on its head, so it has learned to{{{2| }}}take on the appearance of grass in{{{2| }}}order to fool and defeat its prey.{{{2| }}}You can use a shield to bounce the{{{2| }}}rocks this monster spits back at it. | The creature prefers to sleep with tufts{{{2| }}}of grass on its head, so it has learned to{{{2| }}}take on the appearance of grass in{{{2| }}}order to fool and defeat its prey.{{{2| }}}You can use a shield to bounce the{{{2| }}}rocks this monster spits back at it. | ||
| 2042 = Target lock: {{Color| | | 2042 = Target lock: {{Color|#0080e0|Octorok (Rock)}} | ||
This monster descended from oceanic{{{2| }}}mollusks. It has developed the{{{2| }}}unsightly ability to spit rocks. | This monster descended from oceanic{{{2| }}}mollusks. It has developed the{{{2| }}}unsightly ability to spit rocks. | ||
Line 2,838: | Line 2,838: | ||
You can use a shield to bounce the{{{2| }}}rocks this monster spits back at it. | You can use a shield to bounce the{{{2| }}}rocks this monster spits back at it. | ||
| 2043 = Target lock: {{Color| | | 2043 = Target lock: {{Color|#0080e0|Red Chuchu}} | ||
The red Chuchu has an exceedingly{{{2| }}}high body temperature. Avoid all{{{2| }}}physical contact, or your clothing{{{2| }}}and shield may burst into flames.{{{2| }}}In the event you are set on fire,{{{2| }}}I recommend you quickly extinguish{{{2| }}}the flames by performing a {{Color|green|roll}}. | The red Chuchu has an exceedingly{{{2| }}}high body temperature. Avoid all{{{2| }}}physical contact, or your clothing{{{2| }}}and shield may burst into flames.{{{2| }}}In the event you are set on fire,{{{2| }}}I recommend you quickly extinguish{{{2| }}}the flames by performing a {{Color|green|roll}}. | ||
| 2044 = Target lock: {{Color| | | 2044 = Target lock: {{Color|#0080e0|Blue Chuchu}} | ||
This is a rare, aquatic Chuchu. Known{{{2| }}}for attaching itself to unaware victims,{{{2| }}}its gelatinous body will clog your air{{{2| }}}pipe, literally taking your breath away.{{{2| }}}It is exceedingly dangerous to allow{{{2| }}}one of the larger specimens to stick{{{2| }}}to you for any length of time. | This is a rare, aquatic Chuchu. Known{{{2| }}}for attaching itself to unaware victims,{{{2| }}}its gelatinous body will clog your air{{{2| }}}pipe, literally taking your breath away.{{{2| }}}It is exceedingly dangerous to allow{{{2| }}}one of the larger specimens to stick{{{2| }}}to you for any length of time. | ||
| 2045 = Target lock: {{Color| | | 2045 = Target lock: {{Color|#0080e0|Yellow Chuchu}} | ||
Yellow Chuchus are capable of{{{2| }}}generating electricity for short bursts{{{2| }}}of time. As with other Chuchus,{{{2| }}}I suggest you remain on guard.{{{2| }}}If you make contact with this type of{{{2| }}}Chuchu when it is charged, it will give{{{2| }}}you a shock. Then it will attempt to{{{2| }}}feed on you. This is not pleasant. | Yellow Chuchus are capable of{{{2| }}}generating electricity for short bursts{{{2| }}}of time. As with other Chuchus,{{{2| }}}I suggest you remain on guard.{{{2| }}}If you make contact with this type of{{{2| }}}Chuchu when it is charged, it will give{{{2| }}}you a shock. Then it will attempt to{{{2| }}}feed on you. This is not pleasant. | ||
| 2046 = Target lock: {{Color| | | 2046 = Target lock: {{Color|#0080e0|Green Chuchu}} | ||
These creatures prefer exceptionally{{{2| }}}damp environments. They will{{{2| }}}encompass and digest anything they{{{2| }}}can absorb into their gelatinous bodies.{{{2| }}}As they have no genders,{{{2| }}}they are believed to increase their{{{2| }}}population by dividing themselves{{{2| }}}into several smaller-sized Chuchus. | These creatures prefer exceptionally{{{2| }}}damp environments. They will{{{2| }}}encompass and digest anything they{{{2| }}}can absorb into their gelatinous bodies.{{{2| }}}As they have no genders,{{{2| }}}they are believed to increase their{{{2| }}}population by dividing themselves{{{2| }}}into several smaller-sized Chuchus. | ||
| 2047 = Target lock: {{Color| | | 2047 = Target lock: {{Color|#0080e0|Pyrup}} | ||
This skittish monster prefers to hide{{{2| }}}in small holes or inside the skeletal{{{2| }}}remains of deceased creatures. | This skittish monster prefers to hide{{{2| }}}in small holes or inside the skeletal{{{2| }}}remains of deceased creatures. | ||
Line 2,857: | Line 2,857: | ||
You will need to employ a clever{{{2| }}}strategy to defeat it. {{Color|red|Inflicting damage{{{2| }}}from a distance may be the only way}}. | You will need to employ a clever{{{2| }}}strategy to defeat it. {{Color|red|Inflicting damage{{{2| }}}from a distance may be the only way}}. | ||
| 2048 = Target lock: {{Color| | | 2048 = Target lock: {{Color|#0080e0|Scaldera}} | ||
This fearsome monster inhabits the{{{2| }}}deepest recesses of the {{Color| | This fearsome monster inhabits the{{{2| }}}deepest recesses of the {{Color|#0080e0|Earth Temple}}.{{{2| }}}It can be categorized as a Pyroclastic{{{2| }}}Fiend. | ||
| 2049 = Its body is completely covered in rock,{{{2| }}}but you can see its weak point, the {{Color|red|eye}},{{{2| }}}through the cracks in this outer shell. | | 2049 = Its body is completely covered in rock,{{{2| }}}but you can see its weak point, the {{Color|red|eye}},{{{2| }}}through the cracks in this outer shell. | ||
Line 2,872: | Line 2,872: | ||
:More info!{{{2| }}}:Got it. | :More info!{{{2| }}}:Got it. | ||
| 2052 = Results from my analysis confirm that{{{2| }}}in order to remove the rocks covering{{{2| }}}Scaldera, you will need to inflict{{{2| }}}powerful internal damage.{{{2| }}}When Scaldera is inhaling a large{{{2| }}}amount of air, I suggest {{Color|red|throwing a{{{2| }}}bomb into its mouth}}. | | 2052 = Results from my analysis confirm that{{{2| }}}in order to remove the rocks covering{{{2| }}}Scaldera, you will need to inflict{{{2| }}}powerful internal damage.{{{2| }}}When Scaldera is inhaling a large{{{2| }}}amount of air, I suggest {{Color|red|throwing a{{{2| }}}bomb into its mouth}}. | ||
| 2053 = Target lock: {{Color| | | 2053 = Target lock: {{Color|#0080e0|Magmanos}} | ||
This hand-shaped monster dwells{{{2| }}}in fiery lava. Its body is made up{{{2| }}}entirely of flowing magma. As such, it{{{2| }}}is invulnerable to most attacks.{{{2| }}}Theoretically, it would be possible to{{{2| }}}inflict damage on the monster if you{{{2| }}}were able to {{Color|red|solidify its body}}. | This hand-shaped monster dwells{{{2| }}}in fiery lava. Its body is made up{{{2| }}}entirely of flowing magma. As such, it{{{2| }}}is invulnerable to most attacks.{{{2| }}}Theoretically, it would be possible to{{{2| }}}inflict damage on the monster if you{{{2| }}}were able to {{Color|red|solidify its body}}. | ||
| 2054 = Target lock: {{Color| | | 2054 = Target lock: {{Color|#0080e0|Ampilus}} | ||
These monsters have inhabited the{{{2| }}}desert for eons. Their defining{{{2| }}}characteristic is an ability to internally{{{2| }}}generate electrical energy.{{{2| }}}It is also said they live to a very old{{{2| }}}age. Their shells are able to disperse{{{2| }}}weight surprisingly well, allowing them{{{2| }}}to safely traverse desert sinksand. | These monsters have inhabited the{{{2| }}}desert for eons. Their defining{{{2| }}}characteristic is an ability to internally{{{2| }}}generate electrical energy.{{{2| }}}It is also said they live to a very old{{{2| }}}age. Their shells are able to disperse{{{2| }}}weight surprisingly well, allowing them{{{2| }}}to safely traverse desert sinksand. | ||
| 2055 = Target lock: {{Color| | | 2055 = Target lock: {{Color|#0080e0|Armos}} | ||
This security and defense mechanism{{{2| }}}was developed long ago. It will attack{{{2| }}}anything that enters its security{{{2| }}}perimeter.{{{2| }}}According to my records, its weak{{{2| }}}point is its mouth, but it requires some{{{2| }}}specific measure to make it open{{{2| }}}its mouth. | This security and defense mechanism{{{2| }}}was developed long ago. It will attack{{{2| }}}anything that enters its security{{{2| }}}perimeter.{{{2| }}}According to my records, its weak{{{2| }}}point is its mouth, but it requires some{{{2| }}}specific measure to make it open{{{2| }}}its mouth. | ||
| 2056 = Target lock: {{Color| | | 2056 = Target lock: {{Color|#0080e0|Beamos}} | ||
This is an ancient security mechanism.{{{2| }}}Its weak point is its eye. The eye is also{{{2| }}}a weapon that fires a focused energy{{{2| }}}beam.{{{2| }}}I calculate a 100% failure rate at any{{{2| }}}attempt to strike the eye with your {{{2| }}}sword while it is still on top of the{{{2| }}}pedestal.{{{2| }}}I recommend using a weapon that{{{2| }}}can strike at high targets. Conversely,{{{2| }}}you could lower its head to a height{{{2| }}}your sword can reach. | This is an ancient security mechanism.{{{2| }}}Its weak point is its eye. The eye is also{{{2| }}}a weapon that fires a focused energy{{{2| }}}beam.{{{2| }}}I calculate a 100% failure rate at any{{{2| }}}attempt to strike the eye with your {{{2| }}}sword while it is still on top of the{{{2| }}}pedestal.{{{2| }}}I recommend using a weapon that{{{2| }}}can strike at high targets. Conversely,{{{2| }}}you could lower its head to a height{{{2| }}}your sword can reach. | ||
| 2057 = Target lock: {{Color| | | 2057 = Target lock: {{Color|#0080e0|Sentrobe}} | ||
This security drone was built in{{{2| }}}ancient times. It is armed with missiles{{{2| }}}fired from a central turret and flying{{{2| }}}bombs fired from both of its sides.{{{2| }}}Analysis suggests you can repel the{{{2| }}}missiles fired from the central turret{{{2| }}}with certain items at your disposal,{{{2| }}}such as your shield. | This security drone was built in{{{2| }}}ancient times. It is armed with missiles{{{2| }}}fired from a central turret and flying{{{2| }}}bombs fired from both of its sides.{{{2| }}}Analysis suggests you can repel the{{{2| }}}missiles fired from the central turret{{{2| }}}with certain items at your disposal,{{{2| }}}such as your shield. | ||
| 2058 = Target lock: {{Color| | | 2058 = Target lock: {{Color|#0080e0|Froak}} | ||
Though this odd creature is cowardly{{{2| }}}by nature, it will expose an array of{{{2| }}}densely packed defensive spines{{{2| }}}when approached or provoked. | Though this odd creature is cowardly{{{2| }}}by nature, it will expose an array of{{{2| }}}densely packed defensive spines{{{2| }}}when approached or provoked. | ||
| 2059 = Target lock: {{Color| | | 2059 = Target lock: {{Color|#0080e0|Cranioc}} | ||
This fishlike monster is said to settle{{{2| }}}disputes with another of its species{{{2| }}}purely by the magnificence of its{{{2| }}}bulbous crowns.{{{2| }}}When this creature chooses its prey,{{{2| }}}it will turn red with excitement and{{{2| }}}charge head-on. Stopping such an{{{2| }}}assault could prove difficult. | This fishlike monster is said to settle{{{2| }}}disputes with another of its species{{{2| }}}purely by the magnificence of its{{{2| }}}bulbous crowns.{{{2| }}}When this creature chooses its prey,{{{2| }}}it will turn red with excitement and{{{2| }}}charge head-on. Stopping such an{{{2| }}}assault could prove difficult. | ||
| 2060 = Target lock: {{Color| | | 2060 = Target lock: {{Color|#0080e0|Magma Spume}} | ||
This odd creature is quite at home in{{{2| }}}magma. It stores and processes gas{{{2| }}}produced by the magma into a flaming{{{2| }}}projectile that it then spits out.{{{2| }}}Cowardly by nature, it sits with its eyes{{{2| }}}just out of the lava in order to detect{{{2| }}}any danger and flee if necessary. | This odd creature is quite at home in{{{2| }}}magma. It stores and processes gas{{{2| }}}produced by the magma into a flaming{{{2| }}}projectile that it then spits out.{{{2| }}}Cowardly by nature, it sits with its eyes{{{2| }}}just out of the lava in order to detect{{{2| }}}any danger and flee if necessary. | ||
| 2061 = Target lock: {{Color| | | 2061 = Target lock: {{Color|#0080e0|Cursed Spume}} | ||
This mysterious monster's natural{{{2| }}}habitat includes poisonous swamps and{{{2| }}}other dangerous environments. It spits{{{2| }}}evil curses that it stores up in its body.{{{2| }}}Cowardly by nature, it sits with its eyes{{{2| }}}just above the surface in order to{{{2| }}}detect any danger and flee if{{{2| }}}necessary. | This mysterious monster's natural{{{2| }}}habitat includes poisonous swamps and{{{2| }}}other dangerous environments. It spits{{{2| }}}evil curses that it stores up in its body.{{{2| }}}Cowardly by nature, it sits with its eyes{{{2| }}}just above the surface in order to{{{2| }}}detect any danger and flee if{{{2| }}}necessary. | ||
| 2062 = Target lock: {{Color| | | 2062 = Target lock: {{Color|#0080e0|Electro Spume}} | ||
At home in the desert, this monster{{{2| }}}spits a wad-like, electrified projectile{{{2| }}}that it produces internally. | At home in the desert, this monster{{{2| }}}spits a wad-like, electrified projectile{{{2| }}}that it produces internally. | ||
Cowardly by nature, it sits with its eyes{{{2| }}}just above the surface in order to{{{2| }}}detect any danger and flee if{{{2| }}}necessary. | Cowardly by nature, it sits with its eyes{{{2| }}}just above the surface in order to{{{2| }}}detect any danger and flee if{{{2| }}}necessary. | ||
| 2063 = Target lock: {{Color| | | 2063 = Target lock: {{Color|#0080e0|Tentalus}} | ||
| 2064 = As you can likely gather from its other{{{2| }}}title, this "Abyssal Leviathan" is said to{{{2| }}}have been a tyrant of the ancient seas. | | 2064 = As you can likely gather from its other{{{2| }}}title, this "Abyssal Leviathan" is said to{{{2| }}}have been a tyrant of the ancient seas. | ||
Line 2,934: | Line 2,934: | ||
Should you find yourself in danger{{{2| }}}because of low hearts or arrows,{{{2| }}}concentrate on attacking the tentacles{{{2| }}}rather than fleeing from battle. | Should you find yourself in danger{{{2| }}}because of low hearts or arrows,{{{2| }}}concentrate on attacking the tentacles{{{2| }}}rather than fleeing from battle. | ||
| 2071 = Target lock: {{Color| | | 2071 = Target lock: {{Color|#0080e0|Deku Baba}} | ||
This violent plant is widespread in{{{2| }}}wooded areas. It will attempt to bite{{{2| }}}anything that approaches it. | This violent plant is widespread in{{{2| }}}wooded areas. It will attempt to bite{{{2| }}}anything that approaches it. | ||
Line 2,941: | Line 2,941: | ||
I have confirmed the existence of{{{2| }}}two varieties: those that open their{{{2| }}}mouths {{Color|red|vertically}} and those that{{{2| }}}open them {{Color|red|horizontally}}. | I have confirmed the existence of{{{2| }}}two varieties: those that open their{{{2| }}}mouths {{Color|red|vertically}} and those that{{{2| }}}open them {{Color|red|horizontally}}. | ||
| 2072 = Target lock: {{Color| | | 2072 = Target lock: {{Color|#0080e0|Quadro Baba}} | ||
This violent plant is widespread in{{{2| }}}wooded areas. It will attempt to bite{{{2| }}}anything that approaches it. | This violent plant is widespread in{{{2| }}}wooded areas. It will attempt to bite{{{2| }}}anything that approaches it. | ||
More rare than {{Color| | More rare than {{Color|#0080e0|Deku Baba}}, Quadro{{{2| }}}Baba has greater stamina. A golden{{{2| }}}husk and dynamic mouth are this{{{2| }}}plant's distinguishing features. | ||
| 2073 = Target lock: {{Color| | | 2073 = Target lock: {{Color|#0080e0|Peahat}} | ||
At first glance, this looks like any other{{{2| }}}plant species, but the Peahat has a{{{2| }}}unique ability to fly when the flower on{{{2| }}}its top is pulled off with a {{Color|orange|whip}}. | At first glance, this looks like any other{{{2| }}}plant species, but the Peahat has a{{{2| }}}unique ability to fly when the flower on{{{2| }}}its top is pulled off with a {{Color|orange|whip}}. | ||
| 2074 = Target lock: {{Color| | | 2074 = Target lock: {{Color|#0080e0|Sentrobe Bomb}} | ||
This is a bomb projectile fired from a{{{2| }}}{{Color| | This is a bomb projectile fired from a{{{2| }}}{{Color|#0080e0|Sentrobe}}. It will follow its target{{{2| }}}anywhere, although a timed fuse{{{2| }}}ensures it will explode after a set time. | ||
| 2075 = Target lock: {{Color| | | 2075 = Target lock: {{Color|#0080e0|LD-003D Dreadfuse}} | ||
This menacing robot guards Sky Keep.{{{2| }}}It is thought to be of a similar model{{{2| }}}to the robot that stole Skipper's ship{{{2| }}}in {{Color| | This menacing robot guards Sky Keep.{{{2| }}}It is thought to be of a similar model{{{2| }}}to the robot that stole Skipper's ship{{{2| }}}in {{Color|#0080e0|Lanayru Sand Sea}}.{{{2| }}}As before, when fighting in a narrow{{{2| }}}space like this, it is more effective to{{{2| }}}use {{Color|red|thrust}} attacks with your sword than{{{2| }}}to try to swing your sword widely. | ||
| 2076 = Target lock: {{Color| | | 2076 = Target lock: {{Color|#0080e0|Ghirahim}} | ||
| 2077 = There is a 90% change in outward{{{2| }}}appearance compared to previous{{{2| }}}encounters with him. I detect a dark{{{2| }}}aura emanating from his entire body.{{{2| }}}I can confirm a change in Ghirahim's{{{2| }}}fighting style, likely as a result of the{{{2| }}}minor damage he has suffered.{{{2| }}}:More info!{{{2| }}}:Understood. | | 2077 = There is a 90% change in outward{{{2| }}}appearance compared to previous{{{2| }}}encounters with him. I detect a dark{{{2| }}}aura emanating from his entire body.{{{2| }}}I can confirm a change in Ghirahim's{{{2| }}}fighting style, likely as a result of the{{{2| }}}minor damage he has suffered.{{{2| }}}:More info!{{{2| }}}:Understood. | ||
| 2078 = I project that the {{Color|red|weak spot revealed{{{2| }}}on his chest}} from the previous attack{{{2| }}}will continue to be an effective target. | | 2078 = I project that the {{Color|red|weak spot revealed{{{2| }}}on his chest}} from the previous attack{{{2| }}}will continue to be an effective target. | ||
Line 2,966: | Line 2,966: | ||
I theorize that it will become possible{{{2| }}}by {{Color|red|attacking in the same direction}}{{{2| }}}a number of times. | I theorize that it will become possible{{{2| }}}by {{Color|red|attacking in the same direction}}{{{2| }}}a number of times. | ||
| 2081 = Target lock: {{Color| | | 2081 = Target lock: {{Color|#0080e0|Ghirahim}} | ||
| 2082 = There has been a 90% change in his{{{2| }}}outward appearance since our last{{{2| }}}meeting. I detect a black aura{{{2| }}}emanating from his entire body.{{{2| }}}I have also confirmed that he is{{{2| }}}using a new weapon. | | 2082 = There has been a 90% change in his{{{2| }}}outward appearance since our last{{{2| }}}meeting. I detect a black aura{{{2| }}}emanating from his entire body.{{{2| }}}I have also confirmed that he is{{{2| }}}using a new weapon. | ||
Line 3,001: | Line 3,001: | ||
| 2096 = Whatever you think is best, Master.{{{2| }}}Please call for me if you want to hear{{{2| }}}my findings at a later time. | | 2096 = Whatever you think is best, Master.{{{2| }}}Please call for me if you want to hear{{{2| }}}my findings at a later time. | ||
| 2097 = Understood, Master. If you wish to{{{2| }}}hear my analysis later, simply hold [Z] {{{2| }}}to lock on to the enemy and then press{{{2| }}}[d-pad down] to call me. | | 2097 = Understood, Master. If you wish to{{{2| }}}hear my analysis later, simply hold [Z] {{{2| }}}to lock on to the enemy and then press{{{2| }}}[d-pad down] to call me. | ||
| 2098 = A report, Master. My preliminary{{{2| }}}analysis of {{Color| | | 2098 = A report, Master. My preliminary{{{2| }}}analysis of {{Color|#0080e0|Demise}} is now complete.{{{2| }}}Would you like to hear what I have{{{2| }}}discovered? | ||
:Yes.{{{2| }}}:No. | :Yes.{{{2| }}}:No. | ||
Line 3,007: | Line 3,007: | ||
| 2100 = That is a sign. Most often, it is used to{{{2| }}}convey written information or{{{2| }}}warnings about the immediate area. | | 2100 = That is a sign. Most often, it is used to{{{2| }}}convey written information or{{{2| }}}warnings about the immediate area. | ||
| 2101 = That is a stone tablet. Depending on the{{{2| }}}location and intentions of the original{{{2| }}}author, important messages can be{{{2| }}}permanently chiseled on them. | | 2101 = That is a stone tablet. Depending on the{{{2| }}}location and intentions of the original{{{2| }}}author, important messages can be{{{2| }}}permanently chiseled on them. | ||
| 2102 = This {{Color| | | 2102 = This {{Color|#0080e0|bird statue}} contains significant{{{2| }}}sacred power. If you offer prayers{{{2| }}}through it, you can {{Color|red|make a record of{{{2| }}}your quest progress}}. | ||
| 2103 = There is a 90% chance this is a type of{{{2| }}}key. Analysis indicates that there is{{{2| }}}a certain order in which the gemstones{{{2| }}}facing the four directions must be hit.{{{2| }}}I recommend searching the nearby{{{2| }}}area for clues as to what this order{{{2| }}}might be. | | 2103 = There is a 90% chance this is a type of{{{2| }}}key. Analysis indicates that there is{{{2| }}}a certain order in which the gemstones{{{2| }}}facing the four directions must be hit.{{{2| }}}I recommend searching the nearby{{{2| }}}area for clues as to what this order{{{2| }}}might be. | ||
| 2104 = This magical sentry has a natural{{{2| }}}tendency to stare at the tip of pointed{{{2| }}}objects. | | 2104 = This magical sentry has a natural{{{2| }}}tendency to stare at the tip of pointed{{{2| }}}objects. | ||
| 2105 = This symbol of the goddess will show{{{2| }}}you the way, Master. It will react{{{2| }}}to being struck by your {{Color|red|Skyward Strike}}. | | 2105 = This symbol of the goddess will show{{{2| }}}you the way, Master. It will react{{{2| }}}to being struck by your {{Color|red|Skyward Strike}}. | ||
| 2106 = This mechanism is some variety of{{{2| }}}{{Color| | | 2106 = This mechanism is some variety of{{{2| }}}{{Color|#0080e0|hang lever switch}}. It is activated{{{2| }}}by lowering the bar. | ||
| 2107 = This is a typical tree found in {{Color| | | 2107 = This is a typical tree found in {{Color|#0080e0|Skyloft}}.{{{2| }}}Its trunk is thin enough to be sliced{{{2| }}}by a sword. | ||
| 2108 = This is a {{Color| | | 2108 = This is a {{Color|#0080e0|lotus leaf root}}. Surrounding{{{2| }}}the center is a growth of sharp{{{2| }}}protrusions that can cause injury{{{2| }}}upon contact.{{{2| }}}The central root has a ringlike{{{2| }}}structure. You may be able to {{Color|red|latch{{{2| }}}on to}} this ring with an item of some{{{2| }}}sort. | ||
| 2109 = This mechanism can be described as{{{2| }}}a sort of a {{Color| | | 2109 = This mechanism can be described as{{{2| }}}a sort of a {{Color|#0080e0|lever switch}}. {{Color|green|Pull}} the curled{{{2| }}}tip to activate it. | ||
| 2110 = This hook-shaped construction seems{{{2| }}}very robust and looks like it could {{{2| }}}support a great deal of weight. | | 2110 = This hook-shaped construction seems{{{2| }}}very robust and looks like it could {{{2| }}}support a great deal of weight. | ||
| 2111 = The head of this {{Color| | | 2111 = The head of this {{Color|#0080e0|bulb-shaped switch}}{{{2| }}}can be rotated, provided you have{{{2| }}}the correct tool. | ||
| 2112 = This contraption is constructed of{{{2| }}}a cogwheel and a piece of rope. The{{{2| }}}rope appears to be preventing the{{{2| }}}cog from rotating. | | 2112 = This contraption is constructed of{{{2| }}}a cogwheel and a piece of rope. The{{{2| }}}rope appears to be preventing the{{{2| }}}cog from rotating. | ||
| 2113 = This mechanism is formed by magic.{{{2| }}}Its purpose is not known to me. | | 2113 = This mechanism is formed by magic.{{{2| }}}Its purpose is not known to me. | ||
Line 3,024: | Line 3,024: | ||
| 2117 = I must conclude that this is some sort{{{2| }}}of control mechanism. Each embedded{{{2| }}}stone may react to physical force. | | 2117 = I must conclude that this is some sort{{{2| }}}of control mechanism. Each embedded{{{2| }}}stone may react to physical force. | ||
| 2118 = This statue appears to have stood here{{{2| }}}for a very long time. Nobody knows its{{{2| }}}exact purpose. | | 2118 = This statue appears to have stood here{{{2| }}}for a very long time. Nobody knows its{{{2| }}}exact purpose. | ||
| 2119 = Target lock: {{Color| | | 2119 = Target lock: {{Color|#0080e0|Ampilus egg}} | ||
It is an {{Color| | It is an {{Color|#0080e0|Ampilus}} that has reverted to its{{{2| }}}earliest form of development, no doubt{{{2| }}}because of the effect of the Timeshift{{{2| }}}Stone.{{{2| }}}Even in its current state, it retains the{{{2| }}}ability to generate powerful electrical{{{2| }}}current at regular intervals. | ||
My analysis indicates that you can{{{2| }}}hit it with your sword when it is not{{{2| }}}generating electricity. Also, you{{{2| }}}can carry it with the {{Color|orange|Hook Beetle}}. | My analysis indicates that you can{{{2| }}}hit it with your sword when it is not{{{2| }}}generating electricity. Also, you{{{2| }}}can carry it with the {{Color|orange|Hook Beetle}}. | ||
| 2120 = Visual inspection indicates this object{{{2| }}}is very old. I must conclude that this is{{{2| }}}a {{Color| | | 2120 = Visual inspection indicates this object{{{2| }}}is very old. I must conclude that this is{{{2| }}}a {{Color|#0080e0|Propeller}}. It is an object designed to{{{2| }}}spin in a steady wind. | ||
| 2121 = This is an ornamental wooden board.{{{2| }}}Judging from its appearance, it has{{{2| }}}recently fallen from the sky. | | 2121 = This is an ornamental wooden board.{{{2| }}}Judging from its appearance, it has{{{2| }}}recently fallen from the sky. | ||
| 2122 = This massive sword has been dropped{{{2| }}}by {{Color| | | 2122 = This massive sword has been dropped{{{2| }}}by {{Color|#0080e0|Koloktos}}. Although it is quite heavy,{{{2| }}}you should be able to wield it, Master. | ||
| 2123 = This plant is known as a {{Color| | | 2123 = This plant is known as a {{Color|#0080e0|Water Fruit}}.{{{2| }}}It collects moisture within its hard{{{2| }}}shell. This feature is vital to its{{{2| }}}survival here. | ||
| 2124 = This is a log used for sword training.{{{2| }}}It can be cut with a sword along the{{{2| }}}direction of the notches. | | 2124 = This is a log used for sword training.{{{2| }}}It can be cut with a sword along the{{{2| }}}direction of the notches. | ||
| 2125 = This is a log used for {{Color|green|defense}} practice.{{{2| }}}First, thrust your sword into the log{{{2| }}}to make it swing. | | 2125 = This is a log used for {{Color|green|defense}} practice.{{{2| }}}First, thrust your sword into the log{{{2| }}}to make it swing. | ||
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To hear information about a particular{{{2| }}}item, or to buy it, stand in front of the{{{2| }}}item and press [A]. | To hear information about a particular{{{2| }}}item, or to buy it, stand in front of the{{{2| }}}item and press [A]. | ||
| 2134 = This device was designed to prevent{{{2| }}}{{Color| | | 2134 = This device was designed to prevent{{{2| }}}{{Color|#0080e0|The Imprisoned}} from escaping{{{2| }}}to the outside world. | ||
According to my analysis, the sealing{{{2| }}}process can be completed with a{{{2| }}}well-aimed {{Color|red|Skyward Strike}}. | According to my analysis, the sealing{{{2| }}}process can be completed with a{{{2| }}}well-aimed {{Color|red|Skyward Strike}}. | ||
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:[var]{{{2| }}}:[var]{{{2| }}}:[var]{{{2| }}}:[var] | :[var]{{{2| }}}:[var]{{{2| }}}:[var]{{{2| }}}:[var] | ||
| 2152 = Advice | | 2152 = Advice | ||
| 2153 = Ancient buildings can be found on{{{2| }}}the small islands floating in the{{{2| }}}area around {{Color| | | 2153 = Ancient buildings can be found on{{{2| }}}the small islands floating in the{{{2| }}}area around {{Color|#0080e0|Skyloft}}. | ||
I calculate over an 80% chance that{{{2| }}}chests will be hidden on such islands. | I calculate over an 80% chance that{{{2| }}}chests will be hidden on such islands. | ||
| 2154 = To the northeast of {{Color| | | 2154 = To the northeast of {{Color|#0080e0|Skyloft}} there is an{{{2| }}}island called {{Color|#0080e0|Bamboo Island}}. | ||
According to rumors, it is a place{{{2| }}}where swordsmen go to test their{{{2| }}}skill in the hopes of winning a reward. | According to rumors, it is a place{{{2| }}}where swordsmen go to test their{{{2| }}}skill in the hopes of winning a reward. | ||
| 2155 = There is rumored to be an insect{{{2| }}}paradise somewhere in the sky. | | 2155 = There is rumored to be an insect{{{2| }}}paradise somewhere in the sky. | ||
| 2156 = However, nobody has ever reported{{{2| }}}visiting such a place. | | 2156 = However, nobody has ever reported{{{2| }}}visiting such a place. | ||
| 2157 = The knight apprentice known as {{Color| | | 2157 = The knight apprentice known as {{Color|#0080e0|Strich}}{{{2| }}}is looking for this island and is often{{{2| }}}observed exploring in the sky. | ||
It seems that he recently found an{{{2| }}}island {{Color| | It seems that he recently found an{{{2| }}}island {{Color|#0080e0|inside the thunderhead}} suitable{{{2| }}}for insect habitation. | ||
| 2158 = There is an island called {{Color| | | 2158 = There is an island called {{Color|#0080e0|Pumpkin{{{2| }}}Landing}} that you can easily spot{{{2| }}}to the southeast of {{Color|#0080e0|Skyloft}}. | ||
There you can enjoy the proprietor's{{{2| }}}{{Color|orange|pumpkin soup}} and also exchange{{{2| }}}information with patrons. | There you can enjoy the proprietor's{{{2| }}}{{Color|orange|pumpkin soup}} and also exchange{{{2| }}}information with patrons. | ||
| 2159 = There is an island to the southwest of{{{2| }}}{{Color| | | 2159 = There is an island to the southwest of{{{2| }}}{{Color|#0080e0|Skyloft}} called {{Color|#0080e0|Fun Fun Island}}. | ||
| 2160 = Some say that it will be an attraction{{{2| }}}where you can obtain a great amount{{{2| }}}of Rupees easily. | | 2160 = Some say that it will be an attraction{{{2| }}}where you can obtain a great amount{{{2| }}}of Rupees easily. | ||
| 2161 = It is a place of amusement where you{{{2| }}}can procure high-value Rupees with{{{2| }}}surprisingly little exertion. | | 2161 = It is a place of amusement where you{{{2| }}}can procure high-value Rupees with{{{2| }}}surprisingly little exertion. | ||
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My analysis indicates that if you want{{{2| }}}to reach a destination quickly, you{{{2| }}}should try to stay in constant descent{{{2| }}}as you travel there. | My analysis indicates that if you want{{{2| }}}to reach a destination quickly, you{{{2| }}}should try to stay in constant descent{{{2| }}}as you travel there. | ||
| 2164 = The {{Color|orange|pumpkin soup}} from the Lumpy{{{2| }}}Pumpkin on {{Color| | | 2164 = The {{Color|orange|pumpkin soup}} from the Lumpy{{{2| }}}Pumpkin on {{Color|#0080e0|Pumpkin Landing}} will cool{{{2| }}}down in five minutes. | ||
Cool pumpkin soup is not as effective{{{2| }}}at restoring hearts. The soup should{{{2| }}}be consumed while it is still hot. | Cool pumpkin soup is not as effective{{{2| }}}at restoring hearts. The soup should{{{2| }}}be consumed while it is still hot. | ||
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However, it is a dangerous technique,{{{2| }}}so it is currently only being taught to{{{2| }}}the most senior students at the Knight{{{2| }}}Academy. | However, it is a dangerous technique,{{{2| }}}so it is currently only being taught to{{{2| }}}the most senior students at the Knight{{{2| }}}Academy. | ||
| 2166 = To enter {{Color| | | 2166 = To enter {{Color|#0080e0|Beedle}}'s mobile shop, it seems {{{2| }}}you need to ring the {{Color|red|large bell}}. | ||
| 2167 = Unfortunately, Master, you do not have{{{2| }}}the equipment needed to ring the bell.{{{2| }}}You need to find {{Color|red|something}} that can{{{2| }}}shoot at it from a distance. | | 2167 = Unfortunately, Master, you do not have{{{2| }}}the equipment needed to ring the bell.{{{2| }}}You need to find {{Color|red|something}} that can{{{2| }}}shoot at it from a distance. | ||
| 2168 = The flying shop cannot be observed{{{2| }}}in {{Color| | | 2168 = The flying shop cannot be observed{{{2| }}}in {{Color|#0080e0|Skyloft}} after sundown. This leads me{{{2| }}}to infer that it moves to another island{{{2| }}}at night.{{{2| }}}{{Color|red|If you were to stay in the airborne shop{{{2| }}}until nightfall}}, there is a possibility you{{{2| }}}will discover where it travels to. | ||
| 2169 = The owner of the Gear Shop in the{{{2| }}}bazaar will buy certain items at night. | | 2169 = The owner of the Gear Shop in the{{{2| }}}bazaar will buy certain items at night. | ||
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| 2171 = Various treasures are required to{{{2| }}}upgrade items at the Scrap Shop. | | 2171 = Various treasures are required to{{{2| }}}upgrade items at the Scrap Shop. | ||
Among them is a precious treasure{{{2| }}}called an {{Color| | Among them is a precious treasure{{{2| }}}called an {{Color|#0080e0|Evil Crystal}}. It may be{{{2| }}}possible to obtain one by defeating{{{2| }}}a monster that can {{Color|red|curse}}. | ||
| 2172 = Various treasures are required to{{{2| }}}upgrade items at the Scrap Shop. | | 2172 = Various treasures are required to{{{2| }}}upgrade items at the Scrap Shop. | ||
Among them is the {{Color| | Among them is the {{Color|#0080e0|Blue Bird Feather}},{{{2| }}}a particularly precious treasure.{{{2| }}}Hopefully it will come as no surprise{{{2| }}}that it can be obtained from blue birds. | ||
| 2173 = You will need various treasures to{{{2| }}}enhance items at the Scrap Shop. | | 2173 = You will need various treasures to{{{2| }}}enhance items at the Scrap Shop. | ||
One of these treasures is called an{{{2| }}}{{Color| | One of these treasures is called an{{{2| }}}{{Color|#0080e0|Ornamental Skull}}. It is possible to find{{{2| }}}one when you defeat a {{Color|#0080e0|Bokoblin}}. | ||
If you are very lucky, you will obtain a{{{2| }}}precious {{Color| | If you are very lucky, you will obtain a{{{2| }}}precious {{Color|#0080e0|Golden Skull}}. | ||
| 2174 = The larger your wallet, the more{{{2| }}}Rupees you can carry with you. | | 2174 = The larger your wallet, the more{{{2| }}}Rupees you can carry with you. | ||
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| 2175 = Analysis indicates that you still have{{{2| }}}much to learn about the world. | | 2175 = Analysis indicates that you still have{{{2| }}}much to learn about the world. | ||
Periodically visiting the fortune-teller{{{2| }}}at the {{Color| | Periodically visiting the fortune-teller{{{2| }}}at the {{Color|#0080e0|bazaar}} would be an effective{{{2| }}}method of remedying this situation. | ||
| 2176 = {{Color| | | 2176 = {{Color|#0080e0|Beedle}}'s Airshop sells an item called a{{{2| }}}{{Color|red|Bug Net}} that will allow you to catch{{{2| }}}insects. | ||
| 2177 = You can check your {{Color| | | 2177 = You can check your {{Color|#0080e0|map}} to locate{{{2| }}}Beedle's airborne shop. You will need{{{2| }}}to ring the {{Color|red|large bell}} hanging from the{{{2| }}}shop to gain access. | ||
| 2178 = To enter {{Color| | | 2178 = To enter {{Color|#0080e0|Beedle}}'s airborne shop, ring{{{2| }}}the {{Color|red|large bell}} hanging below the{{{2| }}}structure. | ||
Unfortunately, Master, you do not have{{{2| }}}the equipment needed to ring the bell.{{{2| }}}You need to find {{Color|red|something}} that can{{{2| }}}shoot a projectile from a distance. | Unfortunately, Master, you do not have{{{2| }}}the equipment needed to ring the bell.{{{2| }}}You need to find {{Color|red|something}} that can{{{2| }}}shoot a projectile from a distance. | ||
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The {{Color|orange|Sacred Shield}} is effective against{{{2| }}}both of these, and it will also slowly{{{2| }}}repair itself after taking damage. | The {{Color|orange|Sacred Shield}} is effective against{{{2| }}}both of these, and it will also slowly{{{2| }}}repair itself after taking damage. | ||
| 2180 = There are rumors of a demonic{{{2| }}}creature being spotted in {{Color| | | 2180 = There are rumors of a demonic{{{2| }}}creature being spotted in {{Color|#0080e0|Skyloft}}. | ||
| 2181 = If you are interested, I recommend{{{2| }}}going to the {{Color| | | 2181 = If you are interested, I recommend{{{2| }}}going to the {{Color|#0080e0|Lumpy Pumpkin}}, where{{{2| }}}these rumors appear to have{{{2| }}}originated. | ||
| 2182 = I now calculate a 95% chance that it is{{{2| }}}{{Color| | | 2182 = I now calculate a 95% chance that it is{{{2| }}}{{Color|#0080e0|Batreaux}} who lives under the shed next{{{2| }}}to the graveyard. | ||
| 2183 = Batreaux would like you to collect{{{2| }}}{{Color|orange|Gratitude Crystals}} and wants to see{{{2| }}}them for himself so that he can become{{{2| }}}a human.{{{2| }}}If you aid him in this search, Master,{{{2| }}}there is an 85% probability that it will{{{2| }}}benefit you as well. | | 2183 = Batreaux would like you to collect{{{2| }}}{{Color|orange|Gratitude Crystals}} and wants to see{{{2| }}}them for himself so that he can become{{{2| }}}a human.{{{2| }}}If you aid him in this search, Master,{{{2| }}}there is an 85% probability that it will{{{2| }}}benefit you as well. | ||
| 2184 = You collected enough {{Color|orange|Gratitude{{{2| }}}Crystals}} for Batreaux to become a{{{2| }}}human. I estimate a 60% chance that{{{2| }}}the Skyloft-demon rumor will die.{{{2| }}}But there is still a 40% probability that{{{2| }}}the rumor will not fade, based upon the{{{2| }}}possibility that people will still find{{{2| }}}Batreaux's new human face terrifying. | | 2184 = You collected enough {{Color|orange|Gratitude{{{2| }}}Crystals}} for Batreaux to become a{{{2| }}}human. I estimate a 60% chance that{{{2| }}}the Skyloft-demon rumor will die.{{{2| }}}But there is still a 40% probability that{{{2| }}}the rumor will not fade, based upon the{{{2| }}}possibility that people will still find{{{2| }}}Batreaux's new human face terrifying. | ||
| 2185 = Many houses in {{Color| | | 2185 = Many houses in {{Color|#0080e0|Skyloft}} have chimneys{{{2| }}}on their roofs. | ||
Apparently, people regularly go up {{{2| }}}{{Color|red|inside the chimneys}} to clean the soot{{{2| }}}from them. | Apparently, people regularly go up {{{2| }}}{{Color|red|inside the chimneys}} to clean the soot{{{2| }}}from them. | ||
| 2186 = Putting {{Color| | | 2186 = Putting {{Color|#0080e0|medals}} in your pouch will grant{{{2| }}}different beneficial effects on you. | ||
Additionally, rumors exist of a special{{{2| }}}medal that confers multiple special{{{2| }}}effects to its possessor. | Additionally, rumors exist of a special{{{2| }}}medal that confers multiple special{{{2| }}}effects to its possessor. | ||
| 2187 = It would seem that people in {{Color| | | 2187 = It would seem that people in {{Color|#0080e0|Skyloft}}{{{2| }}}often accidentally drop precious items{{{2| }}}from their floating town to the surface. | ||
I conjecture that returning those items{{{2| }}}to their rightful owners will earn you{{{2| }}}their {{Color|red|gratitude}}. | I conjecture that returning those items{{{2| }}}to their rightful owners will earn you{{{2| }}}their {{Color|red|gratitude}}. | ||
| 2188 = If you land a perfect {{Color|green|dive}} in Dodoh's{{{2| }}}High Dive on {{Color| | | 2188 = If you land a perfect {{Color|green|dive}} in Dodoh's{{{2| }}}High Dive on {{Color|#0080e0|Fun Fun Island}}, you will{{{2| }}}win a very precious item. | ||
| 2189 = The most highly valued Rupee is worth{{{2| }}}300 Rupees. | | 2189 = The most highly valued Rupee is worth{{{2| }}}300 Rupees. | ||
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You can locate them by breaking or{{{2| }}}moving the jars. | You can locate them by breaking or{{{2| }}}moving the jars. | ||
| 2191 = There are several platforms in {{Color| | | 2191 = There are several platforms in {{Color|#0080e0|Skyloft}}{{{2| }}}constructed specifically for mounting{{{2| }}}Loftwings. | ||
If you fall from a ledge other than one{{{2| }}}of these platforms, a knight guarding{{{2| }}}the town will think that there has been{{{2| }}}an accident and will come to the rescue. | If you fall from a ledge other than one{{{2| }}}of these platforms, a knight guarding{{{2| }}}the town will think that there has been{{{2| }}}an accident and will come to the rescue. | ||
| 2192 = A knight on night patrol spotted a{{{2| }}}{{Color| | | 2192 = A knight on night patrol spotted a{{{2| }}}{{Color|#0080e0|Starry Firefly}} flying over the river{{{2| }}}in {{Color|#0080e0|Skyloft}}. | ||
Signs indicate that to see a wild Starry{{{2| }}}Firefly for yourself, you must look for{{{2| }}}one at night and also possess what{{{2| }}}humans refer to as "luck." | Signs indicate that to see a wild Starry{{{2| }}}Firefly for yourself, you must look for{{{2| }}}one at night and also possess what{{{2| }}}humans refer to as "luck." | ||
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It is also possible to replenish hearts by{{{2| }}}sleeping in a bed. | It is also possible to replenish hearts by{{{2| }}}sleeping in a bed. | ||
| 2194 = It would seem that the great sky spirit,{{{2| }}}{{Color| | | 2194 = It would seem that the great sky spirit,{{{2| }}}{{Color|#0080e0|Levias}}, dwells in the clouds near{{{2| }}}{{Color|#0080e0|Skyloft}}. | ||
| 2195 = Every year since he was born so long{{{2| }}}ago, he has grown larger and larger.{{{2| }}}He is now the size of a large island.{{{2| }}}However, he hasn't been seen recently. | | 2195 = Every year since he was born so long{{{2| }}}ago, he has grown larger and larger.{{{2| }}}He is now the size of a large island.{{{2| }}}However, he hasn't been seen recently. | ||
| 2196 = If you get too close to Levias, there is a{{{2| }}}danger that your Loftwing will collide{{{2| }}}with one of his fins or his tail. | | 2196 = If you get too close to Levias, there is a{{{2| }}}danger that your Loftwing will collide{{{2| }}}with one of his fins or his tail. | ||
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| 2202 = Some monsters with limited{{{2| }}}intelligence will mistake {{Color|orange|bombs}}{{{2| }}}for prey. | | 2202 = Some monsters with limited{{{2| }}}intelligence will mistake {{Color|orange|bombs}}{{{2| }}}for prey. | ||
I suggest you try offering a {{Color|orange|bomb}} to{{{2| }}}a {{Color| | I suggest you try offering a {{Color|orange|bomb}} to{{{2| }}}a {{Color|#0080e0|Chuchu}} or {{Color|#0080e0|Deku Baba}} and see what{{{2| }}}happens. | ||
| 2203 = Gelatinous {{Color| | | 2203 = Gelatinous {{Color|#0080e0|Chuchus}} can easily merge{{{2| }}}into each other to create a bigger,{{{2| }}}more dangerous monster. | ||
Aim your sword strikes to divide their{{{2| }}}bodies and ensure they don't merge{{{2| }}}again. | Aim your sword strikes to divide their{{{2| }}}bodies and ensure they don't merge{{{2| }}}again. | ||
| 2204 = {{Color| | | 2204 = {{Color|#0080e0|Deku Hornets}} will not hesitate to{{{2| }}}attack if you venture near their hive. | ||
They are small and agile, so I calculate{{{2| }}}the probability of hitting them with{{{2| }}}your sword at approximately 0%. | They are small and agile, so I calculate{{{2| }}}the probability of hitting them with{{{2| }}}your sword at approximately 0%. | ||
Line 3,207: | Line 3,207: | ||
If you release a horizontal {{Color|red|Skyward{{{2| }}}Strike}} toward a patch of grass, you{{{2| }}}can slice it more efficiently. | If you release a horizontal {{Color|red|Skyward{{{2| }}}Strike}} toward a patch of grass, you{{{2| }}}can slice it more efficiently. | ||
| 2206 = Hitting a mushroom will send spores{{{2| }}}into the air. {{Color| | | 2206 = Hitting a mushroom will send spores{{{2| }}}into the air. {{Color|#0080e0|Mushroom Spores}} can be{{{2| }}}collected in an {{Color|#0080e0|Empty Bottle}}. | ||
Glittering mushrooms produce{{{2| }}}Glittering Spores when struck. When {{{2| }}}these spores are sprinkled over a heart,{{{2| }}}I project something good will happen. | Glittering mushrooms produce{{{2| }}}Glittering Spores when struck. When {{{2| }}}these spores are sprinkled over a heart,{{{2| }}}I project something good will happen. | ||
| 2207 = When you aren't sure of where you {{{2| }}}should go next, call me with [d-pad down] and{{{2| }}}inquire into your {{Color|red|current objective}},{{{2| }}}or alternatively you may ask for a {{Color|red|hint}}.{{{2| }}}Additionally, you may find speaking{{{2| }}}with the {{Color| | | 2207 = When you aren't sure of where you {{{2| }}}should go next, call me with [d-pad down] and{{{2| }}}inquire into your {{Color|red|current objective}},{{{2| }}}or alternatively you may ask for a {{Color|red|hint}}.{{{2| }}}Additionally, you may find speaking{{{2| }}}with the {{Color|#0080e0|fortune-teller}} in Skyloft{{{2| }}}useful. | ||
| 2208 = Yes, Master. | | 2208 = Yes, Master. | ||
| 2209 = Do you recall seeing the {{Color|red|mysterious{{{2| }}}cubes}} bearing the mark of the goddess{{{2| }}}throughout the land below? | | 2209 = Do you recall seeing the {{Color|red|mysterious{{{2| }}}cubes}} bearing the mark of the goddess{{{2| }}}throughout the land below? | ||
There seems to be a connection{{{2| }}}between those cubes and the locked{{{2| }}}chests in {{Color| | There seems to be a connection{{{2| }}}between those cubes and the locked{{{2| }}}chests in {{Color|#0080e0|Skyloft}} and the surrounding{{{2| }}}islands. | ||
| 2210 = Technically speaking, this is no rumor,{{{2| }}}but I will pass on this information{{{2| }}}nonetheless. | | 2210 = Technically speaking, this is no rumor,{{{2| }}}but I will pass on this information{{{2| }}}nonetheless. | ||
When energy is released from the{{{2| }}}{{Color|red|Goddess Cubes}} scattered across the{{{2| }}}land and it launches into the sky,{{{2| }}}I can calculate its trajectory.{{{2| }}}Then I will note the location in the sky{{{2| }}}that the energy has returned to on your{{{2| }}}map, Master. | When energy is released from the{{{2| }}}{{Color|red|Goddess Cubes}} scattered across the{{{2| }}}land and it launches into the sky,{{{2| }}}I can calculate its trajectory.{{{2| }}}Then I will note the location in the sky{{{2| }}}that the energy has returned to on your{{{2| }}}map, Master. | ||
| 2211 = {{Color| | | 2211 = {{Color|#0080e0|Glittering Spores}} have a variety of{{{2| }}}uses. | ||
While their effects on {{Color| | While their effects on {{Color|#0080e0|heart flowers}}{{{2| }}}and {{Color|#0080e0|Rupees}} are well known, you may{{{2| }}}want to try sprinkling them on a{{{2| }}}variety of other items as well. | ||
| 2212 = Using the [B] and [-] Buttons, you{{{2| }}}can switch items, drink potions, and{{{2| }}}perform other actions while you are{{{2| }}}{{Color|red|moving}}.{{{2| }}}This technique is valuable because it{{{2| }}}allows you to perform an action while{{{2| }}}maintaining a safe distance from your{{{2| }}}enemies. | | 2212 = Using the [B] and [-] Buttons, you{{{2| }}}can switch items, drink potions, and{{{2| }}}perform other actions while you are{{{2| }}}{{Color|red|moving}}.{{{2| }}}This technique is valuable because it{{{2| }}}allows you to perform an action while{{{2| }}}maintaining a safe distance from your{{{2| }}}enemies. | ||
| 2213 = Yes, Master. | | 2213 = Yes, Master. | ||
| 2214 = {{Color| | | 2214 = {{Color|#0080e0|Bird Feathers}} are a useful material{{{2| }}}often used in equipment upgrades. | ||
However, there is a 90% probability{{{2| }}}you will need some kind of tool to{{{2| }}}catch the birds who provide these{{{2| }}}feathers. | However, there is a 90% probability{{{2| }}}you will need some kind of tool to{{{2| }}}catch the birds who provide these{{{2| }}}feathers. | ||
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:Tell me!{{{2| }}}:I know it. | :Tell me!{{{2| }}}:I know it. | ||
| 2216 = The warrior took out his {{Color| | | 2216 = The warrior took out his {{Color|#0080e0|Wooden{{{2| }}}Shield}} and approached the Bokoblin{{{2| }}}fort. | ||
He hid behind his shield as the{{{2| }}}Bokoblins rained arrows down on{{{2| }}}him. He then retreated out of range. | He hid behind his shield as the{{{2| }}}Bokoblins rained arrows down on{{{2| }}}him. He then retreated out of range. | ||
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However, doing so will damage your{{{2| }}}shield, so {{Color|red|pay attention to your{{{2| }}}shield gauge}}. | However, doing so will damage your{{{2| }}}shield, so {{Color|red|pay attention to your{{{2| }}}shield gauge}}. | ||
| 2218 = As you may have observed during your{{{2| }}}time as one, human beings are not a{{{2| }}}species that can stay underwater for{{{2| }}}long periods of time. | | 2218 = As you may have observed during your{{{2| }}}time as one, human beings are not a{{{2| }}}species that can stay underwater for{{{2| }}}long periods of time. | ||
| 2219 = Somewhere in the world is an item{{{2| }}}called a {{Color| | | 2219 = Somewhere in the world is an item{{{2| }}}called a {{Color|#0080e0|Water Dragon's Scale}}.{{{2| }}}Rumors suggest that this item allows{{{2| }}}a person to dive deep underwater. | ||
| 2220 = If you return to places you previously{{{2| }}}visited, you may be able to reach new{{{2| }}}areas using the power of the{{{2| }}}{{Color| | | 2220 = If you return to places you previously{{{2| }}}visited, you may be able to reach new{{{2| }}}areas using the power of the{{{2| }}}{{Color|#0080e0|Water Dragon's Scale}}.{{{2| }}}Since you already possess this item,{{{2| }}}you can easily dive underwater. | ||
| 2221 = You may not know this, but human{{{2| }}}beings are not a species that can{{{2| }}}survive in extremely high-temperature {{{2| }}}environments. | | 2221 = You may not know this, but human{{{2| }}}beings are not a species that can{{{2| }}}survive in extremely high-temperature {{{2| }}}environments. | ||
| 2222 = There is an item called {{Color| | | 2222 = There is an item called {{Color|#0080e0|Fireshield{{{2| }}}Earrings}} in this world somewhere.{{{2| }}}They allow the wearer to remain in{{{2| }}}areas of extreme heat. | ||
| 2223 = Of course, you already possess the{{{2| }}}{{Color| | | 2223 = Of course, you already possess the{{{2| }}}{{Color|#0080e0|Fireshield Earrings}}, so you can freely{{{2| }}}enter extremely hot areas. | ||
I recommend thoroughly exploring{{{2| }}}places that were previously too hot{{{2| }}}to travel through safely. | I recommend thoroughly exploring{{{2| }}}places that were previously too hot{{{2| }}}to travel through safely. | ||
Line 3,268: | Line 3,268: | ||
Also, if you do not want to dowse for{{{2| }}}anything, you can select Look Around{{{2| }}}to stop dowsing. | Also, if you do not want to dowse for{{{2| }}}anything, you can select Look Around{{{2| }}}to stop dowsing. | ||
| 2231 = On slippery slopes, you may lose your{{{2| }}}footing and slide down on your{{{2| }}}backside. Quite gracefully, I'm sure,{{{2| }}}Master.{{{2| }}}Once you begin sliding, you will not be{{{2| }}}able to stop, but you can direct your{{{2| }}}slide using [control stick left/right]. | | 2231 = On slippery slopes, you may lose your{{{2| }}}footing and slide down on your{{{2| }}}backside. Quite gracefully, I'm sure,{{{2| }}}Master.{{{2| }}}Once you begin sliding, you will not be{{{2| }}}able to stop, but you can direct your{{{2| }}}slide using [control stick left/right]. | ||
| 2232 = {{Color| | | 2232 = {{Color|#0080e0|Medals}} will give you various beneficial{{{2| }}}effects as long as you carry them in{{{2| }}}your pouch. | ||
If you carry a {{Color| | If you carry a {{Color|#0080e0|Heart Medal}} in your{{{2| }}}pouch, my analysis indicates you will{{{2| }}}have a greater chance of finding{{{2| }}}a {{Color|#0080e0|heart}} when you defeat a monster.{{{2| }}}A {{Color|#0080e0|Rupee Medal}} has a similar effect.{{{2| }}}It increases the chance you will find{{{2| }}}Rupees when you defeat a foe. | ||
Several other types of medals are{{{2| }}}known to exist. | Several other types of medals are{{{2| }}}known to exist. | ||
| 2233 = Medals will grant you various{{{2| }}}beneficial effects as long as you{{{2| }}}carry them in your pouch. | | 2233 = Medals will grant you various{{{2| }}}beneficial effects as long as you{{{2| }}}carry them in your pouch. | ||
A {{Color| | A {{Color|#0080e0|Potion Medal}} will increase the{{{2| }}}duration of the effects of certain{{{2| }}}potions, such as {{Color|orange|Stamina Potions}}. | ||
Additionally, several other types of{{{2| }}}medals are known to exist. | Additionally, several other types of{{{2| }}}medals are known to exist. | ||
Line 3,282: | Line 3,282: | ||
If a point on a tree appears to glow,{{{2| }}}cut through that spot with your{{{2| }}}sword and you may be rewarded with{{{2| }}}a Rupee. | If a point on a tree appears to glow,{{{2| }}}cut through that spot with your{{{2| }}}sword and you may be rewarded with{{{2| }}}a Rupee. | ||
| 2236 = Any {{Color| | | 2236 = Any {{Color|#0080e0|arrows}} that don't hit their{{{2| }}}target can be picked up and reused. | ||
| 2237 = I conjecture this information will be{{{2| }}}of use to you. | | 2237 = I conjecture this information will be{{{2| }}}of use to you. | ||
Line 3,291: | Line 3,291: | ||
Use [control stick left/right] to move along the ledge while{{{2| }}}you are hanging. | Use [control stick left/right] to move along the ledge while{{{2| }}}you are hanging. | ||
| 2239 = You can fill an {{Color| | | 2239 = You can fill an {{Color|#0080e0|Empty Bottle}} with many{{{2| }}}things, such as potions, water from{{{2| }}}streams, {{Color|#0080e0|Mushroom Spores}}, and{{{2| }}}{{Color|#0080e0|pumpkin soup}}.{{{2| }}}Empty Bottles can even be used to{{{2| }}}catch {{Color|#0080e0|Fairies}}. | ||
| 2240 = While not technically a rumor, I am{{{2| }}}sure the information I am about to{{{2| }}}relay to you will prove useful. | | 2240 = While not technically a rumor, I am{{{2| }}}sure the information I am about to{{{2| }}}relay to you will prove useful. | ||
Line 3,301: | Line 3,301: | ||
| 2243 = Thrust your sword into the center of{{{2| }}}the mark and open the way to a new{{{2| }}}Silent Realm. | | 2243 = Thrust your sword into the center of{{{2| }}}the mark and open the way to a new{{{2| }}}Silent Realm. | ||
| 2244 = Thrust your sword into the center of{{{2| }}}the mark and open the way to the final{{{2| }}}Silent Realm. | | 2244 = Thrust your sword into the center of{{{2| }}}the mark and open the way to the final{{{2| }}}Silent Realm. | ||
| 2245 = Master, the melody you just acquired is{{{2| }}}one part of the {{Color| | | 2245 = Master, the melody you just acquired is{{{2| }}}one part of the {{Color|#0080e0|Song of the Hero}}. | ||
I recommend you seek out the other{{{2| }}}two dragons in their respective areas{{{2| }}}to learn the other two parts of the{{{2| }}}song. | I recommend you seek out the other{{{2| }}}two dragons in their respective areas{{{2| }}}to learn the other two parts of the{{{2| }}}song. | ||
| 2246 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color| | | 2246 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color|#0080e0|Faron Woods}}. | ||
| 2247 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color| | | 2247 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color|#0080e0|Eldin Volcano}}. | ||
| 2248 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color| | | 2248 = Well done, Master. You have acquired{{{2| }}}the second part of the Song of the{{{2| }}}Hero. The final part can be found{{{2| }}}somewhere within {{Color|#0080e0|Lanayru Desert}}. | ||
| 2249 = Well done, Master. You've successfully{{{2| }}}collected three parts of the Song of the{{{2| }}}Hero. | | 2249 = Well done, Master. You've successfully{{{2| }}}collected three parts of the Song of the{{{2| }}}Hero. | ||
I recommend you return to the sky{{{2| }}}and meet with the great sky spirit,{{{2| }}}{{Color| | I recommend you return to the sky{{{2| }}}and meet with the great sky spirit,{{{2| }}}{{Color|#0080e0|Levias}}, to complete the song. | ||
| 2250 = Master, I have information for you.{{{2| }}}You have obtained a map of this area.{{{2| }}}You can view it by pressing [+]. | | 2250 = Master, I have information for you.{{{2| }}}You have obtained a map of this area.{{{2| }}}You can view it by pressing [+]. | ||
Line 3,319: | Line 3,319: | ||
It is now possible to return to the sky{{{2| }}}again. | It is now possible to return to the sky{{{2| }}}again. | ||
| 2253 = After winning the race in the Wing{{{2| }}}Ceremony, you went on a flight with{{{2| }}}{{Color| | | 2253 = After winning the race in the Wing{{{2| }}}Ceremony, you went on a flight with{{{2| }}}{{Color|#0080e0|Zelda}} where you encountered a storm{{{2| }}}that caused Zelda to fall to the surface.{{{2| }}}Shortly thereafter, you entered an{{{2| }}}old chamber and claimed the{{{2| }}}Goddess Sword in which I, {{Color|#0080e0|Fi}}, reside. | ||
You then used the power of an ancient{{{2| }}}{{Color|orange|tablet}} to open a {{Color|red|column of light}}{{{2| }}}leading to the land below. | You then used the power of an ancient{{{2| }}}{{Color|orange|tablet}} to open a {{Color|red|column of light}}{{{2| }}}leading to the land below. | ||
| 2254 = After winning the race in the Wing{{{2| }}}Ceremony, you took to the sky with{{{2| }}}{{Color| | | 2254 = After winning the race in the Wing{{{2| }}}Ceremony, you took to the sky with{{{2| }}}{{Color|#0080e0|Zelda}} where you encountered a storm{{{2| }}}that caused Zelda to fall to the surface.{{{2| }}}Down below the clouds, you met with{{{2| }}}a mysterious old woman who spoke of{{{2| }}}a great destiny that involves both you{{{2| }}}and Zelda. | ||
| 2255 = To begin your search for {{Color| | | 2255 = To begin your search for {{Color|#0080e0|Zelda}}, you{{{2| }}}descended to the surface, where you{{{2| }}}met a mysterious old woman who spoke{{{2| }}}of the destiny invoking you and Zelda.{{{2| }}}Shortly thereafter, you made your way{{{2| }}}to {{Color|#0080e0|Faron Woods}} and learned from the{{{2| }}}{{Color|#0080e0|Kikwis}} that Zelda entered a temple{{{2| }}}in the area. | ||
| 2256 = In order to find {{Color| | | 2256 = In order to find {{Color|#0080e0|Zelda}}, you descended{{{2| }}}to the surface and explored {{Color|#0080e0|Skyview{{{2| }}}Temple}} deep within {{Color|#0080e0|Faron Woods}}. | ||
At the temple, you discovered a statue{{{2| }}}of the goddess whose song indicates{{{2| }}}that Zelda has now headed to{{{2| }}}{{Color| | At the temple, you discovered a statue{{{2| }}}of the goddess whose song indicates{{{2| }}}that Zelda has now headed to{{{2| }}}{{Color|#0080e0|Eldin Province}}. | ||
| 2257 = In your search for {{Color| | | 2257 = In your search for {{Color|#0080e0|Zelda}}, who fell{{{2| }}}beneath the clouds to the land below,{{{2| }}}you have made your way to{{{2| }}}{{Color|#0080e0|Eldin Volcano}}.{{{2| }}}Judging by conversations of the {{Color|#0080e0|Mogma}}{{{2| }}}we overheard, I conjecture that Zelda{{{2| }}}is inside the {{Color|#0080e0|Earth Temple}}. | ||
| 2258 = We have learned that {{Color| | | 2258 = We have learned that {{Color|#0080e0|Zelda}}, who fell{{{2| }}}to the surface and is still missing, is{{{2| }}}traveling with an {{Color|red|unknown person}} for{{{2| }}}reasons we do not fully understand.{{{2| }}}Judging by the song from the goddess{{{2| }}}statue that we heard, you now know{{{2| }}}that Zelda headed to {{Color|#0080e0|Lanayru{{{2| }}}Province}}. | ||
| 2259 = We have learned that {{Color| | | 2259 = We have learned that {{Color|#0080e0|Zelda}}, who fell{{{2| }}}to the surface and is still missing, is{{{2| }}}traveling with an {{Color|red|unknown person}} for{{{2| }}}reasons we do not fully understand.{{{2| }}}I infer these two entered the {{Color|#0080e0|Temple of{{{2| }}}Time}} in {{Color|#0080e0|Lanayru Desert}}, but we are{{{2| }}}unable to enter the temple via usual{{{2| }}}means as the gate has been destroyed. | ||
| 2260 = For reasons we do not fully understand,{{{2| }}}{{Color| | | 2260 = For reasons we do not fully understand,{{{2| }}}{{Color|#0080e0|Zelda}} has been traveling all across the{{{2| }}}land. | ||
You were successful in meeting her{{{2| }}}at the {{Color| | You were successful in meeting her{{{2| }}}at the {{Color|#0080e0|Temple of Time}}, but our{{{2| }}}discourse was cut short by {{Color|#0080e0|Ghirahim}},{{{2| }}}who attempted to attack Zelda.{{{2| }}}During Ghirahim's attack, Zelda{{{2| }}}entrusted you with her {{Color|red|harp}} and then{{{2| }}}ran from the area through a {{Color|red|strange{{{2| }}}gate}}. | ||
| 2261 = In order to accomplish her own{{{2| }}}mission, Zelda entrusted her harp to{{{2| }}}you and fled through a Gate of Time. | | 2261 = In order to accomplish her own{{{2| }}}mission, Zelda entrusted her harp to{{{2| }}}you and fled through a Gate of Time. | ||
A second Gate of Time exists, but in{{{2| }}}order to activate it, you will need to{{{2| }}}{{Color|red|enhance your sword}}. | A second Gate of Time exists, but in{{{2| }}}order to activate it, you will need to{{{2| }}}{{Color|red|enhance your sword}}. | ||
| 2262 = {{Color| | | 2262 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}To meet this goal, you learned a song{{{2| }}}known as {{Color|red|Farore's Courage}} on the {{Color|#0080e0|Isle{{{2| }}}of Songs}}. It will guide you on your{{{2| }}}quest to enhance your sword. | ||
| 2263 = {{Color| | | 2263 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}In your quest to find the {{Color|red|sacred flames}}{{{2| }}}that can do this, you sought out and{{{2| }}}overcame the {{Color|red|trial}} within {{Color|#0080e0|Faron Woods}}. | ||
| 2264 = {{Color| | | 2264 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}You have learned that the first of the{{{2| }}}{{Color|red|sacred flames}} that will make this{{{2| }}}possible lies within the {{Color|#0080e0|Ancient Cistern}}. | ||
The Water Dragon, {{Color| | The Water Dragon, {{Color|#0080e0|Faron}}, has now{{{2| }}}granted you access to this location. | ||
| 2265 = {{Color| | | 2265 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}The {{Color|red|sacred flame}} you found in the{{{2| }}}{{Color|#0080e0|Ancient Cistern}} has purified your{{{2| }}}sword and given it its first{{{2| }}}enhancement. | ||
| 2266 = {{Color| | | 2266 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}In your quest to find the {{Color|red|sacred flames}}{{{2| }}}that can do this, you sought out and{{{2| }}}overcame the {{Color|red|trial}} located within{{{2| }}}{{Color|#0080e0|Lanayru Desert}}. | ||
| 2267 = {{Color| | | 2267 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}You learned that the second {{Color|red|sacred{{{2| }}}flame}} needed to enhance your blade is{{{2| }}}located within the {{Color|#0080e0|Sandship}} you{{{2| }}}discovered on the {{Color|#0080e0|Lanayru Sand Sea}}. | ||
| 2268 = {{Color| | | 2268 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}The {{Color|red|sacred flame}} you found within the{{{2| }}}{{Color|#0080e0|Sandship}} sailing the {{Color|#0080e0|Lanayru Sand Sea}}{{{2| }}}has purified your sword, imbuing it{{{2| }}}with a second enhancement. | ||
| 2269 = {{Color| | | 2269 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}In your quest to find the {{Color|red|sacred flames}}{{{2| }}}that can do this, you sought out and{{{2| }}}overcame the {{Color|red|trial}} located on{{{2| }}}{{Color|#0080e0|Eldin Volcano}}. | ||
| 2270 = {{Color| | | 2270 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}To find the final {{Color|red|sacred flame}} needed{{{2| }}}to enhance your blade, you have{{{2| }}}entered the {{Color|#0080e0|Fire Sanctuary}} hidden atop{{{2| }}}{{Color|#0080e0|Eldin Volcano}}. | ||
| 2271 = {{Color| | | 2271 = {{Color|#0080e0|Zelda}} passed through a Gate of Time {{{2| }}}in order to accomplish her mission.{{{2| }}}You will need to {{Color|red|enhance your sword}}{{{2| }}}to open the gate and reach her.{{{2| }}}The final {{Color|red|sacred flame}}, which you{{{2| }}}found within the {{Color|#0080e0|Fire Sanctuary}},{{{2| }}}has purified your sword, allowing it{{{2| }}}to achieve its true form. | ||
| 2272 = Your sword has transformed into the{{{2| }}}Master Sword. With this sword, you can{{{2| }}}now activate the Gate of Time and go{{{2| }}}to Zelda, who waits beyond the gate.{{{2| }}}As you attempted to open the gate,{{{2| }}}the giant monster that you previously{{{2| }}}defeated broke free of its prison,{{{2| }}}forcing you to beat it back once more. | | 2272 = Your sword has transformed into the{{{2| }}}Master Sword. With this sword, you can{{{2| }}}now activate the Gate of Time and go{{{2| }}}to Zelda, who waits beyond the gate.{{{2| }}}As you attempted to open the gate,{{{2| }}}the giant monster that you previously{{{2| }}}defeated broke free of its prison,{{{2| }}}forcing you to beat it back once more. | ||
| 2273 = After passing through the Gate of{{{2| }}}Time, you have at last reunited with{{{2| }}}{{Color| | | 2273 = After passing through the Gate of{{{2| }}}Time, you have at last reunited with{{{2| }}}{{Color|#0080e0|Zelda}}. | ||
It is there that Zelda revealed that{{{2| }}}your destiny is to vanquish Demise. | It is there that Zelda revealed that{{{2| }}}your destiny is to vanquish Demise. | ||
You also learned that the key to finding{{{2| }}}the one power vital to defeating{{{2| }}}{{Color| | You also learned that the key to finding{{{2| }}}the one power vital to defeating{{{2| }}}{{Color|#0080e0|Demise}}, the {{Color|gold|Triforce}}, is hidden{{{2| }}}somewhere within {{Color|#0080e0|Skyloft}}. | ||
| 2274 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2274 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}In order to learn the different parts{{{2| }}}of this song, you must seek out the{{{2| }}}three dragons who live in the land{{{2| }}}below the clouds. | ||
| 2275 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2275 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}In order to learn the different parts{{{2| }}}of this song, you must seek out the{{{2| }}}three dragons who live in the land{{{2| }}}below the clouds. | ||
| 2276 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2276 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}In order to learn the different parts{{{2| }}}of this song, you must seek out the{{{2| }}}three dragons who live in the land{{{2| }}}below the clouds. | ||
| 2277 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2277 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}In order to learn the different parts{{{2| }}}of this song, you must seek out the{{{2| }}}three dragons who live in the land{{{2| }}}below the clouds. | ||
| 2278 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2278 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the distant past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
You have learned of a lead to the{{{2| }}}{{Color|gold|Triforce}} in a trial revealed to you by{{{2| }}}the {{Color|red|Song of the Hero}}, and you will{{{2| }}}attempt to overcome this {{Color|red|trial}}. | You have learned of a lead to the{{{2| }}}{{Color|gold|Triforce}} in a trial revealed to you by{{{2| }}}the {{Color|red|Song of the Hero}}, and you will{{{2| }}}attempt to overcome this {{Color|red|trial}}. | ||
| 2279 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2279 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the distant past. | ||
You have now overcome the {{Color|red|trial}} that{{{2| }}}leads to the {{Color|gold|Triforce}}, which you must{{{2| }}}obtain in order to vanquish Demise. | You have now overcome the {{Color|red|trial}} that{{{2| }}}leads to the {{Color|gold|Triforce}}, which you must{{{2| }}}obtain in order to vanquish Demise. | ||
| 2280 = After you obtained the {{Color|gold|Triforce}}, its{{{2| }}}power caused the Isle of the Goddess{{{2| }}}to return down to the {{Color| | | 2280 = After you obtained the {{Color|gold|Triforce}}, its{{{2| }}}power caused the Isle of the Goddess{{{2| }}}to return down to the {{Color|#0080e0|Sealed Grounds}}{{{2| }}}and destroy {{Color|#0080e0|Demise}}.{{{2| }}}However, shortly thereafter, the{{{2| }}}Demon Lord {{Color|#0080e0|Ghirahim}} abducted {{Color|#0080e0|Zelda}}. | ||
He has fled to the world of the distant{{{2| }}}past, where he is attempting to revive{{{2| }}}Demise. | He has fled to the world of the distant{{{2| }}}past, where he is attempting to revive{{{2| }}}Demise. | ||
| 2281 = After you obtained the {{Color|gold|Triforce}}, the{{{2| }}}Isle of the Goddess descended to the{{{2| }}}{{Color| | | 2281 = After you obtained the {{Color|gold|Triforce}}, the{{{2| }}}Isle of the Goddess descended to the{{{2| }}}{{Color|#0080e0|Sealed Grounds}} and destroyed {{Color|#0080e0|Demise}}. | ||
However, shortly thereafter, the{{{2| }}}Demon Lord {{Color| | However, shortly thereafter, the{{{2| }}}Demon Lord {{Color|#0080e0|Ghirahim}} abducted {{Color|#0080e0|Zelda}}. | ||
He has fled to the world of the distant{{{2| }}}past, where he is attempting to revive{{{2| }}}Demise. | He has fled to the world of the distant{{{2| }}}past, where he is attempting to revive{{{2| }}}Demise. | ||
| 2282 = After you obtained the {{Color|gold|Triforce}}, the{{{2| }}}Isle of the Goddess descended to the{{{2| }}}{{Color| | | 2282 = After you obtained the {{Color|gold|Triforce}}, the{{{2| }}}Isle of the Goddess descended to the{{{2| }}}{{Color|#0080e0|Sealed Grounds}} and destroyed {{Color|#0080e0|Demise}}{{{2| }}}in the present.{{{2| }}}However, having lost his chance to{{{2| }}}revive his master in this time,{{{2| }}}{{Color|#0080e0|Ghirahim}} has fled to the past where{{{2| }}}he successfully revived Demise.{{{2| }}}Now, Zelda's soul has been absorbed{{{2| }}}into Demise, who walks the land{{{2| }}}free once more. | ||
| 2283 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2283 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the distant past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}In order to learn the different parts{{{2| }}}of this song, you must seek out the{{{2| }}}three dragons who live in the land{{{2| }}}below the clouds. | ||
| 2284 = To sustain the seal that imprisons{{{2| }}}{{Color| | | 2284 = To sustain the seal that imprisons{{{2| }}}{{Color|#0080e0|Demise}}, {{Color|#0080e0|Zelda}} has entered an eternal{{{2| }}}sleep in the world of the distant past. | ||
The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color| | The task of searching for the {{Color|gold|Triforce}},{{{2| }}}a power vital to vanquishing {{Color|#0080e0|Demise}},{{{2| }}}has fallen to you. | ||
Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color| | Shortly thereafter you met with the{{{2| }}}great spirit of the sky, {{Color|#0080e0|Levias}}, who{{{2| }}}informed you that the {{Color|red|Song of the{{{2| }}}Hero}} can lead you to the Triforce.{{{2| }}}You have now successfully gathered{{{2| }}}the three parts of the Song of the{{{2| }}}Hero known to the dragons of the{{{2| }}}world below. | ||
| 2285 = You are currently reliving some of {{{2| }}}your previous battles within the {{{2| }}}Thunder Dragon's Lightning Round. | | 2285 = You are currently reliving some of {{{2| }}}your previous battles within the {{{2| }}}Thunder Dragon's Lightning Round. | ||
Line 3,653: | Line 3,653: | ||
Tell you what. You press on, and if you{{{2| }}}find yourself stuck later, just come on{{{2| }}}back and see me. | Tell you what. You press on, and if you{{{2| }}}find yourself stuck later, just come on{{{2| }}}back and see me. | ||
| 2526 = Hey, friend! Walk yourself on over{{{2| }}}here and say hello. | | 2526 = Hey, friend! Walk yourself on over{{{2| }}}here and say hello. | ||
| 2527 = How do you do? I'm what you call a{{{2| }}}{{Color| | | 2527 = How do you do? I'm what you call a{{{2| }}}{{Color|#0080e0|Sheikah Stone}}. Glad to meet you! | ||
I'm a stone of few words, so I'll get{{{2| }}}right to it. You're going to find{{{2| }}}yourself in puzzling circumstances as{{{2| }}}you make your way through this world.{{{2| }}}If you should find yourself stuck and{{{2| }}}you have no idea how to move forward,{{{2| }}}come see me. | I'm a stone of few words, so I'll get{{{2| }}}right to it. You're going to find{{{2| }}}yourself in puzzling circumstances as{{{2| }}}you make your way through this world.{{{2| }}}If you should find yourself stuck and{{{2| }}}you have no idea how to move forward,{{{2| }}}come see me. | ||
I've got nothing for you right now, but{{{2| }}}down the road when you're feeling{{{2| }}}stuck, {{Color|red|the things I'll show you}} may just{{{2| }}}get you back on the right track.{{{2| }}}Good luck out there, friend! | I've got nothing for you right now, but{{{2| }}}down the road when you're feeling{{{2| }}}stuck, {{Color|red|the things I'll show you}} may just{{{2| }}}get you back on the right track.{{{2| }}}Good luck out there, friend! | ||
| 2528 = How do you do? I'm what you call a{{{2| }}}{{Color| | | 2528 = How do you do? I'm what you call a{{{2| }}}{{Color|#0080e0|Sheikah Stone}}...but you knew that{{{2| }}}already, didn't you? | ||
I'm a stone of few words so I'll get right{{{2| }}}to it. I can see you're playing in {{Color|red|Hero{{{2| }}}Mode}}, so clearly you've mastered all{{{2| }}}the puzzles out there before.{{{2| }}}I think that's pretty impressive! Tell{{{2| }}}you what, I'm going to go ahead and{{{2| }}}give you access to {{Color|red|all the hints}} right{{{2| }}}from the start.{{{2| }}}If you ever get the urge to look over{{{2| }}}hints you've already seen, just come{{{2| }}}and see me. | I'm a stone of few words so I'll get right{{{2| }}}to it. I can see you're playing in {{Color|red|Hero{{{2| }}}Mode}}, so clearly you've mastered all{{{2| }}}the puzzles out there before.{{{2| }}}I think that's pretty impressive! Tell{{{2| }}}you what, I'm going to go ahead and{{{2| }}}give you access to {{Color|red|all the hints}} right{{{2| }}}from the start.{{{2| }}}If you ever get the urge to look over{{{2| }}}hints you've already seen, just come{{{2| }}}and see me. | ||
Line 3,850: | Line 3,850: | ||
| 2713 = Hey, [Link]!{{{2| }}}How's it going? The Wing Ceremony's{{{2| }}}about to begin, right? | | 2713 = Hey, [Link]!{{{2| }}}How's it going? The Wing Ceremony's{{{2| }}}about to begin, right? | ||
Remember when {{Color| | Remember when {{Color|#0080e0|Pipit}} won the last{{{2| }}}one right at the last second? It was{{{2| }}}soooo close. Now, that was a race... | ||
Hey, your Crimson Loftwing will be{{{2| }}}in the race, right? I'm looking forward{{{2| }}}to seeing what he can do. | Hey, your Crimson Loftwing will be{{{2| }}}in the race, right? I'm looking forward{{{2| }}}to seeing what he can do. | ||
Line 3,860: | Line 3,860: | ||
No, no...I haven't seen him. | No, no...I haven't seen him. | ||
Hmm... Why not check with{{{2| }}}Skyloft's {{Color|red|bird expert}}, {{Color| | Hmm... Why not check with{{{2| }}}Skyloft's {{Color|red|bird expert}}, {{Color|#0080e0|Pipit}}?{{{2| }}}He might be able to help. | ||
| 2716 = If you're talking Loftwings, talk to{{{2| }}}{{Color| | | 2716 = If you're talking Loftwings, talk to{{{2| }}}{{Color|#0080e0|Pipit}}. That guy knows almost{{{2| }}}everything about anything with wings. | ||
You know Pipit, right? He's one of{{{2| }}}the top students at the Knight{{{2| }}}Academy. | You know Pipit, right? He's one of{{{2| }}}the top students at the Knight{{{2| }}}Academy. | ||
| 2717 = Where in the clouds is that {{Color| | | 2717 = Where in the clouds is that {{Color|#0080e0|Fledge}} boy?{{{2| }}}He's supposed to be bringing me{{{2| }}}{{Color|red|barrels}}! | ||
Sometimes I just don't know what's{{{2| }}}going on in that boy's head. | Sometimes I just don't know what's{{{2| }}}going on in that boy's head. | ||
Line 3,872: | Line 3,872: | ||
| 2719 = Oh? [Link]! You're{{{2| }}}delivering something for me? | | 2719 = Oh? [Link]! You're{{{2| }}}delivering something for me? | ||
That was supposed to be {{Color| | That was supposed to be {{Color|#0080e0|Fledge's}}{{{2| }}}job... | ||
Anyhow, just bring the {{Color|red|barrel}} here.{{{2| }}}Yes, here. | Anyhow, just bring the {{Color|red|barrel}} here.{{{2| }}}Yes, here. | ||
| 2720 = What's all this? I thought I told {{Color| | | 2720 = What's all this? I thought I told {{Color|#0080e0|Fledge}}{{{2| }}}to carry that! Bah, it's probably for{{{2| }}}the best... That skinny boy would{{{2| }}}probably have gotten flattened.{{{2| }}}Say...don't you have some important{{{2| }}}ceremony or some such today? Hmph!{{{2| }}}Well, thanks for the help. | ||
| 2721 = What do you think you're doing?! | | 2721 = What do you think you're doing?! | ||
Line 3,903: | Line 3,903: | ||
:Where's Zelda? {{{2| }}}:Ceremony? | :Where's Zelda? {{{2| }}}:Ceremony? | ||
| 2728 = {{Color| | | 2728 = {{Color|#0080e0|Zelda}}? Oh, she was just at the Statue{{{2| }}}of the Goddess with Headmaster{{{2| }}}Gaepora. | ||
What's the best way up to the big{{{2| }}}statue? It's time you learn for{{{2| }}}yourself, kid. Just press [C] to take a{{{2| }}}look around. You can't miss her!{{{2| }}}If your view gets a little off when{{{2| }}}you're {{Color|green|looking around}} using [C],{{{2| }}}you can always {{Color|green|center your view}} with{{{2| }}}[d-pad down]. Remember that! | What's the best way up to the big{{{2| }}}statue? It's time you learn for{{{2| }}}yourself, kid. Just press [C] to take a{{{2| }}}look around. You can't miss her!{{{2| }}}If your view gets a little off when{{{2| }}}you're {{Color|green|looking around}} using [C],{{{2| }}}you can always {{Color|green|center your view}} with{{{2| }}}[d-pad down]. Remember that! | ||
Line 3,911: | Line 3,911: | ||
| 2730 = Is something wrong? What's the{{{2| }}}big hurry? | | 2730 = Is something wrong? What's the{{{2| }}}big hurry? | ||
What?! Your Loftwing is missing?!{{{2| }}}But I just {{Color|red|saw}} him. {{Color| | What?! Your Loftwing is missing?!{{{2| }}}But I just {{Color|red|saw}} him. {{Color|#0080e0|Groose's bird}} was{{{2| }}}chasing off after your feathered fella. | ||
:Which way?{{{2| }}}:Where's Groose? | :Which way?{{{2| }}}:Where's Groose? | ||
| 2731 = Uh, I think...uh... Well, to be honest,{{{2| }}}I don't really know where they went. | | 2731 = Uh, I think...uh... Well, to be honest,{{{2| }}}I don't really know where they went. | ||
| 2732 = Oh, {{Color| | | 2732 = Oh, {{Color|#0080e0|Groose}} and his little cronies were{{{2| }}}saying they were headed down to the{{{2| }}}Wing Ceremony. | ||
So my guess is they might be in town.{{{2| }}}Normally, the fastest way there is just{{{2| }}}down this path... | So my guess is they might be in town.{{{2| }}}Normally, the fastest way there is just{{{2| }}}down this path... | ||
Line 3,931: | Line 3,931: | ||
While you're running, just {{Color|red|shake the{{{2| }}}Nunchuk}} and BAM! If you hit it just{{{2| }}}right, something will drop down from{{{2| }}}above. So come on... You have to try it! | While you're running, just {{Color|red|shake the{{{2| }}}Nunchuk}} and BAM! If you hit it just{{{2| }}}right, something will drop down from{{{2| }}}above. So come on... You have to try it! | ||
| 2736 = Whooooooooa! You did it! {{{2| }}}A {{Color| | | 2736 = Whooooooooa! You did it! {{{2| }}}A {{Color|#0080e0|Sky Stag Beetle}}! | ||
Wait up! | Wait up! | ||
| 2737 = Awwww! My {{Color| | | 2737 = Awwww! My {{Color|#0080e0|Sky Stag Beetle}}...{{{2| }}}So close... Oh well. To catch it, I would{{{2| }}}need a Bug Net, anyway. | ||
I wish I hadn't thrown out the one I{{{2| }}}bought at {{Color|red|Beedle's Airshop}}.{{{2| }}}Awwww... | I wish I hadn't thrown out the one I{{{2| }}}bought at {{Color|red|Beedle's Airshop}}.{{{2| }}}Awwww... | ||
Line 3,947: | Line 3,947: | ||
| 2740 = Hiya, [Link]! Nice breeze{{{2| }}}today, huh? Perfect for the ceremony! | | 2740 = Hiya, [Link]! Nice breeze{{{2| }}}today, huh? Perfect for the ceremony! | ||
So who do you think will win today?{{{2| }}}I guess {{Color| | So who do you think will win today?{{{2| }}}I guess {{Color|#0080e0|Groose}} is a strong contender,{{{2| }}}but... | ||
The winner will get blessed by a village{{{2| }}}girl chosen to represent the goddess...{{{2| }}}How romantic! | The winner will get blessed by a village{{{2| }}}girl chosen to represent the goddess...{{{2| }}}How romantic! | ||
Line 3,969: | Line 3,969: | ||
Of course, a bird's true speed in a{{{2| }}}race always comes down to the skill{{{2| }}}of the rider. | Of course, a bird's true speed in a{{{2| }}}race always comes down to the skill{{{2| }}}of the rider. | ||
I'm something of a bird researcher{{{2| }}}around here. So, you know, if you{{{2| }}}ever find yourself in need of some{{{2| }}}bird expertise, come see ol' {{Color| | I'm something of a bird researcher{{{2| }}}around here. So, you know, if you{{{2| }}}ever find yourself in need of some{{{2| }}}bird expertise, come see ol' {{Color|#0080e0|Pipit}}. | ||
| 2745 = If you need to know anything about{{{2| }}}birds, you just let ol' {{Color| | | 2745 = If you need to know anything about{{{2| }}}birds, you just let ol' {{Color|#0080e0|Pipit}} know! | ||
| 2746 = You're not still wandering around{{{2| }}}the academy, are you?! | | 2746 = You're not still wandering around{{{2| }}}the academy, are you?! | ||
Line 3,994: | Line 3,994: | ||
| 2757 = I'm so sorry, [Link]! | | 2757 = I'm so sorry, [Link]! | ||
I really wanted to tell you, but...if{{{2| }}}{{Color| | I really wanted to tell you, but...if{{{2| }}}{{Color|#0080e0|Groose}} found out I told you... | ||
| 2758 = It sounds like {{Color| | | 2758 = It sounds like {{Color|#0080e0|Groose}} forced him to{{{2| }}}keep quiet about it. | ||
| 2759 = Just a little while ago, when I was{{{2| }}}cleaning the dining hall, Groose and{{{2| }}}his buddies came in. | | 2759 = Just a little while ago, when I was{{{2| }}}cleaning the dining hall, Groose and{{{2| }}}his buddies came in. | ||
Line 4,009: | Line 4,009: | ||
Well, near a waterfall would mean...{{{2| }}}Quick--let's take a look at your {{Color|red|map}}. | Well, near a waterfall would mean...{{{2| }}}Quick--let's take a look at your {{Color|red|map}}. | ||
| 2761 = Forgive me, [Link]! I can't{{{2| }}}help being such a coward...{{{2| }}}I'm really sorry. | | 2761 = Forgive me, [Link]! I can't{{{2| }}}help being such a coward...{{{2| }}}I'm really sorry. | ||
| 2762 = If you're going out to the waterfall,{{{2| }}}remember that there are some{{{2| }}}dangerous things there. Creepy, crawly{{{2| }}}things. You'll need to carry a {{Color|red|sword}}.{{{2| }}}I think I saw the {{Color| | | 2762 = If you're going out to the waterfall,{{{2| }}}remember that there are some{{{2| }}}dangerous things there. Creepy, crawly{{{2| }}}things. You'll need to carry a {{Color|red|sword}}.{{{2| }}}I think I saw the {{Color|#0080e0|Knight Commander}} go{{{2| }}}into the Sparring Hall a while ago.{{{2| }}}You should go ask him if you can{{{2| }}}borrow one! | ||
| 2763 = Listen. As an upperclassman, I've got{{{2| }}}some advice for you. There's something{{{2| }}}you should always do before you{{{2| }}}go somewhere dangerous.{{{2| }}}You should find a bird statue and {{Color|red|send{{{2| }}}your prayers to the goddess to save{{{2| }}}your progress}}. Make it part of your{{{2| }}}routine!{{{2| }}}The {{Color|red|bird statues}} you can pray to are{{{2| }}}marked on your map. It should be easy{{{2| }}}to find one. | | 2763 = Listen. As an upperclassman, I've got{{{2| }}}some advice for you. There's something{{{2| }}}you should always do before you{{{2| }}}go somewhere dangerous.{{{2| }}}You should find a bird statue and {{Color|red|send{{{2| }}}your prayers to the goddess to save{{{2| }}}your progress}}. Make it part of your{{{2| }}}routine!{{{2| }}}The {{Color|red|bird statues}} you can pray to are{{{2| }}}marked on your map. It should be easy{{{2| }}}to find one. | ||
| 2764 = ...Do you think you'll make it in time,{{{2| }}}[Link]? | | 2764 = ...Do you think you'll make it in time,{{{2| }}}[Link]? | ||
Line 4,038: | Line 4,038: | ||
Umm... I don't know what to tell you.{{{2| }}}I've been here at school the whole time. | Umm... I don't know what to tell you.{{{2| }}}I've been here at school the whole time. | ||
| 2773 = Huh? Why do you want to know where{{{2| }}}{{Color| | | 2773 = Huh? Why do you want to know where{{{2| }}}{{Color|#0080e0|Groose}} hangs out? | ||
Is he up to no good again? | Is he up to no good again? | ||
I have no clue where he hangs out.{{{2| }}}{{Color| | I have no clue where he hangs out.{{{2| }}}{{Color|#0080e0|Pipit}} probably does, though.{{{2| }}}You should talk to him. | ||
And I think he was looking for you{{{2| }}}just now... He should be in front of the{{{2| }}}{{Color|red|Sparring Hall}}. | And I think he was looking for you{{{2| }}}just now... He should be in front of the{{{2| }}}{{Color|red|Sparring Hall}}. | ||
| 2774 = If you win today's {{Color|red|ceremony}}, you'll{{{2| }}}become a {{Color|red|senior}} like us. Good luck! | | 2774 = If you win today's {{Color|red|ceremony}}, you'll{{{2| }}}become a {{Color|red|senior}} like us. Good luck! | ||
| 2775 = Don't men open doors for a lady anymore?{{{2| }}}How long am I supposed to stand here waiting{{{2| }}}for a little chivalry?! Ugh... | | 2775 = Don't men open doors for a lady anymore?{{{2| }}}How long am I supposed to stand here waiting{{{2| }}}for a little chivalry?! Ugh... | ||
| 2776 = {{Color| | | 2776 = {{Color|#0080e0|Pipit}} should be in front of the {{Color|red|Sparring{{{2| }}}Hall}}. You know, at the back of the{{{2| }}}Knight Academy. | ||
| 2777 = {{Color| | | 2777 = {{Color|#0080e0|Pipit}} is the one to ask about birds.{{{2| }}}I saw him downstairs a minute ago.{{{2| }}}Why don't you look for him there? | ||
| 2778 = Look at this thing. Who knows how long{{{2| }}}this statue has been here? | | 2778 = Look at this thing. Who knows how long{{{2| }}}this statue has been here? | ||
Line 4,315: | Line 4,315: | ||
| 2873 = You've chosen not to read her journal. | | 2873 = You've chosen not to read her journal. | ||
| 2874 = Tomorrow's the big day! The Wing{{{2| }}}Ceremony! Finally, [Link]{{{2| }}}can take a big step toward becoming{{{2| }}}a knight.{{{2| }}}I can't wait to see him promoted{{{2| }}}to full knighthood, but I'm a little{{{2| }}}worried he might have some trouble{{{2| }}}winning the race.{{{2| }}}Lately, [Link] hasn't taken{{{2| }}}his flight training seriously. Someone{{{2| }}}needs to make sure he doesn't mess up{{{2| }}}his chance!{{{2| }}}So I've made up my mind. Tomorrow{{{2| }}}I'll wake him up extra early and make{{{2| }}}sure he gets in some last-minute{{{2| }}}practice, whether he likes it or not.{{{2| }}}He has to win, or we won't be able to{{{2| }}}perform the closing ceremony{{{2| }}}together! | | 2874 = Tomorrow's the big day! The Wing{{{2| }}}Ceremony! Finally, [Link]{{{2| }}}can take a big step toward becoming{{{2| }}}a knight.{{{2| }}}I can't wait to see him promoted{{{2| }}}to full knighthood, but I'm a little{{{2| }}}worried he might have some trouble{{{2| }}}winning the race.{{{2| }}}Lately, [Link] hasn't taken{{{2| }}}his flight training seriously. Someone{{{2| }}}needs to make sure he doesn't mess up{{{2| }}}his chance!{{{2| }}}So I've made up my mind. Tomorrow{{{2| }}}I'll wake him up extra early and make{{{2| }}}sure he gets in some last-minute{{{2| }}}practice, whether he likes it or not.{{{2| }}}He has to win, or we won't be able to{{{2| }}}perform the closing ceremony{{{2| }}}together! | ||
| 2875 = Don't worry, [Link]--I'll be{{{2| }}}sure to explain your predicament to{{{2| }}}{{Color| | | 2875 = Don't worry, [Link]--I'll be{{{2| }}}sure to explain your predicament to{{{2| }}}{{Color|#0080e0|Instructor Horwell}}. Go find him and{{{2| }}}ask him to meet me in my quarters.{{{2| }}}While we chat, why don't you go ask{{{2| }}}some of the other students about your{{{2| }}}bird? I seem to recall a few of them{{{2| }}}were gathered near the plaza. | ||
| 2876 = Ah, hello, [Link]. Have you{{{2| }}}managed to find your Loftwing yet? | | 2876 = Ah, hello, [Link]. Have you{{{2| }}}managed to find your Loftwing yet? | ||
You suspect that {{Color| | You suspect that {{Color|#0080e0|Groose}} had a hand in{{{2| }}}your bird's disappearance? I tell you,{{{2| }}}that boy is always up to trouble. | ||
| 2877 = ...Headmaster, if that is true, then all{{{2| }}}the better. Groose has made it that{{{2| }}}much easier to delay the start of{{{2| }}}the race.{{{2| }}}I doubt even Groose will have the gall{{{2| }}}to complain openly, considering it's his{{{2| }}}fault we had to delay in the first place. | | 2877 = ...Headmaster, if that is true, then all{{{2| }}}the better. Groose has made it that{{{2| }}}much easier to delay the start of{{{2| }}}the race.{{{2| }}}I doubt even Groose will have the gall{{{2| }}}to complain openly, considering it's his{{{2| }}}fault we had to delay in the first place. | ||
| 2878 = I see. Yes, he has painted himself into{{{2| }}}a bit of a corner, hasn't he? Well, it's{{{2| }}}settled then. | | 2878 = I see. Yes, he has painted himself into{{{2| }}}a bit of a corner, hasn't he? Well, it's{{{2| }}}settled then. | ||
Line 4,421: | Line 4,421: | ||
| 2909 = Though, there is one whose vast{{{2| }}}knowledge may be of use... | | 2909 = Though, there is one whose vast{{{2| }}}knowledge may be of use... | ||
Surely you're familiar with {{Color| | Surely you're familiar with {{Color|#0080e0|Levias}}, the{{{2| }}}great {{Color|red|sky spirit}} who has guarded our{{{2| }}}realm for ages? | ||
Levias has served as the protector{{{2| }}}of our skies for a long time, and his{{{2| }}}knowledge of our world is{{{2| }}}encyclopedic, to put it mildly.{{{2| }}}If anyone in the entirety of Skyloft and{{{2| }}}beyond were to know about the{{{2| }}}Triforce, it would be him. | Levias has served as the protector{{{2| }}}of our skies for a long time, and his{{{2| }}}knowledge of our world is{{{2| }}}encyclopedic, to put it mildly.{{{2| }}}If anyone in the entirety of Skyloft and{{{2| }}}beyond were to know about the{{{2| }}}Triforce, it would be him. | ||
Line 4,432: | Line 4,432: | ||
Recently, I've heard rumors suggesting{{{2| }}}that Levias is trapped inside that{{{2| }}}massive cloud. | Recently, I've heard rumors suggesting{{{2| }}}that Levias is trapped inside that{{{2| }}}massive cloud. | ||
| 2913 = I asked {{Color| | | 2913 = I asked {{Color|#0080e0|Instructor Owlan}} to look into{{{2| }}}this troubling cloud in order to{{{2| }}}determine if there is any truth to these{{{2| }}}rumors.{{{2| }}}I had meant to inquire about his{{{2| }}}findings earlier but completely forgot{{{2| }}}about it after Zelda went missing. | ||
{{Color| | {{Color|#0080e0|Instructor Owlan}} can fill me in on the{{{2| }}}details later, so why don't you go{{{2| }}}speak with him yourself and see{{{2| }}}what his investigation has revealed? | ||
| 2914 = If you wish to know more about{{{2| }}}Levias's current location, speak with{{{2| }}}{{Color| | | 2914 = If you wish to know more about{{{2| }}}Levias's current location, speak with{{{2| }}}{{Color|#0080e0|Instructor Owlan}}. He should be in his{{{2| }}}chambers next door. | ||
| 2915 = What are you standing around for?{{{2| }}}Everyone's already in the sky! Jump{{{2| }}}off the edge and call your bird! | | 2915 = What are you standing around for?{{{2| }}}Everyone's already in the sky! Jump{{{2| }}}off the edge and call your bird! | ||
| 2916 = Poor Zelda... | | 2916 = Poor Zelda... | ||
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| 2929 = Aren't you a curious one! | | 2929 = Aren't you a curious one! | ||
I pedal this bike to generate enough{{{2| }}}electricity to keep this place in the air!{{{2| }}}Plus, all this pedaling has got me in{{{2| }}}fantastic shape!{{{2| }}}Yep, I'd say my lifestyle is pretty{{{2| }}}{{Color| | I pedal this bike to generate enough{{{2| }}}electricity to keep this place in the air!{{{2| }}}Plus, all this pedaling has got me in{{{2| }}}fantastic shape!{{{2| }}}Yep, I'd say my lifestyle is pretty{{{2| }}}{{Color|#0080e0|ecofriendly}}! But, uh...with you on{{{2| }}}board, there's plenty of extra weight,{{{2| }}}so I have to pedal as hard as I can... | ||
| 2930 = Fine, then. Just don't break my{{{2| }}}concentration! | | 2930 = Fine, then. Just don't break my{{{2| }}}concentration! | ||
With you on board, I have to pedal as{{{2| }}}hard as I can because of all the{{{2| }}}EXTRA WEIGHT... | With you on board, I have to pedal as{{{2| }}}hard as I can because of all the{{{2| }}}EXTRA WEIGHT... | ||
| 2931 = Oh, sorry! ...I don't mean to be rude!{{{2| }}}Please have a look around. I've got{{{2| }}}all kinds of great stuff! | | 2931 = Oh, sorry! ...I don't mean to be rude!{{{2| }}}Please have a look around. I've got{{{2| }}}all kinds of great stuff! | ||
| 2932 = Oh! You are the wonderful boy who{{{2| }}}found my {{Color| | | 2932 = Oh! You are the wonderful boy who{{{2| }}}found my {{Color|#0080e0|Horned Colossus Beetle}}! | ||
To thank you, you can choose any single{{{2| }}}item here and I will sell it to you at half{{{2| }}}price. | To thank you, you can choose any single{{{2| }}}item here and I will sell it to you at half{{{2| }}}price. | ||
Line 4,506: | Line 4,506: | ||
| 2935 = Oh! Welcome, customer... | | 2935 = Oh! Welcome, customer... | ||
Please, help me! My {{Color| | Please, help me! My {{Color|#0080e0|Horned Colossus{{{2| }}}Beetle}} is missing! | ||
It may look like it takes everything{{{2| }}}I've got to keep this place afloat, but I{{{2| }}}can't get the thought of my poor lost{{{2| }}}beetle out of my head! | It may look like it takes everything{{{2| }}}I've got to keep this place afloat, but I{{{2| }}}can't get the thought of my poor lost{{{2| }}}beetle out of my head! | ||
Line 4,644: | Line 4,644: | ||
| 2965 = But I would be remiss if I didn't let{{{2| }}}you know of the weight on my heart... | | 2965 = But I would be remiss if I didn't let{{{2| }}}you know of the weight on my heart... | ||
My precious {{Color| | My precious {{Color|#0080e0|Horned Colossus Beetle}}{{{2| }}}has gone missing, along with his cage... | ||
It's a tragedy that shatters a man to the{{{2| }}}core... 'Twas such a rare insect and so{{{2| }}}very...friendly to boot. | It's a tragedy that shatters a man to the{{{2| }}}core... 'Twas such a rare insect and so{{{2| }}}very...friendly to boot. | ||
Line 4,651: | Line 4,651: | ||
| 2966 = Simple for you to say, I'm sure, but I{{{2| }}}can't just forget about him so easily. | | 2966 = Simple for you to say, I'm sure, but I{{{2| }}}can't just forget about him so easily. | ||
| 2967 = Ah! Truly? I must thank you! {{{2| }}}I shan't forget this! | | 2967 = Ah! Truly? I must thank you! {{{2| }}}I shan't forget this! | ||
| 2968 = My precious {{Color| | | 2968 = My precious {{Color|#0080e0|Horned Colossus Beetle}}...{{{2| }}}...Please go and find him with all{{{2| }}}haste. He abides out there, {{{2| }}}somewhere, all alone in the wild.{{{2| }}}I beg of you! | ||
| 2969 = By the way... | | 2969 = By the way... | ||
About my precious {{Color| | About my precious {{Color|#0080e0|Horned Colossus{{{2| }}}Beetle}}... Have you found him yet? | ||
| 2970 = Yes, can I help you? Ah... Pray,{{{2| }}}you have something to show me? | | 2970 = Yes, can I help you? Ah... Pray,{{{2| }}}you have something to show me? | ||
| 2971 = Ohh! You really did find my precious{{{2| }}}{{Color| | | 2971 = Ohh! You really did find my precious{{{2| }}}{{Color|#0080e0|Horned Colossus Beetle}}?! | ||
| 2972 = You found him! My dear bug, I thank{{{2| }}}you from the bottom of my heart! | | 2972 = You found him! My dear bug, I thank{{{2| }}}you from the bottom of my heart! | ||
Line 4,664: | Line 4,664: | ||
| 2973 = Ahh, your face cries out in earnest{{{2| }}}wonder, and that cry is "What's this?!" | | 2973 = Ahh, your face cries out in earnest{{{2| }}}wonder, and that cry is "What's this?!" | ||
This, my dear bug, is a very rare insect{{{2| }}}called a {{Color| | This, my dear bug, is a very rare insect{{{2| }}}called a {{Color|#0080e0|Horned Colossus Beetle}}. | ||
He is my most precious possession. | He is my most precious possession. | ||
Line 4,677: | Line 4,677: | ||
| 2976 = Oh! Thank you so much. I will always{{{2| }}}be grateful for this! | | 2976 = Oh! Thank you so much. I will always{{{2| }}}be grateful for this! | ||
My beloved {{Color| | My beloved {{Color|#0080e0|Horned Colossus Beetle}}...{{{2| }}}I just never get tired of looking at it. | ||
| 2977 = Ah, I don't suppose you'd be willing{{{2| }}}to go look for my precious {{Color| | | 2977 = Ah, I don't suppose you'd be willing{{{2| }}}to go look for my precious {{Color|#0080e0|Horned{{{2| }}}Colossus Beetle}}? I'd be grateful if{{{2| }}}you did! | ||
:Of course!{{{2| }}}:Let it go. | :Of course!{{{2| }}}:Let it go. | ||
| 2978 = Please find my precious {{Color| | | 2978 = Please find my precious {{Color|#0080e0|Horned{{{2| }}}Colossus Beetle}}! | ||
| 2979 = Hmm... | | 2979 = Hmm... | ||
| 2980 = If you wish to go back to Skyloft,{{{2| }}}simply sleep in the bed until morning. | | 2980 = If you wish to go back to Skyloft,{{{2| }}}simply sleep in the bed until morning. | ||
Line 4,735: | Line 4,735: | ||
| 2992 = Boy, have I got the new potion for you!{{{2| }}}I call it...the Air Potion! | | 2992 = Boy, have I got the new potion for you!{{{2| }}}I call it...the Air Potion! | ||
One delicious gulp of this elixir and{{{2| }}}you'll find that while you are{{{2| }}}underwater, your {{Color| | One delicious gulp of this elixir and{{{2| }}}you'll find that while you are{{{2| }}}underwater, your {{Color|#0080e0|oxygen gauge}} will{{{2| }}}drop much more slowly!{{{2| }}}You'll be like a little fish, young man!{{{2| }}}And the price is more than generous,{{{2| }}}if I do say so myself. | ||
If you're interested in a bottle, young{{{2| }}}man, just examine the blue cauldron,{{{2| }}}and I'll come running! | If you're interested in a bottle, young{{{2| }}}man, just examine the blue cauldron,{{{2| }}}and I'll come running! | ||
Line 4,751: | Line 4,751: | ||
Oh...but before I get into my spiel,{{{2| }}}I should warn you that you need an{{{2| }}}Empty Bottle to buy anything here. {{{2| }}}Understand, dear?{{{2| }}}If you want to know more about how{{{2| }}}things work around here, just ask! | Oh...but before I get into my spiel,{{{2| }}}I should warn you that you need an{{{2| }}}Empty Bottle to buy anything here. {{{2| }}}Understand, dear?{{{2| }}}If you want to know more about how{{{2| }}}things work around here, just ask! | ||
| 3000 = That's {{Color|orange|Air Potion}}! If you drink that,{{{2| }}}your {{Color| | | 3000 = That's {{Color|orange|Air Potion}}! If you drink that,{{{2| }}}your {{Color|#0080e0|oxygen gauge}} will reduce less{{{2| }}}quickly when you're underwater{{{2| }}}for a short time.{{{2| }}}Are you interested, dear? It's only{{{2| }}}{{Color|red|20 Rupees}}. | ||
:Sure!{{{2| }}}:No, thanks. | :Sure!{{{2| }}}:No, thanks. | ||
Line 4,759: | Line 4,759: | ||
| 3002 = Now that amazing concoction is called{{{2| }}}{{Color|orange|Stamina Potion}}. | | 3002 = Now that amazing concoction is called{{{2| }}}{{Color|orange|Stamina Potion}}. | ||
Drinking it will make your {{Color| | Drinking it will make your {{Color|#0080e0|stamina{{{2| }}}gauge}} decrease more slowly for a{{{2| }}}short time. | ||
It's a little pricey but well worth it.{{{2| }}}I'll sell it to you for {{Color|red|50 Rupees}}! | It's a little pricey but well worth it.{{{2| }}}I'll sell it to you for {{Color|red|50 Rupees}}! | ||
:OK!{{{2| }}}:No, thanks. | :OK!{{{2| }}}:No, thanks. | ||
| 3003 = This wonderful potion completely stops{{{2| }}}your {{Color| | | 3003 = This wonderful potion completely stops{{{2| }}}your {{Color|#0080e0|stamina gauge}} from being{{{2| }}}depleted for a little while. | ||
However, I haven't quite perfected{{{2| }}}the formula, so you'll have to wait until{{{2| }}}it's ready. | However, I haven't quite perfected{{{2| }}}the formula, so you'll have to wait until{{{2| }}}it's ready. | ||
Line 4,915: | Line 4,915: | ||
| 3108 = Keep it squeaky clean in here. | | 3108 = Keep it squeaky clean in here. | ||
| 3109 = Out to work for the day.{{{2| }}}Those who have business for me{{{2| }}}can find me here at night.{{{2| }}}-Beedle | | 3109 = Out to work for the day.{{{2| }}}Those who have business for me{{{2| }}}can find me here at night.{{{2| }}}-Beedle | ||
| 3110 = Master [Link]... Observe.{{{2| }}}The {{Color|red|green pillar}} before you is a {{Color| | | 3110 = Master [Link]... Observe.{{{2| }}}The {{Color|red|green pillar}} before you is a {{Color|#0080e0|column{{{2| }}}of light}}. It marks the point at which{{{2| }}}you can descend to the surface. | ||
| 3111 = You can confirm your current{{{2| }}}location on the map. Please see{{{2| }}}where you are in relation to Skyloft. | | 3111 = You can confirm your current{{{2| }}}location on the map. Please see{{{2| }}}where you are in relation to Skyloft. | ||
| 3112 = It appears that you will be able to reach{{{2| }}}the surface by passing through the{{{2| }}}portal in the clouds at the column's{{{2| }}}base. | | 3112 = It appears that you will be able to reach{{{2| }}}the surface by passing through the{{{2| }}}portal in the clouds at the column's{{{2| }}}base. | ||
Line 4,926: | Line 4,926: | ||
Once you are accustomed to the{{{2| }}}controls, you are free to modify the{{{2| }}}on-screen {{Color|red|interface}}. | Once you are accustomed to the{{{2| }}}controls, you are free to modify the{{{2| }}}on-screen {{Color|red|interface}}. | ||
On the {{Color| | On the {{Color|#0080e0|Gear Screen}}, select {{Color|red|Interface}}{{{2| }}}to change the on-screen display to suit{{{2| }}}your preferences. | ||
| 3116 = Master, the column of light is visible{{{2| }}}from here. | | 3116 = Master, the column of light is visible{{{2| }}}from here. | ||
| 3117 = Dive off a ledge and call your Loftwing{{{2| }}}from here, where you can see the{{{2| }}}column of light. | | 3117 = Dive off a ledge and call your Loftwing{{{2| }}}from here, where you can see the{{{2| }}}column of light. | ||
| 3118 = It is time for you to set out on your{{{2| }}}search for Zelda. You can call your{{{2| }}}Loftwing with [d-pad down] after you dive off. | | 3118 = It is time for you to set out on your{{{2| }}}search for Zelda. You can call your{{{2| }}}Loftwing with [d-pad down] after you dive off. | ||
| 3119 = Master [Link], I suggest{{{2| }}}you imbue that crest with the power of{{{2| }}}your {{Color|red|Skyward Strike}} and then insert{{{2| }}}the tablet I gave you a moment ago.{{{2| }}}To gather energy from the heavens{{{2| }}}and charge up a {{Color|red|Skyward Strike}},{{{2| }}}{{Color|green|point your sword skyward}}. | | 3119 = Master [Link], I suggest{{{2| }}}you imbue that crest with the power of{{{2| }}}your {{Color|red|Skyward Strike}} and then insert{{{2| }}}the tablet I gave you a moment ago.{{{2| }}}To gather energy from the heavens{{{2| }}}and charge up a {{Color|red|Skyward Strike}},{{{2| }}}{{Color|green|point your sword skyward}}. | ||
| 3120 = I am known as {{Color| | | 3120 = I am known as {{Color|#0080e0|Fi}}... Please step up to{{{2| }}}the pedestal and draw the sword. | ||
| 3121 = Master [Link], please{{{2| }}}insert the {{Color|red|stone tablet}} you recently{{{2| }}}acquired into the altar. | | 3121 = Master [Link], please{{{2| }}}insert the {{Color|red|stone tablet}} you recently{{{2| }}}acquired into the altar. | ||
| 3122 = Master [Link]... | | 3122 = Master [Link]... | ||
Line 4,968: | Line 4,968: | ||
| 3133 = Master [Link], I have{{{2| }}}memories of this island. | | 3133 = Master [Link], I have{{{2| }}}memories of this island. | ||
It is known as the {{Color| | It is known as the {{Color|#0080e0|Isle of Songs}}.{{{2| }}}Signs indicate that it was left here{{{2| }}}for you by the goddess, Master. | ||
However, I am unable to determine a{{{2| }}}means of entering the structure ahead.{{{2| }}}I suggest you investigate the area. | However, I am unable to determine a{{{2| }}}means of entering the structure ahead.{{{2| }}}I suggest you investigate the area. | ||
Line 4,985: | Line 4,985: | ||
| 3140 = So what are you up to? Rushing to get{{{2| }}}some last-minute bird-riding practice{{{2| }}}in this morning, [Link]? | | 3140 = So what are you up to? Rushing to get{{{2| }}}some last-minute bird-riding practice{{{2| }}}in this morning, [Link]? | ||
Oh? You have someone to meet?{{{2| }}}Ah, {{Color| | Oh? You have someone to meet?{{{2| }}}Ah, {{Color|#0080e0|Zelda}}'s waiting for you, is she? | ||
| 3141 = Perfect timing, then! | | 3141 = Perfect timing, then! | ||
You see, Zelda's father--Headmaster{{{2| }}}{{Color| | You see, Zelda's father--Headmaster{{{2| }}}{{Color|#0080e0|Gaepora}}--has a pet named {{Color|red|Mia}}, and,{{{2| }}}well...she's scampered off again. | ||
| 3142 = Look! Over there! Do you see her? | | 3142 = Look! Over there! Do you see her? | ||
Line 5,006: | Line 5,006: | ||
| 3147 = Ahhh, I'm so glad Mia is safe. | | 3147 = Ahhh, I'm so glad Mia is safe. | ||
Such an odd creature, the {{Color| | Such an odd creature, the {{Color|#0080e0|Remlit}}.{{{2| }}}She may look cuddly now, but at night,{{{2| }}}it's another story entirely! | ||
:Why?{{{2| }}}:At night? | :Why?{{{2| }}}:At night? | ||
Line 5,198: | Line 5,198: | ||
| 3197 = Hey, [Link]. The day of the{{{2| }}}Wing Ceremony is finally upon us! | | 3197 = Hey, [Link]. The day of the{{{2| }}}Wing Ceremony is finally upon us! | ||
It's time to put what you've learned to{{{2| }}}use... All those practical skills I taught{{{2| }}}you, and all the academic prowess{{{2| }}}{{Color| | It's time to put what you've learned to{{{2| }}}use... All those practical skills I taught{{{2| }}}you, and all the academic prowess{{{2| }}}{{Color|#0080e0|Instructor Horwell}} taught you!{{{2| }}}While we're at it, do you remember how{{{2| }}}to {{Color|red|look around}} using [C]? | ||
{{Color|green|Press}} [C] when you want to take a look{{{2| }}}at your surroundings! | {{Color|green|Press}} [C] when you want to take a look{{{2| }}}at your surroundings! | ||
Line 5,207: | Line 5,207: | ||
For a Loftwing to ignore its master's{{{2| }}}call...something must be very wrong... | For a Loftwing to ignore its master's{{{2| }}}call...something must be very wrong... | ||
Have you talked to {{Color| | Have you talked to {{Color|#0080e0|Instructor Horwell}}{{{2| }}}about this? He's leading today's{{{2| }}}ceremony and should be made aware{{{2| }}}of what's going on!{{{2| }}}I see... Well, if the headmaster is aware{{{2| }}}of the situation, then I'm sure he'll {{{2| }}}delay the ceremony for you. | ||
You just worry about finding that{{{2| }}}bird of yours! | You just worry about finding that{{{2| }}}bird of yours! | ||
Line 5,214: | Line 5,214: | ||
But there's no point in your kicking{{{2| }}}yourself about it. It was an accident... | But there's no point in your kicking{{{2| }}}yourself about it. It was an accident... | ||
| 3200 = Leave the ceremony to us. You just{{{2| }}}focus on finding your bird as quickly{{{2| }}}as you can. | | 3200 = Leave the ceremony to us. You just{{{2| }}}focus on finding your bird as quickly{{{2| }}}as you can. | ||
| 3201 = That reminds me... You always seem{{{2| }}}to confuse {{Color| | | 3201 = That reminds me... You always seem{{{2| }}}to confuse {{Color|#0080e0|Instructor Horwell}} and{{{2| }}}me! | ||
I am {{Color| | I am {{Color|#0080e0|Owlan}}, of course. I have white{{{2| }}}hair, and I teach practical skills.{{{2| }}}{{Color|#0080e0|Instructor Horwell}} has brown hair, and{{{2| }}}he teaches academics. Don't forget it! | ||
| 3202 = I heard the news, [Link]!{{{2| }}}Zelda's fallen down through the clouds,{{{2| }}}and you're going to look for her.{{{2| }}}Is that right?{{{2| }}}The headmaster told me there's land{{{2| }}}beneath the clouds... Do you know{{{2| }}}anything about that? | | 3202 = I heard the news, [Link]!{{{2| }}}Zelda's fallen down through the clouds,{{{2| }}}and you're going to look for her.{{{2| }}}Is that right?{{{2| }}}The headmaster told me there's land{{{2| }}}beneath the clouds... Do you know{{{2| }}}anything about that? | ||
| 3203 = So that's the famous sword... Ah, but{{{2| }}}it won't do you much good if you don't{{{2| }}}have a shield to protect yourself with! | | 3203 = So that's the famous sword... Ah, but{{{2| }}}it won't do you much good if you don't{{{2| }}}have a shield to protect yourself with! | ||
Line 5,237: | Line 5,237: | ||
Here--take this as a little gift from me. | Here--take this as a little gift from me. | ||
| 3210 = If you're not sure how to use a shield,{{{2| }}}{{Color| | | 3210 = If you're not sure how to use a shield,{{{2| }}}{{Color|#0080e0|Knight Commander Eagus}} at the{{{2| }}}Sparring Hall will happily teach you. | ||
| 3211 = Oh! You managed to destroy 10 targets{{{2| }}}within the time limit! | | 3211 = Oh! You managed to destroy 10 targets{{{2| }}}within the time limit! | ||
Line 5,250: | Line 5,250: | ||
| 3215 = The Lumpy Pumpkin is a little{{{2| }}}gathering spot on an oblong island to{{{2| }}}the southeast of Skyloft. | | 3215 = The Lumpy Pumpkin is a little{{{2| }}}gathering spot on an oblong island to{{{2| }}}the southeast of Skyloft. | ||
The owner's daughter, {{Color| | The owner's daughter, {{Color|#0080e0|Kina}}, works{{{2| }}}there. She has the most lovely voice. | ||
I'm also...a fan of hers. But you don't{{{2| }}}need to tell anyone else about that,{{{2| }}}do you? | I'm also...a fan of hers. But you don't{{{2| }}}need to tell anyone else about that,{{{2| }}}do you? | ||
Line 5,301: | Line 5,301: | ||
I'm afraid I lack sufficient knowledge{{{2| }}}on this subject to be of help to you. | I'm afraid I lack sufficient knowledge{{{2| }}}on this subject to be of help to you. | ||
Go speak with the head of physical{{{2| }}}training, {{Color| | Go speak with the head of physical{{{2| }}}training, {{Color|#0080e0|Instructor Owlan}}. I'm sure{{{2| }}}he can teach you more about this{{{2| }}}particular topic! | ||
| 3233 = It seems every time I bump into you,{{{2| }}}you appear stronger and somehow{{{2| }}}more confident. Whatever you're{{{2| }}}doing, keep it up, [Link]. | | 3233 = It seems every time I bump into you,{{{2| }}}you appear stronger and somehow{{{2| }}}more confident. Whatever you're{{{2| }}}doing, keep it up, [Link]. | ||
| 3234 = While her statue may be gone, the{{{2| }}}goddess is still with us, for she lives on{{{2| }}}in our hearts. Don't you agree,{{{2| }}}[Link]? | | 3234 = While her statue may be gone, the{{{2| }}}goddess is still with us, for she lives on{{{2| }}}in our hearts. Don't you agree,{{{2| }}}[Link]? | ||
Line 5,384: | Line 5,384: | ||
| 3263 = This here's my secret spot where I come{{{2| }}}to work the kinks out of my sword arm. | | 3263 = This here's my secret spot where I come{{{2| }}}to work the kinks out of my sword arm. | ||
There was a time I was the {{Color| | There was a time I was the {{Color|#0080e0|most{{{2| }}}popular guy in all of Skyloft}}. Folks{{{2| }}}were always cheerin' me on like it was{{{2| }}}a parade. But as you know, time passes.{{{2| }}}And I'm not the young buck I used to{{{2| }}}be. I eat when I get stressed, and I'm{{{2| }}}worried about my darlin' daughter all{{{2| }}}the time! I mean, look at this belly!{{{2| }}}So that's what drives a feller here{{{2| }}}to chop some bamboo! Let me tell you,{{{2| }}}there's no better way to sweat off{{{2| }}}those pounds.{{{2| }}}Here's an idea, [Link].{{{2| }}}Why don't you try slicin' some bamboo? | ||
:Sure! {{{2| }}}:I'll pass. | :Sure! {{{2| }}}:I'll pass. | ||
| 3264 = What? You tellin' me you don't know{{{2| }}}who I am? Believe it or not, I used to{{{2| }}}be the {{Color| | | 3264 = What? You tellin' me you don't know{{{2| }}}who I am? Believe it or not, I used to{{{2| }}}be the {{Color|#0080e0|most popular guy in the sky}}!{{{2| }}}Mr. Skyloft, that was me.{{{2| }}}But...you might relate better if I told{{{2| }}}you I was the proud father of Skyloft's{{{2| }}}most popular girl: {{Color|#0080e0|Peatrice}}, {{Color|#0080e0|princess{{{2| }}}of the Item Check}}.{{{2| }}}How's that? Does that clear anything{{{2| }}}up for you, young feller? Ha ha ha ha! | ||
| 3265 = What? You tellin' me you don't know{{{2| }}}who I am? Believe it or not, I used to {{{2| }}}be the {{Color| | | 3265 = What? You tellin' me you don't know{{{2| }}}who I am? Believe it or not, I used to {{{2| }}}be the {{Color|#0080e0|most popular guy in the sky}}!{{{2| }}}Mr. Skyloft, that was me.{{{2| }}}But...you might relate better if I told{{{2| }}}you I was the proud father of Skyloft's{{{2| }}}most popular girl: {{Color|#0080e0|Peatrice}}, {{Color|#0080e0|princess{{{2| }}}of the Item Check}}.{{{2| }}}How's that? Does that clear anything{{{2| }}}up for you, young feller? Ha ha ha ha! | ||
| 3266 = That's the spirit! Chop away, boy! | | 3266 = That's the spirit! Chop away, boy! | ||
Line 5,519: | Line 5,519: | ||
| 3310 = You joyful little man, I owe you{{{2| }}}everything for finding my wheel! | | 3310 = You joyful little man, I owe you{{{2| }}}everything for finding my wheel! | ||
And my dream of creating my very{{{2| }}}own, VERY SMILEY {{Color| | And my dream of creating my very{{{2| }}}own, VERY SMILEY {{Color|#0080e0|Fun Fun Island}}{{{2| }}}has been realized for all to enjoy and{{{2| }}}laugh about and laugh at!{{{2| }}}Normally I'd charge 20 Rupees to play, {{{2| }}}but since I owe you, I'll let you play{{{2| }}}your first game for free! FREE is{{{2| }}}so much more fun than PAY! | ||
| 3311 = OOOOOooh! What's this?! This little{{{2| }}}boy's a scaredy-bird?! Is he scared of{{{2| }}}the widdle cannon? | | 3311 = OOOOOooh! What's this?! This little{{{2| }}}boy's a scaredy-bird?! Is he scared of{{{2| }}}the widdle cannon? | ||
| 3312 = You don't have enough Rupees. I can't{{{2| }}}help you have FUN if you can't help{{{2| }}}me get rich, little boy! | | 3312 = You don't have enough Rupees. I can't{{{2| }}}help you have FUN if you can't help{{{2| }}}me get rich, little boy! | ||
Line 5,568: | Line 5,568: | ||
I'm hoping to make this island a FUN{{{2| }}}place where everyone can come and be{{{2| }}}happy... | I'm hoping to make this island a FUN{{{2| }}}place where everyone can come and be{{{2| }}}happy... | ||
What's it called, you ask? Or even{{{2| }}}if you didn't ask? I call it...{{{2| }}}{{Color| | What's it called, you ask? Or even{{{2| }}}if you didn't ask? I call it...{{{2| }}}{{Color|#0080e0|FUN FUN ISLAND}}! | ||
I'm still getting the place set up, so{{{2| }}}hopefully you'll visit again later! You{{{2| }}}might like what you find! Especially if{{{2| }}}you like FUN and COLORS! | I'm still getting the place set up, so{{{2| }}}hopefully you'll visit again later! You{{{2| }}}might like what you find! Especially if{{{2| }}}you like FUN and COLORS! | ||
| 3328 = {{Color| | | 3328 = {{Color|#0080e0|FUN FUN ISLAND}}! Smells like fun{{{2| }}}and danger already, doesn't it?!{{{2| }}}I'm still getting the place ready, but I{{{2| }}}hope you'll come visit again later! | ||
| 3329 = Urggggggh... My superwacky party{{{2| }}}wheel of fun fell off the island,{{{2| }}}way down below the clouds... | | 3329 = Urggggggh... My superwacky party{{{2| }}}wheel of fun fell off the island,{{{2| }}}way down below the clouds... | ||
Line 5,602: | Line 5,602: | ||
IT IS! IT IS! | IT IS! IT IS! | ||
| 3338 = YAHOOOOOOOEY! My party wheel! | | 3338 = YAHOOOOOOOEY! My party wheel! | ||
| 3339 = Thank you SO MUCH! Now I can{{{2| }}}realize my dream of opening{{{2| }}}{{Color| | | 3339 = Thank you SO MUCH! Now I can{{{2| }}}realize my dream of opening{{{2| }}}{{Color|#0080e0|Fun Fun Island}}! | ||
WOOOYAH! I'M SO HAPPY! | WOOOYAH! I'M SO HAPPY! | ||
Line 5,614: | Line 5,614: | ||
:Yes.{{{2| }}}:Not now. | :Yes.{{{2| }}}:Not now. | ||
| 3344 = Understood, Master. I will calibrate{{{2| }}}your {{Color|red|dowsing}} ability so that you can{{{2| }}}assign the {{Color|red|party wheel}} as a dowsing{{{2| }}}target. | | 3344 = Understood, Master. I will calibrate{{{2| }}}your {{Color|red|dowsing}} ability so that you can{{{2| }}}assign the {{Color|red|party wheel}} as a dowsing{{{2| }}}target. | ||
| 3345 = There is a 90% chance that the item {{{2| }}}will have landed in {{Color| | | 3345 = There is a 90% chance that the item {{{2| }}}will have landed in {{Color|#0080e0|Lanayru Desert}} if it{{{2| }}}fell in this vicinity. I recommend that{{{2| }}}you investigate the desert. | ||
| 3346 = Yes, Master. To set the dowsing target,{{{2| }}}please speak to this person again. | | 3346 = Yes, Master. To set the dowsing target,{{{2| }}}please speak to this person again. | ||
| 3347 = Your {{Color|red|dowsing}} ability is not currently{{{2| }}}calibrated to search for the {{Color|red|party{{{2| }}}wheel}} that this person is seeking. | | 3347 = Your {{Color|red|dowsing}} ability is not currently{{{2| }}}calibrated to search for the {{Color|red|party{{{2| }}}wheel}} that this person is seeking. | ||
Line 5,964: | Line 5,964: | ||
| 3472 = Hey, kid! You want me to fix any of{{{2| }}}your other shields? | | 3472 = Hey, kid! You want me to fix any of{{{2| }}}your other shields? | ||
| 3473 = Hey, kid! Looks like you're out of{{{2| }}}shields that need repairing.{{{2| }}}See you later! | | 3473 = Hey, kid! Looks like you're out of{{{2| }}}shields that need repairing.{{{2| }}}See you later! | ||
| 3474 = Hey, kid! It looks like you're a bit short{{{2| }}}on materials. You don't have enough{{{2| }}}{{Color|orange| | | 3474 = Hey, kid! It looks like you're a bit short{{{2| }}}on materials. You don't have enough{{{2| }}}{{Color|orange|Hornet Larvae}}. | ||
My grandpa's notes say you can find{{{2| }}}the stuff in some of the Deku Hornet{{{2| }}}hives found in heavily wooded areas. | My grandpa's notes say you can find{{{2| }}}the stuff in some of the Deku Hornet{{{2| }}}hives found in heavily wooded areas. | ||
| 3475 = So, is there anything else you want to{{{2| }}}upgrade? | | 3475 = So, is there anything else you want to{{{2| }}}upgrade? | ||
| 3476 = Hey, kid! It looks like you're a bit short{{{2| }}}on materials. You don't have enough{{{2| }}}{{Color|orange| | | 3476 = Hey, kid! It looks like you're a bit short{{{2| }}}on materials. You don't have enough{{{2| }}}{{Color|orange|Bird Feathers}}. | ||
My grandpa's notes say you can find{{{2| }}}these feathers on little birds living in{{{2| }}}wooded areas. If you find one, you'll{{{2| }}}need to use your Bug Net to catch it. | My grandpa's notes say you can find{{{2| }}}these feathers on little birds living in{{{2| }}}wooded areas. If you find one, you'll{{{2| }}}need to use your Bug Net to catch it. | ||
Line 6,084: | Line 6,084: | ||
Well, get in line... I've heard it before.{{{2| }}}Wait... That's not why you're here?{{{2| }}}You say you need to pick up something{{{2| }}}from below the clouds with this robot?{{{2| }}}Do you know what that means?!{{{2| }}}That means...you believe in my{{{2| }}}grandpa's stories too, don't you?! | Well, get in line... I've heard it before.{{{2| }}}Wait... That's not why you're here?{{{2| }}}You say you need to pick up something{{{2| }}}from below the clouds with this robot?{{{2| }}}Do you know what that means?!{{{2| }}}That means...you believe in my{{{2| }}}grandpa's stories too, don't you?! | ||
| 3551 = Well, I'm happy to hear that someone{{{2| }}}else believes me, but I don't think I can{{{2| }}}help you. You see, my grandpa's old{{{2| }}}robot... What's it called again... | | 3551 = Well, I'm happy to hear that someone{{{2| }}}else believes me, but I don't think I can{{{2| }}}help you. You see, my grandpa's old{{{2| }}}robot... What's it called again... | ||
| 3552 = Oh, hey, that's right... I remember!{{{2| }}}His name is {{Color| | | 3552 = Oh, hey, that's right... I remember!{{{2| }}}His name is {{Color|#0080e0|Scrapper}}. He may not be{{{2| }}}much to look at these days... | ||
But he was an amazing robot once!{{{2| }}}When you called him, he would go{{{2| }}}anywhere and haul anything! | But he was an amazing robot once!{{{2| }}}When you called him, he would go{{{2| }}}anywhere and haul anything! | ||
Line 6,095: | Line 6,095: | ||
| 3555 = Yeah, who has, right?{{{2| }}}But if I just had one {{Color|orange|Ancient Flower}}... | | 3555 = Yeah, who has, right?{{{2| }}}But if I just had one {{Color|orange|Ancient Flower}}... | ||
| 3556 = Hold it... Why would you say you have{{{2| }}}one when you really don't?! That's a{{{2| }}}dirty trick, kid. | | 3556 = Hold it... Why would you say you have{{{2| }}}one when you really don't?! That's a{{{2| }}}dirty trick, kid. | ||
| 3557 = If you want me to get {{Color| | | 3557 = If you want me to get {{Color|#0080e0|Scrapper}} here{{{2| }}}working again, I need one {{Color|orange|Ancient{{{2| }}}Flower}}. But I dunno where they are. | ||
:I have one!{{{2| }}}:Me neither. | :I have one!{{{2| }}}:Me neither. | ||
| 3558 = So this is an {{Color|orange|Ancient Flower}}?!{{{2| }}}I can feel some slick, oily stuff coming{{{2| }}}out of its stem! Great, with this we can{{{2| }}}fix {{Color| | | 3558 = So this is an {{Color|orange|Ancient Flower}}?!{{{2| }}}I can feel some slick, oily stuff coming{{{2| }}}out of its stem! Great, with this we can{{{2| }}}fix {{Color|#0080e0|Scrapper}}!{{{2| }}}...Wait right here! I'll have him up and{{{2| }}}running in no time! | ||
| 3559 = WHOA! It talked! Can you believe{{{2| }}}that? I guess I really did fix him! | | 3559 = WHOA! It talked! Can you believe{{{2| }}}that? I guess I really did fix him! | ||
Line 6,105: | Line 6,105: | ||
...Anyway, this kid wants you to haul{{{2| }}}some stuff around, and you're going{{{2| }}}to help him! | ...Anyway, this kid wants you to haul{{{2| }}}some stuff around, and you're going{{{2| }}}to help him! | ||
| 3561 = So...take good care of {{Color| | | 3561 = So...take good care of {{Color|#0080e0|Scrapper}}{{{2| }}}for me, will you? By the way, he can{{{2| }}}sense people's thought waves or{{{2| }}}something...{{{2| }}}That means wherever you are, if you{{{2| }}}need him, he'll be there in a jiffy! | ||
He's got kind of a mean little mouth on{{{2| }}}him, but if he's in a good mood, he'll{{{2| }}}work hard for you!{{{2| }}}Anyway, enough of my yappin'! | He's got kind of a mean little mouth on{{{2| }}}him, but if he's in a good mood, he'll{{{2| }}}work hard for you!{{{2| }}}Anyway, enough of my yappin'! | ||
Line 6,112: | Line 6,112: | ||
:Upgrade.{{{2| }}}:Repair shield.{{{2| }}}:No, thanks. | :Upgrade.{{{2| }}}:Repair shield.{{{2| }}}:No, thanks. | ||
| 3563 = Phew... There you go! | | 3563 = Phew... There you go! | ||
| 3564 = Hey, kid! How's {{Color| | | 3564 = Hey, kid! How's {{Color|#0080e0|Scrapper}} treating{{{2| }}}you? Anything to upgrade today? | ||
:Upgrade.{{{2| }}}:Repair shield.{{{2| }}}:No, thanks. | :Upgrade.{{{2| }}}:Repair shield.{{{2| }}}:No, thanks. | ||
Line 6,143: | Line 6,143: | ||
| 3577 = Master... | | 3577 = Master... | ||
We now have the means to bring the{{{2| }}}propeller back to Skyloft. You may{{{2| }}}immediately begin your search for the{{{2| }}}{{Color| | We now have the means to bring the{{{2| }}}propeller back to Skyloft. You may{{{2| }}}immediately begin your search for the{{{2| }}}{{Color|#0080e0|Windmill Propeller}}. | ||
| 3578 = A report, Master. | | 3578 = A report, Master. | ||
Line 6,523: | Line 6,523: | ||
I just hope nothing has happened.{{{2| }}}...I'm worried sick thinking about it. | I just hope nothing has happened.{{{2| }}}...I'm worried sick thinking about it. | ||
| 3728 = Hey, [Link], would you{{{2| }}}mind helping me look for her? | | 3728 = Hey, [Link], would you{{{2| }}}mind helping me look for her? | ||
| 3729 = She said she was curious about that{{{2| }}}{{Color| | | 3729 = She said she was curious about that{{{2| }}}{{Color|#0080e0|colorful island}} that appeared recently,{{{2| }}}so I suspect she's somewhere in the{{{2| }}}{{Color|red|south}}{{Color|red|western sky}}. | ||
| 3730 = I'm counting on you,{{{2| }}}[Link]! | | 3730 = I'm counting on you,{{{2| }}}[Link]! | ||
| 3731 = I'm so worried... I feel just...sick.{{{2| }}}What was she thinking? | | 3731 = I'm so worried... I feel just...sick.{{{2| }}}What was she thinking? | ||
I always made her take a {{Color|red|bottle}}{{{2| }}}of potion with her...but today I{{{2| }}}forgot... | I always made her take a {{Color|red|bottle}}{{{2| }}}of potion with her...but today I{{{2| }}}forgot... | ||
| 3732 = My sister said she was curious about{{{2| }}}that {{Color| | | 3732 = My sister said she was curious about{{{2| }}}that {{Color|#0080e0|colorful island}} that appeared{{{2| }}}recently, so I suspect she's somewhere{{{2| }}}in the {{Color|red|south}}{{Color|red|western sky}}. | ||
| 3733 = Would you please help us look for her,{{{2| }}}[Link]? | | 3733 = Would you please help us look for her,{{{2| }}}[Link]? | ||
| 3734 = What?! You found my sister?!{{{2| }}}Her bird's injured and can't fly?! | | 3734 = What?! You found my sister?!{{{2| }}}Her bird's injured and can't fly?! | ||
Line 6,579: | Line 6,579: | ||
This can't be good. Something bad is{{{2| }}}about to happen. I know it. I mean,{{{2| }}}other than the island disappearing... | This can't be good. Something bad is{{{2| }}}about to happen. I know it. I mean,{{{2| }}}other than the island disappearing... | ||
| 3755 = Hey, you have a classmate named{{{2| }}}{{Color| | | 3755 = Hey, you have a classmate named{{{2| }}}{{Color|#0080e0|Strich}}, right? | ||
He said he'd discovered some kind of{{{2| }}}insect paradise {{Color|red|inside that big{{{2| }}}thunderhead}}. That guy really loves{{{2| }}}bugs, doesn't he?{{{2| }}}I wonder what he intends to do{{{2| }}}with this insect paradise... | He said he'd discovered some kind of{{{2| }}}insect paradise {{Color|red|inside that big{{{2| }}}thunderhead}}. That guy really loves{{{2| }}}bugs, doesn't he?{{{2| }}}I wonder what he intends to do{{{2| }}}with this insect paradise... | ||
| 3756 = That {{Color| | | 3756 = That {{Color|#0080e0|Strich}} guy said he was getting{{{2| }}}a bunch of insects together so he could{{{2| }}}create Bug Heaven on an island {{Color|red|inside{{{2| }}}that thunderhead}}! | ||
| 3757 = Just a while back I bumped into {{Color| | | 3757 = Just a while back I bumped into {{Color|#0080e0|Strich}},{{{2| }}}who told me he'd found some {{Color|red|rare bug}}.{{{2| }}}The guy headed for the thunderhead{{{2| }}}looking happier than I'd ever seen him.{{{2| }}}Looks like he's setting himself up to{{{2| }}}bomb his exam again... | ||
| 3758 = Well! If it isn't [Link]!{{{2| }}}I'm so glad you're here. My bird{{{2| }}}got injured while I was out for a{{{2| }}}quick flight, and now he can't fly.{{{2| }}}I somehow managed to make a{{{2| }}}crash landing here, but now we can't{{{2| }}}get home! | | 3758 = Well! If it isn't [Link]!{{{2| }}}I'm so glad you're here. My bird{{{2| }}}got injured while I was out for a{{{2| }}}quick flight, and now he can't fly.{{{2| }}}I somehow managed to make a{{{2| }}}crash landing here, but now we can't{{{2| }}}get home! | ||
Line 6,699: | Line 6,699: | ||
And that is why you will not, under any{{{2| }}}circumstances, EVER allow it to be{{{2| }}}used as toilet paper! Do you hear me?! | And that is why you will not, under any{{{2| }}}circumstances, EVER allow it to be{{{2| }}}used as toilet paper! Do you hear me?! | ||
| 3805 = So listen up! The person you must give{{{2| }}}it to is a girl... An upperclassman...{{{2| }}}Her name is {{Color| | | 3805 = So listen up! The person you must give{{{2| }}}it to is a girl... An upperclassman...{{{2| }}}Her name is {{Color|#0080e0|Karane}}. | ||
You know who I mean, right?{{{2| }}}She's the one with the {{Color|red|round hat}}.{{{2| }}}She's really cute. You know the one. | You know who I mean, right?{{{2| }}}She's the one with the {{Color|red|round hat}}.{{{2| }}}She's really cute. You know the one. | ||
Line 6,712: | Line 6,712: | ||
If you need to talk to me about{{{2| }}}something, it can wait until{{{2| }}}tomorrow. Now get lost! | If you need to talk to me about{{{2| }}}something, it can wait until{{{2| }}}tomorrow. Now get lost! | ||
| 3810 = What?! You actually did it?!{{{2| }}}You gave the letter to {{Color| | | 3810 = What?! You actually did it?!{{{2| }}}You gave the letter to {{Color|#0080e0|Karane}}...?! | ||
Oh no. OH NO. What now?! What do{{{2| }}}I do? Maybe I should go see what she{{{2| }}}thought of the letter...{{{2| }}}Ahh, but...this is so embarrassing... | Oh no. OH NO. What now?! What do{{{2| }}}I do? Maybe I should go see what she{{{2| }}}thought of the letter...{{{2| }}}Ahh, but...this is so embarrassing... | ||
| 3811 = Ahhh...so {{Color| | | 3811 = Ahhh...so {{Color|#0080e0|Karane}} finally knows how{{{2| }}}I feel about her... | ||
What should I do...?{{{2| }}}My heart is pounding... | What should I do...?{{{2| }}}My heart is pounding... | ||
| 3812 = Heh heh heh... I'm not afraid of{{{2| }}}{{Color| | | 3812 = Heh heh heh... I'm not afraid of{{{2| }}}{{Color|#0080e0|Groose}}! His room is mine now! | ||
| 3813 = Ugh... Nngh...nngh...{{{2| }}}H-help... | | 3813 = Ugh... Nngh...nngh...{{{2| }}}H-help... | ||
| 3814 = Ugh... Stupid {{Color| | | 3814 = Ugh... Stupid {{Color|#0080e0|Pipit}}... So much hate{{{2| }}}for you... For crying out loud... | ||
| 3815 = Hey, [Link]! Did you hand{{{2| }}}over that letter like I asked? | | 3815 = Hey, [Link]! Did you hand{{{2| }}}over that letter like I asked? | ||
Line 6,737: | Line 6,737: | ||
| 3821 = What do you want, [Link]?!{{{2| }}}I won't forget what you've done to me! | | 3821 = What do you want, [Link]?!{{{2| }}}I won't forget what you've done to me! | ||
And ever since you botched that thing{{{2| }}}with the letter, I've been having{{{2| }}}nightmares and can't get any sleep!{{{2| }}}It's just one thing after another!{{{2| }}}What is going on?! I wonder if that{{{2| }}}bed is cursed? Maybe it's {{Color| | And ever since you botched that thing{{{2| }}}with the letter, I've been having{{{2| }}}nightmares and can't get any sleep!{{{2| }}}It's just one thing after another!{{{2| }}}What is going on?! I wonder if that{{{2| }}}bed is cursed? Maybe it's {{Color|#0080e0|Groose}}'s{{{2| }}}revenge! You gotta help me,{{{2| }}}[Link]! | ||
| 3822 = Ever since you botched that mission{{{2| }}}with the letter, I've been having{{{2| }}}nightmares and can't get any sleep!{{{2| }}}It's just one thing after another!{{{2| }}}What is going on?! I wonder if that{{{2| }}}bed is cursed? Maybe it's {{Color| | | 3822 = Ever since you botched that mission{{{2| }}}with the letter, I've been having{{{2| }}}nightmares and can't get any sleep!{{{2| }}}It's just one thing after another!{{{2| }}}What is going on?! I wonder if that{{{2| }}}bed is cursed? Maybe it's {{Color|#0080e0|Groose}}'s{{{2| }}}revenge! You gotta help me,{{{2| }}}[Link]! | ||
| 3823 = It's over... It's all over... | | 3823 = It's over... It's all over... | ||
What do you want, [Link]?!{{{2| }}}Have you come to laugh at me in my{{{2| }}}miserable state? Just leave me alone! | What do you want, [Link]?!{{{2| }}}Have you come to laugh at me in my{{{2| }}}miserable state? Just leave me alone! | ||
| 3824 = Hey, [Link], what do you{{{2| }}}think about {{Color| | | 3824 = Hey, [Link], what do you{{{2| }}}think about {{Color|#0080e0|Pipit}}? | ||
:He's nice.{{{2| }}}:Why? | :He's nice.{{{2| }}}:Why? | ||
Line 6,763: | Line 6,763: | ||
Not as good as it looks on Pipit,{{{2| }}}though! | Not as good as it looks on Pipit,{{{2| }}}though! | ||
| 3829 = Sigh... Oh, {{Color| | | 3829 = Sigh... Oh, {{Color|#0080e0|Pipit}}... How can I get you to{{{2| }}}notice me? | ||
| 3830 = Ah! [Link]! | | 3830 = Ah! [Link]! | ||
Line 6,770: | Line 6,770: | ||
:Give the letter.{{{2| }}}:Don't give it. | :Give the letter.{{{2| }}}:Don't give it. | ||
| 3831 = Huh? You're a strange one, aren't you,{{{2| }}}[Link]? | | 3831 = Huh? You're a strange one, aren't you,{{{2| }}}[Link]? | ||
| 3832 = Huh? A letter? For me...?{{{2| }}}Could it be from {{Color| | | 3832 = Huh? A letter? For me...?{{{2| }}}Could it be from {{Color|#0080e0|Pipit}}?! | ||
:Here you go!{{{2| }}}:Never mind. | :Here you go!{{{2| }}}:Never mind. | ||
Line 6,781: | Line 6,781: | ||
| 3837 = ..."Greetings. My love for you is wider{{{2| }}}than the horizon and deeper than the{{{2| }}}clouds." | | 3837 = ..."Greetings. My love for you is wider{{{2| }}}than the horizon and deeper than the{{{2| }}}clouds." | ||
"I would very much like it if you would{{{2| }}}go out with me.{{{2| }}}Your brave knight,{{{2| }}}{{Color| | "I would very much like it if you would{{{2| }}}go out with me.{{{2| }}}Your brave knight,{{{2| }}}{{Color|#0080e0|Cawlin}}" | ||
......... | ......... | ||
Wow... This {{Color| | Wow... This {{Color|#0080e0|Cawlin}} guy... Isn't he one{{{2| }}}of {{Color|#0080e0|Groose}}'s flunkies? | ||
And...this... This is a love letter from{{{2| }}}that {{Color| | And...this... This is a love letter from{{{2| }}}that {{Color|#0080e0|Cawlin}} kid...right? | ||
Hoo boy... | Hoo boy... | ||
| 3838 = So, yeah... I have to say, he really put{{{2| }}}his heart into it and everything... | | 3838 = So, yeah... I have to say, he really put{{{2| }}}his heart into it and everything... | ||
I don't know... Maybe I should consider{{{2| }}}going out with {{Color| | I don't know... Maybe I should consider{{{2| }}}going out with {{Color|#0080e0|Cawlin}}. | ||
...Hah! As if! | ...Hah! As if! | ||
Sigh... I wonder what {{Color| | Sigh... I wonder what {{Color|#0080e0|Pipit}} would think{{{2| }}}if he knew about this... | ||
| 3839 = Thank you for bringing me the letter,{{{2| }}}[Link]. | | 3839 = Thank you for bringing me the letter,{{{2| }}}[Link]. | ||
Sigh... I wonder what {{Color| | Sigh... I wonder what {{Color|#0080e0|Pipit}} would think{{{2| }}}if he knew about this... | ||
| 3840 = Hee hee! Thanks, [Link].{{{2| }}}Because of you, I have an amazing new{{{2| }}}boyfriend! | | 3840 = Hee hee! Thanks, [Link].{{{2| }}}Because of you, I have an amazing new{{{2| }}}boyfriend! | ||
But I feel kind of bad about {{Color| | But I feel kind of bad about {{Color|#0080e0|Cawlin}},{{{2| }}}you know? | ||
| 3841 = Well, if it isn't [Link].{{{2| }}}You know, you seem to be getting more{{{2| }}}handsome by the day. | | 3841 = Well, if it isn't [Link].{{{2| }}}You know, you seem to be getting more{{{2| }}}handsome by the day. | ||
Line 6,839: | Line 6,839: | ||
| 3851 = Besides, she's not the only goddess in my life... | | 3851 = Besides, she's not the only goddess in my life... | ||
| 3852 = What's up, [Link]? | | 3852 = What's up, [Link]? | ||
| 3853 = ...Huh? {{Color| | | 3853 = ...Huh? {{Color|#0080e0|Karane}} got a love letter? | ||
I-I see... That's interesting...{{{2| }}}Wow... | I-I see... That's interesting...{{{2| }}}Wow... | ||
Line 6,848: | Line 6,848: | ||
| 3854 = What?! Th-this is a big problem,{{{2| }}}isn't it?! | | 3854 = What?! Th-this is a big problem,{{{2| }}}isn't it?! | ||
| 3855 = So you don't know? Well... That's going{{{2| }}}to bother me until I find out... | | 3855 = So you don't know? Well... That's going{{{2| }}}to bother me until I find out... | ||
| 3856 = ...Oh! I mean, uhh... It's not like{{{2| }}}there's anything going on between{{{2| }}}me and {{Color| | | 3856 = ...Oh! I mean, uhh... It's not like{{{2| }}}there's anything going on between{{{2| }}}me and {{Color|#0080e0|Karane}}, you know?{{{2| }}}We're just friends...{{{2| }}}So it's not my business who she goes{{{2| }}}out with. I don't have much to say{{{2| }}}about it. | ||
But you know...I do have a duty to{{{2| }}}make sure that everyone is living up{{{2| }}}to the high ideals of our knight school,{{{2| }}}right?{{{2| }}}I mean, ideal love is unfettered and{{{2| }}}passionate. Anything less than that{{{2| }}}can't really be called love at all, you{{{2| }}}know what I mean? {{{2| }}}So I should just step in and make sure{{{2| }}}that she's found a true love that{{{2| }}}aspires to the highest ideals of our{{{2| }}}fine educational institution, right?{{{2| }}}And what about me? I have the right to{{{2| }}}experience an unfettered and{{{2| }}}passionate love too, don't I? | But you know...I do have a duty to{{{2| }}}make sure that everyone is living up{{{2| }}}to the high ideals of our knight school,{{{2| }}}right?{{{2| }}}I mean, ideal love is unfettered and{{{2| }}}passionate. Anything less than that{{{2| }}}can't really be called love at all, you{{{2| }}}know what I mean? {{{2| }}}So I should just step in and make sure{{{2| }}}that she's found a true love that{{{2| }}}aspires to the highest ideals of our{{{2| }}}fine educational institution, right?{{{2| }}}And what about me? I have the right to{{{2| }}}experience an unfettered and{{{2| }}}passionate love too, don't I? | ||
Line 6,983: | Line 6,983: | ||
| 3911 = You want to know more, huh? | | 3911 = You want to know more, huh? | ||
Well... Let's just say I managed to land{{{2| }}}a legendary {{Color| | Well... Let's just say I managed to land{{{2| }}}a legendary {{Color|#0080e0|Horned Colossus Beetle}}. | ||
It's pretty much a miracle that I found{{{2| }}}it! I can't stop laughing or smiling.{{{2| }}}I'm so happy, my face hurts! | It's pretty much a miracle that I found{{{2| }}}it! I can't stop laughing or smiling.{{{2| }}}I'm so happy, my face hurts! | ||
Line 7,012: | Line 7,012: | ||
I'll be timing you. You've got to get{{{2| }}}10 insects {{Color|red|within three minutes}}. | I'll be timing you. You've got to get{{{2| }}}10 insects {{Color|red|within three minutes}}. | ||
If you somehow do it, I'll give the{{{2| }}}{{Color| | If you somehow do it, I'll give the{{{2| }}}{{Color|#0080e0|Horned Colossus Beetle}} back. | ||
All right then, get set! | All right then, get set! | ||
| 3919 = Heh heh heh... You've come to take{{{2| }}}back the {{Color| | | 3919 = Heh heh heh... You've come to take{{{2| }}}back the {{Color|#0080e0|Horned Colossus Beetle}}, eh? | ||
:Of course!{{{2| }}}:Nope. | :Of course!{{{2| }}}:Nope. | ||
Line 7,022: | Line 7,022: | ||
I mean, you are an annoying gnat...{{{2| }}}heh heh heh. | I mean, you are an annoying gnat...{{{2| }}}heh heh heh. | ||
| 3921 = OK, you're done!{{{2| }}}Heh heh heh... Who would have thought{{{2| }}}it would be so easy for you to break the{{{2| }}}record time! | | 3921 = OK, you're done!{{{2| }}}Heh heh heh... Who would have thought{{{2| }}}it would be so easy for you to break the{{{2| }}}record time! | ||
| 3922 = OK, OK... As I promised, here's the{{{2| }}}{{Color| | | 3922 = OK, OK... As I promised, here's the{{{2| }}}{{Color|#0080e0|Horned Colossus Beetle}}. | ||
I have to admit, you're a pretty tough{{{2| }}}competitor. I guess I won't be able to{{{2| }}}{{Color|red|bug}} you anymore. | I have to admit, you're a pretty tough{{{2| }}}competitor. I guess I won't be able to{{{2| }}}{{Color|red|bug}} you anymore. | ||
Line 7,030: | Line 7,030: | ||
| 3924 = Phew... | | 3924 = Phew... | ||
Sorry, but I won't be able to give the{{{2| }}}{{Color| | Sorry, but I won't be able to give the{{{2| }}}{{Color|#0080e0|Horned Colossus Beetle}} back! | ||
Not with that kind of time. At the very{{{2| }}}least, you're going to have to finish in{{{2| }}}less than three minutes... Come on!{{{2| }}}Let's see some hustle! | Not with that kind of time. At the very{{{2| }}}least, you're going to have to finish in{{{2| }}}less than three minutes... Come on!{{{2| }}}Let's see some hustle! | ||
Line 7,321: | Line 7,321: | ||
| 4011 = This should be an easy one for you.{{{2| }}}Kina spends her afternoons picking{{{2| }}}pumpkins in the patch out back. | | 4011 = This should be an easy one for you.{{{2| }}}Kina spends her afternoons picking{{{2| }}}pumpkins in the patch out back. | ||
Carry those to the storage shed.{{{2| }}}{{Color| | Carry those to the storage shed.{{{2| }}}{{Color|#0080e0|Kina}} can give you the details! | ||
| 4012 = Oh, but...you can only work on the{{{2| }}}patch during the day! | | 4012 = Oh, but...you can only work on the{{{2| }}}patch during the day! | ||
Line 7,381: | Line 7,381: | ||
| 4033 = Hey, did you know this? | | 4033 = Hey, did you know this? | ||
{{Color| | {{Color|#0080e0|Kina}} will sometimes get on that stage{{{2| }}}and sing a song or two for us. | ||
If there was a lovely melody playing,{{{2| }}}I bet she couldn't help but sing along. | If there was a lovely melody playing,{{{2| }}}I bet she couldn't help but sing along. | ||
Line 7,461: | Line 7,461: | ||
:Actually...{{{2| }}}:Really? | :Actually...{{{2| }}}:Really? | ||
| 4069 = {{Color| | | 4069 = {{Color|#0080e0|Levias}}... What about him? | ||
Sure, I know Levias well, but I wasn't{{{2| }}}aware anything was wrong... | Sure, I know Levias well, but I wasn't{{{2| }}}aware anything was wrong... | ||
Line 7,482: | Line 7,482: | ||
I'll be waiting outside. I can take you{{{2| }}}wherever you need to go as soon as{{{2| }}}you're ready, zizzat! | I'll be waiting outside. I can take you{{{2| }}}wherever you need to go as soon as{{{2| }}}you're ready, zizzat! | ||
| 4076 = The place where I offer soup to {{Color| | | 4076 = The place where I offer soup to {{Color|#0080e0|Levias}}{{{2| }}}is inside the thunderhead cloud, on an{{{2| }}}island with an everlasting {{Color|red|rainbow}}. | ||
Oh, you'll know it when you see it.{{{2| }}}Good luck! | Oh, you'll know it when you see it.{{{2| }}}Good luck! | ||
Line 7,543: | Line 7,543: | ||
I know he was working hard to make{{{2| }}}a place where we can all have some{{{2| }}}fun and blow off some steam. | I know he was working hard to make{{{2| }}}a place where we can all have some{{{2| }}}fun and blow off some steam. | ||
| 4103 = Have you seen {{Color| | | 4103 = Have you seen {{Color|#0080e0|Owlan}}'s collection of{{{2| }}}plants? | ||
I wonder if he's made any new{{{2| }}}discoveries lately? | I wonder if he's made any new{{{2| }}}discoveries lately? | ||
| 4104 = With all of her jobs, {{Color| | | 4104 = With all of her jobs, {{Color|#0080e0|Kina}} has a lot{{{2| }}}on her plate. | ||
If only there was someone who was{{{2| }}}really good at digging holes... | If only there was someone who was{{{2| }}}really good at digging holes... | ||
| 4105 = {{Color| | | 4105 = {{Color|#0080e0|Sparrot}} hasn't been seen hanging{{{2| }}}around the bazaar lately... | ||
It's a shame. His predictions were{{{2| }}}so accurate it was spooky! | It's a shame. His predictions were{{{2| }}}so accurate it was spooky! | ||
| 4106 = {{Color| | | 4106 = {{Color|#0080e0|Jakamar}} is pretty good at fixing stuff. | ||
I'll bet he can fix Skyloft's windmill{{{2| }}}too! | I'll bet he can fix Skyloft's windmill{{{2| }}}too! | ||
Line 7,823: | Line 7,823: | ||
If you ever look around and can't see{{{2| }}}the shop, try opening your {{Color|green|map}}! | If you ever look around and can't see{{{2| }}}the shop, try opening your {{Color|green|map}}! | ||
| 4192 = Hey, look up there! It's {{Color| | | 4192 = Hey, look up there! It's {{Color|#0080e0|Beedle's{{{2| }}}Airshop}}! It's here! | ||
He sells {{Color|red|Bug Nets}} there! I want one{{{2| }}}sooooo bad! | He sells {{Color|red|Bug Nets}} there! I want one{{{2| }}}sooooo bad! | ||
Line 7,862: | Line 7,862: | ||
| 4203 = Hi, [Link]! | | 4203 = Hi, [Link]! | ||
Huh? {{Color| | Huh? {{Color|#0080e0|Try and force}}...? What are you{{{2| }}}talking about? Sometimes you're so{{{2| }}}weird... | ||
| 4204 = What's up, [Link]? | | 4204 = What's up, [Link]? | ||
| 4205 = So you're curious about that windmill,{{{2| }}}eh? | | 4205 = So you're curious about that windmill,{{{2| }}}eh? | ||
Line 7,877: | Line 7,877: | ||
| 4210 = ...Hang on. | | 4210 = ...Hang on. | ||
Come to think of it, {{Color| | Come to think of it, {{Color|#0080e0|Gondo}} at the Scrap{{{2| }}}Shop told me that someone in his{{{2| }}}family once used a {{Color|red|flying robot}} to haul{{{2| }}}junk back from beneath the clouds.{{{2| }}}But we're talking about a tale that's{{{2| }}}been passed down over a lot of years,{{{2| }}}so I wouldn't put much stock in it. | ||
| 4211 = Dredging things up from some mystical{{{2| }}}"world beneath the clouds" that doesn't{{{2| }}}even exist? Sounds like a lot of hot air. | | 4211 = Dredging things up from some mystical{{{2| }}}"world beneath the clouds" that doesn't{{{2| }}}even exist? Sounds like a lot of hot air. | ||
{{Color| | {{Color|#0080e0|Gondo}} actually bought into the whole{{{2| }}}thing, though. That's why he's always{{{2| }}}tinkering with that busted old robot. | ||
| 4212 = Whoa! Isn't that...the beat-up{{{2| }}}old robot from Gondo's place?! | | 4212 = Whoa! Isn't that...the beat-up{{{2| }}}old robot from Gondo's place?! | ||
| 4213 = Wait just a second... | | 4213 = Wait just a second... | ||
Line 8,188: | Line 8,188: | ||
It's been quite a while since I last sang.{{{2| }}}Ahem-hem... I do believe some vocal{{{2| }}}exercises are in order... | It's been quite a while since I last sang.{{{2| }}}Ahem-hem... I do believe some vocal{{{2| }}}exercises are in order... | ||
| 4331 = Surely you understand what you need{{{2| }}}to do now. The song opens a doorway{{{2| }}}to a trial. The entrance to it is hidden{{{2| }}}somewhere {{Color| | | 4331 = Surely you understand what you need{{{2| }}}to do now. The song opens a doorway{{{2| }}}to a trial. The entrance to it is hidden{{{2| }}}somewhere {{Color|#0080e0|in the sky}}.{{{2| }}}If you persevere through this trial, the{{{2| }}}path to the {{Color|gold|Triforce}} will be revealed{{{2| }}}to you, my boy. | ||
| 4332 = Ho ho! Astonishing. I see you've finally{{{2| }}}found the location of the Triforce! | | 4332 = Ho ho! Astonishing. I see you've finally{{{2| }}}found the location of the Triforce! | ||
| 4333 = Ho hoho! So you now hold the{{{2| }}}Triforce, do you? Astonishing! | | 4333 = Ho hoho! So you now hold the{{{2| }}}Triforce, do you? Astonishing! | ||
Line 8,201: | Line 8,201: | ||
| 4338 = Isn't that a fun game...? Oh, dear...{{{2| }}}Perhaps an explanation is in order! | | 4338 = Isn't that a fun game...? Oh, dear...{{{2| }}}Perhaps an explanation is in order! | ||
My name is {{Color| | My name is {{Color|#0080e0|Batreaux}}, and I am a{{{2| }}}monster who resides here in this{{{2| }}}humble dwelling below Skyloft. | ||
But please allow me to correct one{{{2| }}}popular misconception. While I'm{{{2| }}}certainly a monster, I wouldn't dream{{{2| }}}of terrorizing the people of this town!{{{2| }}}You see, this adorable little girl is the{{{2| }}}only one who didn't let loose a blood-{{{2| }}}curdling scream at the sight of me! | But please allow me to correct one{{{2| }}}popular misconception. While I'm{{{2| }}}certainly a monster, I wouldn't dream{{{2| }}}of terrorizing the people of this town!{{{2| }}}You see, this adorable little girl is the{{{2| }}}only one who didn't let loose a blood-{{{2| }}}curdling scream at the sight of me! | ||
Line 8,269: | Line 8,269: | ||
Human desire is an insatiable,{{{2| }}}fearsome thing...even to a demon!{{{2| }}}But then again, I suppose it's also{{{2| }}}what makes your kind so intriguing...{{{2| }}}If your pouch won't open, fear not.{{{2| }}}That will only happen while you're{{{2| }}}carrying that medal. | Human desire is an insatiable,{{{2| }}}fearsome thing...even to a demon!{{{2| }}}But then again, I suppose it's also{{{2| }}}what makes your kind so intriguing...{{{2| }}}If your pouch won't open, fear not.{{{2| }}}That will only happen while you're{{{2| }}}carrying that medal. | ||
If you leave it at an {{Color| | If you leave it at an {{Color|#0080e0|Item Check}}, you'll{{{2| }}}be able to open your pouch once again. | ||
| 4363 = Oh gracious me! That is a prodigious{{{2| }}}quantity of {{Color|orange|Gratitude Crystals}} you've{{{2| }}}brought for me! | | 4363 = Oh gracious me! That is a prodigious{{{2| }}}quantity of {{Color|orange|Gratitude Crystals}} you've{{{2| }}}brought for me! | ||
Line 8,340: | Line 8,340: | ||
Now it's true there are dangers to be{{{2| }}}found at night, but a student at the{{{2| }}}Knight Academy should have no{{{2| }}}trouble with that.{{{2| }}}All you have to do is {{Color|green|nap in a bed}} until{{{2| }}}nightfall. That's it! | Now it's true there are dangers to be{{{2| }}}found at night, but a student at the{{{2| }}}Knight Academy should have no{{{2| }}}trouble with that.{{{2| }}}All you have to do is {{Color|green|nap in a bed}} until{{{2| }}}nightfall. That's it! | ||
| 4393 = I haven't seen the {{Color| | | 4393 = I haven't seen the {{Color|#0080e0|fortune-teller}} much{{{2| }}}these days... | ||
You knew his crystal ball got broken,{{{2| }}}right? I just hope he's not sitting at{{{2| }}}home kicking himself for not{{{2| }}}foreseeing this. | You knew his crystal ball got broken,{{{2| }}}right? I just hope he's not sitting at{{{2| }}}home kicking himself for not{{{2| }}}foreseeing this. | ||
Line 8,544: | Line 8,544: | ||
I like to kick back here and spend time{{{2| }}}thinking about that girl. | I like to kick back here and spend time{{{2| }}}thinking about that girl. | ||
Yep, {{Color| | Yep, {{Color|#0080e0|Kina}} is the best thing about the{{{2| }}}old pumpkin bar. She's adorable! | ||
| 4460 = I wonder what they're talking about{{{2| }}}over there. It looks pretty serious. | | 4460 = I wonder what they're talking about{{{2| }}}over there. It looks pretty serious. | ||
| 4461 = Hey! Shouldn't you rush off and look{{{2| }}}for your bird? I think you should. | | 4461 = Hey! Shouldn't you rush off and look{{{2| }}}for your bird? I think you should. | ||
Line 8,936: | Line 8,936: | ||
Does he even realize that his only{{{2| }}}daughter has just had her heart{{{2| }}}broken for the very first time?{{{2| }}}How annoying... | Does he even realize that his only{{{2| }}}daughter has just had her heart{{{2| }}}broken for the very first time?{{{2| }}}How annoying... | ||
| 4575 = Hey there, friend! What luck you have!{{{2| }}}You've just stumbled upon me, the{{{2| }}}infamous {{Color| | | 4575 = Hey there, friend! What luck you have!{{{2| }}}You've just stumbled upon me, the{{{2| }}}infamous {{Color|#0080e0|Moonlight Merchant}}! | ||
Don't ask how I get my wares, 'cause{{{2| }}}I'm not telling! | Don't ask how I get my wares, 'cause{{{2| }}}I'm not telling! | ||
Line 9,016: | Line 9,016: | ||
If you do this, I calculate a high{{{2| }}}probability that you will be shown{{{2| }}}the way to a part of the {{Color|gold|Triforce}}. | If you do this, I calculate a high{{{2| }}}probability that you will be shown{{{2| }}}the way to a part of the {{Color|gold|Triforce}}. | ||
| 4614 = Master [Link]. | | 4614 = Master [Link]. | ||
| 4615 = You have entered the last of the trials,{{{2| }}}the {{Color| | | 4615 = You have entered the last of the trials,{{{2| }}}the {{Color|#0080e0|Goddess's Silent Realm}}. | ||
| 4616 = When you have filled the {{Color|orange|Spirit Vessel}}{{{2| }}}once more, you shall finally be {{{2| }}}recognized as the true hero of legend. | | 4616 = When you have filled the {{Color|orange|Spirit Vessel}}{{{2| }}}once more, you shall finally be {{{2| }}}recognized as the true hero of legend. | ||
Line 9,085: | Line 9,085: | ||
| 4656 = Now, a new legend bound to this great story {{{2| }}}stands ready to be revealed. | | 4656 = Now, a new legend bound to this great story {{{2| }}}stands ready to be revealed. | ||
| 4657 = A legend that will be forged by your own hand. | | 4657 = A legend that will be forged by your own hand. | ||
| 4658 = Rise, {{Color| | | 4658 = Rise, {{Color|#0080e0|[Link]}}...{{{2| }}}The time has come for you to awaken... | ||
| 4659 = You are fated to have a hand in a great{{{2| }}}destiny, and it will soon find you... | | 4659 = You are fated to have a hand in a great{{{2| }}}destiny, and it will soon find you... | ||
Line 9,091: | Line 9,091: | ||
[Link]... | [Link]... | ||
| 4660 = Hey, sleepyhead. I know how much you{{{2| }}}like to sleep in, so I'm guessing this{{{2| }}}letter will be your alarm clock this{{{2| }}}morning. Did I guess right?{{{2| }}}Rise and shine, {{Color| | | 4660 = Hey, sleepyhead. I know how much you{{{2| }}}like to sleep in, so I'm guessing this{{{2| }}}letter will be your alarm clock this{{{2| }}}morning. Did I guess right?{{{2| }}}Rise and shine, {{Color|#0080e0|[Link]}}!{{{2| }}}Today's the {{Color|red|Wing Ceremony}}!{{{2| }}}You promised to meet me before it{{{2| }}}starts, remember?{{{2| }}}You'd better not keep me waiting.{{{2| }}}-{{Color|#0080e0|Zelda}} | ||
| 4661 = {{Color|gold|Oh youth, guided by the servant of the{{{2| }}}goddess... Unite earth and sky...{{{2| }}}Bring light to the land...}} | | 4661 = {{Color|gold|Oh youth, guided by the servant of the{{{2| }}}goddess... Unite earth and sky...{{{2| }}}Bring light to the land...}} | ||
| 4662 = Hey! Good morning, {{Color| | | 4662 = Hey! Good morning, {{Color|#0080e0|[Link]}}. | ||
| 4663 = I'm glad to see my {{Color|red|Loftwing}} got you out{{{2| }}}of bed. | | 4663 = I'm glad to see my {{Color|red|Loftwing}} got you out{{{2| }}}of bed. | ||
I was pretty sure you'd sleep in and{{{2| }}}forget to meet me this morning. | I was pretty sure you'd sleep in and{{{2| }}}forget to meet me this morning. | ||
| 4664 = But look at this instrument! And look{{{2| }}}at this outfit! They're mine to use today{{{2| }}}in the {{Color|red|ceremony}}, since I'll be playing{{{2| }}}the role of the goddess. | | 4664 = But look at this instrument! And look{{{2| }}}at this outfit! They're mine to use today{{{2| }}}in the {{Color|red|ceremony}}, since I'll be playing{{{2| }}}the role of the goddess. | ||
| 4665 = Aren't they beautiful? Especially this {{{2| }}}instrument! They tell me it's just like {{{2| }}}the one the goddess was said to have in{{{2| }}}the legends.{{{2| }}}It sounds gorgeous too. I asked {{Color| | | 4665 = Aren't they beautiful? Especially this {{{2| }}}instrument! They tell me it's just like {{{2| }}}the one the goddess was said to have in{{{2| }}}the legends.{{{2| }}}It sounds gorgeous too. I asked {{Color|#0080e0|Father}}{{{2| }}}about it, and he says it's called a {{Color|#0080e0|harp}}. | ||
| 4666 = And look at these clothes! I made this{{{2| }}}wrap myself, and we get to use it in{{{2| }}}today's ceremony! | | 4666 = And look at these clothes! I made this{{{2| }}}wrap myself, and we get to use it in{{{2| }}}today's ceremony! | ||
Line 9,110: | Line 9,110: | ||
| 4669 = Really...? You know...maybe it does{{{2| }}}look a little weird... | | 4669 = Really...? You know...maybe it does{{{2| }}}look a little weird... | ||
| 4670 = And what exactly is THAT supposed to{{{2| }}}mean, you goof? If you think I look{{{2| }}}silly, just come out and say it. | | 4670 = And what exactly is THAT supposed to{{{2| }}}mean, you goof? If you think I look{{{2| }}}silly, just come out and say it. | ||
| 4671 = Ah, there you are, {{Color| | | 4671 = Ah, there you are, {{Color|#0080e0|Zelda}}. Are you all{{{2| }}}prepared for today's ceremony? | ||
| 4672 = Oh, hello, {{Color| | | 4672 = Oh, hello, {{Color|#0080e0|Father}}. | ||
| 4673 = Ah, [Link], you're here too. {{{2| }}}Outstanding. | | 4673 = Ah, [Link], you're here too. {{{2| }}}Outstanding. | ||
Line 9,172: | Line 9,172: | ||
You'd better go on ahead and see if you{{{2| }}}can find where your bird has gone! | You'd better go on ahead and see if you{{{2| }}}can find where your bird has gone! | ||
| 4703 = My, how did it get to be so late?{{{2| }}}If I recall correctly, this year {{{2| }}}{{Color| | | 4703 = My, how did it get to be so late?{{{2| }}}If I recall correctly, this year {{{2| }}}{{Color|#0080e0|Instructor Horwell}} is presiding over {{{2| }}}the {{Color|red|ceremony}}. {{{2| }}}[Link], you should go{{{2| }}}explain the situation to him and see if{{{2| }}}he's willing to delay the race a little{{{2| }}}so that you can find your bird. | ||
| 4704 = But, Father, you're the {{Color|red|headmaster}} of{{{2| }}}the academy! If [Link] asks{{{2| }}}{{Color| | | 4704 = But, Father, you're the {{Color|red|headmaster}} of{{{2| }}}the academy! If [Link] asks{{{2| }}}{{Color|#0080e0|Instructor Horwell}}, he'll probably{{{2| }}}just come talk to you about it. | ||
| 4705 = Ah, quite true. As usual, you make an{{{2| }}}excellent point, my dear. | | 4705 = Ah, quite true. As usual, you make an{{{2| }}}excellent point, my dear. | ||
Very well, I'll explain the situation{{{2| }}}to him myself. [Link], run{{{2| }}}along and tell Instructor Horwell{{{2| }}}to come see me in my quarters. | Very well, I'll explain the situation{{{2| }}}to him myself. [Link], run{{{2| }}}along and tell Instructor Horwell{{{2| }}}to come see me in my quarters. | ||
| 4706 = ...You know, {{Color| | | 4706 = ...You know, {{Color|#0080e0|Groose}}, that sure was a{{{2| }}}pain, what with all the scratching and{{{2| }}}pecking. | ||
| 4707 = Course it was. You thought a big{{{2| }}}{{Color|red|Crimson Loftwing}} like that was{{{2| }}}gonna go down without a fight? | | 4707 = Course it was. You thought a big{{{2| }}}{{Color|red|Crimson Loftwing}} like that was{{{2| }}}gonna go down without a fight? | ||
| 4708 = But we got him, and I don't care how{{{2| }}}tough those birds are supposed to be.{{{2| }}}He's not getting out of that pen{{{2| }}}anytime soon, boys. | | 4708 = But we got him, and I don't care how{{{2| }}}tough those birds are supposed to be.{{{2| }}}He's not getting out of that pen{{{2| }}}anytime soon, boys. | ||
Line 9,295: | Line 9,295: | ||
| 4781 = Rest now, [Link].{{{2| }}}Zelda's going to be fine. She's out{{{2| }}}there alive. I know it. | | 4781 = Rest now, [Link].{{{2| }}}Zelda's going to be fine. She's out{{{2| }}}there alive. I know it. | ||
| 4782 = The one chosen by my creator.{{{2| }}}I have been waiting for you.{{{2| }}}You will play a role in a great destiny. | | 4782 = The one chosen by my creator.{{{2| }}}I have been waiting for you.{{{2| }}}You will play a role in a great destiny. | ||
| 4783 = According to your social customs,{{{2| }}}I should provide you with my personal{{{2| }}}designation. {{Color| | | 4783 = According to your social customs,{{{2| }}}I should provide you with my personal{{{2| }}}designation. {{Color|#0080e0|Fi}} is the name I was given. | ||
I was created for a single purpose,{{{2| }}}long before the recorded memory of {{{2| }}}your people. | I was created for a single purpose,{{{2| }}}long before the recorded memory of {{{2| }}}your people. | ||
Line 9,305: | Line 9,305: | ||
My projections indicate that this{{{2| }}}information has a high probability of{{{2| }}}altering your current emotional state. | My projections indicate that this{{{2| }}}information has a high probability of{{{2| }}}altering your current emotional state. | ||
| 4787 = The one you seek, honorable {{Color| | | 4787 = The one you seek, honorable {{Color|#0080e0|Zelda}},{{{2| }}}is still alive. | ||
| 4788 = And this spirit maiden...the one you{{{2| }}}call Zelda...is another chosen one fated{{{2| }}}to be part of the same great mission. | | 4788 = And this spirit maiden...the one you{{{2| }}}call Zelda...is another chosen one fated{{{2| }}}to be part of the same great mission. | ||
Line 9,389: | Line 9,389: | ||
| 4817 = Master [Link], I have{{{2| }}}important information. | | 4817 = Master [Link], I have{{{2| }}}important information. | ||
When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color| | When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color|#0080e0|goddess}} awakened {{{2| }}}deep within my memory.{{{2| }}}The goddess intended this message for{{{2| }}}you, Master. These are her words. | ||
| 4818 = {{Color|gold|He who seeks the}} {{Color| | | 4818 = {{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen{{{2| }}}well, for I guide you from my place at{{{2| }}}the edge of time.}} | ||
| 4819 = {{Color|gold|The}} {{Color| | | 4819 = {{Color|gold|The}} {{Color|#0080e0|sacred flames are three in number.{{{2| }}}To obtain them, you must also earn{{{2| }}}relics known as the}} {{Color|#0080e0|three sacred gifts}}{{Color|gold|.}} | ||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with one of the gifts...}} | {{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with one of the gifts...}} | ||
| 4820 = {{Color|gold|Make use of the power of these gifts,{{{2| }}}and you will find your way to the {{{2| }}}purifying}} {{Color| | | 4820 = {{Color|gold|Make use of the power of these gifts,{{{2| }}}and you will find your way to the {{{2| }}}purifying}} {{Color|#0080e0|sacred flames}}{{Color|gold|.}} | ||
{{Color|gold|Now, I bestow unto you a melody.{{{2| }}}It will serve you as a key, opening the{{{2| }}}first trial that awaits you deep in the{{{2| }}}wilds of}} {{Color|red|Faron Woods}}{{Color|gold|.}} | {{Color|gold|Now, I bestow unto you a melody.{{{2| }}}It will serve you as a key, opening the{{{2| }}}first trial that awaits you deep in the{{{2| }}}wilds of}} {{Color|red|Faron Woods}}{{Color|gold|.}} | ||
| 4821 = That song is called {{Color| | | 4821 = That song is called {{Color|#0080e0|Farore's Courage}}.{{{2| }}}Its rousing melody will guide you. | ||
| 4822 = You learned {{Color|orange|Farore's Courage}}! | | 4822 = You learned {{Color|orange|Farore's Courage}}! | ||
| 4823 = Master, you must overcome the {{Color|red|trials}}{{{2| }}}set before you and obtain the three{{{2| }}}gifts to reach the sacred flames. | | 4823 = Master, you must overcome the {{Color|red|trials}}{{{2| }}}set before you and obtain the three{{{2| }}}gifts to reach the sacred flames. | ||
I have committed Farore's Courage{{{2| }}}to memory. Now you can use your{{{2| }}}{{Color|red|dowsing}} ability to search for the {{Color| | I have committed Farore's Courage{{{2| }}}to memory. Now you can use your{{{2| }}}{{Color|red|dowsing}} ability to search for the {{Color|#0080e0|gate}}{{{2| }}}leading to the first trial you must face.{{{2| }}}I suggest you set out for {{Color|#0080e0|Faron Woods}}{{{2| }}}as soon as you are ready. | ||
| 4824 = Master [Link], I have{{{2| }}}important information. | | 4824 = Master [Link], I have{{{2| }}}important information. | ||
When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color| | When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color|#0080e0|goddess}} awakened {{{2| }}}deep within my memory.{{{2| }}}The goddess intended this message for{{{2| }}}you, Master. These are her words. | ||
| 4825 = {{Color|gold|He who seeks the}} {{Color| | | 4825 = {{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen{{{2| }}}well, for I am the one guiding you from{{{2| }}}my place at the edge of time.}} | ||
| 4826 = {{Color|gold|Two}} {{Color| | | 4826 = {{Color|gold|Two}} {{Color|#0080e0|sacred flames remain. Should you{{{2| }}}desire to possess them, you must obtain{{{2| }}}the other}} {{Color|#0080e0|sacred gifts}}{{Color|gold|.}} | ||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with another gift.}} | {{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with another gift.}} | ||
| 4827 = {{Color|gold|Harness the power of these gifts, and{{{2| }}}let there be no doubt you shall find{{{2| }}}yourself standing before the majesty{{{2| }}}of the}} {{Color| | | 4827 = {{Color|gold|Harness the power of these gifts, and{{{2| }}}let there be no doubt you shall find{{{2| }}}yourself standing before the majesty{{{2| }}}of the}} {{Color|#0080e0|sacred flames}}{{Color|gold|.{{{2| }}}Now, I give you another melody. It will{{{2| }}}serve as a key to unlocking your next{{{2| }}}trial, which awaits you within the{{{2| }}}shifting sands of}} {{Color|red|Lanayru Desert}}{{Color|gold|.}} | ||
| 4828 = The song you just heard is called{{{2| }}}{{Color| | | 4828 = The song you just heard is called{{{2| }}}{{Color|#0080e0|Nayru's Wisdom}}. Use this song of{{{2| }}}knowledge to find the next trial. | ||
| 4829 = You learned {{Color|orange|Nayru's Wisdom}}! | | 4829 = You learned {{Color|orange|Nayru's Wisdom}}! | ||
| 4830 = I have memorized Nayru's Wisdom for{{{2| }}}you. You can now use {{Color|red|dowsing}} to{{{2| }}}locate the {{Color| | | 4830 = I have memorized Nayru's Wisdom for{{{2| }}}you. You can now use {{Color|red|dowsing}} to{{{2| }}}locate the {{Color|#0080e0|gate}} to the next trial. | ||
You should set a course for {{Color| | You should set a course for {{Color|#0080e0|Lanayru{{{2| }}}Desert}} immediately. | ||
| 4831 = Master [Link], I have{{{2| }}}important information. | | 4831 = Master [Link], I have{{{2| }}}important information. | ||
When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color| | When you struck the crest with a {{{2| }}}Skyward Strike from your sword, a {{{2| }}}message from the {{Color|#0080e0|goddess}} awakened {{{2| }}}deep within my memory.{{{2| }}}The goddess intended this message{{{2| }}}for you, Master. These are her words. | ||
| 4832 = {{Color|gold|He who seeks the}} {{Color| | | 4832 = {{Color|gold|He who seeks the}} {{Color|#0080e0|sacred flames}}{{Color|gold|, listen{{{2| }}}well, for I am the one guiding you from{{{2| }}}my place at the edge of time.}} | ||
| 4833 = {{Color|gold|The last of the}} {{Color| | | 4833 = {{Color|gold|The last of the}} {{Color|#0080e0|sacred flames still{{{2| }}}eludes you. To obtain it, you must claim{{{2| }}}another}} {{Color|#0080e0|sacred}} {{Color|gold|gift.}} | ||
{{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with another gift.}} | {{Color|gold|For each}} {{Color|red|trial you overcome, you shall{{{2| }}}be blessed with another gift.}} | ||
| 4834 = {{Color|gold|Make use of the power of these gifts,{{{2| }}}and you will most certainly find the{{{2| }}}path to the}} {{Color| | | 4834 = {{Color|gold|Make use of the power of these gifts,{{{2| }}}and you will most certainly find the{{{2| }}}path to the}} {{Color|#0080e0|sacred flames}}{{Color|gold|.}} | ||
{{Color|gold|Now, I bestow unto you another{{{2| }}}melody. Let it serve as a key to{{{2| }}}unlocking your final trial. It awaits you{{{2| }}}upon}} {{Color|red|Eldin Volcano}}{{Color|gold|.}} | {{Color|gold|Now, I bestow unto you another{{{2| }}}melody. Let it serve as a key to{{{2| }}}unlocking your final trial. It awaits you{{{2| }}}upon}} {{Color|red|Eldin Volcano}}{{Color|gold|.}} | ||
| 4835 = According to my records, that song you{{{2| }}}just heard is called {{Color| | | 4835 = According to my records, that song you{{{2| }}}just heard is called {{Color|#0080e0|Din's Power}}.{{{2| }}}Use this song of might to locate the{{{2| }}}last trial. | ||
| 4836 = You learned {{Color|orange|Din's Power}}! | | 4836 = You learned {{Color|orange|Din's Power}}! | ||
| 4837 = I have committed Din's Power to my{{{2| }}}memory. Now you have the ability to{{{2| }}}use {{Color|red|dowsing}} to locate the {{Color| | | 4837 = I have committed Din's Power to my{{{2| }}}memory. Now you have the ability to{{{2| }}}use {{Color|red|dowsing}} to locate the {{Color|#0080e0|gate}} to the{{{2| }}}final trial.{{{2| }}}I suggest you travel to {{Color|#0080e0|Eldin Volcano}}. | ||
| 4838 = Bahah! So you've learned all three{{{2| }}}parts of the song from the dragons,{{{2| }}}eh? You have done well, young one! | | 4838 = Bahah! So you've learned all three{{{2| }}}parts of the song from the dragons,{{{2| }}}eh? You have done well, young one! | ||
| 4839 = True to my word, I will perform the{{{2| }}}last part of the song for you. Ahem... | | 4839 = True to my word, I will perform the{{{2| }}}last part of the song for you. Ahem... | ||
| 4840 = You learned the {{Color|orange|final part of the{{{2| }}}Song of the Hero}}... | | 4840 = You learned the {{Color|orange|final part of the{{{2| }}}Song of the Hero}}... | ||
| 4841 = The {{Color|orange|Song of the Hero}} is now complete! | | 4841 = The {{Color|orange|Song of the Hero}} is now complete! | ||
| 4842 = Now that you know the song, I trust you{{{2| }}}know what to do with it. That old song{{{2| }}}opens a door to a great {{Color| | | 4842 = Now that you know the song, I trust you{{{2| }}}know what to do with it. That old song{{{2| }}}opens a door to a great {{Color|#0080e0|trial}}. | ||
Should you succeed in conquering the{{{2| }}}challenge awaiting you there, I'm {{{2| }}}certain the path to the {{Color|gold|Triforce}} will be{{{2| }}}revealed to you. | Should you succeed in conquering the{{{2| }}}challenge awaiting you there, I'm {{{2| }}}certain the path to the {{Color|gold|Triforce}} will be{{{2| }}}revealed to you. | ||
| 4843 = A report, Master [Link].{{{2| }}}My calculations indicate an 85% chance{{{2| }}}that the structure you uncovered{{{2| }}}houses the {{Color|gold|Triforce}}.{{{2| }}}Given this development, I project that{{{2| }}}the moment for Zelda to fulfill her{{{2| }}}destiny and bring an end to {{Color| | | 4843 = A report, Master [Link].{{{2| }}}My calculations indicate an 85% chance{{{2| }}}that the structure you uncovered{{{2| }}}houses the {{Color|gold|Triforce}}.{{{2| }}}Given this development, I project that{{{2| }}}the moment for Zelda to fulfill her{{{2| }}}destiny and bring an end to {{Color|#0080e0|Demise}} is{{{2| }}}close at hand. | ||
| 4844 = Master, I believe at this juncture that{{{2| }}}a prayer is required. The ultimate goal{{{2| }}}we have traveled so far for is now{{{2| }}}within reach.{{{2| }}}Focus now, and wish with all your might{{{2| }}}for the {{Color|red|destruction}} of {{Color| | | 4844 = Master, I believe at this juncture that{{{2| }}}a prayer is required. The ultimate goal{{{2| }}}we have traveled so far for is now{{{2| }}}within reach.{{{2| }}}Focus now, and wish with all your might{{{2| }}}for the {{Color|red|destruction}} of {{Color|#0080e0|Demise}}. | ||
| 4845 = Faron Woods | | 4845 = Faron Woods | ||
| 4846 = Come on... Just go away... | | 4846 = Come on... Just go away... | ||
Line 9,447: | Line 9,447: | ||
| 4853 = ... ... | | 4853 = ... ... | ||
| 4854 = Huh? You don't want to...eat me?{{{2| }}}Kwee... And come to think of it, {{{2| }}}why did you fight off all those red{{{2| }}}monsters? | | 4854 = Huh? You don't want to...eat me?{{{2| }}}Kwee... And come to think of it, {{{2| }}}why did you fight off all those red{{{2| }}}monsters? | ||
| 4855 = Kee-paleep! I'm {{Color| | | 4855 = Kee-paleep! I'm {{Color|#0080e0|Machi}}. I'm a Kikwi.{{{2| }}}You seem OK, even though you're {{{2| }}}scary. Thanks for helping me! | ||
| 4856 = That's weird, kee-koo. A little while{{{2| }}}ago I ran into another funny animal{{{2| }}}like you, but that one was a girl. | | 4856 = That's weird, kee-koo. A little while{{{2| }}}ago I ran into another funny animal{{{2| }}}like you, but that one was a girl. | ||
Line 9,453: | Line 9,453: | ||
| 4857 = I don't know who she was, but she{{{2| }}}seemed to be in big trouble when I saw{{{2| }}}her. She a friend of yours, kwee? | | 4857 = I don't know who she was, but she{{{2| }}}seemed to be in big trouble when I saw{{{2| }}}her. She a friend of yours, kwee? | ||
| 4858 = What's a Zelda? I don't know who this{{{2| }}}girl was, koo-kwee, but she was in a{{{2| }}}bunch of trouble when I saw her. | | 4858 = What's a Zelda? I don't know who this{{{2| }}}girl was, koo-kwee, but she was in a{{{2| }}}bunch of trouble when I saw her. | ||
| 4859 = A pack of those mean red guys were{{{2| }}}after her, kwee, but she escaped with{{{2| }}}the Kikwi {{Color| | | 4859 = A pack of those mean red guys were{{{2| }}}after her, kwee, but she escaped with{{{2| }}}the Kikwi {{Color|#0080e0|elder}}. | ||
| 4860 = Kee-paleep... It sounds like you're{{{2| }}}set on finding this friend and the elder. | | 4860 = Kee-paleep... It sounds like you're{{{2| }}}set on finding this friend and the elder. | ||
Line 9,470: | Line 9,470: | ||
:Who are you?{{{2| }}}:Not yet... | :Who are you?{{{2| }}}:Not yet... | ||
| 4866 = What do you mean, who am I? Don't{{{2| }}}tell me you forgot your old buddy{{{2| }}}{{Color| | | 4866 = What do you mean, who am I? Don't{{{2| }}}tell me you forgot your old buddy{{{2| }}}{{Color|#0080e0|Machi}}! Now I'm sad... Koo-kwee... | ||
| 4867 = Oh. That's too bad. But it sounds like{{{2| }}}you at least know where you need to{{{2| }}}search next to find her, kwee.{{{2| }}}That's...something, right? | | 4867 = Oh. That's too bad. But it sounds like{{{2| }}}you at least know where you need to{{{2| }}}search next to find her, kwee.{{{2| }}}That's...something, right? | ||
| 4868 = I'm so glad I've finally been reunited{{{2| }}}with all my Kikwi friends. It's all{{{2| }}}thanks to you, koo-weep! | | 4868 = I'm so glad I've finally been reunited{{{2| }}}with all my Kikwi friends. It's all{{{2| }}}thanks to you, koo-weep! | ||
Line 9,479: | Line 9,479: | ||
A girl with blonde hair, you say?{{{2| }}}Can't say I saw anyone like that.{{{2| }}}I was lying low this whole time. | A girl with blonde hair, you say?{{{2| }}}Can't say I saw anyone like that.{{{2| }}}I was lying low this whole time. | ||
| 4873 = I'm {{Color| | | 4873 = I'm {{Color|#0080e0|Oolo}}. If you meet the elder,{{{2| }}}tell him I'm here, kee-paleep! | ||
I don't know if it's safe yet... I'm going{{{2| }}}to stay here awhile longer and wait{{{2| }}}for those monsters to go away. | I don't know if it's safe yet... I'm going{{{2| }}}to stay here awhile longer and wait{{{2| }}}for those monsters to go away. | ||
Line 9,497: | Line 9,497: | ||
The elder will probably know{{{2| }}}something about her, though. | The elder will probably know{{{2| }}}something about her, though. | ||
| 4883 = My name's {{Color| | | 4883 = My name's {{Color|#0080e0|Lopsa}}. If you see the elder,{{{2| }}}can you please tell him where I am?{{{2| }}}Oh kwee... My legs are still shaking. | ||
| 4884 = I thought you were another monster.{{{2| }}}Don't scare me like that, koo-kwee! | | 4884 = I thought you were another monster.{{{2| }}}Don't scare me like that, koo-kwee! | ||
| 4885 = I'm going to rest here awhile. If you{{{2| }}}see the elder, let him know I'm here,{{{2| }}}koo-weep! | | 4885 = I'm going to rest here awhile. If you{{{2| }}}see the elder, let him know I'm here,{{{2| }}}koo-weep! | ||
Line 9,507: | Line 9,507: | ||
It looks like this clearing is monster{{{2| }}}free right now, unlike most of the{{{2| }}}forest, so I'm sticking here for now. | It looks like this clearing is monster{{{2| }}}free right now, unlike most of the{{{2| }}}forest, so I'm sticking here for now. | ||
| 4888 = I've been discovered! And here I{{{2| }}}thought I had a good hiding place,{{{2| }}}kwee... | | 4888 = I've been discovered! And here I{{{2| }}}thought I had a good hiding place,{{{2| }}}kwee... | ||
| 4889 = I'm {{Color| | | 4889 = I'm {{Color|#0080e0|Erla}}. You won't find another{{{2| }}}Kikwi in these woods that's half as{{{2| }}}good at hiding as I am. Except the{{{2| }}}elder, of course. Kwee! | ||
| 4890 = You met the elder? And he's OK?{{{2| }}}Phew, glad to hear it, kwee! | | 4890 = You met the elder? And he's OK?{{{2| }}}Phew, glad to hear it, kwee! | ||
Line 9,516: | Line 9,516: | ||
| 4894 = You found him already?! I don't know{{{2| }}}how you do it, but you sure do have a{{{2| }}}knack for spotting hidden things, kwee! | | 4894 = You found him already?! I don't know{{{2| }}}how you do it, but you sure do have a{{{2| }}}knack for spotting hidden things, kwee! | ||
| 4895 = You've found everyone? Wow, you're{{{2| }}}pretty serious about searching. Maybe{{{2| }}}you should rest your eyes, koo-weep. | | 4895 = You've found everyone? Wow, you're{{{2| }}}pretty serious about searching. Maybe{{{2| }}}you should rest your eyes, koo-weep. | ||
| 4896 = Kweeeee-heee... I am {{Color| | | 4896 = Kweeeee-heee... I am {{Color|#0080e0|Bucha}}, the{{{2| }}}Kikwi elder. | ||
I saw the way you spotted me through{{{2| }}}my ingenious camouflage. Kweee,{{{2| }}}you are clearly a master woodsman. | I saw the way you spotted me through{{{2| }}}my ingenious camouflage. Kweee,{{{2| }}}you are clearly a master woodsman. | ||
Line 9,536: | Line 9,536: | ||
Kweee... The shock and worry has{{{2| }}}made my memories of the girl quite{{{2| }}}hazy... | Kweee... The shock and worry has{{{2| }}}made my memories of the girl quite{{{2| }}}hazy... | ||
| 4900 = Kweee-hee! I am {{Color| | | 4900 = Kweee-hee! I am {{Color|#0080e0|Bucha}}, the Kikwi{{{2| }}}elder. | ||
You must be a master woodsman if you{{{2| }}}managed to spot me through my expert{{{2| }}}camouflage, kwee. | You must be a master woodsman if you{{{2| }}}managed to spot me through my expert{{{2| }}}camouflage, kwee. | ||
Line 9,637: | Line 9,637: | ||
If you run out of ammunition, just {{{2| }}}{{Color|green|grab some seeds}} from the fruit that{{{2| }}}grows on the trees over there. | If you run out of ammunition, just {{{2| }}}{{Color|green|grab some seeds}} from the fruit that{{{2| }}}grows on the trees over there. | ||
| 4936 = Now go find that girl! I'll be rooting{{{2| }}}for you. Kwee heh heh. | | 4936 = Now go find that girl! I'll be rooting{{{2| }}}for you. Kwee heh heh. | ||
| 4937 = Master, you have entered {{Color| | | 4937 = Master, you have entered {{Color|#0080e0|Faron Woods}}. | ||
| 4938 = The plentiful water in this region{{{2| }}}clearly sustains a large diversity{{{2| }}}of flora, including this massive tree. | | 4938 = The plentiful water in this region{{{2| }}}clearly sustains a large diversity{{{2| }}}of flora, including this massive tree. | ||
| 4939 = It is logical that the lush plant life and{{{2| }}}water resources have attracted animal{{{2| }}}species to the region. | | 4939 = It is logical that the lush plant life and{{{2| }}}water resources have attracted animal{{{2| }}}species to the region. | ||
Line 9,646: | Line 9,646: | ||
:Really?{{{2| }}}:Zelda? | :Really?{{{2| }}}:Zelda? | ||
| 4942 = Yes, Master. Based on the creature's{{{2| }}}characteristics, I must conclude that it{{{2| }}}is a peaceful, forest-dwelling animal{{{2| }}}known as a {{Color| | | 4942 = Yes, Master. Based on the creature's{{{2| }}}characteristics, I must conclude that it{{{2| }}}is a peaceful, forest-dwelling animal{{{2| }}}known as a {{Color|#0080e0|Kikwi}}.{{{2| }}}Kikwis are intelligent beings capable of{{{2| }}}speech. However, such a creature could{{{2| }}}obviously not be confused with Zelda. | ||
It is unclear why such a creature would{{{2| }}}elicit a dowsing response attuned to{{{2| }}}Zelda. You should follow the creature{{{2| }}}and investigate this phenomenon. | It is unclear why such a creature would{{{2| }}}elicit a dowsing response attuned to{{{2| }}}Zelda. You should follow the creature{{{2| }}}and investigate this phenomenon. | ||
Line 9,701: | Line 9,701: | ||
I suggest you go speak with the Kikwi{{{2| }}}elder. | I suggest you go speak with the Kikwi{{{2| }}}elder. | ||
| 4969 = Master [Link], I have{{{2| }}}detected {{Color| | | 4969 = Master [Link], I have{{{2| }}}detected {{Color|#0080e0|Zelda}}'s aura emanating{{{2| }}}from within this structure. | ||
| 4970 = However, I have also detected the{{{2| }}}presence of numerous monsters.{{{2| }}}Are you sure you want to proceed? | | 4970 = However, I have also detected the{{{2| }}}presence of numerous monsters.{{{2| }}}Are you sure you want to proceed? | ||
Line 9,873: | Line 9,873: | ||
Good-bye, sky child. Run and play this{{{2| }}}time. Get in my way again, though,{{{2| }}}and you're dead. | Good-bye, sky child. Run and play this{{{2| }}}time. Get in my way again, though,{{{2| }}}and you're dead. | ||
| 5058 = Hah, quite the sword you have here.{{{2| }}}But so long as {{Color|red|you telegraph your{{{2| }}}attacks}} like the novice you are,{{{2| }}}you'll never land a blow. | | 5058 = Hah, quite the sword you have here.{{{2| }}}But so long as {{Color|red|you telegraph your{{{2| }}}attacks}} like the novice you are,{{{2| }}}you'll never land a blow. | ||
| 5059 = Master, as I just translated, it would{{{2| }}}appear that {{Color| | | 5059 = Master, as I just translated, it would{{{2| }}}appear that {{Color|#0080e0|Zelda}} purified herself in{{{2| }}}the waters of this spring. | ||
I calculate a 97% chance that she has{{{2| }}}already set out for {{Color| | I calculate a 97% chance that she has{{{2| }}}already set out for {{Color|#0080e0|Eldin}}, where{{{2| }}}another great spring exists. | ||
However, it is not clear what method of{{{2| }}}travel Zelda used to move from here{{{2| }}}to her next destination. | However, it is not clear what method of{{{2| }}}travel Zelda used to move from here{{{2| }}}to her next destination. | ||
Line 9,881: | Line 9,881: | ||
Doing so will likely open a new {{Color|red|column{{{2| }}}of light}} on the surface, allowing you to{{{2| }}}descend to another area and continue{{{2| }}}your search for Zelda. | Doing so will likely open a new {{Color|red|column{{{2| }}}of light}} on the surface, allowing you to{{{2| }}}descend to another area and continue{{{2| }}}your search for Zelda. | ||
| 5061 = Let's return to the sky once more{{{2| }}}before continuing our search. The {{Color| | | 5061 = Let's return to the sky once more{{{2| }}}before continuing our search. The {{Color|#0080e0|bird{{{2| }}}statue}} outside can take us back up. | ||
| 5062 = The bird statue that transports you{{{2| }}}back to the sky should be in the forest{{{2| }}}you previously passed through. | | 5062 = The bird statue that transports you{{{2| }}}back to the sky should be in the forest{{{2| }}}you previously passed through. | ||
| 5063 = There is a 95% probability that the{{{2| }}}water here is identical to the water{{{2| }}}within the Water Dragon's basin.{{{2| }}}I suggest we take it back to her. | | 5063 = There is a 95% probability that the{{{2| }}}water here is identical to the water{{{2| }}}within the Water Dragon's basin.{{{2| }}}I suggest we take it back to her. | ||
Line 9,904: | Line 9,904: | ||
| 5080 = Oooh, look at that! A real live human!{{{2| }}}Haven't seen one of you in a while,{{{2| }}}kwrrrrrk. | | 5080 = Oooh, look at that! A real live human!{{{2| }}}Haven't seen one of you in a while,{{{2| }}}kwrrrrrk. | ||
They used to call me {{Color| | They used to call me {{Color|#0080e0|Yerbal}}. Now I'm{{{2| }}}just the old {{Color|#0080e0|Kikwi hermit}}. I watch over{{{2| }}}this forest here...when I'm not nappin'. | ||
I don't know how you wandered all the{{{2| }}}way up here, but let me ask you{{{2| }}}something... Can you really see me? | I don't know how you wandered all the{{{2| }}}way up here, but let me ask you{{{2| }}}something... Can you really see me? | ||
Line 9,941: | Line 9,941: | ||
Oh, fine. I give up, kwwwrk.{{{2| }}}You climbed all the way up here,{{{2| }}}so I'll tell you anyway. | Oh, fine. I give up, kwwwrk.{{{2| }}}You climbed all the way up here,{{{2| }}}so I'll tell you anyway. | ||
| 5095 = The flame that you seek...is most{{{2| }}}likely {{Color| | | 5095 = The flame that you seek...is most{{{2| }}}likely {{Color|#0080e0|Farore's Flame}}. | ||
Yes, yes... Farore's Flame... That story{{{2| }}}begins very long ago, when the goddess{{{2| }}}was still with us, kwwwrk... | Yes, yes... Farore's Flame... That story{{{2| }}}begins very long ago, when the goddess{{{2| }}}was still with us, kwwwrk... | ||
| 5096 = The goddess gave the flame to the{{{2| }}}{{Color| | | 5096 = The goddess gave the flame to the{{{2| }}}{{Color|#0080e0|Water Dragon}}, a great spirit that{{{2| }}}presides over {{Color|#0080e0|Faron Woods}}. | ||
| 5097 = The way I hear it is she left the flame{{{2| }}}in the care of the Water Dragon so that{{{2| }}}one day the mighty dragon could pass{{{2| }}}it on to the "{{Color| | | 5097 = The way I hear it is she left the flame{{{2| }}}in the care of the Water Dragon so that{{{2| }}}one day the mighty dragon could pass{{{2| }}}it on to the "{{Color|#0080e0|one from the sky}}"... | ||
| 5098 = You see, kwwwwrk, I've got a hunch{{{2| }}}that the goddess was talking about{{{2| }}}you, lad. | | 5098 = You see, kwwwwrk, I've got a hunch{{{2| }}}that the goddess was talking about{{{2| }}}you, lad. | ||
Line 10,067: | Line 10,067: | ||
| 5157 = The {{Color|orange|Water Dragon's Scale}} is one{{{2| }}}of the goddess's sacred gifts. | | 5157 = The {{Color|orange|Water Dragon's Scale}} is one{{{2| }}}of the goddess's sacred gifts. | ||
The great spirit of the {{Color| | The great spirit of the {{Color|#0080e0|Water Dragon}}{{{2| }}}has provided you with the ability to{{{2| }}}swim freely underwater. | ||
| 5158 = The flame you seek is somewhere {{{2| }}}within these woods... Master, I must{{{2| }}}conclude that this flame is likely in a{{{2| }}}part of this area you have not explored. | | 5158 = The flame you seek is somewhere {{{2| }}}within these woods... Master, I must{{{2| }}}conclude that this flame is likely in a{{{2| }}}part of this area you have not explored. | ||
| 5159 = Master, I have information to report. | | 5159 = Master, I have information to report. | ||
Line 10,111: | Line 10,111: | ||
There's no doubt about it. A test is in{{{2| }}}order to prove you're everything you{{{2| }}}say you are. | There's no doubt about it. A test is in{{{2| }}}order to prove you're everything you{{{2| }}}say you are. | ||
Shortly before your arrival, I was{{{2| }}}attacked by a pompous creature calling{{{2| }}}himself {{Color| | Shortly before your arrival, I was{{{2| }}}attacked by a pompous creature calling{{{2| }}}himself {{Color|#0080e0|Ghirahim}}. | ||
I stood against this self-proclaimed{{{2| }}}Demon Lord, but I was wounded in the{{{2| }}}encounter. | I stood against this self-proclaimed{{{2| }}}Demon Lord, but I was wounded in the{{{2| }}}encounter. | ||
| 5178 = The wounds he's given me are stubborn{{{2| }}}things. I have been forced to{{{2| }}}recuperate in this basin of {{Color| | | 5178 = The wounds he's given me are stubborn{{{2| }}}things. I have been forced to{{{2| }}}recuperate in this basin of {{Color|#0080e0|sacred{{{2| }}}water}}.{{{2| }}}Unfortunately, the healing properties{{{2| }}}of the sacred water have diminished,{{{2| }}}and I am now in need of another dose{{{2| }}}to freshen up my healing bath.{{{2| }}}{{Color|red|Bring me the container of fresh sacred{{{2| }}}water}} that I require. | ||
| 5179 = Do me this favor, and I'll gladly show{{{2| }}}you where to find the sacred flame{{{2| }}}you desire. What say you? | | 5179 = Do me this favor, and I'll gladly show{{{2| }}}you where to find the sacred flame{{{2| }}}you desire. What say you? | ||
Line 10,122: | Line 10,122: | ||
Linger in my hall a moment longer,{{{2| }}}and I'll bite your head clean off! | Linger in my hall a moment longer,{{{2| }}}and I'll bite your head clean off! | ||
| 5182 = I am willing to lead you to the sacred{{{2| }}}flame you seek, but only if you bring{{{2| }}}me the {{Color| | | 5182 = I am willing to lead you to the sacred{{{2| }}}flame you seek, but only if you bring{{{2| }}}me the {{Color|#0080e0|sacred water}} I seek. | ||
:All right.{{{2| }}}:No, thanks. | :All right.{{{2| }}}:No, thanks. | ||
Line 10,132: | Line 10,132: | ||
Still...few mortals have had the{{{2| }}}courage to speak so boldly before me.{{{2| }}}You do not intimidate easily. Yes,{{{2| }}}a laudable trait to be sure. | Still...few mortals have had the{{{2| }}}courage to speak so boldly before me.{{{2| }}}You do not intimidate easily. Yes,{{{2| }}}a laudable trait to be sure. | ||
| 5187 = If you continue down this way, you will{{{2| }}}find an exit back to the woods. | | 5187 = If you continue down this way, you will{{{2| }}}find an exit back to the woods. | ||
| 5188 = What's this? You have a bottle of the{{{2| }}}{{Color| | | 5188 = What's this? You have a bottle of the{{{2| }}}{{Color|#0080e0|sacred water}} I seek here with you?{{{2| }}}Go on and pour it into my basin! | ||
| 5189 = Mmmmmm! Exquisite! I can feel its{{{2| }}}energy surging through me! | | 5189 = Mmmmmm! Exquisite! I can feel its{{{2| }}}energy surging through me! | ||
| 5190 = Behold the full majesty of {{Color| | | 5190 = Behold the full majesty of {{Color|#0080e0|Faron}},{{{2| }}}Water Dragon and guardian of these{{{2| }}}lands! I stand tall--healed and whole{{{2| }}}once again! | ||
| 5191 = Human. You have done well to bring{{{2| }}}me the {{Color| | | 5191 = Human. You have done well to bring{{{2| }}}me the {{Color|#0080e0|sacred water}} I asked you for. | ||
I see now it was no coincidence that{{{2| }}}you completed the goddess's trial{{{2| }}}and obtained a {{Color| | I see now it was no coincidence that{{{2| }}}you completed the goddess's trial{{{2| }}}and obtained a {{Color|#0080e0|Water Dragon's Scale}}. | ||
| 5192 = Human. You have done well to bring{{{2| }}}me the {{Color| | | 5192 = Human. You have done well to bring{{{2| }}}me the {{Color|#0080e0|sacred water}} I asked you for. | ||
I see now it was no coincidence that{{{2| }}}you completed the goddess's trial{{{2| }}}and obtained a {{Color| | I see now it was no coincidence that{{{2| }}}you completed the goddess's trial{{{2| }}}and obtained a {{Color|#0080e0|Water Dragon's Scale}}. | ||
| 5193 = In turn, I will grant you the favor you{{{2| }}}have asked of me and lead you to the{{{2| }}}{{Color|red|sacred flame}} of my land. | | 5193 = In turn, I will grant you the favor you{{{2| }}}have asked of me and lead you to the{{{2| }}}{{Color|red|sacred flame}} of my land. | ||
Line 10,190: | Line 10,190: | ||
| 5218 = GAH! How is that even possible?{{{2| }}}I've never seen a human pull off a{{{2| }}}spin like that! | | 5218 = GAH! How is that even possible?{{{2| }}}I've never seen a human pull off a{{{2| }}}spin like that! | ||
Wait... That's a {{Color| | Wait... That's a {{Color|#0080e0|Water Dragon's Scale}}!{{{2| }}}Does that make you the emissary{{{2| }}}of the goddess, like the Water{{{2| }}}Dragon said?{{{2| }}}Hey, I've got an idea! Maybe you{{{2| }}}can help Her Excellence! | ||
:What's wrong?{{{2| }}}:Take me to her! | :What's wrong?{{{2| }}}:Take me to her! | ||
Line 10,271: | Line 10,271: | ||
Kwee... How am I supposed to hide{{{2| }}}when the whole forest is underwater?{{{2| }}}I hope things go back to normal soon! | Kwee... How am I supposed to hide{{{2| }}}when the whole forest is underwater?{{{2| }}}I hope things go back to normal soon! | ||
| 5264 = I'll teach you something useful.{{{2| }}}Some rocks will roll away if you{{{2| }}}attack them, kwi-koo! | | 5264 = I'll teach you something useful.{{{2| }}}Some rocks will roll away if you{{{2| }}}attack them, kwi-koo! | ||
| 5265 = Yeah, the forest's flooded, ka-roo, but{{{2| }}}I'm holding up! Give my best to the{{{2| }}}{{Color| | | 5265 = Yeah, the forest's flooded, ka-roo, but{{{2| }}}I'm holding up! Give my best to the{{{2| }}}{{Color|#0080e0|Water Dragon}}! | ||
| 5266 = We're finished, kew! What'll become{{{2| }}}of our forest? It's so...wet. | | 5266 = We're finished, kew! What'll become{{{2| }}}of our forest? It's so...wet. | ||
| 5267 = The {{Color| | | 5267 = The {{Color|#0080e0|Water Dragon}} flooded the forest?{{{2| }}}Kew-aroo! She's probably planning to{{{2| }}}eat us all when we're soggy! | ||
| 5268 = I don't care if you go dowsing or{{{2| }}}diving or what, kwi-koo. Just please{{{2| }}}find those Tadtones! | | 5268 = I don't care if you go dowsing or{{{2| }}}diving or what, kwi-koo. Just please{{{2| }}}find those Tadtones! | ||
| 5269 = Oh, when will this water go away?!{{{2| }}}I can't swim, kik-kwoo! | | 5269 = Oh, when will this water go away?!{{{2| }}}I can't swim, kik-kwoo! | ||
| 5270 = All this started after the {{Color| | | 5270 = All this started after the {{Color|#0080e0|Water Dragon}}{{{2| }}}showed up, kera-kwoo! This flood must{{{2| }}}be her fault! | ||
| 5271 = Kik-kwee! If you want to know more{{{2| }}}about Tadtones, you should talk to the{{{2| }}}Parella. They know all about them. | | 5271 = Kik-kwee! If you want to know more{{{2| }}}about Tadtones, you should talk to the{{{2| }}}Parella. They know all about them. | ||
:Parella?{{{2| }}}:I know. | :Parella?{{{2| }}}:I know. | ||
| 5272 = Yeah, the forest's flooded, karoo, but{{{2| }}}I'm holding up! Give my regards to the{{{2| }}}{{Color| | | 5272 = Yeah, the forest's flooded, karoo, but{{{2| }}}I'm holding up! Give my regards to the{{{2| }}}{{Color|#0080e0|Water Dragon}}! | ||
| 5273 = They're those water-dwelling folks with{{{2| }}}the pointy mouths, kwee-koo! | | 5273 = They're those water-dwelling folks with{{{2| }}}the pointy mouths, kwee-koo! | ||
| 5274 = If you run into one in the water, kweek,{{{2| }}}see what it has to say! | | 5274 = If you run into one in the water, kweek,{{{2| }}}see what it has to say! | ||
| 5275 = Kee-paleep! I saw the {{Color| | | 5275 = Kee-paleep! I saw the {{Color|#0080e0|Water Dragon}}!{{{2| }}}She must be hiding around here{{{2| }}}somewhere! | ||
| 5276 = As you collect Tadtones, kew-kwee,{{{2| }}}you'll fill in the musical score.{{{2| }}}Keep searching till you find them all! | | 5276 = As you collect Tadtones, kew-kwee,{{{2| }}}you'll fill in the musical score.{{{2| }}}Keep searching till you find them all! | ||
| 5277 = Try dowsing, kwook, and find the{{{2| }}}Tadtones! | | 5277 = Try dowsing, kwook, and find the{{{2| }}}Tadtones! | ||
| 5278 = Hurry back to the {{Color| | | 5278 = Hurry back to the {{Color|#0080e0|Water Dragon}}, kwee! | ||
| 5279 = Our elder is waiting for you, koo-kew!{{{2| }}}Go and hear what he has to say! | | 5279 = Our elder is waiting for you, koo-kew!{{{2| }}}Go and hear what he has to say! | ||
| 5280 = Oh, kewwwwww. You... You're that one{{{2| }}}from before. Come to think of it, I'd{{{2| }}}forgotten to ask your name. | | 5280 = Oh, kewwwwww. You... You're that one{{{2| }}}from before. Come to think of it, I'd{{{2| }}}forgotten to ask your name. | ||
Line 10,297: | Line 10,297: | ||
| 5281 = Oh, [Link]. | | 5281 = Oh, [Link]. | ||
What's this? The {{Color| | What's this? The {{Color|#0080e0|Water Dragon}} caused{{{2| }}}this flood? So the old girl finally grew{{{2| }}}angry with all the monsters running{{{2| }}}about the forest, kewwww?{{{2| }}}...The woods won't be getting drier{{{2| }}}anytime soon, kewwww... | ||
| 5282 = Off you go, now! Hurry and return to{{{2| }}}the {{Color| | | 5282 = Off you go, now! Hurry and return to{{{2| }}}the {{Color|#0080e0|Water Dragon}}! | ||
| 5283 = Kewwww... How nice to see you again,{{{2| }}}[Link]! | | 5283 = Kewwww... How nice to see you again,{{{2| }}}[Link]! | ||
How goes the {{Color| | How goes the {{Color|#0080e0|Tadtone}} gathering?{{{2| }}}I'd actually thought of something{{{2| }}}you might be interested to know. | ||
You see, it's like...hrmm... How{{{2| }}}should I explain this, kewwww? | You see, it's like...hrmm... How{{{2| }}}should I explain this, kewwww? | ||
Line 10,317: | Line 10,317: | ||
But, you know...I rather like it this{{{2| }}}way! Oh ho ho! | But, you know...I rather like it this{{{2| }}}way! Oh ho ho! | ||
| 5287 = Oh, [Link]! {{{2| }}}You've gathered all the Tadtones,{{{2| }}}haven't you? That's no small feat! Or {{{2| }}}should I say no small beat, kewwwww!{{{2| }}}Ahem... Anyway, hurry and return to{{{2| }}}the {{Color| | | 5287 = Oh, [Link]! {{{2| }}}You've gathered all the Tadtones,{{{2| }}}haven't you? That's no small feat! Or {{{2| }}}should I say no small beat, kewwwww!{{{2| }}}Ahem... Anyway, hurry and return to{{{2| }}}the {{Color|#0080e0|Water Dragon}}! | ||
| 5288 = Hey, [Link]! Some nasty{{{2| }}}fish seem to have swam their way into{{{2| }}}the flooded woods. I'd hate to bump {{{2| }}}into those things underwater, kewww!{{{2| }}}Watch your toes! | | 5288 = Hey, [Link]! Some nasty{{{2| }}}fish seem to have swam their way into{{{2| }}}the flooded woods. I'd hate to bump {{{2| }}}into those things underwater, kewww!{{{2| }}}Watch your toes! | ||
| 5289 = Kewwwwww, [Link]!{{{2| }}}Can you hear me? | | 5289 = Kewwwwww, [Link]!{{{2| }}}Can you hear me? | ||
Line 10,323: | Line 10,323: | ||
I thought up something good! Why{{{2| }}}don't you come and chat with me for a{{{2| }}}moment, kewwwwwww. | I thought up something good! Why{{{2| }}}don't you come and chat with me for a{{{2| }}}moment, kewwwwwww. | ||
| 5290 = If you wish to earn my favor, gather{{{2| }}}the {{Color|red|Tadtones}} and return to me. | | 5290 = If you wish to earn my favor, gather{{{2| }}}the {{Color|red|Tadtones}} and return to me. | ||
| 5291 = You can catch those rogue {{Color| | | 5291 = You can catch those rogue {{Color|#0080e0|Tadtones}}{{{2| }}}with a {{Color|green|spin}}! It will pull them toward{{{2| }}}you so you can grab them. | ||
Oh... But I guess you humans {{Color|red|use up air}}{{{2| }}}when you do that, so don't go{{{2| }}}overboard! | Oh... But I guess you humans {{Color|red|use up air}}{{{2| }}}when you do that, so don't go{{{2| }}}overboard! | ||
Line 10,340: | Line 10,340: | ||
| 5298 = If you make those spiky things {{Color|red|explode}},{{{2| }}}you're in for a world of hurt. They're{{{2| }}}like bombs! | | 5298 = If you make those spiky things {{Color|red|explode}},{{{2| }}}you're in for a world of hurt. They're{{{2| }}}like bombs! | ||
| 5299 = Tadtones get along with everybody.{{{2| }}}You can usually find them where{{{2| }}}{{Color|red|other fish are swimming}}. | | 5299 = Tadtones get along with everybody.{{{2| }}}You can usually find them where{{{2| }}}{{Color|red|other fish are swimming}}. | ||
| 5300 = Hurry back! The {{Color| | | 5300 = Hurry back! The {{Color|#0080e0|Water Dragon}} is{{{2| }}}waiting! | ||
| 5301 = Those big fish are scary. They charge{{{2| }}}you for no reason! So testy... I'm glad{{{2| }}}none of them are around right now. | | 5301 = Those big fish are scary. They charge{{{2| }}}you for no reason! So testy... I'm glad{{{2| }}}none of them are around right now. | ||
| 5302 = The {{Color| | | 5302 = The {{Color|#0080e0|ferocious fish}} are baaaaack!{{{2| }}}SWIM FOR YOUR LIFE! | ||
They can't follow you if you dive{{{2| }}}{{Color|red|deep}}! | They can't follow you if you dive{{{2| }}}{{Color|red|deep}}! | ||
Line 10,364: | Line 10,364: | ||
| 5314 = As expected, I cannot follow you into{{{2| }}}this realm, for this trial calls out to{{{2| }}}your mind alone. | | 5314 = As expected, I cannot follow you into{{{2| }}}this realm, for this trial calls out to{{{2| }}}your mind alone. | ||
This is the nature of places known as{{{2| }}}{{Color| | This is the nature of places known as{{{2| }}}{{Color|#0080e0|Silent Realms}}. They are domains of the{{{2| }}}spirit, accessible only to the goddess's{{{2| }}}chosen hero.{{{2| }}}This particular trial, {{Color|#0080e0|Farore's Silent{{{2| }}}Realm}}, tests the limits of your {{Color|red|courage}}. | ||
Your spirit has temporarily separated{{{2| }}}from your physical body so that you{{{2| }}}may undertake this challenge. | Your spirit has temporarily separated{{{2| }}}from your physical body so that you{{{2| }}}may undertake this challenge. | ||
Line 10,394: | Line 10,394: | ||
:The Spirit Vessel?{{{2| }}}:Guardians?{{{2| }}}:Silent Realm?{{{2| }}}:Never mind. | :The Spirit Vessel?{{{2| }}}:Guardians?{{{2| }}}:Silent Realm?{{{2| }}}:Never mind. | ||
| 5327 = Understood, Master. | | 5327 = Understood, Master. | ||
| 5328 = The {{Color| | | 5328 = The {{Color|#0080e0|Silent Realm}} is a {{Color|red|spirit world}} that{{{2| }}}only the goddess's chosen hero is{{{2| }}}allowed to enter. | ||
You have separated from your physical{{{2| }}}form and exist in this world as a spirit. | You have separated from your physical{{{2| }}}form and exist in this world as a spirit. | ||
Line 10,424: | Line 10,424: | ||
Pools of Waking Water are located all{{{2| }}}throughout the area. I suggest you{{{2| }}}watch where you step... | Pools of Waking Water are located all{{{2| }}}throughout the area. I suggest you{{{2| }}}watch where you step... | ||
| 5340 = We're here, [Link]!{{{2| }}}Show me what you've got! | | 5340 = We're here, [Link]!{{{2| }}}Show me what you've got! | ||
| 5341 = I can verify with only 40% accuracy{{{2| }}}that this person is a plant. However,{{{2| }}}{{Color| | | 5341 = I can verify with only 40% accuracy{{{2| }}}that this person is a plant. However,{{{2| }}}{{Color|#0080e0|Owlan}}'s field of study includes{{{2| }}}cataloging unidentified plant species.{{{2| }}}We can take this creature to Skyloft{{{2| }}}using the robot. Would you like to call{{{2| }}}the robot? | ||
:Please!{{{2| }}}:No, thanks. | :Please!{{{2| }}}:No, thanks. | ||
Line 10,465: | Line 10,465: | ||
| 5362 = Oh, but listen to me. I'm being{{{2| }}}positively uncivil. Allow me to{{{2| }}}introduce myself. | | 5362 = Oh, but listen to me. I'm being{{{2| }}}positively uncivil. Allow me to{{{2| }}}introduce myself. | ||
I am the Demon Lord who presides{{{2| }}}over this land you look down upon, this{{{2| }}}world you call the surface. You may{{{2| }}}call me {{Color| | I am the Demon Lord who presides{{{2| }}}over this land you look down upon, this{{{2| }}}world you call the surface. You may{{{2| }}}call me {{Color|#0080e0|Ghirahim}}.{{{2| }}}In truth, I very much prefer to be {{{2| }}}indulged with my full title:{{{2| }}}Lord Ghirahim. But I'm not fussy. | ||
| 5363 = Did you really just draw your sword?{{{2| }}}Foolish boy. | | 5363 = Did you really just draw your sword?{{{2| }}}Foolish boy. | ||
| 5364 = By all rights the girl should have fallen{{{2| }}}into our hands already. | | 5364 = By all rights the girl should have fallen{{{2| }}}into our hands already. | ||
Line 10,489: | Line 10,489: | ||
| 5376 = The flames of Farore have improved your{{{2| }}}sword, making it longer and sharp enough{{{2| }}}to do twice as much damage! | | 5376 = The flames of Farore have improved your{{{2| }}}sword, making it longer and sharp enough{{{2| }}}to do twice as much damage! | ||
| 5377 = The sacred flame has purified your{{{2| }}}blade, enhancing and evolving it. | | 5377 = The sacred flame has purified your{{{2| }}}blade, enhancing and evolving it. | ||
| 5378 = With your sword now enhanced,{{{2| }}}you are ready to learn a new melody.{{{2| }}}We should return to the {{Color| | | 5378 = With your sword now enhanced,{{{2| }}}you are ready to learn a new melody.{{{2| }}}We should return to the {{Color|#0080e0|Isle of Songs}}. | ||
| 5379 = Who dares to dip even a toe in my{{{2| }}}waters without my leave? | | 5379 = Who dares to dip even a toe in my{{{2| }}}waters without my leave? | ||
| 5380 = Oh, I remember you. You're the young{{{2| }}}human who helped me recover from my{{{2| }}}injuries some time ago. {{{2| }}}Ah...[Link], was it? | | 5380 = Oh, I remember you. You're the young{{{2| }}}human who helped me recover from my{{{2| }}}injuries some time ago. {{{2| }}}Ah...[Link], was it? | ||
Line 10,495: | Line 10,495: | ||
And look at that sword... You're the{{{2| }}}real thing, boy. It's clear you have{{{2| }}}the spirit of a hero of the goddess. | And look at that sword... You're the{{{2| }}}real thing, boy. It's clear you have{{{2| }}}the spirit of a hero of the goddess. | ||
| 5382 = Let me guess... You swam all the way{{{2| }}}here to try to get me to teach you the {{{2| }}}part of the {{Color| | | 5382 = Let me guess... You swam all the way{{{2| }}}here to try to get me to teach you the {{{2| }}}part of the {{Color|#0080e0|Song of the Hero}} the {{{2| }}}goddess entrusted to me. | ||
| 5383 = That's all well and good, but I can't go{{{2| }}}around giving away something that {{{2| }}}precious to every hero who flounders{{{2| }}}into my waters.{{{2| }}}No, I think a final test is in order to {{{2| }}}ensure you are in fact the one meant to{{{2| }}}hear this melody of mine. | | 5383 = That's all well and good, but I can't go{{{2| }}}around giving away something that {{{2| }}}precious to every hero who flounders{{{2| }}}into my waters.{{{2| }}}No, I think a final test is in order to {{{2| }}}ensure you are in fact the one meant to{{{2| }}}hear this melody of mine. | ||
Line 10,505: | Line 10,505: | ||
| 5386 = If you haven't already guessed,{{{2| }}}[Link], here's your task:{{{2| }}}take this score and {{Color|green|collect}} all my little{{{2| }}}musical friends out there. | | 5386 = If you haven't already guessed,{{{2| }}}[Link], here's your task:{{{2| }}}take this score and {{Color|green|collect}} all my little{{{2| }}}musical friends out there. | ||
| 5387 = You can use that score to figure out{{{2| }}}how many Tadtones are in each group.{{{2| }}}Find them, collect them, and bring{{{2| }}}them back to me. | | 5387 = You can use that score to figure out{{{2| }}}how many Tadtones are in each group.{{{2| }}}Find them, collect them, and bring{{{2| }}}them back to me. | ||
| 5388 = If you can do that, well, then I'll just{{{2| }}}have to see you as someone worthy of{{{2| }}}learning the {{Color| | | 5388 = If you can do that, well, then I'll just{{{2| }}}have to see you as someone worthy of{{{2| }}}learning the {{Color|#0080e0|Song of the Hero}}. | ||
| 5389 = You learned part of the {{Color|orange|Song of the Hero}}! | | 5389 = You learned part of the {{Color|orange|Song of the Hero}}! | ||
| 5390 = Ah, you've brought back all my colorful{{{2| }}}little Tadtones. | | 5390 = Ah, you've brought back all my colorful{{{2| }}}little Tadtones. | ||
Line 10,518: | Line 10,518: | ||
:Of course! {{{2| }}}:I forgot... | :Of course! {{{2| }}}:I forgot... | ||
| 5393 = Master, this is {{Color| | | 5393 = Master, this is {{Color|#0080e0|Eldin Volcano}}. It is an{{{2| }}}active volcano rich with the power{{{2| }}}of the earth. | ||
| 5394 = Approximately 65% of the region is{{{2| }}}covered by lava. It is inhabited by a{{{2| }}}large number of creatures that thrive{{{2| }}}in the extreme heat and direct flame. | | 5394 = Approximately 65% of the region is{{{2| }}}covered by lava. It is inhabited by a{{{2| }}}large number of creatures that thrive{{{2| }}}in the extreme heat and direct flame. | ||
| 5395 = Please exercise caution with flammable{{{2| }}}materials such as {{Color|red|wood}} and {{Color|red|fabric}}. | | 5395 = Please exercise caution with flammable{{{2| }}}materials such as {{Color|red|wood}} and {{Color|red|fabric}}. | ||
| 5396 = In the event you catch on fire, I highly{{{2| }}}recommend you extinguish the flames{{{2| }}}by performing a {{Color|green|forward roll}} or a {{Color|green|spin{{{2| }}}attack}}. | | 5396 = In the event you catch on fire, I highly{{{2| }}}recommend you extinguish the flames{{{2| }}}by performing a {{Color|green|forward roll}} or a {{Color|green|spin{{{2| }}}attack}}. | ||
| 5397 = Master [Link], I require{{{2| }}}your confirmation on critical{{{2| }}}information obtained from that{{{2| }}}{{Color| | | 5397 = Master [Link], I require{{{2| }}}your confirmation on critical{{{2| }}}information obtained from that{{{2| }}}{{Color|#0080e0|Mogma}} conversation.{{{2| }}}The {{Color|red|oddly garbed figure}} taken deeper{{{2| }}}into the region must be... | ||
:Zelda! {{{2| }}}:Woman in black? | :Zelda! {{{2| }}}:Woman in black? | ||
Line 10,579: | Line 10,579: | ||
| 5420 = You're one tough customer! Thanks for{{{2| }}}all your help! | | 5420 = You're one tough customer! Thanks for{{{2| }}}all your help! | ||
I don't blame you for not knowing{{{2| }}}this, but us {{Color| | I don't blame you for not knowing{{{2| }}}this, but us {{Color|#0080e0|Mogmas}} always honor our{{{2| }}}debts. Let me give you something to{{{2| }}}prove it. Any special requests? | ||
:A way forward.{{{2| }}}:Rupees! | :A way forward.{{{2| }}}:Rupees! | ||
Line 10,595: | Line 10,595: | ||
| 5426 = Hey, I'm hoping you find your friend{{{2| }}}all in one piece! | | 5426 = Hey, I'm hoping you find your friend{{{2| }}}all in one piece! | ||
| 5427 = Hmm... I'm sure they buried it around{{{2| }}}here someplace, but I can't find it. | | 5427 = Hmm... I'm sure they buried it around{{{2| }}}here someplace, but I can't find it. | ||
| 5428 = Yo, {{Color| | | 5428 = Yo, {{Color|#0080e0|Ledd}}! This is the place, ain't it?{{{2| }}}So what is it they buried again? | ||
| 5429 = A {{Color|red|key}}! {{Color|red|K-E-Y}}, {{Color|red|KEY}}! | | 5429 = A {{Color|red|key}}! {{Color|red|K-E-Y}}, {{Color|red|KEY}}! | ||
| 5430 = They busted up the {{Color|red|key to that door}} and{{{2| }}}hid the pieces all over the place. | | 5430 = They busted up the {{Color|red|key to that door}} and{{{2| }}}hid the pieces all over the place. | ||
Line 10,611: | Line 10,611: | ||
| 5438 = You ain't as dumb as you look! | | 5438 = You ain't as dumb as you look! | ||
| 5439 = Hey! Hey! HEY! Y-you mess with our{{{2| }}}turf and you're gonna...pay? | | 5439 = Hey! Hey! HEY! Y-you mess with our{{{2| }}}turf and you're gonna...pay? | ||
| 5440 = Whoa! You're not... Yo, {{Color| | | 5440 = Whoa! You're not... Yo, {{Color|#0080e0|Ledd}}, I don't{{{2| }}}think this is one of those red creeps. | ||
| 5441 = Y-y-yeah, I think you're right...{{{2| }}}No reason to scare the hair off us,{{{2| }}}though! | | 5441 = Y-y-yeah, I think you're right...{{{2| }}}No reason to scare the hair off us,{{{2| }}}though! | ||
Sorry 'bout that, pal. These monsters{{{2| }}}showing up and messing with our{{{2| }}}turf has got me on edge. | Sorry 'bout that, pal. These monsters{{{2| }}}showing up and messing with our{{{2| }}}turf has got me on edge. | ||
They show up here, and I'm gonna{{{2| }}}knock the red clean out of 'em!{{{2| }}}That's what I'm doing here.{{{2| }}}Yeah, me, {{Color| | They show up here, and I'm gonna{{{2| }}}knock the red clean out of 'em!{{{2| }}}That's what I'm doing here.{{{2| }}}Yeah, me, {{Color|#0080e0|Ledd}}. | ||
| 5442 = Yeah, whatever, Mr. Too Scared to Dig in{{{2| }}}the Dark. | | 5442 = Yeah, whatever, Mr. Too Scared to Dig in{{{2| }}}the Dark. | ||
| 5443 = Anyway, if you're looking for treasure,{{{2| }}}you should stay clear of those red guys. | | 5443 = Anyway, if you're looking for treasure,{{{2| }}}you should stay clear of those red guys. | ||
Line 10,626: | Line 10,626: | ||
Your pal must have gone straight up{{{2| }}}here, so why don't you follow? | Your pal must have gone straight up{{{2| }}}here, so why don't you follow? | ||
| 5445 = Us {{Color| | | 5445 = Us {{Color|#0080e0|Mogmas}} have claimed this territory{{{2| }}}to search around for riches. We're{{{2| }}}what you'd call {{Color|#0080e0|treasure hunters}}. | ||
There are loads of these red, blue, and{{{2| }}}green stones called {{Color|orange|Rupees}} around{{{2| }}}here. Sometimes you can even find{{{2| }}}{{Color|red|silver}} and {{Color|red|gold}} ones too.{{{2| }}}And while they ain't technically{{{2| }}}treasure, you can also find these tough{{{2| }}}{{Color|red|mineral chunks}}. I bet you could {{Color|red|use 'em{{{2| }}}to make stuff}}.{{{2| }}}Since you're here and all, you might as{{{2| }}}well look around, right? | There are loads of these red, blue, and{{{2| }}}green stones called {{Color|orange|Rupees}} around{{{2| }}}here. Sometimes you can even find{{{2| }}}{{Color|red|silver}} and {{Color|red|gold}} ones too.{{{2| }}}And while they ain't technically{{{2| }}}treasure, you can also find these tough{{{2| }}}{{Color|red|mineral chunks}}. I bet you could {{Color|red|use 'em{{{2| }}}to make stuff}}.{{{2| }}}Since you're here and all, you might as{{{2| }}}well look around, right? | ||
Line 10,655: | Line 10,655: | ||
Anyhow, if you run across a hole and{{{2| }}}you've got the time, dig, dig, dig! | Anyhow, if you run across a hole and{{{2| }}}you've got the time, dig, dig, dig! | ||
| 5455 = Oh, hey! Sometimes these {{Color|red|red, blobby{{{2| }}}things}} will pop out too. Disgusting!{{{2| }}}Be careful not to let 'em grab you. | | 5455 = Oh, hey! Sometimes these {{Color|red|red, blobby{{{2| }}}things}} will pop out too. Disgusting!{{{2| }}}Be careful not to let 'em grab you. | ||
| 5456 = Hey, you! You're gonna try your mitts{{{2| }}}at {{Color| | | 5456 = Hey, you! You're gonna try your mitts{{{2| }}}at {{Color|#0080e0|Tubert's}} {{Color|red|Thrill Digger}} game, right? | ||
Pssst. You want some {{Color|red|top-secret info}}?{{{2| }}}It's guaranteed to make you rich!{{{2| }}}R-I-C-H. | Pssst. You want some {{Color|red|top-secret info}}?{{{2| }}}It's guaranteed to make you rich!{{{2| }}}R-I-C-H. | ||
Line 10,710: | Line 10,710: | ||
:Bomb what?{{{2| }}}:Yep. | :Bomb what?{{{2| }}}:Yep. | ||
| 5474 = {{Color|orange|Bomb flowers}}. You're joking, right?{{{2| }}}Those are them growing right over{{{2| }}}there. | | 5474 = {{Color|orange|Bomb flowers}}. You're joking, right?{{{2| }}}Those are them growing right over{{{2| }}}there. | ||
| 5475 = You pick one with [A], and the fuse{{{2| }}}lights. A few seconds later...BOOM!{{{2| }}}You don't wanna stop and sniff this{{{2| }}}flower. Dangerous plants, believe me.{{{2| }}}But once you learn to use them, they're{{{2| }}}a powerful weapon. Us {{Color| | | 5475 = You pick one with [A], and the fuse{{{2| }}}lights. A few seconds later...BOOM!{{{2| }}}You don't wanna stop and sniff this{{{2| }}}flower. Dangerous plants, believe me.{{{2| }}}But once you learn to use them, they're{{{2| }}}a powerful weapon. Us {{Color|#0080e0|Mogmas}} are{{{2| }}}crazy about 'em! | ||
You can {{Color|green|toss}} and {{Color|green|roll}} them the same{{{2| }}}way you do jars. See what you can do{{{2| }}}with those {{Color|orange|bomb flowers}} over there. | You can {{Color|green|toss}} and {{Color|green|roll}} them the same{{{2| }}}way you do jars. See what you can do{{{2| }}}with those {{Color|orange|bomb flowers}} over there. | ||
Line 10,740: | Line 10,740: | ||
| 5481 = You, uh...know you don't have{{{2| }}}a {{Color|orange|Bomb Bag}}, don'tcha? | | 5481 = You, uh...know you don't have{{{2| }}}a {{Color|orange|Bomb Bag}}, don'tcha? | ||
Without a {{Color|orange|Bomb Bag}}, you can't safely{{{2| }}}carry {{Color|orange|bomb flowers}} with you when{{{2| }}}you're out and about. You won't find a{{{2| }}}{{Color| | Without a {{Color|orange|Bomb Bag}}, you can't safely{{{2| }}}carry {{Color|orange|bomb flowers}} with you when{{{2| }}}you're out and about. You won't find a{{{2| }}}{{Color|#0080e0|Mogma}} without one.{{{2| }}}What? Why are you staring at me{{{2| }}}like that? | ||
No! No way, no how. You are not{{{2| }}}getting my bag. You'll have to be{{{2| }}}satisfied with blowing up stuff{{{2| }}}right around here. | No! No way, no how. You are not{{{2| }}}getting my bag. You'll have to be{{{2| }}}satisfied with blowing up stuff{{{2| }}}right around here. | ||
Line 10,749: | Line 10,749: | ||
OK, OK, those red creeps built it,{{{2| }}}but... They split, right? So what's{{{2| }}}the harm? | OK, OK, those red creeps built it,{{{2| }}}but... They split, right? So what's{{{2| }}}the harm? | ||
Us {{Color| | Us {{Color|#0080e0|Mogmas}} live in the ground, so we{{{2| }}}don't have what you would call{{{2| }}}"houses." I just wanted to see what it{{{2| }}}felt like to say "Welcome to my place!" | ||
| 5483 = Back again, huh? Don't mind me or{{{2| }}}anything--it's just MY HOUSE! | | 5483 = Back again, huh? Don't mind me or{{{2| }}}anything--it's just MY HOUSE! | ||
Line 10,777: | Line 10,777: | ||
You come back here to do some{{{2| }}}treasure hunting this time? In that{{{2| }}}case, I'll let you in on a little secret. | You come back here to do some{{{2| }}}treasure hunting this time? In that{{{2| }}}case, I'll let you in on a little secret. | ||
{{Color| | {{Color|#0080e0|Eldin Volcano}} is riddled with hidden{{{2| }}}caves. You can find 'em by checking{{{2| }}}around for thin walls with cracks. | ||
You can find all kinds of things in these{{{2| }}}caves. It's mostly {{Color|orange|Rupees}}, but ya never{{{2| }}}know. I got a hunch there's one right{{{2| }}}around here somewhere... | You can find all kinds of things in these{{{2| }}}caves. It's mostly {{Color|orange|Rupees}}, but ya never{{{2| }}}know. I got a hunch there's one right{{{2| }}}around here somewhere... | ||
Line 10,786: | Line 10,786: | ||
| 5495 = You're looking pretty chipper, pal.{{{2| }}}You come back to do some treasure{{{2| }}}hunting? | | 5495 = You're looking pretty chipper, pal.{{{2| }}}You come back to do some treasure{{{2| }}}hunting? | ||
You may already know this, but {{Color| | You may already know this, but {{Color|#0080e0|Eldin{{{2| }}}Volcano}} is riddled with hidden{{{2| }}}caves. | ||
You can find 'em by checking around{{{2| }}}for thin, cracked walls. | You can find 'em by checking around{{{2| }}}for thin, cracked walls. | ||
Line 10,793: | Line 10,793: | ||
| 5496 = Hey, you! I hope you're taking good{{{2| }}}care of my {{Color|orange|Bomb Bag}}. | | 5496 = Hey, you! I hope you're taking good{{{2| }}}care of my {{Color|orange|Bomb Bag}}. | ||
By the way, you ever been to the{{{2| }}}heart of {{Color| | By the way, you ever been to the{{{2| }}}heart of {{Color|#0080e0|Eldin Volcano}}? | ||
It's so hot down there it'll burn the{{{2| }}}clothes right off your back. POOF!{{{2| }}}Your average traveler will be dead in{{{2| }}}minutes.{{{2| }}}But if you survive... Well, rumor has it{{{2| }}}there are amazing ruins overflowing{{{2| }}}with piles and mountains of treasure. | It's so hot down there it'll burn the{{{2| }}}clothes right off your back. POOF!{{{2| }}}Your average traveler will be dead in{{{2| }}}minutes.{{{2| }}}But if you survive... Well, rumor has it{{{2| }}}there are amazing ruins overflowing{{{2| }}}with piles and mountains of treasure. | ||
Course, it's nothing for my people{{{2| }}}to just tunnel right in there, ya know?{{{2| }}}Yeah... I may have to make the effort{{{2| }}}sometime in the near future. | Course, it's nothing for my people{{{2| }}}to just tunnel right in there, ya know?{{{2| }}}Yeah... I may have to make the effort{{{2| }}}sometime in the near future. | ||
| 5497 = Long-lost ruins in the heart of a{{{2| }}}volcano... Heh... Now that's a tale to{{{2| }}}get any {{Color| | | 5497 = Long-lost ruins in the heart of a{{{2| }}}volcano... Heh... Now that's a tale to{{{2| }}}get any {{Color|#0080e0|treasure hunter}}'s heart{{{2| }}}pumping! | ||
| 5498 = Hey, you! Did ya make it to the ruins? | | 5498 = Hey, you! Did ya make it to the ruins? | ||
Line 10,808: | Line 10,808: | ||
I was nice enough to give it to you, so{{{2| }}}be sure you put it to good use.{{{2| }}}Oh, and don't burn a hole in it! | I was nice enough to give it to you, so{{{2| }}}be sure you put it to good use.{{{2| }}}Oh, and don't burn a hole in it! | ||
| 5501 = Wonder where my search for riches{{{2| }}}will lead me next... A {{Color| | | 5501 = Wonder where my search for riches{{{2| }}}will lead me next... A {{Color|#0080e0|treasure hunter's{{{2| }}}journey never ends}}. Heh heh... | ||
| 5502 = Hey, you! You've really got those guys'{{{2| }}}attention. And it looks like they're{{{2| }}}spoiling for a fight. | | 5502 = Hey, you! You've really got those guys'{{{2| }}}attention. And it looks like they're{{{2| }}}spoiling for a fight. | ||
Line 10,830: | Line 10,830: | ||
If you wanna live to...live again one{{{2| }}}day, you should head for home, pal! | If you wanna live to...live again one{{{2| }}}day, you should head for home, pal! | ||
| 5510 = Blast! I must have dropped it earlier... | | 5510 = Blast! I must have dropped it earlier... | ||
| 5511 = Hey! Nice timing, pal. It's me, {{Color| | | 5511 = Hey! Nice timing, pal. It's me, {{Color|#0080e0|Ledd}}! | ||
You showing up here must mean we're{{{2| }}}connected somehow. You know, like{{{2| }}}fate or something. Anyways, do me a{{{2| }}}favor and get my {{Color|orange|Bomb Bag}}, OK? | You showing up here must mean we're{{{2| }}}connected somehow. You know, like{{{2| }}}fate or something. Anyways, do me a{{{2| }}}favor and get my {{Color|orange|Bomb Bag}}, OK? | ||
Line 10,884: | Line 10,884: | ||
| 5525 = Master [Link]. It appears{{{2| }}}Zelda has cleansed herself in the{{{2| }}}waters of this fountain. | | 5525 = Master [Link]. It appears{{{2| }}}Zelda has cleansed herself in the{{{2| }}}waters of this fountain. | ||
Based on the information from the{{{2| }}}message I just imparted, I project she{{{2| }}}is traveling to a region known as{{{2| }}}{{Color| | Based on the information from the{{{2| }}}message I just imparted, I project she{{{2| }}}is traveling to a region known as{{{2| }}}{{Color|#0080e0|Lanayru}}.{{{2| }}}If you transport this tablet back to the{{{2| }}}statue in Skyloft, a new column of{{{2| }}}light will appear that will allow you to{{{2| }}}travel to the {{Color|#0080e0|Lanayru region}}.{{{2| }}}I suggest you return at once to {{Color|#0080e0|Skyloft}}{{{2| }}}and then set out for the Lanayru{{{2| }}}region. | ||
| 5526 = Master, I detect Zelda's aura in the{{{2| }}}surrounding area. | | 5526 = Master, I detect Zelda's aura in the{{{2| }}}surrounding area. | ||
| 5527 = I detect an especially strong reaction{{{2| }}}from this chain. I calculate the{{{2| }}}probability Zelda was bound by it{{{2| }}}recently at 95%. | | 5527 = I detect an especially strong reaction{{{2| }}}from this chain. I calculate the{{{2| }}}probability Zelda was bound by it{{{2| }}}recently at 95%. | ||
Line 10,905: | Line 10,905: | ||
| 5538 = It won't take more than a few moments{{{2| }}}with my friend before you're charred{{{2| }}}to a satisfying crisp. And let me tell{{{2| }}}you, that will put a spring in my step! | | 5538 = It won't take more than a few moments{{{2| }}}with my friend before you're charred{{{2| }}}to a satisfying crisp. And let me tell{{{2| }}}you, that will put a spring in my step! | ||
| 5539 = Earth Temple | | 5539 = Earth Temple | ||
| 5540 = Do you like money? How about{{{2| }}}explosions? Well, dig up some Rupees{{{2| }}}before you hit a bomb in a suspenseful{{{2| }}}game of {{Color| | | 5540 = Do you like money? How about{{{2| }}}explosions? Well, dig up some Rupees{{{2| }}}before you hit a bomb in a suspenseful{{{2| }}}game of {{Color|#0080e0|Thrill Digger}}! Want to try it? | ||
:Beginner!{{{2| }}}:Intermediate!{{{2| }}}:Expert!{{{2| }}}:No, thanks. | :Beginner!{{{2| }}}:Intermediate!{{{2| }}}:Expert!{{{2| }}}:No, thanks. | ||
Line 10,913: | Line 10,913: | ||
| 5544 = Welcome! | | 5544 = Welcome! | ||
| 5545 = Hello there! Thanks for stopping by.{{{2| }}}First time here, am I right? | | 5545 = Hello there! Thanks for stopping by.{{{2| }}}First time here, am I right? | ||
| 5546 = The name's {{Color| | | 5546 = The name's {{Color|#0080e0|Tubert}}. Nice to meet you! {{{2| }}}I run this little game I like to call{{{2| }}}{{Color|red|Thrill Digger}}! | ||
| 5547 = Here's how it works: you go on and dig{{{2| }}}up ALL the Rupees you can! Well,{{{2| }}}until you dig your mitts into a{{{2| }}}spicy little bomb...{{{2| }}}Would you like to... Oh, I'm sorry,{{{2| }}}but you don't look so good. Why not{{{2| }}}come back when you have some{{{2| }}}more hearts? | | 5547 = Here's how it works: you go on and dig{{{2| }}}up ALL the Rupees you can! Well,{{{2| }}}until you dig your mitts into a{{{2| }}}spicy little bomb...{{{2| }}}Would you like to... Oh, I'm sorry,{{{2| }}}but you don't look so good. Why not{{{2| }}}come back when you have some{{{2| }}}more hearts? | ||
| 5548 = If you like, use the seat over there{{{2| }}}and take a load off. | | 5548 = If you like, use the seat over there{{{2| }}}and take a load off. | ||
Line 10,953: | Line 10,953: | ||
Well then, will you take a load off and{{{2| }}}chat with me a bit?{{{2| }}}:OK.{{{2| }}}:Not now. | Well then, will you take a load off and{{{2| }}}chat with me a bit?{{{2| }}}:OK.{{{2| }}}:Not now. | ||
| 5572 = Oh...that's too bad. Anyway, once{{{2| }}}you've rested up, I hope you'll consider{{{2| }}}giving {{Color| | | 5572 = Oh...that's too bad. Anyway, once{{{2| }}}you've rested up, I hope you'll consider{{{2| }}}giving {{Color|#0080e0|Thrill Digger}} a try. | ||
| 5573 = Oh, yes! OK, OK...is there anything{{{2| }}}you want to ask me?{{{2| }}}:Who are you?{{{2| }}}:Are you floating?{{{2| }}}:Is it too bright for you?{{{2| }}}:Nothing. | | 5573 = Oh, yes! OK, OK...is there anything{{{2| }}}you want to ask me?{{{2| }}}:Who are you?{{{2| }}}:Are you floating?{{{2| }}}:Is it too bright for you?{{{2| }}}:Nothing. | ||
| 5574 = My name is {{Color| | | 5574 = My name is {{Color|#0080e0|Tubert}}! I run this game I{{{2| }}}like to call {{Color|red|Thrill Digger}}! Yep, I'm kind{{{2| }}}of important around here. | ||
You could even call me {{Color| | You could even call me {{Color|#0080e0|Mr. Tubert}}.{{{2| }}}You know, if you want to. Thanks, kid. | ||
I want everyone to get their claws on{{{2| }}}plenty of Rupees, so I made up this{{{2| }}}{{Color| | I want everyone to get their claws on{{{2| }}}plenty of Rupees, so I made up this{{{2| }}}{{Color|#0080e0|Thrill Digger}} thing! | ||
The sad thing is there's been a {{Color|red|scary-{{{2| }}}red-monster}} infestation in these parts{{{2| }}}lately, and it's been bad for business.{{{2| }}}Almost nobody comes to play!{{{2| }}}Some days I wish someone would{{{2| }}}just demolish those ugly {{Color|red|towers}} with{{{2| }}}a bang and send them scampering{{{2| }}}away. | The sad thing is there's been a {{Color|red|scary-{{{2| }}}red-monster}} infestation in these parts{{{2| }}}lately, and it's been bad for business.{{{2| }}}Almost nobody comes to play!{{{2| }}}Some days I wish someone would{{{2| }}}just demolish those ugly {{Color|red|towers}} with{{{2| }}}a bang and send them scampering{{{2| }}}away. | ||
| 5575 = My name is {{Color| | | 5575 = My name is {{Color|#0080e0|Tubert}}! I run this game I{{{2| }}}like to call {{Color|red|Thrill Digger}}! Yep, I'm kind{{{2| }}}of important around here. | ||
You could even call me {{Color| | You could even call me {{Color|#0080e0|Mr. Tubert}}.{{{2| }}}You know, if you want to. Thanks, kid. | ||
I want everyone to get their hands on{{{2| }}}plenty of Rupees, so I made up this{{{2| }}}{{Color| | I want everyone to get their hands on{{{2| }}}plenty of Rupees, so I made up this{{{2| }}}{{Color|#0080e0|Thrill Digger}} thing! | ||
The sad thing is all my {{Color| | The sad thing is all my {{Color|#0080e0|Mogma}} friends{{{2| }}}think Rupees are easy to find. They{{{2| }}}never come and play... | ||
So that's why I need you to step up and{{{2| }}}become not just a repeat customer,{{{2| }}}but my only customer! | So that's why I need you to step up and{{{2| }}}become not just a repeat customer,{{{2| }}}but my only customer! | ||
| 5576 = My name is {{Color| | | 5576 = My name is {{Color|#0080e0|Tubert}}! I run this game I{{{2| }}}like to call {{Color|red|Thrill Digger}}! Yep, I'm kind{{{2| }}}of important around here. | ||
You could even call me {{Color| | You could even call me {{Color|#0080e0|Mr. Tubert}}.{{{2| }}}You know, if you want to. Thanks, kid. | ||
| 5577 = You mean my glasses? Looking dapper,{{{2| }}}eh? The round frames make me{{{2| }}}look even more fashionable! | | 5577 = You mean my glasses? Looking dapper,{{{2| }}}eh? The round frames make me{{{2| }}}look even more fashionable! | ||
| 5578 = And I'm plenty proud of my fine{{{2| }}}{{Color|red|mustache}} too! Cute and curly,{{{2| }}}all the way. I groom it every day!{{{2| }}}Wait. That rhymed, didn't it? | | 5578 = And I'm plenty proud of my fine{{{2| }}}{{Color|red|mustache}} too! Cute and curly,{{{2| }}}all the way. I groom it every day!{{{2| }}}Wait. That rhymed, didn't it? | ||
Line 10,983: | Line 10,983: | ||
| 5584 = I'm not floating, no. I just want{{{2| }}}customers to see my cute little {{Color|red|paws}},{{{2| }}}so I'm standing on my tail. | | 5584 = I'm not floating, no. I just want{{{2| }}}customers to see my cute little {{Color|red|paws}},{{{2| }}}so I'm standing on my tail. | ||
| 5585 = So what do you want to ask me next?{{{2| }}}:Who are you?{{{2| }}}:Are you floating?{{{2| }}}:Is it too bright for you?{{{2| }}}:Nothing. | | 5585 = So what do you want to ask me next?{{{2| }}}:Who are you?{{{2| }}}:Are you floating?{{{2| }}}:Is it too bright for you?{{{2| }}}:Nothing. | ||
| 5586 = Really? That's a shame. Well, take{{{2| }}}a nice break. {{Color| | | 5586 = Really? That's a shame. Well, take{{{2| }}}a nice break. {{Color|#0080e0|Thrill Digger}} is waiting{{{2| }}}for you whenever you're in the mood{{{2| }}}to poke around for Rupees and bombs! | ||
| 5587 = Really? What a shame... | | 5587 = Really? What a shame... | ||
Line 11,095: | Line 11,095: | ||
You know, I hear the little water we{{{2| }}}got here is fed by some far-off water{{{2| }}}source called {{Color|red|Lake Floria}}. | You know, I hear the little water we{{{2| }}}got here is fed by some far-off water{{{2| }}}source called {{Color|red|Lake Floria}}. | ||
So a buddy of mine went huntin' for{{{2| }}}treasure in {{Color| | So a buddy of mine went huntin' for{{{2| }}}treasure in {{Color|#0080e0|Faron Woods}}, and he told{{{2| }}}me he used the waterways there to find{{{2| }}}his way back home.{{{2| }}}He tells me Lake Floria was just about{{{2| }}}the biggest lake you could imagine. Bet{{{2| }}}if you checked it out, there'd be enough{{{2| }}}water there to solve your dilemma. | ||
| 5647 = Too bad you came all this way only to{{{2| }}}get stopped dead in your tracks.{{{2| }}}It's just not your lucky day, bud. | | 5647 = Too bad you came all this way only to{{{2| }}}get stopped dead in your tracks.{{{2| }}}It's just not your lucky day, bud. | ||
Line 11,123: | Line 11,123: | ||
Me? Ah, my claws are sharp, and my{{{2| }}}nose is tuned in to treasure! Yep, I'd{{{2| }}}say I'm great. | Me? Ah, my claws are sharp, and my{{{2| }}}nose is tuned in to treasure! Yep, I'd{{{2| }}}say I'm great. | ||
One thing's got me worried, though.{{{2| }}}See, our elder, {{Color| | One thing's got me worried, though.{{{2| }}}See, our elder, {{Color|#0080e0|Guld}}, has been actin'{{{2| }}}kinda odd since going to those ruins.{{{2| }}}Would ya go and see {{Color|#0080e0|Guld}}? He's over{{{2| }}}thataway somewhere, and I know he'd{{{2| }}}be happy to see your mug. | ||
| 5651 = {{Color| | | 5651 = {{Color|#0080e0|Guld}}'s wanderin' around over there{{{2| }}}somewhere. Go see him! Chat with him{{{2| }}}a bit, ya know? | ||
It might cheer him up to see a familiar{{{2| }}}face. | It might cheer him up to see a familiar{{{2| }}}face. | ||
Line 11,176: | Line 11,176: | ||
Truth is he got captured once too.{{{2| }}}Guess that makes us even. Nothin' for{{{2| }}}either of us to worry about. | Truth is he got captured once too.{{{2| }}}Guess that makes us even. Nothin' for{{{2| }}}either of us to worry about. | ||
Yeah, anyway, you seen {{Color| | Yeah, anyway, you seen {{Color|#0080e0|Plats}} around{{{2| }}}anywhere? | ||
:He was over there.{{{2| }}}:Nope. | :He was over there.{{{2| }}}:Nope. | ||
Line 11,190: | Line 11,190: | ||
He knows he's not supposed to be out{{{2| }}}by himself. This place is dangerous! | He knows he's not supposed to be out{{{2| }}}by himself. This place is dangerous! | ||
What am I supposed to do, huh?{{{2| }}}I guess that's what you get when you're{{{2| }}}{{Color| | What am I supposed to do, huh?{{{2| }}}I guess that's what you get when you're{{{2| }}}{{Color|#0080e0|treasure hunters}}. Bunch of guys who{{{2| }}}don't know when to quit.{{{2| }}}If you happen to run into {{Color|#0080e0|Plats}}, give{{{2| }}}him my best, will you? | ||
| 5664 = The deal with {{Color| | | 5664 = The deal with {{Color|#0080e0|Plats}} is he only shows{{{2| }}}some backbone when he's off{{{2| }}}hunting treasure. | ||
| 5665 = Hey, pal! You're still alive! | | 5665 = Hey, pal! You're still alive! | ||
Line 11,286: | Line 11,286: | ||
| 5691 = Master, I have information for you.{{{2| }}}With the enhanced capabilities of your{{{2| }}}sword, you are now able to use your{{{2| }}}{{Color|red|dowsing}} ability to find {{Color|orange|Goddess Cubes}}. {{{2| }}}I have taken the liberty of registering{{{2| }}}{{Color|orange|Goddess Cubes}} as {{Color|red|dowsing}} targets.{{{2| }}}Please use this ability as you deem{{{2| }}}necessary. | | 5691 = Master, I have information for you.{{{2| }}}With the enhanced capabilities of your{{{2| }}}sword, you are now able to use your{{{2| }}}{{Color|red|dowsing}} ability to find {{Color|orange|Goddess Cubes}}. {{{2| }}}I have taken the liberty of registering{{{2| }}}{{Color|orange|Goddess Cubes}} as {{Color|red|dowsing}} targets.{{{2| }}}Please use this ability as you deem{{{2| }}}necessary. | ||
| 5692 = The flames blocking your path have{{{2| }}}been fully extinguished. I recommend{{{2| }}}proceeding ahead. | | 5692 = The flames blocking your path have{{{2| }}}been fully extinguished. I recommend{{{2| }}}proceeding ahead. | ||
| 5693 = I have a status update for you, Master.{{{2| }}}We are now near the crater at the peak{{{2| }}}of {{Color| | | 5693 = I have a status update for you, Master.{{{2| }}}We are now near the crater at the peak{{{2| }}}of {{Color|#0080e0|Eldin Volcano}}. | ||
| 5694 = I am detecting extremely high{{{2| }}}temperatures in this area. However,{{{2| }}}your {{Color|orange|Fireshield Earrings}} will allow for{{{2| }}}extended periods of exploration. | | 5694 = I am detecting extremely high{{{2| }}}temperatures in this area. However,{{{2| }}}your {{Color|orange|Fireshield Earrings}} will allow for{{{2| }}}extended periods of exploration. | ||
| 5695 = I calculate the probability of finding{{{2| }}}the final {{Color|red|sacred flame}} here at 90%.{{{2| }}}I recommend searching for flames. | | 5695 = I calculate the probability of finding{{{2| }}}the final {{Color|red|sacred flame}} here at 90%.{{{2| }}}I recommend searching for flames. | ||
| 5696 = I am detecting malfunctions within the{{{2| }}}robot. I recommend repairing it and{{{2| }}}trying again. | | 5696 = I am detecting malfunctions within the{{{2| }}}robot. I recommend repairing it and{{{2| }}}trying again. | ||
| 5697 = A report, Master [Link].{{{2| }}}I recommend following the {{Color| | | 5697 = A report, Master [Link].{{{2| }}}I recommend following the {{Color|#0080e0|Mogma}}'s{{{2| }}}advice and returning to {{Color|red|Lake Floria}}. | ||
I also have some advice pertinent to{{{2| }}}the situation. It concerns a method{{{2| }}}for transporting water from the lake...{{{2| }}}I suggest you visit the {{Color|red|Water Dragon}}.{{{2| }}}I conjecture that you can transport{{{2| }}}a large volume of water using the {{Color|red|water{{{2| }}}basin}} that the previously injured{{{2| }}}Water Dragon recuperated in. | I also have some advice pertinent to{{{2| }}}the situation. It concerns a method{{{2| }}}for transporting water from the lake...{{{2| }}}I suggest you visit the {{Color|red|Water Dragon}}.{{{2| }}}I conjecture that you can transport{{{2| }}}a large volume of water using the {{Color|red|water{{{2| }}}basin}} that the previously injured{{{2| }}}Water Dragon recuperated in. | ||
Line 11,296: | Line 11,296: | ||
:Yes!{{{2| }}}:Not yet. | :Yes!{{{2| }}}:Not yet. | ||
| 5699 = Master [Link], I have a{{{2| }}}status report for you. The flames that{{{2| }}}impede your progress have not yet been{{{2| }}}extinguished. {{{2| }}}Shall I register the {{Color| | | 5699 = Master [Link], I have a{{{2| }}}status report for you. The flames that{{{2| }}}impede your progress have not yet been{{{2| }}}extinguished. {{{2| }}}Shall I register the {{Color|#0080e0|Water Dragon}}'s{{{2| }}}vessel as a {{Color|green|dowsing}} target? | ||
:Yes!{{{2| }}}:Not yet. | :Yes!{{{2| }}}:Not yet. | ||
| 5700 = Master, I have completed registering{{{2| }}}the {{Color| | | 5700 = Master, I have completed registering{{{2| }}}the {{Color|#0080e0|Water Dragon}}'s vessel as a {{Color|green|dowsing}}{{{2| }}}target. | ||
| 5701 = Understood, Master. I will not proceed{{{2| }}}with registration. | | 5701 = Understood, Master. I will not proceed{{{2| }}}with registration. | ||
| 5702 = We have arrived at Eldin Volcano. | | 5702 = We have arrived at Eldin Volcano. | ||
Line 11,523: | Line 11,523: | ||
Huh? Me? | Huh? Me? | ||
Oh yah, the name's {{Color| | Oh yah, the name's {{Color|#0080e0|Guld}}. I'm the big{{{2| }}}boss of the Mogmas. | ||
Those Digging Mitts you got right{{{2| }}}there... I invented 'em! | Those Digging Mitts you got right{{{2| }}}there... I invented 'em! | ||
Line 11,576: | Line 11,576: | ||
Young hero, do you wish to ask a{{{2| }}}question of me? | Young hero, do you wish to ask a{{{2| }}}question of me? | ||
:{{Color| | :{{Color|#0080e0|Water Dragon}}?{{{2| }}}:{{Color|#0080e0|Thunder Dragon}}?{{{2| }}}:Volcano?{{{2| }}}:No, thanks. | ||
| 5768 = Yes... The {{Color| | | 5768 = Yes... The {{Color|#0080e0|Water Dragon}}. You see,{{{2| }}}the goddess gave the Water Dragon{{{2| }}}the power to protect the woods. | ||
That power is strong, but the will of the{{{2| }}}dragon is even stronger. ...You may{{{2| }}}want to be careful with that one, lest{{{2| }}}you be eaten like an appetizer.{{{2| }}}Ha ha ha ha! | That power is strong, but the will of the{{{2| }}}dragon is even stronger. ...You may{{{2| }}}want to be careful with that one, lest{{{2| }}}you be eaten like an appetizer.{{{2| }}}Ha ha ha ha! | ||
| 5769 = Yes, yes... The {{Color| | | 5769 = Yes, yes... The {{Color|#0080e0|Thunder Dragon}}.{{{2| }}}The goddess gave the Thunder Dragon{{{2| }}}the power to protect the desert. | ||
This dragon possesses a {{Color|red|legendary{{{2| }}}shield}}. It is truly one of its most prized{{{2| }}}treasures. | This dragon possesses a {{Color|red|legendary{{{2| }}}shield}}. It is truly one of its most prized{{{2| }}}treasures. | ||
Line 11,593: | Line 11,593: | ||
| 5772 = What is this? You have another{{{2| }}}question for me? | | 5772 = What is this? You have another{{{2| }}}question for me? | ||
:{{Color| | :{{Color|#0080e0|Water Dragon}}?{{{2| }}}:{{Color|#0080e0|Thunder Dragon}}?{{{2| }}}:Volcano?{{{2| }}}:Not really. | ||
| 5773 = Ta-DAH! I'm here to save the day! | | 5773 = Ta-DAH! I'm here to save the day! | ||
| 5774 = Heyyyy! Long time no see! | | 5774 = Heyyyy! Long time no see! | ||
Line 11,674: | Line 11,674: | ||
While I was here, I detected a strong{{{2| }}}source of power emanating from the{{{2| }}}area on the far right. | While I was here, I detected a strong{{{2| }}}source of power emanating from the{{{2| }}}area on the far right. | ||
Signs indicate a 60% chance that the{{{2| }}}dragon who knows a verse from the{{{2| }}}{{Color| | Signs indicate a 60% chance that the{{{2| }}}dragon who knows a verse from the{{{2| }}}{{Color|#0080e0|Song of the Hero}} dwells there. | ||
Please reacquire the rest of your gear{{{2| }}}and continue your search for the{{{2| }}}dragon. | Please reacquire the rest of your gear{{{2| }}}and continue your search for the{{{2| }}}dragon. | ||
| 5794 = Master [Link]... | | 5794 = Master [Link]... | ||
| 5795 = You stand within {{Color| | | 5795 = You stand within {{Color|#0080e0|Din's Silent Realm}},{{{2| }}}the third trial. It will test the limits of{{{2| }}}your {{Color|red|power}}. | ||
To locate the last flame that will{{{2| }}}enhance your sword, you must first{{{2| }}}complete this final challenge and{{{2| }}}achieve spiritual growth once again. | To locate the last flame that will{{{2| }}}enhance your sword, you must first{{{2| }}}complete this final challenge and{{{2| }}}achieve spiritual growth once again. | ||
Line 11,764: | Line 11,764: | ||
| 5835 = You cannot go to him, Your Grace.{{{2| }}}Remember what we discussed.{{{2| }}}Restrain yourself. Focus on the task{{{2| }}}at hand. | | 5835 = You cannot go to him, Your Grace.{{{2| }}}Remember what we discussed.{{{2| }}}Restrain yourself. Focus on the task{{{2| }}}at hand. | ||
| 5836 = I... I have to go. I'm sorry,{{{2| }}}[Link]. | | 5836 = I... I have to go. I'm sorry,{{{2| }}}[Link]. | ||
| 5837 = It took you far too long to get here.{{{2| }}}Looking at you, I fear the {{Color| | | 5837 = It took you far too long to get here.{{{2| }}}Looking at you, I fear the {{Color|#0080e0|goddess}}{{{2| }}}is mistaken in her choice of agents. | ||
If this failure is any indication, you{{{2| }}}have no hope of defending Her Grace{{{2| }}}from those who seek to assail her. | If this failure is any indication, you{{{2| }}}have no hope of defending Her Grace{{{2| }}}from those who seek to assail her. | ||
Line 11,783: | Line 11,783: | ||
| 5846 = We seem to bump into each other time{{{2| }}}and time again. Oh, it's no coincidence,{{{2| }}}though, is it? You and I, we're bound{{{2| }}}by a {{Color|red|thread of fate}}. | | 5846 = We seem to bump into each other time{{{2| }}}and time again. Oh, it's no coincidence,{{{2| }}}though, is it? You and I, we're bound{{{2| }}}by a {{Color|red|thread of fate}}. | ||
| 5847 = Look at these old drawings! | | 5847 = Look at these old drawings! | ||
| 5848 = Until I found these, I was...upset about{{{2| }}}that little stunt the goddess's guard dog{{{2| }}}pulled at the {{Color|red|Gate of Time}}. What was{{{2| }}}that twig's name again? {{Color| | | 5848 = Until I found these, I was...upset about{{{2| }}}that little stunt the goddess's guard dog{{{2| }}}pulled at the {{Color|red|Gate of Time}}. What was{{{2| }}}that twig's name again? {{Color|#0080e0|Impa}}? | ||
| 5849 = Well, never mind that, because these{{{2| }}}drawings suggest the existence of a{{{2| }}}second Gate of Time. This news has {{{2| }}}just filled my heart with rainbows! | | 5849 = Well, never mind that, because these{{{2| }}}drawings suggest the existence of a{{{2| }}}second Gate of Time. This news has {{{2| }}}just filled my heart with rainbows! | ||
| 5850 = I've been a busy boy, searching here{{{2| }}}and there and everywhere for another{{{2| }}}Gate of Time. | | 5850 = I've been a busy boy, searching here{{{2| }}}and there and everywhere for another{{{2| }}}Gate of Time. | ||
Line 11,811: | Line 11,811: | ||
| 5866 = The flames of Din have imbued your{{{2| }}}blade with a sacred white light that{{{2| }}}demons revile. | | 5866 = The flames of Din have imbued your{{{2| }}}blade with a sacred white light that{{{2| }}}demons revile. | ||
| 5867 = Master, now that it has been tempered{{{2| }}}by the last of the sacred flames, your{{{2| }}}blade has finally revealed its true{{{2| }}}form. You now hold the {{Color|red|Master Sword}}. | | 5867 = Master, now that it has been tempered{{{2| }}}by the last of the sacred flames, your{{{2| }}}blade has finally revealed its true{{{2| }}}form. You now hold the {{Color|red|Master Sword}}. | ||
| 5868 = With this sword's great power, you can{{{2| }}}awaken the Gate of Time within the{{{2| }}}{{Color| | | 5868 = With this sword's great power, you can{{{2| }}}awaken the Gate of Time within the{{{2| }}}{{Color|#0080e0|Sealed Temple}}. I recommend you{{{2| }}}make your way to this location. | ||
| 5869 = Ho! A man of flesh and blood has{{{2| }}}walked his way to the heart of my{{{2| }}}burning hall! Now this is something. | | 5869 = Ho! A man of flesh and blood has{{{2| }}}walked his way to the heart of my{{{2| }}}burning hall! Now this is something. | ||
| 5870 = If I have the right of it, the mark you{{{2| }}}bear upon your hand is not just a{{{2| }}}fashionable decoration. | | 5870 = If I have the right of it, the mark you{{{2| }}}bear upon your hand is not just a{{{2| }}}fashionable decoration. | ||
There can be no doubt about it, then.{{{2| }}}The goddess has chosen you to hear the{{{2| }}}melody I have guarded for her all{{{2| }}}these years.{{{2| }}}Listen well, human child. I will sing{{{2| }}}you my part of the {{Color| | There can be no doubt about it, then.{{{2| }}}The goddess has chosen you to hear the{{{2| }}}melody I have guarded for her all{{{2| }}}these years.{{{2| }}}Listen well, human child. I will sing{{{2| }}}you my part of the {{Color|#0080e0|Song of the Hero}}. | ||
| 5871 = You learned part of the {{Color|orange|Song of the Hero}}! | | 5871 = You learned part of the {{Color|orange|Song of the Hero}}! | ||
| 5872 = Lanayru Mine | | 5872 = Lanayru Mine | ||
Line 11,822: | Line 11,822: | ||
| 5875 = ... | | 5875 = ... | ||
| 5876 = ... | | 5876 = ... | ||
| 5877 = Where did you come from, dzzzzt?{{{2| }}}We're here collecting Timeshift Stones{{{2| }}}and transporting them to {{Color| | | 5877 = Where did you come from, dzzzzt?{{{2| }}}We're here collecting Timeshift Stones{{{2| }}}and transporting them to {{Color|#0080e0|Lanayru{{{2| }}}Mining Facility}}.{{{2| }}}Stay away from the blue stones, zrrpt.{{{2| }}}They're too dangerous for humans! | ||
| 5878 = Stay away from the blue stones, zrrpt.{{{2| }}}They're too dangerous, vrrrrrm, for{{{2| }}}humans! And try not to get in the way! | | 5878 = Stay away from the blue stones, zrrpt.{{{2| }}}They're too dangerous, vrrrrrm, for{{{2| }}}humans! And try not to get in the way! | ||
| 5879 = ... | | 5879 = ... | ||
Line 11,841: | Line 11,841: | ||
| 5890 = Thank you, zrrt! | | 5890 = Thank you, zrrt! | ||
| 5891 = ... | | 5891 = ... | ||
| 5892 = This is the {{Color| | | 5892 = This is the {{Color|#0080e0|Temple of Time}}. Within it{{{2| }}}is the sacred {{Color|#0080e0|Gate of Time}} made by the{{{2| }}}goddess, bzzt. | ||
It's my job to patrol outside the temple,{{{2| }}}vrrm! If you want to reach the Gate of{{{2| }}}Time, you will need to pass through{{{2| }}}that door, bzzap.{{{2| }}}Huh? You need another way in,{{{2| }}}phoo-weep? | It's my job to patrol outside the temple,{{{2| }}}vrrm! If you want to reach the Gate of{{{2| }}}Time, you will need to pass through{{{2| }}}that door, bzzap.{{{2| }}}Huh? You need another way in,{{{2| }}}phoo-weep? | ||
Well, {{Color| | Well, {{Color|#0080e0|Lanayru Mining Facility}} and the{{{2| }}}{{Color|#0080e0|Temple of Time}} {{Color|red|are connected{{{2| }}}underground}}, dzzt. Lanayru Mining{{{2| }}}Facility is right here! | ||
| 5893 = Lanayru Mining Facility is just ahead.{{{2| }}}Good luck, vrrt! | | 5893 = Lanayru Mining Facility is just ahead.{{{2| }}}Good luck, vrrt! | ||
| 5894 = No matter how many times I see the{{{2| }}}Temple of Time, my circuits still get{{{2| }}}overloaded with impressiveness, zrrp! | | 5894 = No matter how many times I see the{{{2| }}}Temple of Time, my circuits still get{{{2| }}}overloaded with impressiveness, zrrp! | ||
Line 11,860: | Line 11,860: | ||
| 5901 = Did you figure out how to access the{{{2| }}}remote power nodes, zrrbt? That is{{{2| }}}most impressive...for a human, vrrm. | | 5901 = Did you figure out how to access the{{{2| }}}remote power nodes, zrrbt? That is{{{2| }}}most impressive...for a human, vrrm. | ||
This is {{Color| | This is {{Color|#0080e0|Lanayru Mining Facility}},{{{2| }}}phwing! It is where Timeshift Stones{{{2| }}}are produced. | ||
No matter how many times I see this{{{2| }}}place, my rotors still hum with{{{2| }}}admiration, bzzt! | No matter how many times I see this{{{2| }}}place, my rotors still hum with{{{2| }}}admiration, bzzt! | ||
| 5902 = This is {{Color| | | 5902 = This is {{Color|#0080e0|Lanayru Mining Facility}},{{{2| }}}phwing! It is where Timeshift Stones{{{2| }}}are produced. | ||
No matter how many times I see this{{{2| }}}place, my rotors still hum with{{{2| }}}admiration, bzzt! | No matter how many times I see this{{{2| }}}place, my rotors still hum with{{{2| }}}admiration, bzzt! | ||
Line 11,904: | Line 11,904: | ||
| 5921 = These strange things have started{{{2| }}}attacking us recently, vrrm. We don't{{{2| }}}have any weapons to defend ourselves,{{{2| }}}so if they attack, we're fried, phweep! | | 5921 = These strange things have started{{{2| }}}attacking us recently, vrrm. We don't{{{2| }}}have any weapons to defend ourselves,{{{2| }}}so if they attack, we're fried, phweep! | ||
| 5922 = ... | | 5922 = ... | ||
| 5923 = You're interested in the Timeshift{{{2| }}}Stones? Then you should take a tour{{{2| }}}of {{Color| | | 5923 = You're interested in the Timeshift{{{2| }}}Stones? Then you should take a tour{{{2| }}}of {{Color|#0080e0|Lanayru Mining Facility}}, zooop! | ||
| 5924 = ... | | 5924 = ... | ||
| 5925 = The Timeshift Stones power us, as{{{2| }}}well as the machines we use, vreep!{{{2| }}}That's why we have to stay hard at{{{2| }}}work, zoop! | | 5925 = The Timeshift Stones power us, as{{{2| }}}well as the machines we use, vreep!{{{2| }}}That's why we have to stay hard at{{{2| }}}work, zoop! | ||
Line 11,913: | Line 11,913: | ||
| 5930 = You are looking for the dragon god,{{{2| }}}zrrpt? | | 5930 = You are looking for the dragon god,{{{2| }}}zrrpt? | ||
If it's {{Color| | If it's {{Color|#0080e0|Master Thunder Dragon}} you {{{2| }}}want to meet, he's to the south of{{{2| }}}{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know of {{{2| }}}any other dragons, though, phweep. | ||
| 5931 = A report, Master [Link].{{{2| }}}We have arrived at {{Color| | | 5931 = A report, Master [Link].{{{2| }}}We have arrived at {{Color|#0080e0|Lanayru Mine}}. | ||
| 5932 = This arid region was transformed into{{{2| }}}a desert over the course of several{{{2| }}}hundred years. | | 5932 = This arid region was transformed into{{{2| }}}a desert over the course of several{{{2| }}}hundred years. | ||
| 5933 = My projections show that {{Color| | | 5933 = My projections show that {{Color|#0080e0|Zelda}} must{{{2| }}}have traveled through this area. | ||
| 5934 = My estimates indicate that this object{{{2| }}}has been broken for many years.{{{2| }}}I am unable to analyze the content of{{{2| }}}its speech at this time. | | 5934 = My estimates indicate that this object{{{2| }}}has been broken for many years.{{{2| }}}I am unable to analyze the content of{{{2| }}}its speech at this time. | ||
| 5935 = I am able to confirm that a time shift{{{2| }}}has occurred within this space. | | 5935 = I am able to confirm that a time shift{{{2| }}}has occurred within this space. | ||
Any impact to the blue stones creates a{{{2| }}}sustained temporal disruption field in{{{2| }}}the surrounding area. Readings show{{{2| }}}that this area {{Color|red|is in a past time state}}. | Any impact to the blue stones creates a{{{2| }}}sustained temporal disruption field in{{{2| }}}the surrounding area. Readings show{{{2| }}}that this area {{Color|red|is in a past time state}}. | ||
| 5936 = Readings indicate the materials used {{{2| }}}to construct the {{Color| | | 5936 = Readings indicate the materials used {{{2| }}}to construct the {{Color|#0080e0|generator}} are also {{{2| }}}present in this area. You can now use {{{2| }}}your {{Color|red|dowsing}} ability to locate them. | ||
| 5937 = A report, Master. I can no longer{{{2| }}}detect {{Color| | | 5937 = A report, Master. I can no longer{{{2| }}}detect {{Color|#0080e0|Zelda}}'s aura. | ||
| 5938 = The moment the gate was destroyed,{{{2| }}}Zelda's presence disappeared from my{{{2| }}}readings. {{Color|red|You can no longer search for{{{2| }}}her with your dowsing ability}}. | | 5938 = The moment the gate was destroyed,{{{2| }}}Zelda's presence disappeared from my{{{2| }}}readings. {{Color|red|You can no longer search for{{{2| }}}her with your dowsing ability}}. | ||
| 5939 = Zelda's companion instructed you to{{{2| }}}meet with the ancient one in the Sealed{{{2| }}}Grounds. | | 5939 = Zelda's companion instructed you to{{{2| }}}meet with the ancient one in the Sealed{{{2| }}}Grounds. | ||
This corresponds with the records in{{{2| }}}my memory. I propose that we travel to{{{2| }}}the {{Color| | This corresponds with the records in{{{2| }}}my memory. I propose that we travel to{{{2| }}}the {{Color|#0080e0|Sealed Temple}}. | ||
| 5940 = We have arrived at {{Color| | | 5940 = We have arrived at {{Color|#0080e0|Lanayru Deser}}{{Color|#0080e0|t}}.{{{2| }}}The terrain in this area changed{{{2| }}}dramatically as climate forces rapidly{{{2| }}}turned it into a desert. | ||
| 5941 = I have confirmed numerous areas of{{{2| }}}{{Color|red|sinksand}}. Should you step in sinksand,{{{2| }}}you may be swallowed by the desert.{{{2| }}}Bodily danger has increased by 30%. | | 5941 = I have confirmed numerous areas of{{{2| }}}{{Color|red|sinksand}}. Should you step in sinksand,{{{2| }}}you may be swallowed by the desert.{{{2| }}}Bodily danger has increased by 30%. | ||
| 5942 = As a safety measure, I recommend{{{2| }}}you {{Color|red|check the terrain}} on your map{{{2| }}}with [+]. | | 5942 = As a safety measure, I recommend{{{2| }}}you {{Color|red|check the terrain}} on your map{{{2| }}}with [+]. | ||
| 5943 = My readings indicate that {{Color| | | 5943 = My readings indicate that {{Color|#0080e0|Zelda}} has{{{2| }}}passed through here. As previously{{{2| }}}stated, this area is highly dangerous. | ||
I suggest reuniting with her quickly{{{2| }}}to determine the motivations behind{{{2| }}}her actions at {{Color| | I suggest reuniting with her quickly{{{2| }}}to determine the motivations behind{{{2| }}}her actions at {{Color|#0080e0|Eldin Province}}. | ||
| 5944 = A report, Master [Link]. | | 5944 = A report, Master [Link]. | ||
Line 11,946: | Line 11,946: | ||
Simulations suggest that placing{{{2| }}}beacons to mark a safe route along{{{2| }}}these paths before proceeding would{{{2| }}}significantly reduce risk. | Simulations suggest that placing{{{2| }}}beacons to mark a safe route along{{{2| }}}these paths before proceeding would{{{2| }}}significantly reduce risk. | ||
| 5947 = I recommend placing {{Color| | | 5947 = I recommend placing {{Color|#0080e0|multiple}} beacons. | ||
| 5948 = We have arrived at {{Color| | | 5948 = We have arrived at {{Color|#0080e0|Lanayru Mine}}. | ||
You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the{{{2| }}}sacred flame. | You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the{{{2| }}}sacred flame. | ||
| 5949 = We have arrived at {{Color| | | 5949 = We have arrived at {{Color|#0080e0|Lanayru Desert}}. | ||
You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the {{{2| }}}sacred flame. | You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the {{{2| }}}sacred flame. | ||
| 5950 = We have arrived at the {{Color| | | 5950 = We have arrived at the {{Color|#0080e0|Temple of{{{2| }}}Time}}. | ||
You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the{{{2| }}}sacred flame. | You can use your dowsing ability to{{{2| }}}locate the entrance to the trial you{{{2| }}}must pass to open the way to the{{{2| }}}sacred flame. | ||
Line 11,966: | Line 11,966: | ||
| 5957 = Master [Link], all three{{{2| }}}remote power nodes have been{{{2| }}}activated. | | 5957 = Master [Link], all three{{{2| }}}remote power nodes have been{{{2| }}}activated. | ||
Please make your way to the {{Color|red|power{{{2| }}}generator}} in front of {{Color| | Please make your way to the {{Color|red|power{{{2| }}}generator}} in front of {{Color|#0080e0|Lanayru{{{2| }}}Mining Facility}}. | ||
| 5958 = A report, Master [Link].{{{2| }}}My analysis indicates that you can{{{2| }}}restore this {{Color|red|device}} to an operable state{{{2| }}}by inserting a source of energy. | | 5958 = A report, Master [Link].{{{2| }}}My analysis indicates that you can{{{2| }}}restore this {{Color|red|device}} to an operable state{{{2| }}}by inserting a source of energy. | ||
| 5959 = {{Color| | | 5959 = {{Color|#0080e0|Tumbleweeds}} sometimes roll across the{{{2| }}}sand in Lanayru Desert and other{{{2| }}}places. | ||
Tumbleweeds are used as a material to {{{2| }}}upgrade a variety of items. You can{{{2| }}}collect them with a {{Color|red|Bug Net}}. | Tumbleweeds are used as a material to {{{2| }}}upgrade a variety of items. You can{{{2| }}}collect them with a {{Color|red|Bug Net}}. | ||
| 5960 = Hello, hello, [Link]. | | 5960 = Hello, hello, [Link]. | ||
| 5961 = I just remembered, [Link].{{{2| }}}I have got something to report on the{{{2| }}}excavation project you invested in{{{2| }}}earlier!{{{2| }}}I found loads of Timeshift Stones!{{{2| }}}Now I can pay you back 10 times what{{{2| }}}you gave me! | | 5961 = I just remembered, [Link].{{{2| }}}I have got something to report on the{{{2| }}}excavation project you invested in{{{2| }}}earlier!{{{2| }}}I found loads of Timeshift Stones!{{{2| }}}Now I can pay you back 10 times what{{{2| }}}you gave me! | ||
| 5962 = How is your search for that {{Color| | | 5962 = How is your search for that {{Color|#0080e0|sacred{{{2| }}}flame}} going? Did you find it?! | ||
I have been dying to hear whether you{{{2| }}}found it. Well...did you? | I have been dying to hear whether you{{{2| }}}found it. Well...did you? | ||
Line 12,008: | Line 12,008: | ||
Anyway, bud, there is something I am{{{2| }}}dying to tell you. It is the discovery of{{{2| }}}the century! | Anyway, bud, there is something I am{{{2| }}}dying to tell you. It is the discovery of{{{2| }}}the century! | ||
This is a sacred place known as the{{{2| }}}{{Color| | This is a sacred place known as the{{{2| }}}{{Color|#0080e0|Temple of Time}}. | ||
I could not believe my eyes when I saw a{{{2| }}}{{Color|red|human who lives on the legendary{{{2| }}}Isle of the Goddess}}! | I could not believe my eyes when I saw a{{{2| }}}{{Color|red|human who lives on the legendary{{{2| }}}Isle of the Goddess}}! | ||
Line 12,032: | Line 12,032: | ||
| 5977 = ... | | 5977 = ... | ||
You came with the {{Color| | You came with the {{Color|#0080e0|captain}} to save us,{{{2| }}}vweep! I'm so happy, vrrm! | ||
But we can't get out of here while that{{{2| }}}{{Color|red|sparky thing}} blocks the exit, zrrt. | But we can't get out of here while that{{{2| }}}{{Color|red|sparky thing}} blocks the exit, zrrt. | ||
Line 12,052: | Line 12,052: | ||
The control room is next to the brig,{{{2| }}}but its huge door is sealed shut and{{{2| }}}you'll need a key to open it, vrrm. | The control room is next to the brig,{{{2| }}}but its huge door is sealed shut and{{{2| }}}you'll need a key to open it, vrrm. | ||
First you should head to the {{Color| | First you should head to the {{Color|#0080e0|captain's{{{2| }}}cabin}}, zrrt! The control-room key{{{2| }}}should be in there, vweep! | ||
| 5988 = But I'm getting out of here, vrrm. | | 5988 = But I'm getting out of here, vrrm. | ||
Line 12,075: | Line 12,075: | ||
| 5998 = ... | | 5998 = ... | ||
So you came with {{Color| | So you came with {{Color|#0080e0|Skipper}} to rescue us,{{{2| }}}vrrm?! You've made us so happy, zrrt! | ||
| 5999 = Please take this {{Color|red|key}} as thanks for{{{2| }}}rescuing us, vrrrrm. | | 5999 = Please take this {{Color|red|key}} as thanks for{{{2| }}}rescuing us, vrrrrm. | ||
This {{Color|red|key}} will open the door to the{{{2| }}}{{Color| | This {{Color|red|key}} will open the door to the{{{2| }}}{{Color|#0080e0|captain's cabin}}, vweep. | ||
| 6000 = [Link]! Good job, vweep! | | 6000 = [Link]! Good job, vweep! | ||
| 6001 = It's still pretty dangerous here, so I'll{{{2| }}}just wait in the boat, zrrt. | | 6001 = It's still pretty dangerous here, so I'll{{{2| }}}just wait in the boat, zrrt. | ||
Line 12,085: | Line 12,085: | ||
| 6002 = Now the ship looks just like it used to,{{{2| }}}phoo-weep! That makes me so happy,{{{2| }}}vrrm! | | 6002 = Now the ship looks just like it used to,{{{2| }}}phoo-weep! That makes me so happy,{{{2| }}}vrrm! | ||
Now I just need you to go rescue my{{{2| }}}{{Color| | Now I just need you to go rescue my{{{2| }}}{{Color|#0080e0|crew}}, vweep! | ||
I'm pretty sure they're being held{{{2| }}}in the {{Color| | I'm pretty sure they're being held{{{2| }}}in the {{Color|#0080e0|brig}} inside the ship, brrzrrt! | ||
| 6003 = A report, Master. Judging by their size,{{{2| }}}these {{Color|red|tentacles}} belong to a monster{{{2| }}}of considerable size. | | 6003 = A report, Master. Judging by their size,{{{2| }}}these {{Color|red|tentacles}} belong to a monster{{{2| }}}of considerable size. | ||
Line 12,103: | Line 12,103: | ||
Signs indicate that activating this{{{2| }}}mechanism has caused something{{{2| }}}within the ship to begin moving. | Signs indicate that activating this{{{2| }}}mechanism has caused something{{{2| }}}within the ship to begin moving. | ||
The current situation is difficult{{{2| }}}to accurately assess, but I suggest{{{2| }}}hurrying to the {{Color| | The current situation is difficult{{{2| }}}to accurately assess, but I suggest{{{2| }}}hurrying to the {{Color|#0080e0|crew in the brig}}{{{2| }}}and freeing them first. | ||
| 6007 = Master, I am detecting strong{{{2| }}}vibrations again. | | 6007 = Master, I am detecting strong{{{2| }}}vibrations again. | ||
The current situation is difficult{{{2| }}}to accurately assess, but I suggest{{{2| }}}hurrying to the area beneath the{{{2| }}}{{Color| | The current situation is difficult{{{2| }}}to accurately assess, but I suggest{{{2| }}}hurrying to the area beneath the{{{2| }}}{{Color|#0080e0|crew in the brig}} first. | ||
| 6008 = Master, I conjecture that this is the{{{2| }}}{{Color|red|key}} to the control room mentioned by{{{2| }}}the crew. | | 6008 = Master, I conjecture that this is the{{{2| }}}{{Color|red|key}} to the control room mentioned by{{{2| }}}the crew. | ||
| 6009 = My memory indicates that the location{{{2| }}}of the {{Color| | | 6009 = My memory indicates that the location{{{2| }}}of the {{Color|#0080e0|door to the control room}} is{{{2| }}}marked with the [X] symbol. | ||
| 6010 = I suggest you quickly make your way to{{{2| }}}the {{Color| | | 6010 = I suggest you quickly make your way to{{{2| }}}the {{Color|#0080e0|control room}}. | ||
| 6011 = Master, please look. | | 6011 = Master, please look. | ||
| 6012 = This large door here is sealed shut. | | 6012 = This large door here is sealed shut. | ||
Line 12,119: | Line 12,119: | ||
I suggest making all necessary{{{2| }}}preparations before exiting to{{{2| }}}the outside of the ship. | I suggest making all necessary{{{2| }}}preparations before exiting to{{{2| }}}the outside of the ship. | ||
| 6017 = Master, I have important information{{{2| }}}for you. There is a 90% chance the{{{2| }}}object you see over there is a{{{2| }}}{{Color|red|Timeshift Stone}}.{{{2| }}}If you could {{Color|green|deliver an impact}} to it by{{{2| }}}some means, it could have a significant{{{2| }}}effect on the ship. | | 6017 = Master, I have important information{{{2| }}}for you. There is a 90% chance the{{{2| }}}object you see over there is a{{{2| }}}{{Color|red|Timeshift Stone}}.{{{2| }}}If you could {{Color|green|deliver an impact}} to it by{{{2| }}}some means, it could have a significant{{{2| }}}effect on the ship. | ||
| 6018 = Master, that synthetic life-form...{{{2| }}}There is a 99% chance that it was the{{{2| }}}{{Color| | | 6018 = Master, that synthetic life-form...{{{2| }}}There is a 99% chance that it was the{{{2| }}}{{Color|#0080e0|pirate}} described by the captain. | ||
I can't help but admire the tenacity{{{2| }}}it has displayed in staying alive and{{{2| }}}functional all these years. | I can't help but admire the tenacity{{{2| }}}it has displayed in staying alive and{{{2| }}}functional all these years. | ||
Line 12,128: | Line 12,128: | ||
| 6021 = You can also shoot arrows to strike{{{2| }}}{{Color|red|certain devices}} in order to activate{{{2| }}}them. | | 6021 = You can also shoot arrows to strike{{{2| }}}{{Color|red|certain devices}} in order to activate{{{2| }}}them. | ||
| 6022 = I have confirmed that such a {{Color|red|device}}{{{2| }}}exists on the {{Color| | | 6022 = I have confirmed that such a {{Color|red|device}}{{{2| }}}exists on the {{Color|#0080e0|deck}}. | ||
| 6023 = Master, look up. | | 6023 = Master, look up. | ||
| 6024 = You can reach the Timeshift Stone{{{2| }}}on the deck through the ventilation{{{2| }}}shaft in the ceiling. | | 6024 = You can reach the Timeshift Stone{{{2| }}}on the deck through the ventilation{{{2| }}}shaft in the ceiling. | ||
Line 12,149: | Line 12,149: | ||
If you're going to navigate these{{{2| }}}treacherous waters, then you need a{{{2| }}}proper {{Color|orange|sea chart}}, doo-weep! | If you're going to navigate these{{{2| }}}treacherous waters, then you need a{{{2| }}}proper {{Color|orange|sea chart}}, doo-weep! | ||
There is a {{Color|orange|sea chart}} in my shack{{{2| }}}at {{Color| | There is a {{Color|orange|sea chart}} in my shack{{{2| }}}at {{Color|#0080e0|Skipper's Retreat}}, bzzzt. So first{{{2| }}}you need to get on this boat and set a{{{2| }}}course for {{Color|#0080e0|Skipper's Retreat}}! | ||
| 6032 = Really, vrrm? Well, in that case, bzzt... | | 6032 = Really, vrrm? Well, in that case, bzzt... | ||
| 6033 = Ready to shove off, brrzt? | | 6033 = Ready to shove off, brrzt? | ||
Line 12,199: | Line 12,199: | ||
| 6047 = You are looking for a dragon god,{{{2| }}}vrrm? | | 6047 = You are looking for a dragon god,{{{2| }}}vrrm? | ||
If it's {{Color| | If it's {{Color|#0080e0|Master Thunder Dragon}} you {{{2| }}}want to meet, he's to the south of {{{2| }}}{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know any {{{2| }}}other dragon gods, though, brrzrrt.{{{2| }}}Do you want me to take you somewhere{{{2| }}}by boat? | ||
:To sea!{{{2| }}}:To the Sandship!{{{2| }}}:Never mind. | :To sea!{{{2| }}}:To the Sandship!{{{2| }}}:Never mind. | ||
Line 12,217: | Line 12,217: | ||
| 6053 = You are looking for a dragon god,{{{2| }}}vrrm? | | 6053 = You are looking for a dragon god,{{{2| }}}vrrm? | ||
If it's {{Color| | If it's {{Color|#0080e0|Master Thunder Dragon}} you {{{2| }}}want to meet, he's to the south of {{{2| }}}{{Color|#0080e0|Lanayru Caves}}, bzzt. I don't know any {{{2| }}}other dragon gods, though, brrzrrt. | ||
| 6054 = Shall we set sail, vrrt? | | 6054 = Shall we set sail, vrrt? | ||
Line 12,230: | Line 12,230: | ||
Come visit again. You're welcome{{{2| }}}anytime, vweep! | Come visit again. You're welcome{{{2| }}}anytime, vweep! | ||
| 6058 = What are you waiting for, zrrt?{{{2| }}}Hurry up and look for clues in the{{{2| }}}{{Color| | | 6058 = What are you waiting for, zrrt?{{{2| }}}Hurry up and look for clues in the{{{2| }}}{{Color|#0080e0|Shipyard}}, vrrm! | ||
Or do you want to go back to sea,{{{2| }}}phweep? | Or do you want to go back to sea,{{{2| }}}phweep? | ||
Line 12,242: | Line 12,242: | ||
:Let's go!{{{2| }}}:Wait. | :Let's go!{{{2| }}}:Wait. | ||
| 6060 = Prepare yourself, brrzrrt! We're{{{2| }}}heading to the {{Color| | | 6060 = Prepare yourself, brrzrrt! We're{{{2| }}}heading to the {{Color|#0080e0|Pirate Stronghold}},{{{2| }}}phweep! | ||
| 6061 = So my ship wasn't here, zrrt?{{{2| }}}Then there is only one place left for us{{{2| }}}to look for clues, vrrm... | | 6061 = So my ship wasn't here, zrrt?{{{2| }}}Then there is only one place left for us{{{2| }}}to look for clues, vrrm... | ||
Line 12,253: | Line 12,253: | ||
If we want to take the ship back, then{{{2| }}}we have no choice, phoo-weep! | If we want to take the ship back, then{{{2| }}}we have no choice, phoo-weep! | ||
| 6062 = I remember when my ship was finished{{{2| }}}being built here, vrrm. I was so happy.{{{2| }}}Ah, the good old days, voo-weeet... | | 6062 = I remember when my ship was finished{{{2| }}}being built here, vrrm. I was so happy.{{{2| }}}Ah, the good old days, voo-weeet... | ||
| 6063 = Awooga! There's danger thataway!{{{2| }}}First we need to go to {{Color| | | 6063 = Awooga! There's danger thataway!{{{2| }}}First we need to go to {{Color|#0080e0|Skipper's{{{2| }}}Retreat}}, phoo-weet! | ||
| 6064 = That's the stronghold of those{{{2| }}}fearsome pirates, vweep! | | 6064 = That's the stronghold of those{{{2| }}}fearsome pirates, vweep! | ||
Zrrrt! It's dangerous, so we should stay{{{2| }}}far away for now. We need to go to the{{{2| }}}{{Color| | Zrrrt! It's dangerous, so we should stay{{{2| }}}far away for now. We need to go to the{{{2| }}}{{Color|#0080e0|Shipyard}} first anyway, vrrm! | ||
| 6065 = My circuits spark to life in the salt air,{{{2| }}}vrrm! It feels good to take to the seas{{{2| }}}again after so long, but let's see if I can{{{2| }}}remember how to navigate, brrzrrt.{{{2| }}}Press [control stick] to move, zrrt. Press [A] while{{{2| }}}moving to speed up, vrrm! | | 6065 = My circuits spark to life in the salt air,{{{2| }}}vrrm! It feels good to take to the seas{{{2| }}}again after so long, but let's see if I can{{{2| }}}remember how to navigate, brrzrrt.{{{2| }}}Press [control stick] to move, zrrt. Press [A] while{{{2| }}}moving to speed up, vrrm! | ||
Line 12,326: | Line 12,326: | ||
We must pursue, bzzt! And keep{{{2| }}}pounding it with the cannon, zrrt! | We must pursue, bzzt! And keep{{{2| }}}pounding it with the cannon, zrrt! | ||
| 6093 = Open up the {{Color|orange|sea chart}} you brought{{{2| }}}with you, zrrt! | | 6093 = Open up the {{Color|orange|sea chart}} you brought{{{2| }}}with you, zrrt! | ||
| 6094 = The {{Color| | | 6094 = The {{Color|#0080e0|Shipyard}} is at this location,{{{2| }}}vrrt. Let me mark it for you with an{{{2| }}}[X], vweep. | ||
| 6095 = OK! Set sail, vrrm! | | 6095 = OK! Set sail, vrrm! | ||
| 6096 = The Shipyard is where we used to build{{{2| }}}our ships, vrrt. My ship was built there{{{2| }}}too, vweep! | | 6096 = The Shipyard is where we used to build{{{2| }}}our ships, vrrt. My ship was built there{{{2| }}}too, vweep! | ||
Line 12,338: | Line 12,338: | ||
If we want to take the ship back, then{{{2| }}}we have no choice, phoo-weep! | If we want to take the ship back, then{{{2| }}}we have no choice, phoo-weep! | ||
| 6098 = The {{Color| | | 6098 = The {{Color|#0080e0|Pirate Stronghold}} is here at this{{{2| }}}[X] mark, zrrt. | ||
| 6099 = Tighten up whatever you humans have{{{2| }}}instead of bolts, and let's get going,{{{2| }}}phoo-weep! | | 6099 = Tighten up whatever you humans have{{{2| }}}instead of bolts, and let's get going,{{{2| }}}phoo-weep! | ||
| 6100 = How are we going to search this whole{{{2| }}}huge sea, vrrm? | | 6100 = How are we going to search this whole{{{2| }}}huge sea, vrrm? | ||
Line 12,357: | Line 12,357: | ||
| 6107 = This device looks like it is meant to{{{2| }}}hold a {{Color|red|Timeshift Stone}}, but there is{{{2| }}}not one currently installed. | | 6107 = This device looks like it is meant to{{{2| }}}hold a {{Color|red|Timeshift Stone}}, but there is{{{2| }}}not one currently installed. | ||
There is a 95% chance that it is the{{{2| }}}same type of device as the ones we{{{2| }}}encountered in {{Color| | There is a 95% chance that it is the{{{2| }}}same type of device as the ones we{{{2| }}}encountered in {{Color|#0080e0|Lanayru Mine}}. | ||
| 6108 = Signs indicate that {{Color|red|Timeshift Stones}}{{{2| }}}were used in this facility as a kind of{{{2| }}}power source. | | 6108 = Signs indicate that {{Color|red|Timeshift Stones}}{{{2| }}}were used in this facility as a kind of{{{2| }}}power source. | ||
| 6109 = Master, we have arrived at the{{{2| }}}Shipyard construction bay. | | 6109 = Master, we have arrived at the{{{2| }}}Shipyard construction bay. | ||
Line 12,381: | Line 12,381: | ||
| 6127 = A report, Master. | | 6127 = A report, Master. | ||
This is {{Color| | This is {{Color|#0080e0|Lanayru Sand Sea}}. This whole{{{2| }}}area was once a vast ocean. | ||
| 6128 = But the water has all evaporated, and{{{2| }}}now the area is a sea of sand. | | 6128 = But the water has all evaporated, and{{{2| }}}now the area is a sea of sand. | ||
| 6129 = Signs indicate that this place {{{2| }}}functioned as a port, linking the land{{{2| }}}to the sea. | | 6129 = Signs indicate that this place {{{2| }}}functioned as a port, linking the land{{{2| }}}to the sea. | ||
Line 12,427: | Line 12,427: | ||
Give me some time to prepare, and{{{2| }}}when you next return to visit me...{{{2| }}}I believe you will be mightily pleased! | Give me some time to prepare, and{{{2| }}}when you next return to visit me...{{{2| }}}I believe you will be mightily pleased! | ||
| 6145 = [Link]... Please bring me{{{2| }}}the {{Color| | | 6145 = [Link]... Please bring me{{{2| }}}the {{Color|#0080e0|fruit from the Tree of Life}} as soon{{{2| }}}as you...can. | ||
| 6146 = ... | | 6146 = ... | ||
| 6147 = {{Color| | | 6147 = {{Color|#0080e0|Master Thunder Dragon}}'s condition has{{{2| }}}been bad for a long time, and the soil{{{2| }}}here is not suitable for growing trees,{{{2| }}}zrrt. If only we had more time, vrrm... | ||
| 6148 = What are you doing with that seedling,{{{2| }}}vrrm?! {{Color| | | 6148 = What are you doing with that seedling,{{{2| }}}vrrm?! {{Color|#0080e0|Master Thunder Dragon}} needs{{{2| }}}{{Color|red|fruit from the Tree of Life}} to recover! | ||
Unless you mean to help our master,{{{2| }}}bzzzzt? | Unless you mean to help our master,{{{2| }}}bzzzzt? | ||
Line 12,437: | Line 12,437: | ||
| 6149 = Really, vrrm?! Thank you, zrrt!{{{2| }}}Make sure you plant the seedling{{{2| }}}somewhere it will be sure to thrive,{{{2| }}}phoo-weep.{{{2| }}}I fear growing the seedling to maturity{{{2| }}}in {{Color|red|Lanayru Province is impossible}},{{{2| }}}brrzrrt. We're counting on you, vweep! | | 6149 = Really, vrrm?! Thank you, zrrt!{{{2| }}}Make sure you plant the seedling{{{2| }}}somewhere it will be sure to thrive,{{{2| }}}phoo-weep.{{{2| }}}I fear growing the seedling to maturity{{{2| }}}in {{Color|red|Lanayru Province is impossible}},{{{2| }}}brrzrrt. We're counting on you, vweep! | ||
| 6150 = Well, since you uprooted it, it's your{{{2| }}}responsibility now, vrrm! Make sure{{{2| }}}you plant that seedling where it can{{{2| }}}grow to maturity, phoo-weep.{{{2| }}}And that means taking it somewhere{{{2| }}}{{Color|red|outside of the Lanayru area}}, bzzt!{{{2| }}}We're all counting on you, vweep! | | 6150 = Well, since you uprooted it, it's your{{{2| }}}responsibility now, vrrm! Make sure{{{2| }}}you plant that seedling where it can{{{2| }}}grow to maturity, phoo-weep.{{{2| }}}And that means taking it somewhere{{{2| }}}{{Color|red|outside of the Lanayru area}}, bzzt!{{{2| }}}We're all counting on you, vweep! | ||
| 6151 = I don't think there's any way that{{{2| }}}seedling would ever mature if you{{{2| }}}planted it in the {{Color| | | 6151 = I don't think there's any way that{{{2| }}}seedling would ever mature if you{{{2| }}}planted it in the {{Color|#0080e0|Lanayru area}}, vrrm... | ||
We need your help, brrzrrt! Master{{{2| }}}Thunder Dragon needs the {{Color|red|fruit from{{{2| }}}the Tree of Life}} to regain his strength! | We need your help, brrzrrt! Master{{{2| }}}Thunder Dragon needs the {{Color|red|fruit from{{{2| }}}the Tree of Life}} to regain his strength! | ||
| 6152 = I love the view from here, vweep. | | 6152 = I love the view from here, vweep. | ||
| 6153 = Brrm-ZORT! Is that what I think it is?!{{{2| }}}Quick, take it to {{Color| | | 6153 = Brrm-ZORT! Is that what I think it is?!{{{2| }}}Quick, take it to {{Color|#0080e0|Master Thunder{{{2| }}}Dragon}}, vweep-vweep! | ||
| 6154 = ... | | 6154 = ... | ||
| 6155 = Situation critical, vrrrrm! {{Color| | | 6155 = Situation critical, vrrrrm! {{Color|#0080e0|Master{{{2| }}}Thunder Dragon}} is very sick, bzzt. | ||
And we can't do anything with this{{{2| }}}Timeshift Stone without Master{{{2| }}}Thunder Dragon's permission, vrrm. | And we can't do anything with this{{{2| }}}Timeshift Stone without Master{{{2| }}}Thunder Dragon's permission, vrrm. | ||
Line 12,455: | Line 12,455: | ||
| 6161 = Master Thunder Dragon's present{{{2| }}}condition concerns me greatly, vwerp.{{{2| }}}Find him {{Color|red|fruit from the Tree of Life}},{{{2| }}}or his systems may fail... | | 6161 = Master Thunder Dragon's present{{{2| }}}condition concerns me greatly, vwerp.{{{2| }}}Find him {{Color|red|fruit from the Tree of Life}},{{{2| }}}or his systems may fail... | ||
| 6162 = ... | | 6162 = ... | ||
| 6163 = There are lots of big Timeshift Stones{{{2| }}}here, zrrt. Did you get permission from{{{2| }}}{{Color| | | 6163 = There are lots of big Timeshift Stones{{{2| }}}here, zrrt. Did you get permission from{{{2| }}}{{Color|#0080e0|Master Thunder Dragon}} to come here{{{2| }}}like we did, vrrm?{{{2| }}}We were just about to transport this{{{2| }}}Timeshift Stone to Master Thunder{{{2| }}}Dragon, vweep. | ||
| 6164 = There are many monsters, vrrm.{{{2| }}}Practice extreme caution, bzrt! | | 6164 = There are many monsters, vrrm.{{{2| }}}Practice extreme caution, bzrt! | ||
| 6165 = You should hurry up before you get left{{{2| }}}behind, vrrm! | | 6165 = You should hurry up before you get left{{{2| }}}behind, vrrm! | ||
| 6166 = ... | | 6166 = ... | ||
| 6167 = We got permission from our master,{{{2| }}}the Thunder Dragon, to dig for{{{2| }}}{{Color| | | 6167 = We got permission from our master,{{{2| }}}the Thunder Dragon, to dig for{{{2| }}}{{Color|#0080e0|Timeshift Stones}}, vweep. | ||
But {{Color| | But {{Color|#0080e0|Master Thunder Dragon}} is very ill{{{2| }}}right now, brrzrrt. I'm worried about{{{2| }}}him, vrrm. At this rate, our master {{{2| }}}may cease functioning, vweep... | ||
| 6168 = On the other side of the bridge, we{{{2| }}}planted a {{Color|red|seedling from the Tree of{{{2| }}}Life}}, which is said to bear fruit that{{{2| }}}can cure any illness, vrrm.{{{2| }}}But trees don't grow so well around{{{2| }}}here, vweep... | | 6168 = On the other side of the bridge, we{{{2| }}}planted a {{Color|red|seedling from the Tree of{{{2| }}}Life}}, which is said to bear fruit that{{{2| }}}can cure any illness, vrrm.{{{2| }}}But trees don't grow so well around{{{2| }}}here, vweep... | ||
| 6169 = The {{Color| | | 6169 = The {{Color|#0080e0|Lanayru area}} is terrible for{{{2| }}}growing trees, zrrt. Do you know{{{2| }}}of a place where trees grow quickly,{{{2| }}}vweep? | ||
| 6170 = Master Thunder Dragon is in very high{{{2| }}}spirits, vweep! | | 6170 = Master Thunder Dragon is in very high{{{2| }}}spirits, vweep! | ||
| 6171 = Kerr-CHUNK! Where did you get that{{{2| }}}fruit?! Did you bring it for {{Color| | | 6171 = Kerr-CHUNK! Where did you get that{{{2| }}}fruit?! Did you bring it for {{Color|#0080e0|Master{{{2| }}}Thunder Dragon}}, voo-weep?! | ||
| 6172 = Master Thunder Dragon is strong{{{2| }}}again, vrrm! | | 6172 = Master Thunder Dragon is strong{{{2| }}}again, vrrm! | ||
| 6173 = I almost never get visitors! My name is{{{2| }}}{{Color| | | 6173 = I almost never get visitors! My name is{{{2| }}}{{Color|#0080e0|Golo}}, and I am researching the {{Color|red|legend{{{2| }}}of the three dragons}}, one of which is{{{2| }}}said to live here!{{{2| }}}At first glance, it would seem that{{{2| }}}there is nothing in this area, but I know{{{2| }}}there is something here. I will just keep{{{2| }}}on looking!{{{2| }}}So your name is [Link]?{{{2| }}}I see... Not the easiest name to{{{2| }}}say, is it? | ||
And how about you, [Link]?{{{2| }}}Why are you here...? | And how about you, [Link]?{{{2| }}}Why are you here...? | ||
You are looking for a {{Color| | You are looking for a {{Color|#0080e0|sacred flame}}?{{{2| }}}That sounds like something I have{{{2| }}}heard of before, but maybe not... | ||
Sweet goro, I remember now! I read{{{2| }}}something about it in ancient{{{2| }}}scrolls that spoke of the {{Color| | Sweet goro, I remember now! I read{{{2| }}}something about it in ancient{{{2| }}}scrolls that spoke of the {{Color|#0080e0|Lanayru{{{2| }}}Sand Sea}}.{{{2| }}}I do not remember all the details, but{{{2| }}}you can get to Lanayru Sand Sea if you{{{2| }}}just go straight through here. | ||
| 6174 = So...you would not happen to be{{{2| }}}interested in excavating, would you?{{{2| }}}You are?! Well then, you are going to{{{2| }}}love this!{{{2| }}}The thing is, these research digs can{{{2| }}}get really expensive... But they can{{{2| }}}also be lucrative! Any interest in{{{2| }}}investing 10 Rupees in my dig? | | 6174 = So...you would not happen to be{{{2| }}}interested in excavating, would you?{{{2| }}}You are?! Well then, you are going to{{{2| }}}love this!{{{2| }}}The thing is, these research digs can{{{2| }}}get really expensive... But they can{{{2| }}}also be lucrative! Any interest in{{{2| }}}investing 10 Rupees in my dig? | ||
Line 12,492: | Line 12,492: | ||
| 6184 = Nice to see you, [Link]. | | 6184 = Nice to see you, [Link]. | ||
Say, you ever find that {{Color| | Say, you ever find that {{Color|#0080e0|sacred flame}}{{{2| }}}you were looking for? Really?{{{2| }}}You did?! Great! I was pretty curious{{{2| }}}about it, so spill all the details!{{{2| }}}...I see. So after all that adventuring,{{{2| }}}you finally found it! | ||
[Link], I have to say... {{{2| }}}You are pretty amazing! | [Link], I have to say... {{{2| }}}You are pretty amazing! | ||
Line 12,514: | Line 12,514: | ||
But this rock is really strong. It looks{{{2| }}}like it will be a while before I can get{{{2| }}}all the way through it. | But this rock is really strong. It looks{{{2| }}}like it will be a while before I can get{{{2| }}}all the way through it. | ||
| 6190 = This is {{Color| | | 6190 = This is {{Color|#0080e0|Lanayru Gorge}}. Legend tells of{{{2| }}}a dragon loyal to the goddess living{{{2| }}}in this area. | ||
| 6191 = Signs indicate that an ancient{{{2| }}}civilization established a quarry{{{2| }}}here to mine the deposit of{{{2| }}}high-quality Timeshift Stones. | | 6191 = Signs indicate that an ancient{{{2| }}}civilization established a quarry{{{2| }}}here to mine the deposit of{{{2| }}}high-quality Timeshift Stones. | ||
| 6192 = Consequently, the terrain is intricately{{{2| }}}subdivided with the remnants of long-{{{2| }}}abandoned mining equipment, such as{{{2| }}}mine carts and their tracks. | | 6192 = Consequently, the terrain is intricately{{{2| }}}subdivided with the remnants of long-{{{2| }}}abandoned mining equipment, such as{{{2| }}}mine carts and their tracks. | ||
Line 12,523: | Line 12,523: | ||
| 6195 = Ahead is Lanayru Desert.{{{2| }}}Adventures await those{{{2| }}}solving the mysteries of the{{{2| }}}quarry in the desert! | | 6195 = Ahead is Lanayru Desert.{{{2| }}}Adventures await those{{{2| }}}solving the mysteries of the{{{2| }}}quarry in the desert! | ||
| 6196 = Ahead is Lanayru Mine. It is{{{2| }}}there that I will solve the{{{2| }}}mystery of the Timeshift{{{2| }}}Stones! | | 6196 = Ahead is Lanayru Mine. It is{{{2| }}}there that I will solve the{{{2| }}}mystery of the Timeshift{{{2| }}}Stones! | ||
| 6197 = Entry to the area ahead is{{{2| }}}allowed only by permission of{{{2| }}}the {{Color| | | 6197 = Entry to the area ahead is{{{2| }}}allowed only by permission of{{{2| }}}the {{Color|#0080e0|Thunder Dragon}}, {{Color|#0080e0|Lanayru}}. | ||
| 6198 = ... | | 6198 = ... | ||
| 6199 = This is {{Color|red|Nayru's Flame}}, vrrm! Just{{{2| }}}looking at it makes my circuits hum,{{{2| }}}vweeeeep. | | 6199 = This is {{Color|red|Nayru's Flame}}, vrrm! Just{{{2| }}}looking at it makes my circuits hum,{{{2| }}}vweeeeep. | ||
Line 12,614: | Line 12,614: | ||
| 6252 = I am here every day running this{{{2| }}}coaster, but you are the only one who{{{2| }}}ever shows up. Could you spread the{{{2| }}}word? It is lonely out here. And...dry. | | 6252 = I am here every day running this{{{2| }}}coaster, but you are the only one who{{{2| }}}ever shows up. Could you spread the{{{2| }}}word? It is lonely out here. And...dry. | ||
| 6253 = Master [Link]. | | 6253 = Master [Link]. | ||
| 6254 = As you know by now, I cannot follow{{{2| }}}you. The trial calls out to your mind{{{2| }}}alone, as it is in every {{Color| | | 6254 = As you know by now, I cannot follow{{{2| }}}you. The trial calls out to your mind{{{2| }}}alone, as it is in every {{Color|#0080e0|Silent Realm}}. | ||
This is the second trial, known as{{{2| }}}{{Color| | This is the second trial, known as{{{2| }}}{{Color|#0080e0|Nayru's Silent Realm}}. It will test{{{2| }}}your {{Color|red|wisdom}}, Master. | ||
You must overcome this trial to find{{{2| }}}the flames that will enhance your{{{2| }}}sword. | You must overcome this trial to find{{{2| }}}the flames that will enhance your{{{2| }}}sword. | ||
Line 12,743: | Line 12,743: | ||
:Koloktos!{{{2| }}}:Tentalus!{{{2| }}}:Ghirahim!{{{2| }}}:The Imprisoned! | :Koloktos!{{{2| }}}:Tentalus!{{{2| }}}:Ghirahim!{{{2| }}}:The Imprisoned! | ||
| 6298 = From later on in your journey, huh?{{{2| }}}...It looks like the only opponent you{{{2| }}}can face right now from the end of {{{2| }}}your journey is {{Color| | | 6298 = From later on in your journey, huh?{{{2| }}}...It looks like the only opponent you{{{2| }}}can face right now from the end of {{{2| }}}your journey is {{Color|#0080e0|the Imprisoned}}. | ||
| 6299 = From later on in your journey, huh?{{{2| }}}In that case, let's see... Here we go!{{{2| }}}These guys look pretty tough.{{{2| }}}Which one would you like to face? | | 6299 = From later on in your journey, huh?{{{2| }}}In that case, let's see... Here we go!{{{2| }}}These guys look pretty tough.{{{2| }}}Which one would you like to face? | ||
Line 12,756: | Line 12,756: | ||
:Koloktos!{{{2| }}}:Tentalus!{{{2| }}}:Ghirahim!{{{2| }}}:The Imprisoned! | :Koloktos!{{{2| }}}:Tentalus!{{{2| }}}:Ghirahim!{{{2| }}}:The Imprisoned! | ||
| 6303 = {{Color| | | 6303 = {{Color|#0080e0|Scaldera}}, coming right up! It's that{{{2| }}}blazing-hot fireball-looking thing{{{2| }}}from the {{Color|#0080e0|Earth Temple}}. | ||
| 6304 = {{Color| | | 6304 = {{Color|#0080e0|Ghirahim}} it is! He's that creeeepy guy{{{2| }}}you fought in {{Color|#0080e0|Skyview Temple}}. | ||
| 6305 = {{Color| | | 6305 = {{Color|#0080e0|Scaldera}}, coming right up! It's that{{{2| }}}blazing-hot fireball-looking thing {{{2| }}}from the {{Color|#0080e0|Earth Temple}}. | ||
| 6306 = {{Color| | | 6306 = {{Color|#0080e0|Moldarach}} it is! This creepy crawly is{{{2| }}}that big bug you fought in {{Color|#0080e0|Lanayru{{{2| }}}Mining Facility}}. | ||
| 6307 = All right, you'll face {{Color| | | 6307 = All right, you'll face {{Color|#0080e0|the Imprisoned}}!{{{2| }}}It's that gigantic thing you battled at{{{2| }}}the {{Color|#0080e0|Sealed Grounds}}. | ||
| 6308 = {{Color| | | 6308 = {{Color|#0080e0|Koloktos}} it is! It's that six-armed{{{2| }}}mechanized monstrosity you fought{{{2| }}}at the {{Color|#0080e0|Ancient Cistern}}! | ||
| 6309 = {{Color| | | 6309 = {{Color|#0080e0|Tentalus}} it is! You might know this{{{2| }}}beast as the weirdo with one eye{{{2| }}}that you fought on the {{Color|#0080e0|Sandship}}. | ||
| 6310 = {{Color| | | 6310 = {{Color|#0080e0|Ghirahim}} it is! This is the creepy-{{{2| }}}looking guy you fought in that{{{2| }}}sweltering-hot {{Color|#0080e0|Fire Sanctuary}}. | ||
| 6311 = {{Color| | | 6311 = {{Color|#0080e0|The Imprisoned}} it is! It's that gigantic,{{{2| }}}disgusting beast you battled for a{{{2| }}}second time at {{Color|#0080e0|Sealed Grounds}}. | ||
| 6312 = {{Color| | | 6312 = {{Color|#0080e0|The Imprisoned}} it is! This is the huge{{{2| }}}beast you battled for a third time at{{{2| }}}the {{Color|#0080e0|Sealed Grounds}}. | ||
| 6313 = Oh-ho, a {{Color| | | 6313 = Oh-ho, a {{Color|#0080e0|horde battle}}! You'll face off{{{2| }}}against the horde of monsters that{{{2| }}}{{Color|#0080e0|Ghirahim}} summoned at the {{Color|#0080e0|Sealed{{{2| }}}Grounds}}. | ||
| 6314 = {{Color| | | 6314 = {{Color|#0080e0|Ghirahim}} it is! He's the creepy guy you{{{2| }}}fought at the {{Color|#0080e0|Sealed Grounds}}. | ||
| 6315 = OK, {{Color| | | 6315 = OK, {{Color|#0080e0|Demise}} it is! You've fought some{{{2| }}}real baddies, but this one really makes{{{2| }}}my scales crawl! | ||
| 6316 = Ah! I forgot to tell you something! | | 6316 = Ah! I forgot to tell you something! | ||
Line 12,787: | Line 12,787: | ||
| 6322 = Wow, [Link]! That was{{{2| }}}incredible. You're quite a warrior! | | 6322 = Wow, [Link]! That was{{{2| }}}incredible. You're quite a warrior! | ||
| 6323 = Well done! Spectacular skills on display{{{2| }}}once again. | | 6323 = Well done! Spectacular skills on display{{{2| }}}once again. | ||
| 6324 = Here's how long it took you to finish{{{2| }}}off {{Color| | | 6324 = Here's how long it took you to finish{{{2| }}}off {{Color|#0080e0|[var]}}:{{{2| }}}#:##.##. | ||
| 6325 = Hey, you know what? That was your{{{2| }}}first time reliving that battle! Let's{{{2| }}}celebrate with a little prize for your{{{2| }}}efforts. | | 6325 = Hey, you know what? That was your{{{2| }}}first time reliving that battle! Let's{{{2| }}}celebrate with a little prize for your{{{2| }}}efforts. | ||
| 6326 = Nice work! You beat your record!{{{2| }}}I can't let you go empty handed.{{{2| }}}Here--take this. | | 6326 = Nice work! You beat your record!{{{2| }}}I can't let you go empty handed.{{{2| }}}Here--take this. | ||
Line 12,935: | Line 12,935: | ||
I'll make the affair so excruciating,{{{2| }}}you'll deafen yourself with the shrill{{{2| }}}sound of your own screams. | I'll make the affair so excruciating,{{{2| }}}you'll deafen yourself with the shrill{{{2| }}}sound of your own screams. | ||
| 6417 = The flames of Nayru have transformed{{{2| }}}your blade, expanding Fi's powers.{{{2| }}}She can now help you use your {{Color|red|dowsing}}{{{2| }}}ability to search for more objects! | | 6417 = The flames of Nayru have transformed{{{2| }}}your blade, expanding Fi's powers.{{{2| }}}She can now help you use your {{Color|red|dowsing}}{{{2| }}}ability to search for more objects! | ||
| 6418 = With your sword enhanced, you can{{{2| }}}learn a new melody. I recommend we{{{2| }}}return to the {{Color| | | 6418 = With your sword enhanced, you can{{{2| }}}learn a new melody. I recommend we{{{2| }}}return to the {{Color|#0080e0|Isle of Songs}}. | ||
| 6419 = Oh, [Link]. Hello there.{{{2| }}}Is there something you need? | | 6419 = Oh, [Link]. Hello there.{{{2| }}}Is there something you need? | ||
| 6420 = Oh! OH! Is that what I think it is?{{{2| }}}You brought that here for me,{{{2| }}}didn't you? | | 6420 = Oh! OH! Is that what I think it is?{{{2| }}}You brought that here for me,{{{2| }}}didn't you? | ||
Line 12,941: | Line 12,941: | ||
| 6422 = ZINGA-DINGDING! | | 6422 = ZINGA-DINGDING! | ||
| 6423 = Oh, you've done it, boy. I can feel the{{{2| }}}fruit's effect surging through me!{{{2| }}}It's exhilarating! I feel like a proper{{{2| }}}dragon again! | | 6423 = Oh, you've done it, boy. I can feel the{{{2| }}}fruit's effect surging through me!{{{2| }}}It's exhilarating! I feel like a proper{{{2| }}}dragon again! | ||
| 6424 = Just because I have eternal life doesn't{{{2| }}}mean I can't get mighty sick!{{{2| }}}Thanks to you, boy, this old dragon{{{2| }}}will keep on charging awhile yet!{{{2| }}}I owe you a big thank-you, so allow me{{{2| }}}to perform a moving rendition of my{{{2| }}}part of the {{Color| | | 6424 = Just because I have eternal life doesn't{{{2| }}}mean I can't get mighty sick!{{{2| }}}Thanks to you, boy, this old dragon{{{2| }}}will keep on charging awhile yet!{{{2| }}}I owe you a big thank-you, so allow me{{{2| }}}to perform a moving rendition of my{{{2| }}}part of the {{Color|#0080e0|Song of the Hero}}! | ||
I should warn you, I've got a mean set{{{2| }}}of pipes and I know how to use them!{{{2| }}}This'll clean out those ears, boy,{{{2| }}}so brace yourself! | I should warn you, I've got a mean set{{{2| }}}of pipes and I know how to use them!{{{2| }}}This'll clean out those ears, boy,{{{2| }}}so brace yourself! | ||
Line 12,967: | Line 12,967: | ||
| 6435 = The creature we passed who was under{{{2| }}}assault may have information.{{{2| }}}I suggest we fight off his assailants. | | 6435 = The creature we passed who was under{{{2| }}}assault may have information.{{{2| }}}I suggest we fight off his assailants. | ||
| 6436 = Master [Link], we've{{{2| }}}arrived. | | 6436 = Master [Link], we've{{{2| }}}arrived. | ||
| 6437 = This is the fabled {{Color| | | 6437 = This is the fabled {{Color|#0080e0|surface}} that has{{{2| }}}long been part of Skyloft legend. | ||
| 6438 = By my calculations, you are currently{{{2| }}}positioned in a location known as{{{2| }}}the {{Color| | | 6438 = By my calculations, you are currently{{{2| }}}positioned in a location known as{{{2| }}}the {{Color|#0080e0|Sealed Grounds}}. | ||
| 6439 = Please proceed with caution, Master. | | 6439 = Please proceed with caution, Master. | ||
| 6440 = Master, please make sure to use your{{{2| }}}Sailcloth when descending from high{{{2| }}}elevations. Failing to do so has a high{{{2| }}}probability of resulting in injury.{{{2| }}}I took the liberty of deploying the{{{2| }}}Sailcloth for you this time, but in the{{{2| }}}future you can manually engage it by{{{2| }}}pressing [B] before landing. | | 6440 = Master, please make sure to use your{{{2| }}}Sailcloth when descending from high{{{2| }}}elevations. Failing to do so has a high{{{2| }}}probability of resulting in injury.{{{2| }}}I took the liberty of deploying the{{{2| }}}Sailcloth for you this time, but in the{{{2| }}}future you can manually engage it by{{{2| }}}pressing [B] before landing. | ||
Line 12,982: | Line 12,982: | ||
| 6444 = So lemme see if I've got this right. | | 6444 = So lemme see if I've got this right. | ||
The old lady living in the {{Color|red|temple}} down{{{2| }}}the road from here knows where{{{2| }}}{{Color| | The old lady living in the {{Color|red|temple}} down{{{2| }}}the road from here knows where{{{2| }}}{{Color|#0080e0|Zelda}} is? | ||
| 6445 = I see... Right, [Link].{{{2| }}}Thanks for getting me here. You've {{{2| }}}done a good job. You can head home. | | 6445 = I see... Right, [Link].{{{2| }}}Thanks for getting me here. You've {{{2| }}}done a good job. You can head home. | ||
Big {{Color| | Big {{Color|#0080e0|Groose}} will handle the search for{{{2| }}}{{Color|#0080e0|Zelda}} from here. | ||
| 6446 = Yup. I'll track her down, save her, and{{{2| }}}then give her a lift back to Skyloft... | | 6446 = Yup. I'll track her down, save her, and{{{2| }}}then give her a lift back to Skyloft... | ||
| 6447 = Then when we get back, I'll ask her if{{{2| }}}she wants to make our whole going-out{{{2| }}}thing official, and then the two of us{{{2| }}}will get some quality time together. | | 6447 = Then when we get back, I'll ask her if{{{2| }}}she wants to make our whole going-out{{{2| }}}thing official, and then the two of us{{{2| }}}will get some quality time together. | ||
Line 13,121: | Line 13,121: | ||
Once you finish aiming, press [A] to{{{2| }}}launch a bomb. If it hits, you'll stun{{{2| }}}the scaly sucker! | Once you finish aiming, press [A] to{{{2| }}}launch a bomb. If it hits, you'll stun{{{2| }}}the scaly sucker! | ||
| 6499 = If you forget the controls, press [2]{{{2| }}}anytime you're in control of the{{{2| }}}{{Color| | | 6499 = If you forget the controls, press [2]{{{2| }}}anytime you're in control of the{{{2| }}}{{Color|#0080e0|Groosenator}} to review the basics! | ||
| 6500 = Grannie says that crazy monster we{{{2| }}}saw could break free again at any time,{{{2| }}}but we're not going down easy. | | 6500 = Grannie says that crazy monster we{{{2| }}}saw could break free again at any time,{{{2| }}}but we're not going down easy. | ||
Line 13,242: | Line 13,242: | ||
...[Link]?{{{2| }}}Ah, [Link]. Good.{{{2| }}}Very good. | ...[Link]?{{{2| }}}Ah, [Link]. Good.{{{2| }}}Very good. | ||
I sense you have already gained control{{{2| }}}over the sacred power that fills your{{{2| }}}sword when {{Color|green|pointed skyward}}. The{{{2| }}}{{Color|red|Skyward Strike}} is yours to command.{{{2| }}}It is proof that you are fit to bear the{{{2| }}}blade you carry, the {{Color| | I sense you have already gained control{{{2| }}}over the sacred power that fills your{{{2| }}}sword when {{Color|green|pointed skyward}}. The{{{2| }}}{{Color|red|Skyward Strike}} is yours to command.{{{2| }}}It is proof that you are fit to bear the{{{2| }}}blade you carry, the {{Color|#0080e0|Goddess Sword}}. | ||
I have sat here for many years waiting{{{2| }}}for you to arrive. All so that I could{{{2| }}}fulfill my purpose as your guide. | I have sat here for many years waiting{{{2| }}}for you to arrive. All so that I could{{{2| }}}fulfill my purpose as your guide. | ||
Line 13,257: | Line 13,257: | ||
| 6555 = [Link]...You are concerned{{{2| }}}for the spirit maiden and seek her{{{2| }}}whereabouts, yes? | | 6555 = [Link]...You are concerned{{{2| }}}for the spirit maiden and seek her{{{2| }}}whereabouts, yes? | ||
...That is understandable, but for now{{{2| }}}you must focus on moving forward.{{{2| }}}That girl has her own purpose she must{{{2| }}}pursue, as do you.{{{2| }}}She set out for {{Color| | ...That is understandable, but for now{{{2| }}}you must focus on moving forward.{{{2| }}}That girl has her own purpose she must{{{2| }}}pursue, as do you.{{{2| }}}She set out for {{Color|#0080e0|Faron Woods}} to discover{{{2| }}}that destiny for herself, and you must{{{2| }}}follow. | ||
| 6556 = Show me your map. | | 6556 = Show me your map. | ||
| 6557 = The [X] upon your map marks the path{{{2| }}}that will lead you to {{Color| | | 6557 = The [X] upon your map marks the path{{{2| }}}that will lead you to {{Color|#0080e0|Faron Woods}}. | ||
You will be traveling in unfamiliar{{{2| }}}land. Many monsters have settled here,{{{2| }}}and a map may not prove guidance{{{2| }}}enough for your journey.{{{2| }}}And so I will give you the power to {{{2| }}}create {{Color|red|beacons}}. | You will be traveling in unfamiliar{{{2| }}}land. Many monsters have settled here,{{{2| }}}and a map may not prove guidance{{{2| }}}enough for your journey.{{{2| }}}And so I will give you the power to {{{2| }}}create {{Color|red|beacons}}. | ||
Line 13,272: | Line 13,272: | ||
If you aim to be more accurate with{{{2| }}}the placement of your beacons, zoom in{{{2| }}}with [A] before you lay one down. | If you aim to be more accurate with{{{2| }}}the placement of your beacons, zoom in{{{2| }}}with [A] before you lay one down. | ||
| 6560 = Go now. You must head into Faron{{{2| }}}Woods and chase after the spirit{{{2| }}}maiden...the one you call {{Color| | | 6560 = Go now. You must head into Faron{{{2| }}}Woods and chase after the spirit{{{2| }}}maiden...the one you call {{Color|#0080e0|Zelda}}. | ||
On your way out, take the contents of{{{2| }}}the {{Color|red|treasure chest}} within this room.{{{2| }}}What you find there should prove{{{2| }}}useful to you on your journey. | On your way out, take the contents of{{{2| }}}the {{Color|red|treasure chest}} within this room.{{{2| }}}What you find there should prove{{{2| }}}useful to you on your journey. | ||
Line 13,285: | Line 13,285: | ||
| 6567 = Huh? You gotta be kidding me,{{{2| }}}Grannie! | | 6567 = Huh? You gotta be kidding me,{{{2| }}}Grannie! | ||
| 6568 = You're messing with me. Say it again,{{{2| }}}I dare you! | | 6568 = You're messing with me. Say it again,{{{2| }}}I dare you! | ||
| 6569 = I only speak the truth. You are not the{{{2| }}}one who will save her. The spirit{{{2| }}}maiden, your {{Color| | | 6569 = I only speak the truth. You are not the{{{2| }}}one who will save her. The spirit{{{2| }}}maiden, your {{Color|#0080e0|Zelda}}, can only be{{{2| }}}saved by another.{{{2| }}}It has been his fate to do this thing,{{{2| }}}and in doing so save us. As it was{{{2| }}}decided long before you were brought{{{2| }}}crying into this world. | ||
| 6570 = Shut it, Grannie! | | 6570 = Shut it, Grannie! | ||
You obviously don't know me well,{{{2| }}}'cause if you did, you'd know that if{{{2| }}}anyone's gonna save {{Color| | You obviously don't know me well,{{{2| }}}'cause if you did, you'd know that if{{{2| }}}anyone's gonna save {{Color|#0080e0|Zelda}}, it's{{{2| }}}Groose!{{{2| }}}How could it not be me? Plus, if it ain't{{{2| }}}me, why would I even be here? Pffft.{{{2| }}}If I'm not up to the job of being{{{2| }}}the hero, just who is? | ||
| 6571 = Huh? | | 6571 = Huh? | ||
| 6572 = Oh...now I getcha. | | 6572 = Oh...now I getcha. | ||
Line 13,297: | Line 13,297: | ||
I know you, and you're no hero,{{{2| }}}shrimp! | I know you, and you're no hero,{{{2| }}}shrimp! | ||
| 6574 = Waaaah! | | 6574 = Waaaah! | ||
| 6575 = Greetings, [Link]. Were you{{{2| }}}able to catch up with {{Color| | | 6575 = Greetings, [Link]. Were you{{{2| }}}able to catch up with {{Color|#0080e0|Zelda}}? | ||
| 6576 = Ah, I see. So the guardian was there as{{{2| }}}well, was she? | | 6576 = Ah, I see. So the guardian was there as{{{2| }}}well, was she? | ||
The one you saw by Zelda's side is{{{2| }}}known as {{Color| | The one you saw by Zelda's side is{{{2| }}}known as {{Color|#0080e0|Impa}}. She is a being sent{{{2| }}}forth by the {{Color|#0080e0|goddess}} to aid Zelda in {{{2| }}}her quest. | ||
| 6577 = The two have traveled somewhere in{{{2| }}}order to accomplish the great task{{{2| }}}destiny has set before them. | | 6577 = The two have traveled somewhere in{{{2| }}}order to accomplish the great task{{{2| }}}destiny has set before them. | ||
However, now that Impa has destroyed{{{2| }}}the gate that they used, there is only{{{2| }}}one way left to find them. | However, now that Impa has destroyed{{{2| }}}the gate that they used, there is only{{{2| }}}one way left to find them. | ||
| 6578 = You must make use of the {{Color| | | 6578 = You must make use of the {{Color|#0080e0|harp}} given{{{2| }}}to you by Zelda. | ||
| 6579 = Come back, [Link]!{{{2| }}}The disturbance we're feeling is not in{{{2| }}}that direction. | | 6579 = Come back, [Link]!{{{2| }}}The disturbance we're feeling is not in{{{2| }}}that direction. | ||
| 6580 = Hurry. Take the door across from me,{{{2| }}}and see what is happening outside! | | 6580 = Hurry. Take the door across from me,{{{2| }}}and see what is happening outside! | ||
Line 13,316: | Line 13,316: | ||
[Link], you must move fast.{{{2| }}}You must imbue your sword with the{{{2| }}}power of the three sacred flames. | [Link], you must move fast.{{{2| }}}You must imbue your sword with the{{{2| }}}power of the three sacred flames. | ||
| 6584 = The "{{Color| | | 6584 = The "{{Color|#0080e0|Ballad of the Goddess}}." Based on{{{2| }}}my projections, this is likely the song{{{2| }}}Zelda sang on the day of the Wing{{{2| }}}Ceremony.{{{2| }}}I calculate an 85% probability that{{{2| }}}someone associated with the academy{{{2| }}}will be able to provide additional{{{2| }}}information about this song. | ||
| 6585 = Ah, your sword! | | 6585 = Ah, your sword! | ||
Line 13,351: | Line 13,351: | ||
| 6599 = It seems you were successful in{{{2| }}}imprisoning the monster again. | | 6599 = It seems you were successful in{{{2| }}}imprisoning the monster again. | ||
| 6600 = You have my thanks,{{{2| }}}[Link]. | | 6600 = You have my thanks,{{{2| }}}[Link]. | ||
| 6601 = As do you, {{Color| | | 6601 = As do you, {{Color|#0080e0|Groose}}. | ||
| 6602 = I do not wish to dwell on what may have{{{2| }}}happened if you two hadn't been here. | | 6602 = I do not wish to dwell on what may have{{{2| }}}happened if you two hadn't been here. | ||
| 6603 = Duh huh, aww...you give me too much{{{2| }}}credit, Grannie. | | 6603 = Duh huh, aww...you give me too much{{{2| }}}credit, Grannie. | ||
Line 13,369: | Line 13,369: | ||
If not, you must go back through! | If not, you must go back through! | ||
| 6611 = Come on, already! Charge that sword{{{2| }}}of yours with that sacred force stuff{{{2| }}}Grannie was talkin' about, and {{Color|green|zap}} the{{{2| }}}Gate of Time!{{{2| }}}I bet you {{Color| | | 6611 = Come on, already! Charge that sword{{{2| }}}of yours with that sacred force stuff{{{2| }}}Grannie was talkin' about, and {{Color|green|zap}} the{{{2| }}}Gate of Time!{{{2| }}}I bet you {{Color|#0080e0|Zelda}}'s just on the other side{{{2| }}}of that gate, wonderin' where you are.{{{2| }}}You shouldn't make the little lady{{{2| }}}wait, [Link]! Go on! | ||
| 6612 = I bet you {{Color| | | 6612 = I bet you {{Color|#0080e0|Zelda}}'s just on the other side{{{2| }}}of that gate, wondering where you are.{{{2| }}}You shouldn't make the little lady{{{2| }}}wait, [Link]! Go on! | ||
| 6613 = So you've returned. | | 6613 = So you've returned. | ||
| 6614 = Then you know everything... | | 6614 = Then you know everything... | ||
| 6615 = On the other side of that gate, {{Color| | | 6615 = On the other side of that gate, {{Color|#0080e0|Zelda}}{{{2| }}}waits, suspended in a sleep without end.{{{2| }}}But do not despair, for she is still{{{2| }}}alive and well. | ||
| 6616 = True to legend, the Triforce is the one{{{2| }}}thing with the power to vanquish{{{2| }}}Demise. It is thought to have been{{{2| }}}hidden within Skyloft by the goddess. {{{2| }}}Sadly, that is all we know of where it{{{2| }}}rests. All other clues to its whereabouts{{{2| }}}have been lost to the ages. | | 6616 = True to legend, the Triforce is the one{{{2| }}}thing with the power to vanquish{{{2| }}}Demise. It is thought to have been{{{2| }}}hidden within Skyloft by the goddess. {{{2| }}}Sadly, that is all we know of where it{{{2| }}}rests. All other clues to its whereabouts{{{2| }}}have been lost to the ages. | ||
| 6617 = [Link], you have likely{{{2| }}}come to the same conclusion, but I will{{{2| }}}spell it out just the same. | | 6617 = [Link], you have likely{{{2| }}}come to the same conclusion, but I will{{{2| }}}spell it out just the same. | ||
The key to finding the Triforce must{{{2| }}}be in {{Color| | The key to finding the Triforce must{{{2| }}}be in {{Color|#0080e0|Skyloft}}. | ||
| 6618 = Go now, [Link]. {{{2| }}}Find the Triforce. | | 6618 = Go now, [Link]. {{{2| }}}Find the Triforce. | ||
| 6619 = The clues to finding the Triforce are{{{2| }}}in Skyloft. | | 6619 = The clues to finding the Triforce are{{{2| }}}in Skyloft. | ||
Line 13,415: | Line 13,415: | ||
Thanks, [Link]. | Thanks, [Link]. | ||
| 6631 = Don't let me down. I'm counting on{{{2| }}}you to help {{Color| | | 6631 = Don't let me down. I'm counting on{{{2| }}}you to help {{Color|#0080e0|Zelda}}, [Link]! | ||
Oh, by the way, I've been thinking{{{2| }}}about how nice it'd be to have a {{Color|red|tree}}{{{2| }}}here, but I don't have a seedling or{{{2| }}}anything. You seen one I can plant? | Oh, by the way, I've been thinking{{{2| }}}about how nice it'd be to have a {{Color|red|tree}}{{{2| }}}here, but I don't have a seedling or{{{2| }}}anything. You seen one I can plant? | ||
Line 13,427: | Line 13,427: | ||
Only downside is, it's gonna take{{{2| }}}basically forever for a seedling that{{{2| }}}big to grow into a full tree. | Only downside is, it's gonna take{{{2| }}}basically forever for a seedling that{{{2| }}}big to grow into a full tree. | ||
| 6635 = You gotta chase after that creep,{{{2| }}}[Link]! {{Color| | | 6635 = You gotta chase after that creep,{{{2| }}}[Link]! {{Color|#0080e0|Zelda}}'s counting{{{2| }}}on you! | ||
| 6636 = You seek the dragons? When the Song{{{2| }}}of the Hero is complete, the path to{{{2| }}}the Triforce shall be illuminated?{{{2| }}}Then take care and be on your way! | | 6636 = You seek the dragons? When the Song{{{2| }}}of the Hero is complete, the path to{{{2| }}}the Triforce shall be illuminated?{{{2| }}}Then take care and be on your way! | ||
| 6637 = That terrible {{Color|red|monster}} begins to stir yet{{{2| }}}again! It appears that even though{{{2| }}}Zelda has lent her power to strengthen{{{2| }}}it, the seal will soon reach its limit.{{{2| }}}So be it. You and Groose must work{{{2| }}}together to beat that foul beast back{{{2| }}}into its prison and restore the seal! | | 6637 = That terrible {{Color|red|monster}} begins to stir yet{{{2| }}}again! It appears that even though{{{2| }}}Zelda has lent her power to strengthen{{{2| }}}it, the seal will soon reach its limit.{{{2| }}}So be it. You and Groose must work{{{2| }}}together to beat that foul beast back{{{2| }}}into its prison and restore the seal! | ||
Line 13,442: | Line 13,442: | ||
| 6642 = ...I see. You must seek out the three{{{2| }}}dragons and complete the Song of the{{{2| }}}Hero to find the Triforce. | | 6642 = ...I see. You must seek out the three{{{2| }}}dragons and complete the Song of the{{{2| }}}Hero to find the Triforce. | ||
It is right your search led you here.{{{2| }}}The {{Color| | It is right your search led you here.{{{2| }}}The {{Color|#0080e0|Faron Woods}} are close by. | ||
Unfortunately, there has been an{{{2| }}}unusual turn of events in the woods... | Unfortunately, there has been an{{{2| }}}unusual turn of events in the woods... | ||
Line 13,460: | Line 13,460: | ||
The boy has made himself very useful,{{{2| }}}but he does have a tendency to cause{{{2| }}}trouble for those he "helps"... | The boy has made himself very useful,{{{2| }}}but he does have a tendency to cause{{{2| }}}trouble for those he "helps"... | ||
| 6647 = Safe journey. I wish you a soft landing,{{{2| }}}[Link]. | | 6647 = Safe journey. I wish you a soft landing,{{{2| }}}[Link]. | ||
| 6648 = {{Color| | | 6648 = {{Color|#0080e0|Groose}} shall assist you in making your{{{2| }}}way to the woods. | ||
Something may have happened to the{{{2| }}}{{Color|red|Water Dragon of the woods}}. When you{{{2| }}}arrive, seek her out! | Something may have happened to the{{{2| }}}{{Color|red|Water Dragon of the woods}}. When you{{{2| }}}arrive, seek her out! | ||
| 6649 = So that's what happened to the woods?{{{2| }}}I am glad to hear that everything has{{{2| }}}returned to normal. | | 6649 = So that's what happened to the woods?{{{2| }}}I am glad to hear that everything has{{{2| }}}returned to normal. | ||
| 6650 = You must continue to gather the parts{{{2| }}}of the {{Color|red|Song of the Hero}}. Time is{{{2| }}}short! | | 6650 = You must continue to gather the parts{{{2| }}}of the {{Color|red|Song of the Hero}}. Time is{{{2| }}}short! | ||
| 6651 = Ah, [Link], I'm glad you are{{{2| }}}here. {{Color| | | 6651 = Ah, [Link], I'm glad you are{{{2| }}}here. {{Color|#0080e0|Groose}} has been waiting for you. | ||
He stands outside {{Color|red|by his catapult}}.{{{2| }}}Go speak with him. | He stands outside {{Color|red|by his catapult}}.{{{2| }}}Go speak with him. | ||
| 6652 = {{Color| | | 6652 = {{Color|#0080e0|Groose}} waits for you outside {{Color|red|by his{{{2| }}}catapult}}. Go speak with him. | ||
| 6653 = By the way, [Link],{{{2| }}}{{Color| | | 6653 = By the way, [Link],{{{2| }}}{{Color|#0080e0|Groose}} is waiting for you. | ||
He proudly stands outside {{Color|red|by his{{{2| }}}catapult}}. Go speak with him. | He proudly stands outside {{Color|red|by his{{{2| }}}catapult}}. Go speak with him. | ||
Line 13,481: | Line 13,481: | ||
Go now, [Link]. Seek out{{{2| }}}the Triforce in Skyloft! | Go now, [Link]. Seek out{{{2| }}}the Triforce in Skyloft! | ||
| 6657 = For {{Color| | | 6657 = For {{Color|#0080e0|Zelda}} to be taken from us at a time{{{2| }}}like this... It is unthinkable! | ||
[Link], listen to me! You{{{2| }}}must do whatever it takes to prevent{{{2| }}}the resurrection of Demise in the past! | [Link], listen to me! You{{{2| }}}must do whatever it takes to prevent{{{2| }}}the resurrection of Demise in the past! | ||
Line 13,539: | Line 13,539: | ||
You are doubtless overwhelmed, so I{{{2| }}}will explain things as simply as I can. | You are doubtless overwhelmed, so I{{{2| }}}will explain things as simply as I can. | ||
| 6683 = This is the {{Color|red|Temple of Hylia}}, though it {{{2| }}}will come to be known as the {{Color| | | 6683 = This is the {{Color|red|Temple of Hylia}}, though it {{{2| }}}will come to be known as the {{Color|#0080e0|Sealed{{{2| }}}Temple}} sometime in the future. | ||
You stand in the past, ages before your{{{2| }}}own time. Here the goddess, Hylia,{{{2| }}}has only just sealed away {{Color| | You stand in the past, ages before your{{{2| }}}own time. Here the goddess, Hylia,{{{2| }}}has only just sealed away {{Color|#0080e0|Demise}}... | ||
And little time has passed since the{{{2| }}}goddess sent the outcropping of rock{{{2| }}}into the sky that would one day{{{2| }}}become Skyloft. | And little time has passed since the{{{2| }}}goddess sent the outcropping of rock{{{2| }}}into the sky that would one day{{{2| }}}become Skyloft. | ||
Line 13,548: | Line 13,548: | ||
You will have many questions. But for{{{2| }}}now, you must proceed back through{{{2| }}}the great doors behind you. | You will have many questions. But for{{{2| }}}now, you must proceed back through{{{2| }}}the great doors behind you. | ||
| 6685 = It is there that the person you've risked{{{2| }}}life and blood to defend waits for you. | | 6685 = It is there that the person you've risked{{{2| }}}life and blood to defend waits for you. | ||
| 6686 = You stand in the past, ages before your{{{2| }}}place in time. Here, the goddess, Hylia,{{{2| }}}has only just sealed away {{Color| | | 6686 = You stand in the past, ages before your{{{2| }}}place in time. Here, the goddess, Hylia,{{{2| }}}has only just sealed away {{Color|#0080e0|Demise}}... | ||
You will have many questions. But for{{{2| }}}now, you must proceed through the{{{2| }}}great doors at the back of the room. | You will have many questions. But for{{{2| }}}now, you must proceed through the{{{2| }}}great doors at the back of the room. | ||
Line 13,559: | Line 13,559: | ||
Return to your time. There is work to{{{2| }}}be done there. | Return to your time. There is work to{{{2| }}}be done there. | ||
| 6688 = Do not fear for {{Color| | | 6688 = Do not fear for {{Color|#0080e0|Zelda}}. I will watch{{{2| }}}over her here. Go now and fulfill{{{2| }}}your destiny. | ||
| 6689 = ...Hmm... | | 6689 = ...Hmm... | ||
Line 13,569: | Line 13,569: | ||
I thought it might be nice to plant a{{{2| }}}tree of some sort there. | I thought it might be nice to plant a{{{2| }}}tree of some sort there. | ||
I imagine it would please {{Color| | I imagine it would please {{Color|#0080e0|Zelda}} greatly{{{2| }}}to see a great tree welcoming her{{{2| }}}back when she wakes from her slumber. | ||
| 6693 = Sadly, it's a rare tree that grows strong{{{2| }}}for thousands of years on end. If only{{{2| }}}I could find the {{Color|red|seedling}} of such a{{{2| }}}hearty specimen... | | 6693 = Sadly, it's a rare tree that grows strong{{{2| }}}for thousands of years on end. If only{{{2| }}}I could find the {{Color|red|seedling}} of such a{{{2| }}}hearty specimen... | ||
| 6694 = A tree that grows strong for thousands{{{2| }}}of years... If only I could find the{{{2| }}}{{Color|red|seedling}} of such a tree... | | 6694 = A tree that grows strong for thousands{{{2| }}}of years... If only I could find the{{{2| }}}{{Color|red|seedling}} of such a tree... | ||
Line 13,583: | Line 13,583: | ||
Don't worry about me... You must{{{2| }}}chase after him! | Don't worry about me... You must{{{2| }}}chase after him! | ||
| 6699 = He ran through the {{Color|red|great doors at the{{{2| }}}front of the temple}}. You may yet catch{{{2| }}}him before it's too late. Hurry! | | 6699 = He ran through the {{Color|red|great doors at the{{{2| }}}front of the temple}}. You may yet catch{{{2| }}}him before it's too late. Hurry! | ||
| 6700 = {{Color| | | 6700 = {{Color|#0080e0|Ghirahim}} ran through the {{Color|red|great doors{{{2| }}}at the front of the temple}}. If you{{{2| }}}hurry, you may yet stop him! | ||
| 6701 = Do not panic. {{Color| | | 6701 = Do not panic. {{Color|#0080e0|Zelda}} is fine. She rests in{{{2| }}}the back room of the temple. | ||
I never expected Demise would rise{{{2| }}}again. It seems now that the fate of the{{{2| }}}world rests solely in your hands,{{{2| }}}[Link]! | I never expected Demise would rise{{{2| }}}again. It seems now that the fate of the{{{2| }}}world rests solely in your hands,{{{2| }}}[Link]! | ||
| 6702 = Do not panic. {{Color| | | 6702 = Do not panic. {{Color|#0080e0|Zelda}} is fine. She rests{{{2| }}}in the back room of the temple. | ||
Focus on the battle at hand. Defeat{{{2| }}}Demise and save our world,{{{2| }}}[Link]. | Focus on the battle at hand. Defeat{{{2| }}}Demise and save our world,{{{2| }}}[Link]. | ||
| 6703 = Phew! That was WAY too close back{{{2| }}}there. I got a serious sweat going! | | 6703 = Phew! That was WAY too close back{{{2| }}}there. I got a serious sweat going! | ||
Can you imagine what would've{{{2| }}}happened if I hadn't pulled off one of{{{2| }}}my famous Groose maneuvers to{{{2| }}}catch {{Color| | Can you imagine what would've{{{2| }}}happened if I hadn't pulled off one of{{{2| }}}my famous Groose maneuvers to{{{2| }}}catch {{Color|#0080e0|Zelda}}?{{{2| }}}I'll stay here and make sure she's{{{2| }}}protected, so don't worry about her{{{2| }}}one bit. Just get out there and clobber{{{2| }}}that Demise creep!{{{2| }}}I'm counting on you,{{{2| }}}[Link]! We all are! | ||
| 6704 = You gotta get out there and whale on{{{2| }}}Demise until he cries like a creepy{{{2| }}}little baby! | | 6704 = You gotta get out there and whale on{{{2| }}}Demise until he cries like a creepy{{{2| }}}little baby! | ||
Line 13,638: | Line 13,638: | ||
| 6719 = ALL RIGHT! That is the kind of{{{2| }}}archaeological enthusiasm I like to see! | | 6719 = ALL RIGHT! That is the kind of{{{2| }}}archaeological enthusiasm I like to see! | ||
Oh, but before we get into the{{{2| }}}fascinating details of {{Color|red|walls}} and {{Color|red|statues}},{{{2| }}}there is something I had better ask you{{{2| }}}about, bud.{{{2| }}}You ever heard of a {{Color| | Oh, but before we get into the{{{2| }}}fascinating details of {{Color|red|walls}} and {{Color|red|statues}},{{{2| }}}there is something I had better ask you{{{2| }}}about, bud.{{{2| }}}You ever heard of a {{Color|#0080e0|Blessed Butterfly}}? | ||
:I've seen one!{{{2| }}}:Nope. | :I've seen one!{{{2| }}}:Nope. | ||
| 6720 = Oh! Right, so a {{Color| | | 6720 = Oh! Right, so a {{Color|#0080e0|Blessed Butterfly}} is{{{2| }}}this kind of pretty, blue butterfly! | ||
You may not believe it, but they are{{{2| }}}super hardy. They live in all kinds of{{{2| }}}places you would never expect. | You may not believe it, but they are{{{2| }}}super hardy. They live in all kinds of{{{2| }}}places you would never expect. | ||
Line 13,683: | Line 13,683: | ||
| 6736 = You again, eh?! | | 6736 = You again, eh?! | ||
Oh! You would probably want to know{{{2| }}}that I have seen {{Color| | Oh! You would probably want to know{{{2| }}}that I have seen {{Color|#0080e0|Blessed Butterflies}}{{{2| }}}flying around here lately! | ||
Too bad I have no musical talent{{{2| }}}whatsoever. | Too bad I have no musical talent{{{2| }}}whatsoever. | ||
Line 13,858: | Line 13,858: | ||
| 6791 = You know, bud, even at a time like{{{2| }}}this, I never stop thinking about my{{{2| }}}research! | | 6791 = You know, bud, even at a time like{{{2| }}}this, I never stop thinking about my{{{2| }}}research! | ||
| 6792 = You know, bud, even at a time like{{{2| }}}this, I never stop thinking about my{{{2| }}}research! | | 6792 = You know, bud, even at a time like{{{2| }}}this, I never stop thinking about my{{{2| }}}research! | ||
| 6793 = Oh, hey, bud! You would probably want{{{2| }}}to know that I have seen {{Color| | | 6793 = Oh, hey, bud! You would probably want{{{2| }}}to know that I have seen {{Color|#0080e0|Blessed{{{2| }}}Butterflies}} flapping around here{{{2| }}}lately!{{{2| }}}Too bad I have absolutely no musical{{{2| }}}ability whatsoever. | ||
I could not create beautiful tones to{{{2| }}}save my life! | I could not create beautiful tones to{{{2| }}}save my life! | ||
Line 13,903: | Line 13,903: | ||
| 6816 = The harp you hold is known as the{{{2| }}}{{Color|orange|Goddess's Harp}}. It is a divine{{{2| }}}instrument of the goddess who once {{{2| }}}watched over this land. | | 6816 = The harp you hold is known as the{{{2| }}}{{Color|orange|Goddess's Harp}}. It is a divine{{{2| }}}instrument of the goddess who once {{{2| }}}watched over this land. | ||
| 6817 = The melodies it brings to life have the {{{2| }}}power to produce a variety of strange{{{2| }}}and otherworldly effects. | | 6817 = The melodies it brings to life have the {{{2| }}}power to produce a variety of strange{{{2| }}}and otherworldly effects. | ||
| 6818 = The great slab standing before you is {{{2| }}}known as a {{Color| | | 6818 = The great slab standing before you is {{{2| }}}known as a {{Color|#0080e0|Gate of Time}}. | ||
It is the last of its kind in existence...{{{2| }}}The only portal binding our world to{{{2| }}}the one where Zelda now resides. | It is the last of its kind in existence...{{{2| }}}The only portal binding our world to{{{2| }}}the one where Zelda now resides. | ||
Line 13,936: | Line 13,936: | ||
| 6829 = Clues to finding the sacred flames {{{2| }}}have been woven into the lyrics of a {{{2| }}}song precious to your people,{{{2| }}}the {{Color|red|Ballad of the Goddess}}.{{{2| }}}These clues are your best hope of{{{2| }}}finding your way to the flames. | | 6829 = Clues to finding the sacred flames {{{2| }}}have been woven into the lyrics of a {{{2| }}}song precious to your people,{{{2| }}}the {{Color|red|Ballad of the Goddess}}.{{{2| }}}These clues are your best hope of{{{2| }}}finding your way to the flames. | ||
Return to {{Color| | Return to {{Color|#0080e0|Skyloft}}. Somewhere on your{{{2| }}}island is one whose {{Color|red|knowledge}} of this{{{2| }}}old song will point you in the right{{{2| }}}direction. | ||
| 6830 = I hate even sayin' this, but I guess you{{{2| }}}got it all figured out, Grannie. | | 6830 = I hate even sayin' this, but I guess you{{{2| }}}got it all figured out, Grannie. | ||
Me, well, there's nothin' I can do to{{{2| }}}help {{Color| | Me, well, there's nothin' I can do to{{{2| }}}help {{Color|#0080e0|Zelda}}. I'm useless. | ||
| 6831 = Ah. You sell yourself short, my friend.{{{2| }}}You'll see in time that you have your{{{2| }}}own role to play in all this. | | 6831 = Ah. You sell yourself short, my friend.{{{2| }}}You'll see in time that you have your{{{2| }}}own role to play in all this. | ||
| 6832 = [Link], go now.{{{2| }}}Trust in fate to guide your feet. {{{2| }}}Your mission depends on it...as does{{{2| }}}Zelda's fate. | | 6832 = [Link], go now.{{{2| }}}Trust in fate to guide your feet. {{{2| }}}Your mission depends on it...as does{{{2| }}}Zelda's fate. | ||
| 6833 = Do not fear it. This is what we have{{{2| }}}waited for. At long last, the gate has{{{2| }}}been reactivated. | | 6833 = Do not fear it. This is what we have{{{2| }}}waited for. At long last, the gate has{{{2| }}}been reactivated. | ||
| 6834 = Standing before you is a path that{{{2| }}}transcends the flow of time. It is a{{{2| }}}portal to the past...to the very place{{{2| }}}where {{Color| | | 6834 = Standing before you is a path that{{{2| }}}transcends the flow of time. It is a{{{2| }}}portal to the past...to the very place{{{2| }}}where {{Color|#0080e0|Zelda}} now waits. | ||
| 6835 = Go bravely, [Link].{{{2| }}}If everything is as I suspect, the{{{2| }}}reunion with Zelda you've fought so {{{2| }}}hard for lies beyond this gate. | | 6835 = Go bravely, [Link].{{{2| }}}If everything is as I suspect, the{{{2| }}}reunion with Zelda you've fought so {{{2| }}}hard for lies beyond this gate. | ||
| 6836 = Nah, don't worry about me.{{{2| }}}I'm gonna hang back here,{{{2| }}}[Link]. | | 6836 = Nah, don't worry about me.{{{2| }}}I'm gonna hang back here,{{{2| }}}[Link]. | ||
Line 13,955: | Line 13,955: | ||
| 6844 = I imagine Impa filled you in on{{{2| }}}everything. We've traveled very far{{{2| }}}from home...to the distant past. | | 6844 = I imagine Impa filled you in on{{{2| }}}everything. We've traveled very far{{{2| }}}from home...to the distant past. | ||
In this era, the wounds inflicted on the{{{2| }}}land during the battle between the{{{2| }}}goddess and the demon king known as{{{2| }}}{{Color| | In this era, the wounds inflicted on the{{{2| }}}land during the battle between the{{{2| }}}goddess and the demon king known as{{{2| }}}{{Color|#0080e0|Demise}} have not yet healed.{{{2| }}}All the fairy tales about that war we{{{2| }}}heard growing up in Skyloft... {{{2| }}}Incredible as it may seem, they appear{{{2| }}}to be all too real. | ||
| 6845 = I think it's time you learned the whole{{{2| }}}story. Let me try to explain... | | 6845 = I think it's time you learned the whole{{{2| }}}story. Let me try to explain... | ||
| 6846 = The old gods created a {{Color|red|supreme power}}{{{2| }}}that gave anyone who possessed it the{{{2| }}}ability to shape reality and fulfill any{{{2| }}}desire. They called it {{Color|gold|the Triforce}}.{{{2| }}}In his thirst to make the world his own,{{{2| }}}{{Color| | | 6846 = The old gods created a {{Color|red|supreme power}}{{{2| }}}that gave anyone who possessed it the{{{2| }}}ability to shape reality and fulfill any{{{2| }}}desire. They called it {{Color|gold|the Triforce}}.{{{2| }}}In his thirst to make the world his own,{{{2| }}}{{Color|#0080e0|Demise}} readied a massive army of{{{2| }}}monsters for war. He sought to take{{{2| }}}the Triforce for himself by force.{{{2| }}}The goddess feared for her people.{{{2| }}}She used her power to send both them{{{2| }}}and the Triforce into the sky on a slice{{{2| }}}of earth she cut away from the land.{{{2| }}}This floating rock became the new{{{2| }}}home of our people. In time, it came{{{2| }}}to be known as {{Color|red|Skyloft}}. | ||
| 6847 = After a long and fierce battle, the{{{2| }}}{{Color| | | 6847 = After a long and fierce battle, the{{{2| }}}{{Color|#0080e0|goddess}}, {{Color|#0080e0|Hylia}}, succeeded in sealing{{{2| }}}away Demise. | ||
However, soon after the demon king{{{2| }}}was imprisoned, it became clear that{{{2| }}}the seal would not hold long against{{{2| }}}his fearsome power.{{{2| }}}Hylia had suffered grave injuries in{{{2| }}}her battle with the demon king.{{{2| }}}She knew that if he broke free again,{{{2| }}}there would be no stopping him. | However, soon after the demon king{{{2| }}}was imprisoned, it became clear that{{{2| }}}the seal would not hold long against{{{2| }}}his fearsome power.{{{2| }}}Hylia had suffered grave injuries in{{{2| }}}her battle with the demon king.{{{2| }}}She knew that if he broke free again,{{{2| }}}there would be no stopping him. | ||
Line 13,964: | Line 13,964: | ||
In order to put an end to the demon{{{2| }}}king, Hylia devised two separate plans{{{2| }}}and set them both into motion. | In order to put an end to the demon{{{2| }}}king, Hylia devised two separate plans{{{2| }}}and set them both into motion. | ||
| 6849 = First, she created {{Color| | | 6849 = First, she created {{Color|#0080e0|Fi}}. She made the{{{2| }}}spirit that resides in your sword to{{{2| }}}serve a single purpose: to assist her{{{2| }}}{{Color|red|chosen hero}} on his mission.{{{2| }}}Her second plan...was to abandon her{{{2| }}}divine form and transfer her soul to{{{2| }}}the body of a mortal. | ||
| 6850 = ...She made this sacrifice, as you have{{{2| }}}likely guessed, so that the {{Color|red|supreme{{{2| }}}power created by the old gods}} could{{{2| }}}one day be used.{{{2| }}}For while the {{Color|red|supreme power}} of the{{{2| }}}{{Color|gold|Triforce}} was created by gods, all of its{{{2| }}}power can never be wielded by one. | | 6850 = ...She made this sacrifice, as you have{{{2| }}}likely guessed, so that the {{Color|red|supreme{{{2| }}}power created by the old gods}} could{{{2| }}}one day be used.{{{2| }}}For while the {{Color|red|supreme power}} of the{{{2| }}}{{Color|gold|Triforce}} was created by gods, all of its{{{2| }}}power can never be wielded by one. | ||
Line 13,970: | Line 13,970: | ||
| 6851 = You've probably figured it out by now,{{{2| }}}haven't you, [Link]? | | 6851 = You've probably figured it out by now,{{{2| }}}haven't you, [Link]? | ||
You are the {{Color|red|chosen hero}}, and I, {{Color| | You are the {{Color|red|chosen hero}}, and I, {{Color|#0080e0|Zelda}}... | ||
I am the {{Color|red|goddess reborn as a mortal}}. | I am the {{Color|red|goddess reborn as a mortal}}. | ||
Line 13,978: | Line 13,978: | ||
| 6853 = I had no memory at all of my existence{{{2| }}}as Hylia, but she explained it to me.{{{2| }}}She helped me to remember who I{{{2| }}}was...and what I had to do.{{{2| }}}I set out to pray at the goddess statues{{{2| }}}located in each temple across the land. | | 6853 = I had no memory at all of my existence{{{2| }}}as Hylia, but she explained it to me.{{{2| }}}She helped me to remember who I{{{2| }}}was...and what I had to do.{{{2| }}}I set out to pray at the goddess statues{{{2| }}}located in each temple across the land. | ||
Each statue stirred up memories within{{{2| }}}me. After I visited them all, {{Color| | Each statue stirred up memories within{{{2| }}}me. After I visited them all, {{Color|#0080e0|Impa}},{{{2| }}}an {{Color|red|agent of the goddess}}, led me{{{2| }}}here...to the past. | ||
| 6854 = ...All of this is part of the same great{{{2| }}}effort to prevent the revival of Demise. | | 6854 = ...All of this is part of the same great{{{2| }}}effort to prevent the revival of Demise. | ||
| 6855 = Stripped of his true physical form by {{{2| }}}the seal that binds him, he takes the {{{2| }}}shape of an abomination. | | 6855 = Stripped of his true physical form by {{{2| }}}the seal that binds him, he takes the {{{2| }}}shape of an abomination. | ||
Line 14,009: | Line 14,009: | ||
| 6862 = The goddess has blessed your blade, and{{{2| }}}the Master Sword has at last achieved its{{{2| }}}ultimate form! | | 6862 = The goddess has blessed your blade, and{{{2| }}}the Master Sword has at last achieved its{{{2| }}}ultimate form! | ||
The sword is now imbued with the mythical{{{2| }}}power to drive back demons, and only{{{2| }}}{{Color| | The sword is now imbued with the mythical{{{2| }}}power to drive back demons, and only{{{2| }}}{{Color|#0080e0|[Link]}} may wield it! | ||
| 6863 = [Link], before I say another{{{2| }}}word, I feel like I owe you an apology. | | 6863 = [Link], before I say another{{{2| }}}word, I feel like I owe you an apology. | ||
Line 14,046: | Line 14,046: | ||
:I promise.{{{2| }}}:I will.{{{2| }}}:Of course! | :I promise.{{{2| }}}:I will.{{{2| }}}:Of course! | ||
| 6873 = Master [Link], I have news.{{{2| }}}I have confirmed that the Isle of the{{{2| }}}Goddess, which was formerly a part of{{{2| }}}{{Color| | | 6873 = Master [Link], I have news.{{{2| }}}I have confirmed that the Isle of the{{{2| }}}Goddess, which was formerly a part of{{{2| }}}{{Color|#0080e0|Skyloft}}, has returned to the surface. | ||
| 6874 = Furthermore, I have detected the{{{2| }}}successful eradication of {{Color| | | 6874 = Furthermore, I have detected the{{{2| }}}successful eradication of {{Color|#0080e0|Demise}}.{{{2| }}}Your prayers to the {{Color|gold|Triforce}} have{{{2| }}}been heard. | ||
| 6875 = In light of these factors, the seal Zelda{{{2| }}}maintained through her agelong sleep{{{2| }}}is no longer necessary. My projections{{{2| }}}indicate she will wake momentarily. | | 6875 = In light of these factors, the seal Zelda{{{2| }}}maintained through her agelong sleep{{{2| }}}is no longer necessary. My projections{{{2| }}}indicate she will wake momentarily. | ||
| 6876 = I advise you to make your way to the {{{2| }}}Sealed Temple as soon as possible. | | 6876 = I advise you to make your way to the {{{2| }}}Sealed Temple as soon as possible. | ||
| 6877 = Good morning...[Link]... | | 6877 = Good morning...[Link]... | ||
| 6878 = This is all very touching, really, but I'm{{{2| }}}afraid I have to cut this emotional{{{2| }}}moment short. | | 6878 = This is all very touching, really, but I'm{{{2| }}}afraid I have to cut this emotional{{{2| }}}moment short. | ||
| 6879 = It's best for everyone if you forget{{{2| }}}about your friend. The little {{Color| | | 6879 = It's best for everyone if you forget{{{2| }}}about your friend. The little {{Color|#0080e0|goddess}} is{{{2| }}}mine now! | ||
| 6880 = My master may have perished in this{{{2| }}}age, but in the past he lives yet!{{{2| }}}I'm taking the girl back through that{{{2| }}}gate to help me revive the {{Color| | | 6880 = My master may have perished in this{{{2| }}}age, but in the past he lives yet!{{{2| }}}I'm taking the girl back through that{{{2| }}}gate to help me revive the {{Color|#0080e0|demon king}}! | ||
| 6881 = You've been so adorably dogged in your{{{2| }}}quest to get in my way, and as much as{{{2| }}}it has delighted me, I can no longer{{{2| }}}tolerate you nipping at my heels. | | 6881 = You've been so adorably dogged in your{{{2| }}}quest to get in my way, and as much as{{{2| }}}it has delighted me, I can no longer{{{2| }}}tolerate you nipping at my heels. | ||
| 6882 = ...[Link]... | | 6882 = ...[Link]... | ||
Line 14,081: | Line 14,081: | ||
At last, it's complete! The demon king{{{2| }}}shall devour the soul of the goddess and{{{2| }}}resurrect in his full glory! | At last, it's complete! The demon king{{{2| }}}shall devour the soul of the goddess and{{{2| }}}resurrect in his full glory! | ||
| 6899 = Don't you see? It's all over! You and{{{2| }}}your kind have lost! This world and{{{2| }}}everything in it now belong to{{{2| }}}darkness! They belong to my master! | | 6899 = Don't you see? It's all over! You and{{{2| }}}your kind have lost! This world and{{{2| }}}everything in it now belong to{{{2| }}}darkness! They belong to my master! | ||
| 6900 = Welcome back to us, {{Color| | | 6900 = Welcome back to us, {{Color|#0080e0|Master}}. | ||
| 6901 = ...So you are the chosen knight of{{{2| }}}the {{Color| | | 6901 = ...So you are the chosen knight of{{{2| }}}the {{Color|#0080e0|goddess}}. | ||
| 6902 = Intriguing... | | 6902 = Intriguing... | ||
| 6903 = The goddess lowered herself to a{{{2| }}}mortal existence to keep me{{{2| }}}imprisoned. | | 6903 = The goddess lowered herself to a{{{2| }}}mortal existence to keep me{{{2| }}}imprisoned. | ||
Line 14,120: | Line 14,120: | ||
I will rise again! | I will rise again! | ||
| 6929 = Those like you... Those who share the{{{2| }}}blood of the goddess and the spirit of{{{2| }}}the hero... They are eternally bound to{{{2| }}}this curse.{{{2| }}}An {{Color| | | 6929 = Those like you... Those who share the{{{2| }}}blood of the goddess and the spirit of{{{2| }}}the hero... They are eternally bound to{{{2| }}}this curse.{{{2| }}}An {{Color|#0080e0|incarnation}} of my hatred shall{{{2| }}}ever follow your kind, dooming them to{{{2| }}}wander a blood-soaked sea of darkness{{{2| }}}for all time! | ||
| 6930 = I have confirmed the eradication of the{{{2| }}}demon king. | | 6930 = I have confirmed the eradication of the{{{2| }}}demon king. | ||
Line 14,160: | Line 14,160: | ||
| 6953 = I...can't do that. You and I have been{{{2| }}}through so much together. I don't want{{{2| }}}to leave you alone. | | 6953 = I...can't do that. You and I have been{{{2| }}}through so much together. I don't want{{{2| }}}to leave you alone. | ||
| 6954 = Please, Impa. Come back with us. | | 6954 = Please, Impa. Come back with us. | ||
| 6955 = Zelda, at the command of the goddess,{{{2| }}}I passed through the Gate of Time. {{{2| }}}I did so to protect you and aid the fight{{{2| }}}to prevent the world's destruction.{{{2| }}}The last remnants of {{Color| | | 6955 = Zelda, at the command of the goddess,{{{2| }}}I passed through the Gate of Time. {{{2| }}}I did so to protect you and aid the fight{{{2| }}}to prevent the world's destruction.{{{2| }}}The last remnants of {{Color|#0080e0|Demise}} are {{{2| }}}decaying slowly within the sword.{{{2| }}}Someone must stay behind to watch{{{2| }}}over this blade.{{{2| }}}His spirit must not reawaken.{{{2| }}}He must never be allowed to threaten{{{2| }}}the world again. | ||
| 6956 = This is the nature of the task given to{{{2| }}}my tribe. | | 6956 = This is the nature of the task given to{{{2| }}}my tribe. | ||
As a member of the {{Color| | As a member of the {{Color|#0080e0|Sheikah}}, the{{{2| }}}goddess's chosen guardians, I gladly{{{2| }}}welcome this duty. | ||
| 6957 = Zelda, I shall watch over the {{Color|gold|Triforce}}. | | 6957 = Zelda, I shall watch over the {{Color|gold|Triforce}}. | ||