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==Battle Quest==
==PagedGallery==
==Moblins==
{{#invoke:PagedGallery|main|width=300|format=The-Legend-of-Zelda-North-American-Instruction-Manual-Page-(##).jpg|numPages=47}}
There are so many varieties and they're really confusing... gonna try to sort them out. 'hits' based on Hero's Bow.


*Moblin: blue, two hits
<div class="zdw-box zdw-paged-gallery" style="width: 600px;">
*Quick Moblin: orange/red, two hits; runs and attacks quickly
  <div class="zdw-paged-gallery__navigation">
*Archer Moblin: blue, one hit; shoots flaming arrows
    <div class="zdw-button zdw-button--paging" data-nav="first">&lt;&lt; First</div>
*Bomb Boblin: ?
    <div class="zdw-button zdw-button--paging" data-nav="prev">&lt; Previous</div>
*Shield Moblin: orange, three hits; carries a wooden shield
    <div class="zdw-button zdw-button--paging" data-nav="next">Next &gt;</div>
**Stronger variety: pink, four hits
    <div class="zdw-button zdw-button--paging" data-nav="last">Last &gt;&gt;</div>
**Iron Shield
  </div>
**Helmet
  <div class="zdw-paged-gallery__page active">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-00.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-01.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-02.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-03.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-04.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-05.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-06.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-07.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-08.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-09.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-10.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-11.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-12.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-13.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-14.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-15.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-16.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-17.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-18.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-19.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-20.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-21.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-22.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-23.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-24.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-25.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-26.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-27.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-28.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-29.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-30.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-31.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-32.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-33.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-34.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-35.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-36.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-37.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-38.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-39.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-40.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-41.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-42.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-43.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-44.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-45.jpg|300px]][[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-46.jpg|300px]]</div>
  <div class="zdw-paged-gallery__page">[[File:The-Legend-of-Zelda-North-American-Instruction-Manual-Page-47.jpg|300px]]</div>
</div>


===Prizes===
==BotW Timeline Quotes==
;Goron
Waypoint: And where does this Zelda fit on the series’ timeline, in its chronology, split as that is into three separate yet connected branches?
:This magnificant statue is modeled after the Gorons, a hardy race said to live in rocky, mountainous regions. I'm sure they excel at bowling.
: Aonuma: I wouldn’t say that it obviously fits into any one part of the timeline, but if you play the game, you’ll be able to work out where it fits. As you probably saw in the trailer, the most recent trailer, there’s a woman’s voice, and she says: “The history of the royal family of Hyrule is also the history of the Calamity Ganon.” And as you know, the Zelda series, up until now, is a history of repeated attacks by Ganon. So, there’s food for thought there. I don’t want to say anything more as I’d like players to work it out for themselves, to play the game and see what they think.[http://www.siliconera.com/2017/01/20/legend-zelda-producer-aonuma-talks-breath-wilds-place-series-timeline/#GQ4WsbVEgzvihfJS.99]
;ChuChu
:Despite looking soft and adorable, these creatures can deliver a nasty surprise. Chuchu jelly is medicinal, but don't get any brilliant ideas--Nintendo Land Chuchus are 100% jelly free.
;Wizzrobe
:These magical foes attack from afar. They've only got one trick up their loosely hanging sleeves, and that's...well, magic!
;Heart
:This is always a source of relief when it finally appears. I heartily recommend this statue as a romantic meeting point if you're planning a date here at the park!
;Hero's Bow
:This bow can be used to take down enemies from a great distance. It shines brightly when charged. You'll feel like the hero of Hyrule with this in your hands. Trust me, I know.
;Deku Tree
:This is a faithful re-creation of the great forest guardian, the Deku Tree. Are you feeling exhausted? How would you like to kick back and take a rest under the canopy of the Deku Tree? No, that wouldn't be terrifying at all.
;Quick Moblin
:This speedster is famed for the speed of its attack. They seem to be quite proud of their athletic physiques. Perhaps they should stop menacing travelers and channel their energy into careers in professional athletics.
;Stalfos
:These monsters are made of nothing but bones. Sometimes it seems like they vanish into the ground and warp through the earth. Did I mention that bones are scary?
;Tektite
:Tektites are equipped with gyrosensors to prevent them from getting dizzy. Don't even bother attacking their hard outer shells--try to slice through gaps or shoot straight for the eye. Oh dear... that sounded a little harsh, didn't it?
;Bird
:Some believe that these odd birds developed round bodies from excessive rest. It's also possible that they merely ingested something spherical.
;Ganon
:This evil lord supposedly possesses the Triforce. Just when you expect him to attack from afar...SURPRISE! He's right beside you. Which isn't nice at all.
;Jar
:This is a jar. It is entirely unremarkable in every way. Those familiar with The Legend of Zelda series should know that they exist solely for one purpose: to be smashed!
;Bomb Stack
:Esteemed visitors, please refrain from detonating explosives when your friends are nearby. But don't worry about these bombs--I'm mostly sure it's just a display unit.
;Big Moblin
:These massive Moblins are three times the size of standard, garden-variety Moblins, which is the cause of much envy among the Moblin community. When Big Moblins swing their clubs, they leave themselves open to counterattack.
;Master Sword
:This legendary sword is imbued with awe-inspiring magical power and can only be wielded by the righteous. That means if you've been very naughty, you probably won't be able to use it.


====Music====
Let's start with the latest Breath of the Wild trailer. I think fans loved what they saw. There were several familiar characters and faces - fans spotted the Deku Tree, for example, and the Koroks. There's continued speculation on where the game might fit within the timeline that we know. Can you expand upon that? Are people on the right track with theories that it follows Wind Waker?
*"Ganondorf Battle" (OoT)
: Aonuma: So... in the trailer there was a sort of Wind Waker-esque element, and to a degree you could say that the animation and the art style have some influences from Wind Waker, so I can see why people would draw those connections.
*idk, tense music, starts out like Lanayru Desert, then changes to some battle music (center switch, facing tower)


==Pikmin Adventure==
: But with Breath of the Wild, one thing I'm really keen to emphasise is that a big part of the appeal of the game is surprise, unexpected encounters, so I want fans to experience surprise and to experience an element of the unexpected - I feel if I spoke too much about that kind of thing, it might spoil things for people, so I'd rather not touch on that too deeply.[http://www.eurogamer.net/articles/2017-01-18-zelda-breath-of-the-wild-boss-eiji-aonuma-on-the-large-extra-burden-of-moving-to-nintendo-switch]
===Prizes===
;Blowhog
:This unfriendly beast attacks by shooting needles from its mouth but mellows considerably after the initial assault. Still, a balloon with needles inside of it... That sounds like a dangerous combination!
;Bulblord
:With its sharp teeth and devastating roll attack, this is a foe to fear. I highly advise you to take caution if you don't want to get crushed into scrap metal!
;Large-Mouth Wollywog
:The dreaded master of the swamp, this alien creature wields its tongue like a lead-plated yo-yo. It also has the ability to absorb great quantities of water to keep its skin nice and slimy.
;Emperor Pinchipede
:This beast's segmented body has plenty of weak points, making it easy to target. However, it will hide them when it is upset. Just don't get too close to its snapping jaws.
;Carved Pikmin
:These curious sculptures almost seem to move by dim underground light. Some people even mistake them for Pikmin. Not me, of course.
;Greater Bladed Beeb
:This alien insect is slow to wake but quick to anger. The adrenaline rush causes it to speed up and turn red with fury.
;Spike Ball
:I thought that by adding spikes to this ball, I'd encourage you to run faster...
;King Beeb
:This royal Beeb of all Beebs curls into a ball and rolls around. You'd think its eyes would get in the way when it rolls, but no, it just pulls them in.
;Creepy Beeb
:Creepy Beebs are about the size of Olimar and move in packs. They're usually quite peaceful creatures, but their flexible legs and formidable charge attack help them when they feel threatened.
;Bombardier Beeb
:This creature is equipped with a fuse and will detonate when approached. Whatever you do, don't go anywhere near it carrying something flammable. Or inflammable, for that matter.
;Jump Switch
:Gather everyone together on the switch, and you'l be catapulted through the air. Finally, an attraction where you don't have to wait in line!
;Herbaceous Kettle
:I planted this seed in a metal enclosure instead of an ordinary pot. Why, you may or may not ask? Because I find it highly amusing, of course.
;Angular Sapling
:The fir tree is classified as an evergreen, long a symbol of vitality and eternal life. This one seems to be covered in snow, though. So much for the "ever green." Hah. Hah.


====Music====
Already people have been surprised by what this version of the Zelda series has already brought. Skyward Sword really set down the idea that each version of Link and Zelda were new incarnations of original characters, but with Breath of the Wild, the beginning seems like an attempt to sort of disrupt this and surprise the player by having a Link who's already a hero and has awoken 100 years later. Was it a conscious decision to disrupt the formula and what fans might be expecting?
*main theme remix?
:Aonuma: The fact that Link has been asleep for 100 years is a particularly important part of this story. It's true that this is kind of a technique in a way - a storytelling technique - that we'd like to use this time so everyone can relate to that in his or her own way, and players can discover the importance of that point as they play through the game. How exactly that plays into the story as a whole... well, it's very important, so as you can probably understand I can't really say much more about it at this stage.[http://www.eurogamer.net/articles/2017-01-18-zelda-breath-of-the-wild-boss-eiji-aonuma-on-the-large-extra-burden-of-moving-to-nintendo-switch]
*The Forest Navel
 
*...idk, something from pikmin 2? in a cave?
Jeuxvideo.com : Breath of the Wild includes elements of The Wind Waker such as Koroks, tree seeds ... Deku what extent the world of the Wild Breath of Wind Waker and are they related?
:Eiji Aonuma : I'll be very frank with you, for each Zelda that we realized, we always resumed Zelda elements to refresh the past in the new episodes. As you can see for yourself, in Breath of the Wild we used a graphic style that is very close to animation. It has therefore been assumed that it would be much simpler to take up graphic elements and assets from Wind Waker, rather than from other episodes. It is actually a graphic point of view that the two are very similar, but if you talk about the scenario, to be honest, there is no particular connection between these two games. Graphically, it was much simpler for us to work on the basics of the graphical elements of Wind Waker.[http://www.jeuxvideo.com/videos/chroniques/599335/zelda-breath-of-the-wild-eiji-aonuma-producteur-du-jeu-repond-a-nos-questions.htm]
 
Jeuxvideo.com : Skyward Sword, the latest installment of the series was at the very beginning of the chronology of the history of Hyrule. Where do you find this episode?
:I can not yet answer this question because I want players to discover some elements of the game on their own, but you have some clues when you see that in the game there is the voice of a young person Woman who tells you that the world you are in has suffered many battles against Ganon. You can imagine roughly what period it is.[http://www.jeuxvideo.com/videos/chroniques/599335/zelda-breath-of-the-wild-eiji-aonuma-producteur-du-jeu-repond-a-nos-questions.htm]
 
 
==BotW Prerelease Videos==
* [https://www.youtube.com/watch?v=oahDHX8SoEg&index=4&list=PL2JiZAV5BmDULhRvaW7CgwicEUIgKqQ4N Shrine of Trials Gameplay Part 1/4]
* [https://www.youtube.com/watch?v=Ze05xdORvYs&list=PL2JiZAV5BmDULhRvaW7CgwicEUIgKqQ4N&index=5 Exploration Gameplay]
* [https://www.youtube.com/watch?v=NIrY56yg7dY&list=PL2JiZAV5BmDULhRvaW7CgwicEUIgKqQ4N&index=6 Introduction]
* [https://www.youtube.com/watch?v=PCBgyRC9i6w&index=7&list=PL2JiZAV5BmDULhRvaW7CgwicEUIgKqQ4N The NES Connection]
* [https://www.youtube.com/watch?v=UKSad75OPuM Shrine of Trials Gameplay Part 2/4]
* [https://www.youtube.com/watch?v=H59M89AKefs Shrine of Trials Gameplay Part 3/4]
* [https://www.youtube.com/watch?v=k4FMrndVpWs Shrine of Trials Gameplay Part 4/4]
* [https://www.youtube.com/watch?v=dar1t_L2wBk Beyond the Plateau Gameplay] (TODO watch for prerelease naming differences)
* [https://www.youtube.com/watch?v=3MtmDoWrV9k Hunting and Gathering Gameplay] (TODO watch for prerelease naming differences)
* [https://www.youtube.com/watch?v=ABWkPVkOCvk Weapons and Combat Gameplay] (TODO watch for prerelease naming differences)
* [https://www.youtube.com/watch?v=JP-s4uzEkcs amiibo Gameplay] (TODO watch for prerelease naming differences)
* [https://www.youtube.com/watch?v=vDFZIUdo764 Life in the Ruins (TGA)]
* [https://www.youtube.com/watch?v=Na1cIOmfBlU Let's Play (TGA)]
 
=== Red Links ===
* [[Travel Gate]]
* [[Scope]]
* [[Firewood]]
 
==Adventure Mode==
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==A History in Quotes==
This is an interesting idea I had a while ago. As I'm going through the HH and putting together the Timeline pages, I'll compile the quotes I come across here, with the intention of telling the complete Zelda story using nothing but quotes from the games (and maybe manuals, and maaaaybe developer quotes).
 
{{Quote|{{Dump|OoT|880-894|qdelim=<br/>}}|[[Great Deku Tree]]{{Ref|OoT}}}}
 
{{Quote|{{Dump|SS|4642-4653|qdelim=<br/><br/>}}|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''{{Ref|SS}}}}
<!-- some overlap here... might remove the first quote below -->
{{Quote|{{Dump|SS|6846-6850|qdelim=<br/><br/>}}|[[Zelda]]{{Ref|SS}}}}

Latest revision as of 16:29, September 24, 2024

PagedGallery

BotW Timeline Quotes

Waypoint: And where does this Zelda fit on the series’ timeline, in its chronology, split as that is into three separate yet connected branches?

Aonuma: I wouldn’t say that it obviously fits into any one part of the timeline, but if you play the game, you’ll be able to work out where it fits. As you probably saw in the trailer, the most recent trailer, there’s a woman’s voice, and she says: “The history of the royal family of Hyrule is also the history of the Calamity Ganon.” And as you know, the Zelda series, up until now, is a history of repeated attacks by Ganon. So, there’s food for thought there. I don’t want to say anything more as I’d like players to work it out for themselves, to play the game and see what they think.[1]

Let's start with the latest Breath of the Wild trailer. I think fans loved what they saw. There were several familiar characters and faces - fans spotted the Deku Tree, for example, and the Koroks. There's continued speculation on where the game might fit within the timeline that we know. Can you expand upon that? Are people on the right track with theories that it follows Wind Waker?

Aonuma: So... in the trailer there was a sort of Wind Waker-esque element, and to a degree you could say that the animation and the art style have some influences from Wind Waker, so I can see why people would draw those connections.
But with Breath of the Wild, one thing I'm really keen to emphasise is that a big part of the appeal of the game is surprise, unexpected encounters, so I want fans to experience surprise and to experience an element of the unexpected - I feel if I spoke too much about that kind of thing, it might spoil things for people, so I'd rather not touch on that too deeply.[2]

Already people have been surprised by what this version of the Zelda series has already brought. Skyward Sword really set down the idea that each version of Link and Zelda were new incarnations of original characters, but with Breath of the Wild, the beginning seems like an attempt to sort of disrupt this and surprise the player by having a Link who's already a hero and has awoken 100 years later. Was it a conscious decision to disrupt the formula and what fans might be expecting?

Aonuma: The fact that Link has been asleep for 100 years is a particularly important part of this story. It's true that this is kind of a technique in a way - a storytelling technique - that we'd like to use this time so everyone can relate to that in his or her own way, and players can discover the importance of that point as they play through the game. How exactly that plays into the story as a whole... well, it's very important, so as you can probably understand I can't really say much more about it at this stage.[3]

Jeuxvideo.com : Breath of the Wild includes elements of The Wind Waker such as Koroks, tree seeds ... Deku what extent the world of the Wild Breath of Wind Waker and are they related?

Eiji Aonuma : I'll be very frank with you, for each Zelda that we realized, we always resumed Zelda elements to refresh the past in the new episodes. As you can see for yourself, in Breath of the Wild we used a graphic style that is very close to animation. It has therefore been assumed that it would be much simpler to take up graphic elements and assets from Wind Waker, rather than from other episodes. It is actually a graphic point of view that the two are very similar, but if you talk about the scenario, to be honest, there is no particular connection between these two games. Graphically, it was much simpler for us to work on the basics of the graphical elements of Wind Waker.[4]

Jeuxvideo.com : Skyward Sword, the latest installment of the series was at the very beginning of the chronology of the history of Hyrule. Where do you find this episode?

I can not yet answer this question because I want players to discover some elements of the game on their own, but you have some clues when you see that in the game there is the voice of a young person Woman who tells you that the world you are in has suffered many battles against Ganon. You can imagine roughly what period it is.[5]


BotW Prerelease Videos

Red Links

Adventure Mode

A History in Quotes

This is an interesting idea I had a while ago. As I'm going through the HH and putting together the Timeline pages, I'll compile the quotes I come across here, with the intention of telling the complete Zelda story using nothing but quotes from the games (and maybe manuals, and maaaaybe developer quotes).

"Before time began, before spirits and life existed...
Three golden goddesses descended upon the chaos that was Hyrule...
Din, the goddess of power...
Nayru, the goddess of wisdom...
Farore, the goddess of courage...
Din...
With her strong flaming arms, she cultivated the land and created the red earth.
Nayru...
Poured her wisdom onto the earth and gave the spirit of law to the world.
Farore...
With her rich soul, produced all life forms who would uphold the law.
The three great goddesses, their labors completed, departed for the heavens.
And golden sacred triangles remained at the point where the goddesses left the world.
Since then, the sacred triangles have become the basis of our world's providence.
And, the resting place of the triangles has become the Sacred Realm.
"

"One dark, fateful day, the earth cracked wide and malevolent forces rushed forth from the fissure.
They mounted a brutal assault upon the surface people, driving the land into deep despair...
They burnt forests to ash, choked the land's sweet springs, and murdered without hesitation.
They did all this in their lust to take the ultimate power protected by Her Grace, the goddess.
The power she guarded was without equal.
Handed down by gods of old, this power gave its holder the means to make any desire a reality.
Such was the might of the ultimate power that the old ones placed it in the care of the goddess.
To prevent this great power from falling into the hands of the evil swarming the lands...
the goddess gathered the surviving humans on an outcropping of earth.
She sent it skyward, beyond the reach of the demonic hordes. Beyond even the clouds.
With the humans safe, the goddess joined forces with the land dwellers and fought the evil forces, sealing them away.
At last, peace was restored to the surface.
"

"The old gods created a supreme power that gave anyone who possessed it the ability to shape reality and fulfill any desire. They called it the Triforce. In his thirst to make the world his own, Demise readied a massive army of monsters for war. He sought to take the Triforce for himself by force. The goddess feared for her people. She used her power to send both them and the Triforce into the sky on a slice of earth she cut away from the land. This floating rock became the new home of our people. In time, it came to be known as Skyloft.
After a long and fierce battle, the goddess, Hylia, succeeded in sealing away Demise.

However, soon after the demon king was imprisoned, it became clear that the seal would not hold long against his fearsome power. Hylia had suffered grave injuries in her battle with the demon king. She knew that if he broke free again, there would be no stopping him.
And if the demon king were to free himself, it would mean the end of the world for all beings of this land.

In order to put an end to the demon king, Hylia devised two separate plans and set them both into motion.
First, she created Fi. She made the spirit that resides in your sword to serve a single purpose: to assist her chosen hero on his mission. Her second plan...was to abandon her divine form and transfer her soul to the body of a mortal.
...She made this sacrifice, as you have likely guessed, so that the supreme power created by the old gods could one day be used. For while the supreme power of the Triforce was created by gods, all of its power can never be wielded by one.

Knowing this power was her last and only hope, the goddess gave up her divine powers and her immortal form."