Yōhei Fujino: Difference between revisions
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'''Yohei Fujino''' is a programmer who has worked for [[Nintendo]] since the early | '''Yohei Fujino''' is a programmer who has worked for [[Nintendo]] since the early 2000s. He first worked on ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'', where he is credited with ''Tool Design / Programming''. He has since worked as a programmer, designer, or director, working on numerous Zelda titles. He also worked on ''Pikmin 3''. | ||
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Latest revision as of 01:09, July 13, 2024
Yohei Fujino
藤野 洋平
ふじの ようへい
藤野 洋平
ふじの ようへい
Games | ||
Position | Programmer |
Yohei Fujino is a programmer who has worked for Nintendo since the early 2000s. He first worked on The Wind Waker, where he is credited with Tool Design / Programming. He has since worked as a programmer, designer, or director, working on numerous Zelda titles. He also worked on Pikmin 3.
Release | Game | Credit(s) |
---|---|---|
2002 | The Wind Waker | Tool Design / Programming |
2004 | Four Swords Adventures | Map Design |
2007 | Phantom Hourglass | Map / Object Programming |
2009 | Spirit Tracks | Planning |
2011 | Skyward Sword | Planning |
2017 | Breath of the Wild | Game Design |
2017 | Breath of the Wild Expansion Pass | Dungeon Director |