Daiki Iwamoto: Difference between revisions

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'''Daiki Iwamoto''' is a game developer who has worked for [[Nintendo]] since the mid-90's. He first worked on the at the time unreleased ''Star Fox 2'' before then working on ''Super Mario 64''. He joined the Zelda team with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he has since been a core member of the team.
'''Daiki Iwamoto''' is a game developer who has worked for [[Nintendo]] since the mid-90s. He first worked on the at the time unreleased ''Star Fox 2'' before then working on ''Super Mario 64''. He joined the Zelda team with ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', where he has since been a core member of the team.


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Latest revision as of 00:05, July 13, 2024

Daiki Iwamoto
岩本 大貴
いわもと だいき
Daiki-Iwamoto.jpg

Games

Various Games

Position

Director
Supervisor

Daiki Iwamoto is a game developer who has worked for Nintendo since the mid-90s. He first worked on the at the time unreleased Star Fox 2 before then working on Super Mario 64. He joined the Zelda team with Ocarina of Time, where he has since been a core member of the team.

Release Game Credit(s)
1998 Ocarina of Time Assistant Director
2002 A Link to the Past (GBA) Programming
2004 Four Swords Adventures Boss Battle Director
2007 Phantom Hourglass Director
2009 Spirit Tracks Director
2011 Skyward Sword Planning
2013 The Wind Waker HD Director
2013 A Link Between Worlds Supervisor
2015 Tri Force Heroes Supervisor
2017 Breath of the Wild Assistant Director
2017 Breath of the Wild Expansion Pass Assistant Director
2019 Link's Awakening (Switch) Production Management