Ikuko Matsumoto: Difference between revisions

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'''Ikuko Matsumoto''' is a designer who has who worked with [[Nintendo]] since the late 2000's. She first worked on the Zelda series with ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', where she is credited with ''Effect Design''. She later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where she is credited with ''Structural Art''.
'''Ikuko Matsumoto''' is a designer who has worked with [[Nintendo]] since the late 2000s. She first worked on the Zelda series with ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', where she is credited with ''Effect Design''. She later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where she is credited with ''Structural Art''.


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Latest revision as of 00:48, July 13, 2024

Ikuko Matsumoto
Ikuko-Matsumoto.png

Games

Position

Designer

Ikuko Matsumoto is a designer who has worked with Nintendo since the late 2000s. She first worked on the Zelda series with Skyward Sword, where she is credited with Effect Design. She later worked on Breath of the Wild, where she is credited with Structural Art.

Release Game Credits(s)
2011 Skyward Sword Effect Design
2017 Breath of the Wild Structural Art