Takashi Mikami: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Created page with "{{Infobox|person | image = | game = ''Skyward Sword''<br/>''Breath of the Wild'' | dept...")
 
m (Text replacement - "00's" to "00s")
 
Line 7: Line 7:
}}
}}


'''Takashi Mikami''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000's. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' where he is credited with ''Field Design''. He later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' where he is credited with ''Landscape Modeling''.
'''Takashi Mikami''' is a designer who has worked on a variety of [[Nintendo]] titles since the late-2000s. He worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' where he is credited with ''Field Design''. He later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' where he is credited with ''Landscape Modeling''.


{| class="wikitable" style="text-align:left;"
{| class="wikitable" style="text-align:left;"

Latest revision as of 23:59, July 12, 2024

Takashi Mikami

Games

Position

Designer

Takashi Mikami is a designer who has worked on a variety of Nintendo titles since the late-2000s. He worked on Skyward Sword where he is credited with Field Design. He later worked on Breath of the Wild where he is credited with Landscape Modeling.

Release Game Credit(s)
2011 Skyward Sword Field Design
2017 Breath of the Wild Landscape Modeling