Shunichi Shirai: Difference between revisions
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'''Shunichi Shirai''' is a game designer who has worked for Nintendo since the mid- | '''Shunichi Shirai''' is a game designer who has worked for Nintendo since the mid-2000s. He first worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''3-D Field/Dungeon Modeling''. He has since worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' in various design roles. | ||
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Latest revision as of 23:19, July 12, 2024
Shunichi Shirai
Games | ||
Position | Designer |
Shunichi Shirai is a game designer who has worked for Nintendo since the mid-2000s. He first worked on Twilight Princess, where he is credited with 3-D Field/Dungeon Modeling. He has since worked on Spirit Tracks and Skyward Sword in various design roles.
Release | Game | Credit(s) |
---|---|---|
2006 | Twilight Princess | 3-D Field/Dungeon Modeling |
2009 | Spirit Tracks | Map/Object Design |
2011 | Skyward Sword | Field Design |