Koji Yoshida: Difference between revisions
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'''Koji Yoshida''' is a game programmer who first worked for ''Enix'' before joining the team at [[Capcom]] in the last | '''Koji Yoshida''' is a game programmer who first worked for ''Enix'' before joining the team at [[Capcom]] in the last 1980s. He has worked on a number of games in the ''Street Fighter'', ''Mega Man'', ''Monster Hunter'', and ''Resident Evil'' franchises. He worked on all four Capcom developed Zelda titles, including ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]'', ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', the remake of ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', ''[[The Legend of Zelda: Four Swords|Four Swords]]'', and ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. In all Zelda games he worked on, he was credited as a ''Programmer''. | ||
== Credits == | == Credits == |
Latest revision as of 23:34, July 12, 2024
Koji Yoshida
Games | ||
Position | Programmer |
Koji Yoshida is a game programmer who first worked for Enix before joining the team at Capcom in the last 1980s. He has worked on a number of games in the Street Fighter, Mega Man, Monster Hunter, and Resident Evil franchises. He worked on all four Capcom developed Zelda titles, including Oracle of Seasons, Oracle of Ages, the remake of A Link to the Past, Four Swords, and The Minish Cap. In all Zelda games he worked on, he was credited as a Programmer.
Credits
Release | Game | Credit(s) |
---|---|---|
2001 | Oracle of Seasons | Programmer |
2001 | Oracle of Ages | Programmer |
2002 | Four Swords | Programming |
2004 | The Minish Cap | Programming |