Geozard Chief: Difference between revisions
Want an adless experience? Log in or Create an account.
No edit summary Tags: Mobile edit Mobile web edit |
mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{Stub}} | {{ST-Stub}} | ||
{{Infobox|enemy | {{Infobox|enemy | ||
| image = [[File:Geozard-Chief.png|300px]] | | image = [[File:Geozard-Chief.png|300px]] | ||
Line 15: | Line 15: | ||
{{Cat|Spirit Tracks Enemies}} | {{Cat|Spirit Tracks Enemies}} | ||
{{Cat| | {{Cat|Zora}} |
Latest revision as of 14:49, September 23, 2024
This Spirit Tracks article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
Geozard Chief
Games | ||
Location | ||
Threat | ||
Effective | ||
Related |
Geozard Chiefs are enemies in Spirit Tracks. With many more hit points, they are a tougher version of the Geozard and can breathe fire at Link. Like the Geozard, their shield can be snatched by Link's Whip. Geozard Chiefs can be easily defeated when they are attacked simultaneously by Link and the Phantom. Geozard Chiefs commonly appear as mini-bosses in the Tower of Spirits that usually begin appearing around the third area of the tower.