Chamber Dungeon: Difference between revisions
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| game = [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Switch)]] | | game = [[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Switch)]] | ||
| location = [[Dampé's Shack]] | | location = [[Dampé's Shack]] | ||
| boss = Varies | | boss = Varies | ||
| enemies = Varies | | enemies = Varies | ||
| reward = [[Rupee]]s<br/>[[Bottle|Fairy Bottle]] | | reward = [[Rupee]]s<br/>[[Bottle|Fairy Bottle]] | ||
Line 10: | Line 10: | ||
}} | }} | ||
The '''Chamber Dungeon''' is a customizable dungeon | The '''Chamber Dungeon''' is a customizable dungeon in the [[Nintendo Switch]] [[The Legend of Zelda: Link's Awakening|remake of ''Link's Awakening'']]. | ||
==Overview== | ==Overview== | ||
As Link completes dungeons, he will unlock chambers, which are replicas of rooms completed in prior dungeons. If Link visits [[Dampé's Shack]] in west [[Tal Tal Heights]], he can use these chambers to complete certain challenges presented by [[Dampé]]. The chambers must be arranged to fit a given shape, and must fit certain pre-requisites: | As [[Link (A Link to the Past)#Link's Awakening|Link]] completes dungeons, he will unlock chambers, which are replicas of rooms completed in prior dungeons. If Link visits [[Dampé's Shack]] in west [[Tal Tal Heights]], he can use these chambers to complete certain challenges presented by [[Dampé]]. The chambers must be arranged to fit a given shape, and must fit certain pre-requisites: | ||
*The dungeon must have an entrance room; | *The dungeon must have an entrance room; | ||
Line 22: | Line 22: | ||
Completing Dampé's various challenges will see Link receive different rewards, including, but not limited to [[Rupee]]s, and in one case, a [[Bottle|Fairy Bottle]]. | Completing Dampé's various challenges will see Link receive different rewards, including, but not limited to [[Rupee]]s, and in one case, a [[Bottle|Fairy Bottle]]. | ||
If a Legend of Zelda amiibo is used while creating a Chamber Dungeon, certain ''Plus Effects'' can be endowed to the dungeon. If the Link - Link's Awakening amiibo is used, [[Shadow Link]] will appear in the dungeon and chase Link through various rooms. Defeating them rewards Link with additional rupees. | If a Legend of Zelda amiibo is used while creating a Chamber Dungeon, certain ''Plus Effects'' can be endowed to the dungeon. If the Link - Link's Awakening amiibo is used, [[Shadow Link]] will appear in the dungeon and chase Link through various rooms. Defeating them rewards Link with additional rupees. When designing your own dungeons, various [[+Effect Panel]]s can be placed on certain rooms, which could cause there to be more enemies, have recovery hearts drop, rupees drop, bombs drop from the ceiling, or a [[Wallmaster]] may appear to try and grab Link. | ||
==Chamber Dungeons== | ==Chamber Dungeons== | ||
{| class="wikitable plainrowheaders" style="text-align:center; | {| class="wikitable sortable plainrowheaders" style="text-align:center; | ||
! | |||
! Map | |||
! Title | |||
! How to Unlock | |||
! Restrictions | |||
! Reward | |||
|- | |- | ||
! scope="col" rowspan="4" style="width:10%;" | Level 1 | ! scope="col" rowspan="4" style="width:10%;" | Level 1 | ||
Line 122: | Line 122: | ||
|- | |- | ||
| [[File:Chamber-Dungeon-Bows-Swords.png|150px]] | | [[File:Chamber-Dungeon-Bows-Swords.png|150px]] | ||
| [[Bows > Swords]] | | [[Bows › Swords|Bows > Swords]] | ||
| Complete [[Ticking Clock]] | | Complete [[Ticking Clock]] | ||
| No Sword | | No Sword | ||
Line 143: | Line 143: | ||
| Complete [[Ticking Clock]] | | Complete [[Ticking Clock]] | ||
| 5-Minutes | | 5-Minutes | ||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-Need-a-Hand.png|150px]] | |||
| [[Need a Hand?]] | |||
| Complete [[Ticking Clock]] | |||
| No Sword | |||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-Zig-Zaggy.png|150px]] | |||
| [[Zig-Zaggy]] | |||
| Complete [[Ticking Clock]] | |||
| None | |||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-Nothing-but-Stairs.png|150px]] | |||
| [[Nothin' but Stairs]] | |||
| Complete [[Ticking Clock]] | |||
| None | |||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-Treasure-Hoard.png|150px]] | |||
| [[Treasure Hoard]] | |||
| Complete [[Ticking Clock]] | |||
| None | |||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-Skull-Arrangement.png|150px]] | |||
| [[Skull Arrangement]] | |||
| Complete [[Ticking Clock]] | |||
| None | |||
| [[Gold Rupee]] (300 Rupees) | |||
|- | |||
| [[File:Chamber-Dungeon-The-Supreme-Shape.png|150px]] | |||
| [[The Supreme Shape]] | |||
| Complete [[Ticking Clock]] | |||
| None | |||
| [[Gold Rupee]] (300 Rupees) | | [[Gold Rupee]] (300 Rupees) | ||
|} | |} |
Latest revision as of 11:40, March 28, 2024
Games | ||
Location | ||
Boss | Varies | |
Enemies | Varies | |
Rewards |
The Chamber Dungeon is a customizable dungeon in the Nintendo Switch remake of Link's Awakening.
Overview
As Link completes dungeons, he will unlock chambers, which are replicas of rooms completed in prior dungeons. If Link visits Dampé's Shack in west Tal Tal Heights, he can use these chambers to complete certain challenges presented by Dampé. The chambers must be arranged to fit a given shape, and must fit certain pre-requisites:
- The dungeon must have an entrance room;
- The dungeon must have a Nightmare's Lair;
- All rooms in the dungeon must connect;
- There must be sufficient keys for all locked doors and / or blocks.
Completing Dampé's various challenges will see Link receive different rewards, including, but not limited to Rupees, and in one case, a Fairy Bottle.
If a Legend of Zelda amiibo is used while creating a Chamber Dungeon, certain Plus Effects can be endowed to the dungeon. If the Link - Link's Awakening amiibo is used, Shadow Link will appear in the dungeon and chase Link through various rooms. Defeating them rewards Link with additional rupees. When designing your own dungeons, various +Effect Panels can be placed on certain rooms, which could cause there to be more enemies, have recovery hearts drop, rupees drop, bombs drop from the ceiling, or a Wallmaster may appear to try and grab Link.
Chamber Dungeons
Gallery
Room from Bottle Grotto in a Chamber Dungeon
Fighting Moldorm in a Chamber Dungeon