Shunichi Shirai: Difference between revisions

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'''Shunichi Shirai''' is a game designer who has worked for Nintendo since the mid-2000's. He first worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''3-D Field/Dungeon Modeling''. He has since worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' in various design roles.
'''Shunichi Shirai''' is a game designer who has worked for Nintendo since the mid-2000s. He first worked on ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', where he is credited with ''3-D Field/Dungeon Modeling''. He has since worked on ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' and ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' in various design roles.


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Latest revision as of 23:19, July 12, 2024

Shunichi Shirai

Shunichi Shirai is a game designer who has worked for Nintendo since the mid-2000s. He first worked on Twilight Princess, where he is credited with 3-D Field/Dungeon Modeling. He has since worked on Spirit Tracks and Skyward Sword in various design roles.

Release Game Credit(s)
2006 Twilight Princess 3-D Field/Dungeon Modeling
2009 Spirit Tracks Map/Object Design
2011 Skyward Sword Field Design