Kazuaki Morita: Difference between revisions
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(Created page with "{{Infobox|person | image = | game = Various Zelda Titles | dept = | born = November 27, 1965<br/>Fukuoka Prefecture | position = Programmer }} '''Kazuaki Morita''' is a...") |
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{{Infobox|person | {{Infobox|person | ||
| image = | | image = [[File:Kazuaki-Morita.jpg]] | ||
| game = Various Zelda | | game = Various ''Zelda'' titles | ||
| dept = | | dept = | ||
| born = November 27, 1965<br/>Fukuoka Prefecture | | born = November 27, 1965 (age 58)<br/>Fukuoka Prefecture, Japan | ||
| name = Kazuaki Morita<br>森田 和明<br>もりた かずあき | |||
| position = Programmer | | position = Programmer | ||
}} | }} | ||
'''Kazuaki Morita''' is a game developer who has worked for [[ | '''Kazuaki Morita''' is a game developer who has worked for [[SRD]] since the [[Nintendo Entertainment System]] and Arcade days. He first worked on both the Arcade and NES versions of ''Ice Climber'' and ''Super Mario Bros.'', before then moving on to work as a programmer on ''[[The Legend of Zelda]]''. He has since worked on almost every single major title in ''The Legend of Zelda'' series, working primarily as a programmer. | ||
{| class="wikitable" style="text-align:left;" | {| class="wikitable" style="text-align:left;" | ||
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|- | |- | ||
|1993 | |1993 | ||
| | |[[The Legend of Zelda: Link's Awakening (Game Boy)|''Link's Awakening'' (Game Boy)]] | ||
|Programmer | |Programmer | ||
|- | |- | ||
Line 67: | Line 68: | ||
|- | |- | ||
|2019 | |2019 | ||
| | |[[The Legend of Zelda: Link's Awakening|''Link's Awakening'' (Switch)]] | ||
|Special Thanks | |Special Thanks | ||
|} | |} | ||
{{Cat|Game Staff}} | {{Cat|Game Staff|Morita, Kazuaki}} | ||
{{Cat|Programmers|Morita, Kazuaki}} | |||
{{Cat|SRD Staff|Morita, Kazuaki}} |
Latest revision as of 14:40, July 14, 2024
Kazuaki Morita
森田 和明
もりた かずあき
森田 和明
もりた かずあき
Kazuaki Morita is a game developer who has worked for SRD since the Nintendo Entertainment System and Arcade days. He first worked on both the Arcade and NES versions of Ice Climber and Super Mario Bros., before then moving on to work as a programmer on The Legend of Zelda. He has since worked on almost every single major title in The Legend of Zelda series, working primarily as a programmer.
Release | Game | Credit(s) |
---|---|---|
1986 | The Legend of Zelda | Programmer |
1987 | The Adventure of Link | Programmer |
1991 | A Link to the Past | Object Programmer |
1993 | Link's Awakening (Game Boy) | Programmer |
1998 | Ocarina of Time | Boss Enemy Program |
2000 | Majora's Mask | Boss Enemy Program |
2002 | The Wind Waker | Programming Director |
2006 | Twilight Princess | Program Director |
2009 | Spirit Tracks | Special Thanks |
2011 | Skyward Sword | Programming Director |
2013 | The Wind Waker HD | Additional Programming |
2013 | A Link Between Worlds | Supervisor |
2017 | Breath of the Wild | Supervisor |
2019 | Link's Awakening (Switch) | Special Thanks |