Pirogusu: Difference between revisions
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{{ | {{Infobox|enemy | ||
| | | image = [[File:AquaBeetle.png]] | ||
|image = [[File:AquaBeetle.png]] | | threat = | ||
|game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' | | attack = Contact | ||
| | | game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'' | ||
|weapon = [[ | | location = [[Swamp Palace (A Link to the Past)|Swamp Palace]] | ||
| weapon = [[Sword]] | |||
| related = [[Babusu]] | |||
}} | }} | ||
'''Pirogusu''' are enemies from ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. They are exclusively found within the [[Dark World]]'s [[Swamp Palace (A Link to the Past)|Swamp Palace]], specifically in rooms with shallow water. | |||
In rooms where they appear, Pirogusu will wriggle out of sewer holes embedded in the palace's walls and will quickly swim along the edges of the water. Making contact with a Pirogusu will inflict two hearts of damage. They can easily be defeated in one hit with the [[Master Sword]], but they will continuously respawn from the holes until [[Link (A Link to the Past)|Link]] leaves the area. | |||
==See also== | |||
*[[Babusu]] | |||
==Gallery== | |||
<gallery> | |||
File:Pirogusu-1.png|Pirogusu sprite | |||
File:Pirogusu-2.png|Pirogusu sprite | |||
</gallery> | |||
{{Listbox|A Link to the Past|Enemies}} | |||
{{Cat|A Link to the Past Enemies}} | {{Cat|A Link to the Past Enemies}} |
Latest revision as of 12:21, October 1, 2023
Pirogusu
Games | ||
Location | ||
Attacks | Contact | |
Effective | ||
Related |
Pirogusu are enemies from A Link to the Past. They are exclusively found within the Dark World's Swamp Palace, specifically in rooms with shallow water.
In rooms where they appear, Pirogusu will wriggle out of sewer holes embedded in the palace's walls and will quickly swim along the edges of the water. Making contact with a Pirogusu will inflict two hearts of damage. They can easily be defeated in one hit with the Master Sword, but they will continuously respawn from the holes until Link leaves the area.