Link: The Faces of Evil: Difference between revisions
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(I happen to like the game, thank you very much) |
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==Gameplay== | ==Gameplay== | ||
This | This adventure of Link for the Philips CD-i has you maneuvering the him with the CD-i controller. | ||
To jump, instead of using one of the ''three'' face buttons, the game has you pressing up on the d-pad. | To jump, instead of using one of the ''three'' face buttons, the game has you pressing up on the d-pad. | ||
Revision as of 17:46, November 27, 2013
This article describes a subject that is or may be outside the core Zelda canon. |
Link: The Faces of Evil
Release | ||
---|---|---|
Platform | Date | |
Credits | ||
Developer | Animation Magic | |
Publisher | Philips Media | |
Director | Dale DeSharone |
Gameplay
This adventure of Link for the Philips CD-i has you maneuvering the him with the CD-i controller. To jump, instead of using one of the three face buttons, the game has you pressing up on the d-pad.
Story
Development
Reception
Trivia
- Link: The Faces of Evil is one of the few games in the series to lack "The Legend of Zelda" in its full title.
- SQUADALAH, also written as SQUADALA, is an iconic quote spoken by Gwonam in Link: The Faces of Evil. SQUADALAH is known by many fans of the Zelda series and has grown to become one of the most recognized quotes. Its meaning is unknown.