The Legend of Zelda: A Link Between Worlds: Difference between revisions
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| name = ''A Link Between Worlds'' | | name = ''A Link Between Worlds'' | ||
| logo = [[File:A Link Between Worlds Logo.png]] | | logo = [[File:A Link Between Worlds Logo.png]] | ||
| boxart = [[File: | | boxart = [[File:A-Link-Between-Worlds-Box-Art.jpg]] | ||
| release [[Nintendo 3DS]] = | | release [[Nintendo 3DS]] = | ||
{{Region|na|y=2013|m=11|d=22}}{{Ref|name=na-tweet|[https://twitter.com/NintendoAmerica/status/372742703701696512/photo/1 Nintendo of America Tweet]}}{{Ref|name=NoA-page|[http://www.nintendo.com/games/detail/Z6ft-sYy0pxxdkRc-dIxtTH7XHqWVLl9 Nintendo of America Game Page}} | {{Region|na|y=2013|m=11|d=22}}{{Ref|name=na-tweet|[https://twitter.com/NintendoAmerica/status/372742703701696512/photo/1 Nintendo of America Tweet]}}{{Ref|name=NoA-page|[http://www.nintendo.com/games/detail/Z6ft-sYy0pxxdkRc-dIxtTH7XHqWVLl9 Nintendo of America Game Page}} | ||
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==Development== | ==Development== | ||
At the [[25th Anniversary]] Symphony Concert in London, Aonuma told the Portuguese e-zine MyGames{{Ref|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}} that he is currently working on a new Zelda title for the 3DS, and that it will be an original title, not a remake. [[Shigeru Miyamoto]] mentioned a "new Zelda" he was producing in April 2011.{{Ref|name=gameblog-2011}} Shortly afterward, he expressed interest in seeing the world of ''A Link to the past'' with a layered 3D effect,{{Ref|[[Interview:Observer April 30th 2011|The Observer]], April 30th, 2011|''The Legend of Zelda: Link to the Past'' could be one [adaptation of an older Nintendo game for the 3DS console]. I think it would be good to see that world with a layered 3D effect.}} which suggests that the idea existed at that time but hadn't yet found its way into the development of Zelda 3DS. However, this likely happened shortly afterward, since [[Eiji Aonuma]] was able to give a specific hint that "having 3D will mean something,"{{Ref|[[Interview:Game Informer October 2011|Game Informer]], October 2011|I'll give you one hint, but maybe you won't understand it. It will be a game in which having 3D will mean something.|[[Eiji Aonuma]]}} showing that a solid vision of the game was in place. Miyamoto further teased ''A Link to the Past'' as a base for a new game in 2012: | [[File:Albw art.jpg|left|200px|thumb|Official Artwork from A Link Between Worlds.]]At the [[25th Anniversary]] Symphony Concert in London, Aonuma told the Portuguese e-zine MyGames{{Ref|[[Interview:MyGames March 11th 2011|MyGames]], March 11th, 2011}} that he is currently working on a new Zelda title for the 3DS, and that it will be an original title, not a remake. [[Shigeru Miyamoto]] mentioned a "new Zelda" he was producing in April 2011.{{Ref|name=gameblog-2011}} Shortly afterward, he expressed interest in seeing the world of ''A Link to the past'' with a layered 3D effect,{{Ref|[[Interview:Observer April 30th 2011|The Observer]], April 30th, 2011|''The Legend of Zelda: Link to the Past'' could be one [adaptation of an older Nintendo game for the 3DS console]. I think it would be good to see that world with a layered 3D effect.}} which suggests that the idea existed at that time but hadn't yet found its way into the development of Zelda 3DS. However, this likely happened shortly afterward, since [[Eiji Aonuma]] was able to give a specific hint that "having 3D will mean something,"{{Ref|[[Interview:Game Informer October 2011|Game Informer]], October 2011|I'll give you one hint, but maybe you won't understand it. It will be a game in which having 3D will mean something.|[[Eiji Aonuma]]}} showing that a solid vision of the game was in place. Miyamoto further teased ''A Link to the Past'' as a base for a new game in 2012: | ||
{{Quote|I think the answer would be the same if we're talking about just porting, but I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it's important to bring some really new software.|Miyamoto{{Ref|[[Interview:Edge April 12th 2012|Edge]], April 12th, 2012}}}} | {{Quote|I think the answer would be the same if we're talking about just porting, but I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it's important to bring some really new software.|Miyamoto{{Ref|[[Interview:Edge April 12th 2012|Edge]], April 12th, 2012}}}} | ||
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==Media== | ==Media== |
Revision as of 16:52, August 28, 2013
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In-depth guide:
A Link Between Worlds Walkthrough |
The Legend of Zelda: A Link Between Worlds (ゼルダの伝説 神々のトライフォース2 — The Legend of Zelda: Triforce of the Gods 2)[4][5] is a new game for the Nintendo 3DS in the style of A Link to the Past. Development started in early 2011,[6][7] and the game is currently set to release on November 22nd, 2013, just one month after The Wind Waker HD.[1][2]
The game uses a top-down perspective and an art style similar to A Link to the Past. It takes advantage of the 3DS to add vertical motion as an important element of the gameplay. In contrast, it also allows Link to become a flat image on a wall to travel in a 2D space a la Flatland.
Setting
Using the same overworld as A Link to the Past, this game presents a new story that occurs hundreds of years after the events of the SNES title,[8] telling what happens to the characters from that game.[citation needed]
Development
At the 25th Anniversary Symphony Concert in London, Aonuma told the Portuguese e-zine MyGames[9] that he is currently working on a new Zelda title for the 3DS, and that it will be an original title, not a remake. Shigeru Miyamoto mentioned a "new Zelda" he was producing in April 2011.[7] Shortly afterward, he expressed interest in seeing the world of A Link to the past with a layered 3D effect,[10] which suggests that the idea existed at that time but hadn't yet found its way into the development of Zelda 3DS. However, this likely happened shortly afterward, since Eiji Aonuma was able to give a specific hint that "having 3D will mean something,"[11] showing that a solid vision of the game was in place. Miyamoto further teased A Link to the Past as a base for a new game in 2012:
"I think the answer would be the same if we're talking about just porting, but I think I'd be even more interested in creating something new maybe based on, or starting from, A Link To The Past. I think it's important to bring some really new software."
Media
Screenshots
Videos
E3 2013 Reveal Trailer
Nintendo Direct announcement featuring both 3D and 2D platforming
August Nintendo Direct
References
- ↑ 1.1 1.2 Nintendo of America Tweet
- ↑ 2.1 2.2 Nintendo of America Game Page
- ↑ 3.1 3.2 [http://www.nintendo.co.jp/ir/pdf/2013/130731_3e.pdf Nintendo Earnings Release for Q2 2013
- ↑ 4.1 4.2 "『ゼルダの伝説 神々のトライフォース2』を、ニンテンドー3DS向けに開発中。2014年初頭発売予定。 (The Legend of Zelda: Triforce of the Gods 2 under development for the Nintendo 3DS. Will be released early 2014.)", Nintendo Japan tweet
- ↑ 5.1 5.2 Japanese E3 page
- ↑ MyGames, March 11th, 2011
- ↑ 7.1 7.2 "I am currently very busy producing a new Zelda, a new Mario and a new Mario Kart on 3DS and a new Pikmin." — Shigeru Miyamoto, Gameblog.fr, April 21, 2011
- ↑ "From a story perspective there are connections, so it does fall after A Link to the Past. And it's set in the same world[...]" — Bill Trinen, Joystiq, April 17, 2013.
- ↑ MyGames, March 11th, 2011
- ↑ "The Legend of Zelda: Link to the Past could be one [adaptation of an older Nintendo game for the 3DS console]. I think it would be good to see that world with a layered 3D effect.", The Observer, April 30th, 2011
- ↑ "I'll give you one hint, but maybe you won't understand it. It will be a game in which having 3D will mean something." — Eiji Aonuma, Game Informer, October 2011
- ↑ Edge, April 12th, 2012