Piece of Power: Difference between revisions

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In ''Link's Awakening'' for [[Nintendo Switch]], the number of enemies required to get a Piece of Power is 32 plus the number of Heart Containers that Link has. For example, when the game starts and Link has three hearts, a Piece of Power will drop every 35 kills.
In ''Link's Awakening'' for [[Nintendo Switch]], the number of enemies required to get a Piece of Power is 32 plus the number of Heart Containers that Link has. For example, when the game starts and Link has three hearts, a Piece of Power will drop every 35 kills.
==Trivia==
*According to ''[[The Legend of Zelda: Encyclopedia]]'', the Pieces of Power were the inspiration for [[Force Gem]]s in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''.{{Ref|p. 267|The idea for Force Gems in "Hyrulean Adventure" came from the Pieces of Power that appeared in ''Link's Awakening''—items that occasionally dropped after defeating enemies and temporarily boosted attack power.|''[[The Legend of Zelda: Encyclopedia]]''}}
==See also==
*[[Guardian Acorn]]
*[[Red Mail (Link's Awakening)]]


==Gallery==
==Gallery==
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File:Flashing sword.gif|The sword icon flashes while the power-up is in effect
File:Flashing sword.gif|The sword icon flashes while the power-up is in effect
</gallery>
</gallery>
==Trivia==
*According to ''[[The Legend of Zelda: Encyclopedia]]'', the Pieces of Power were the inspiration for [[Force Gem]]s in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]''.{{Ref|p. 267|The idea for Force Gems in "Hyrulean Adventure" came from the Pieces of Power that appeared in ''Link's Awakening''—items that occasionally dropped after defeating enemies and temporarily boosted attack power.|''[[The Legend of Zelda: Encyclopedia]]''}}
==See also==
*[[Guardian Acorn]]
*[[Red Mail (Link's Awakening)]]


{{References}}
{{References}}