Town Jail: Difference between revisions
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===Picto Box=== | ===Picto Box=== | ||
The Jail is also where the [[Pictograph Box|Picto Box]] is hidden. If the wooden box in Tingle's cell is moved, a hole that can be crawled into will be revealed. Link must enter and solve a maze by avoiding the dead ends which [[Rat]]s occupy in order to find the Picto Box at the end of the maze. | The Jail is also where the [[Pictograph Box|Picto Box]] is hidden. If the [[Wooden Box|wooden box]] in Tingle's cell is moved, a hole that can be crawled into will be revealed. Link must enter and solve a maze by avoiding the dead ends which [[Rat]]s occupy in order to find the Picto Box at the end of the maze. | ||
There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box. | There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box. | ||
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{{Listbox|The Wind Waker Locations}} | {{Listbox|The Wind Waker Locations}} | ||
{{Cat|The Wind Waker Locations}} | {{Cat|The Wind Waker Locations}} |
Latest revision as of 20:56, March 31, 2025
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The Town Jail is a location in The Wind Waker.
The Wind Waker
The Town Jail is found on Windfall Island across from where Tott dances by the gravestone. Link's first visit to the Jail involves Tingle's introduction, who is seen behind bars. Once Link walks towards the cell, Tingle notices Link—who he mistakes for a fairy—and asks Link to help him escape. If the pots in the corner diagonal from the cell door are moved, a hidden switch can be pressed to free Tingle, who gives Link the Tingle Tuner in the Nintendo GameCube version of the game, and the Tingle Bottle in The Wind Waker HD. He also gives Link the Tingle's Chart.
Picto Box
The Jail is also where the Picto Box is hidden. If the wooden box in Tingle's cell is moved, a hole that can be crawled into will be revealed. Link must enter and solve a maze by avoiding the dead ends which Rats occupy in order to find the Picto Box at the end of the maze.
There are also two stones in the room at the end of the maze that the previous owner of the Picto Box has written on, who turns out to have been imprisoned because of his act of stealing the box.