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| locations =  
| locations =  
| coord =  
| coord =  
| quest =  
| quest = [[The Mysterious Rifts]]
| boss = '''First Time'''<br/>[[Ganon]]<br/>'''Second Time'''<br/>[[Seismic Talus]]
| boss = '''First Time'''<br/>[[Ganon]]<br/>'''Second Time'''<br/>[[Seismic Talus]]
| miniboss = [[Link#Echoes of Wisdom|Link]]
| miniboss = [[Link Echo]] (sword)<br/>3 [[Deku Baba]]s
| enemies = '''First Time'''<br/>[[Keese]]<br/>[[Darknut]]<br/>'''Second Time'''<br/>[[Strandtula]]<br/>[[Ignizol]]<br/>[[Darknut]]<br/>[[Keese]]<br/>[[Deku Baba]]
| enemies = '''First Time'''<br/>[[Keese]]<br/>[[Darknut]]<br/>'''Second Time'''<br/>[[Strandtula]]<br/>[[Ignizol]]<br/>[[Darknut]]<br/>[[Keese]]<br/>Deku Baba
| inhab =  
| inhab =  
| item = [[Sword of Might|Mysterious Sword]]
| item = [[Sword of Might|Mysterious Sword]]<br/>[[Heart Pin]]
| song =  
| song =  
| skill =  
| skill = [[Bind]]<br>[[Reverse Bond]]<br/>[[Swordfighter Form]]
| memory =  
| memory =  
| prereq =  
| prereq =  
| reward = [[Heart Container]]
| reward = [[Heart Container]]<br/>+1▼ upgrade for Tri<br/>[[Suthorn Forest]] restored<br/>[[Might Crystal|Unusual crystal × 5]]<br/>[[Minister Lefte]] recovers
| related = [[Suthorn Forest]]<br/>[[Suthorn Prairie]]<br/>[[Suthorn Beach]]<br/>[[Suthorn Village]]
| related = [[Suthorn Prairie]]<br/>[[Suthorn Beach]]<br/>[[Suthorn Village]]
| walkthrough =  
| walkthrough = [[Walkthrough:Suthorn Ruins (Echoes of Wisdom)]]
}}
}}


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==''Echoes of Wisdom''==
==''Echoes of Wisdom''==
===Entry as Link===
The start of the game takes place at the Ruins. Link travels through the dungeon, fighting various enemies, including [[Keese]] and [[Darknut]]s. The area acts as a tutorial, explaining how to use Link's various items and how to jump over obstacles.
At the end of the dungeon is [[Ganon]], who has a captured [[Zelda]] nearby. After Ganon is defeated, he stabs his trident into the ground and disappears in a purple mist. The trident soon creates a purple [[rift]] in the floor, which engulfs Link and the center of the room. After Zelda picks up the [[Swordsman's Cloak]], the rift starts spreading rapidly, forcing her to run, and engulfing the entire Ruins after she escapes.
{{ZD|[[Walkthrough:Suthorn Forest (Echoes of Wisdom)#Prologue]]}}
===Entry as Zelda===
The Suthorn Ruins is one of the dungeons that Zelda encounters within the [[Still World]].  
The Suthorn Ruins is one of the dungeons that Zelda encounters within the [[Still World]].  


===First Entry===
Zelda re-enters the Suthorn Ruins while exploring the [[Stilled Suthorn Forest]]. During her travels through, [[Tri]] explains how to [[Bind]] and [[Reverse Bond]] objects.
The start of the game takes place at the Ruins. Link travels through the dungeon, fighting various enemies, including [[Keese]] and [[Darknut]]s. The area acts as a tutorial, explaining how to use Link's various items and how to jump over obstacles.  
 
The mini-boss of the dungeon is [[Link Echo|an imposter of Link]], which leaves behind a "[[Sword of Might|mysterious sword]]" that allows Zelda to enter [[Swordfighter Form]] and temporarily use Link's moveset, at the cost of depleting her [[Energy Gauge]]. Energy which refills the gauge begins appearing after this.
 
The boss of the dungeon is a rock-based [[Seismic Talus]] which holds many of Tri's friends captive. Defeating the Talus frees them to restore [[Suthorn Forest]]. In the process, they also share energy with Tri, upgrading Tri's level and increasing their ▼ count for [[echo]]es by 1; and give Tri five "[[Might Crystal|unusual crystals]]" which they pass on to Zelda.


At the end of the dungeon is [[Ganon]], who has a captured [[Zelda]] nearby. After Ganon is defeated, he stabs his trident into the ground and disappears in a purple mist. The trident soon creates a void in the floor, which engulfs Link and the center of the room. After Zelda picks up the [[Swordsman's Cloak]], the void comes alive and chases after her, engulfing the entire Ruins after she escapes.  
While a version of the Suthorn Ruins exists in the recreated Suthorn Forest, only the first room can be entered, with the rest blocked by fallen rubble. However, a point exists outside where Tri can take Zelda back to the Stilled Suthorn Forest, and the actual Suthorn Ruins dungeon.


===Second Entry===
{{ZD|[[Walkthrough:Suthorn Ruins (Echoes of Wisdom)]]}}
Zelda re-enters the Suthorn Ruins while exploring the [[Stilled Suthorn Forest]]. The boss of the dungeon is a rock-based [[Seismic Talus]].


==Gallery==
==Gallery==
<gallery widths="400px" heights="220px">
<gallery widths="400px" heights="225px">
File:Suthorn-Ruins.png|Trailer Image
File:Suthorn-Ruins.png|Trailer Image
</gallery>
</gallery>

Latest revision as of 16:41, November 1, 2024

Tri - EoW key art.png
This Echoes of Wisdom article is a stub. You can help the Zelda Dungeon Wiki by expanding it.

Suthorn Ruins is a dungeon found in Echoes of Wisdom.

Echoes of Wisdom

Entry as Link

The start of the game takes place at the Ruins. Link travels through the dungeon, fighting various enemies, including Keese and Darknuts. The area acts as a tutorial, explaining how to use Link's various items and how to jump over obstacles.

At the end of the dungeon is Ganon, who has a captured Zelda nearby. After Ganon is defeated, he stabs his trident into the ground and disappears in a purple mist. The trident soon creates a purple rift in the floor, which engulfs Link and the center of the room. After Zelda picks up the Swordsman's Cloak, the rift starts spreading rapidly, forcing her to run, and engulfing the entire Ruins after she escapes.

Entry as Zelda

The Suthorn Ruins is one of the dungeons that Zelda encounters within the Still World.

Zelda re-enters the Suthorn Ruins while exploring the Stilled Suthorn Forest. During her travels through, Tri explains how to Bind and Reverse Bond objects.

The mini-boss of the dungeon is an imposter of Link, which leaves behind a "mysterious sword" that allows Zelda to enter Swordfighter Form and temporarily use Link's moveset, at the cost of depleting her Energy Gauge. Energy which refills the gauge begins appearing after this.

The boss of the dungeon is a rock-based Seismic Talus which holds many of Tri's friends captive. Defeating the Talus frees them to restore Suthorn Forest. In the process, they also share energy with Tri, upgrading Tri's level and increasing their ▼ count for echoes by 1; and give Tri five "unusual crystals" which they pass on to Zelda.

While a version of the Suthorn Ruins exists in the recreated Suthorn Forest, only the first room can be entered, with the rest blocked by fallen rubble. However, a point exists outside where Tri can take Zelda back to the Stilled Suthorn Forest, and the actual Suthorn Ruins dungeon.

Gallery

References