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==''Echoes of Wisdom''== | ==''Echoes of Wisdom''== | ||
After Zelda defeats an enemy for the first time, a Shimmer is left behind. Zelda is able to examine the Shimmer to learn more about the enemy that was just destroyed.{{ref|''Echoes of Wisdom''|Defeating new monsters leave a shimmer, which allows you to learn about them like you just did.|'''[[Tri]]'''}} If Zelda does not collect the echo, a Shimmer will be left behind the first time that enemy is defeated in a new location. | After Zelda defeats an enemy for the first time, a Shimmer is left behind. Zelda is able to examine the Shimmer to learn more about the enemy that was just destroyed.{{ref|''Echoes of Wisdom''|Defeating new monsters leave a shimmer, which allows you to learn about them like you just did.|'''[[Tri]]'''}} If Zelda does not collect the echo, a Shimmer will be left behind the first time that enemy is defeated in a new location. When identical enemies are defeated simultaneously, two Shimmers will appear, but examining one will cause the other to disappear. | ||
{{References}} | {{References}} | ||
{{Cat|Echoes of Wisdom Effects}} | {{Cat|Echoes of Wisdom Effects}} |
Revision as of 02:29, October 5, 2024
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Shimmer
Games | ||
Effect | Learn Various Echoes |
Shimmer is an effect found in Echoes of Wisdom.
Echoes of Wisdom
After Zelda defeats an enemy for the first time, a Shimmer is left behind. Zelda is able to examine the Shimmer to learn more about the enemy that was just destroyed.[1] If Zelda does not collect the echo, a Shimmer will be left behind the first time that enemy is defeated in a new location. When identical enemies are defeated simultaneously, two Shimmers will appear, but examining one will cause the other to disappear.