Moblins' Revenge: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
(Initial, incomplete version.)
 
mNo edit summary
 
(2 intermediate revisions by the same user not shown)
Line 3: Line 3:
| caption = Title card
| caption = Title card
| number = 1
| number = 1
| conditions = Start with <br/>No items other than [[Tri Rod]]<br/>No [[potion]]s<br/>No [[Swordfighter Form]]
| conditions = Start with <br/>No items other than [[Tri Rod]]<br/>No [[potion]]s
| weaponavailable = [[Spear Moblin Echo]]
| weaponavailable = [[Spear Moblin Echo]]
| game = ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]''
| game = ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]''
Line 20: Line 20:
| start = Speak to Slumber Dojo owner
| start = Speak to Slumber Dojo owner
| goal = (1) Complete in less than 1:00<br/>(2) Complete in less than 0:40
| goal = (1) Complete in less than 1:00<br/>(2) Complete in less than 0:40
| reward = (2) [[Rupee]] × 20 (first clear only)<br/>(2) [[Monster Stone]] × 3 (first time), [[Monster Stone]] × 1 (subsequent)
| reward = (1) [[Rupee]] × 20 (first clear only)<br/>(2) [[Monster Stone]] × 3 (first time), [[Monster Stone]] × 1 (subsequent)
| related = [[Blank-Slate Battle: Wind]]<br/>[[Blank-Slate Battle: Ice]]<br/>[[Blank-Slate Battle: Final]]
| related = [[Blank-Slate Battle: Wind]]<br/>[[Blank-Slate Battle: Ice]]<br/>[[Blank-Slate Battle: Final]]
| walkthrough =  
| walkthrough =  
Line 30: Line 30:
==Overview==
==Overview==
{{quote|For this training, you'll have to rely on your skills alone! You won't be able to use drinks or items that restore your hearts|In-game description}}
{{quote|For this training, you'll have to rely on your skills alone! You won't be able to use drinks or items that restore your hearts|In-game description}}
The scenario is set in a room, although the configuration of enemies and objects is different from the actual dungeon room. Zelda begins with the [[Tri Rod]] and all [[echo]]es, and full hearts.
The scenario is set in a room of the [[Suthorn Ruins]], although the configuration of enemies and objects is different from the actual dungeon room. Zelda begins with the [[Tri Rod]] and all [[echo]]es, and full hearts.


Close to Zelda at the start are three [[boulder]]s. Zelda can immediately scan these to learn the [[Boulder echo]]. On the far side of the room is are ten [[Spear Moblin]]s. Zelda must defeat all ten in order to complete the scenario.
Close to Zelda at the start are three [[boulder]]s. Zelda can immediately scan these to learn the [[Boulder echo]]. On the far side of the room is are ten [[Spear Moblin]]s. Zelda must defeat all ten in order to complete the scenario.
Line 40: Line 40:


==Walkthrough==
==Walkthrough==
This scenario is straightforward: Zelda create enough and strong enough echoes to defeat the ten Moblins in time. An effective attacker is the [[Sword]] Moblin, especially if Tri has levelled up to the point that they cost one triangle per echo. Time to complete can be minimized by using the ability to create echoes at a distance, which can put each new echo in easy striking distance of one or more Spear Moblins.
This scenario is straightforward: have Zelda create enough and strong enough echoes to defeat the ten Moblins in time. An effective attacker is the [[Sword Moblin]], especially if Tri has levelled up to the point that they cost one triangle per echo. Time to complete can be minimized by using the ability to create echoes at a distance, which can put each new echo in easy striking distance of one or more Spear Moblins. Alternatively, simply use Swordfighter Form.


{{clear}}
{{clear}}

Latest revision as of 20:27, October 4, 2024

Moblins' Revenge

Number

1

Games

Location

Conditions

Start with
No items other than Tri Rod
No potions

Enemies

Goals

(1) Complete in less than 1:00
(2) Complete in less than 0:40

Start

Speak to Slumber Dojo owner

Rewards

(1) Rupee × 20 (first clear only)
(2) Monster Stone × 3 (first time), Monster Stone × 1 (subsequent)

Weapons Available

Related

Moblins' Revenge is a dream option for a Slumber Dojo training session in Echoes of Wisdom.

Overview

"For this training, you'll have to rely on your skills alone! You won't be able to use drinks or items that restore your hearts"

— In-game description

The scenario is set in a room of the Suthorn Ruins, although the configuration of enemies and objects is different from the actual dungeon room. Zelda begins with the Tri Rod and all echoes, and full hearts.

Close to Zelda at the start are three boulders. Zelda can immediately scan these to learn the Boulder echo. On the far side of the room is are ten Spear Moblins. Zelda must defeat all ten in order to complete the scenario.

Once all of the monsters are defeated, the timer stops, and Zelda returns to reality with no damage (if any) taken affecting her normal health. If she completes it in less than 60 seconds, she wins twenty Rupees for her first clear. If she completes it in less than 40 seconds, she also wins three Monster Stones on first completion, or one stone on subsequent completions. It also contributes toward general Slumber Dojo rewards earned for completing multiple scenarios, such as a Piece of Heart and Heirloom Katana.

Requirements

Complete Suthorn Ruins and join Slumber Dojo.

Walkthrough

This scenario is straightforward: have Zelda create enough and strong enough echoes to defeat the ten Moblins in time. An effective attacker is the Sword Moblin, especially if Tri has levelled up to the point that they cost one triangle per echo. Time to complete can be minimized by using the ability to create echoes at a distance, which can put each new echo in easy striking distance of one or more Spear Moblins. Alternatively, simply use Swordfighter Form.