Gerudo Sanctum: Difference between revisions

From Zelda Dungeon Wiki
Jump to navigation Jump to search
Want an adless experience? Log in or Create an account.
No edit summary
mNo edit summary
Line 13: Line 13:
| item = [[Bow of Might]]
| item = [[Bow of Might]]
| skill =  
| skill =  
| prereq = Complete [[Suthorn Ruins]]<br/>Complete [[Ancestor's Cave of Rest Rift]], [[Southern Gerudo Desert Rift]] and [[Southern Oasis Ruins Rift]] quests<br/>Seal [[Stilled Desert Temple Ruins]] rift.
| prereq = Complete [[Suthorn Ruins]]<br/>Complete [[Ancestor's Cave of Rest Rift]], [[Southern Gerudo Desert Rift]] and [[Southern Oasis Ruins Rift]] quests<br/>Seal [[Stilled Desert Temple Ruins]] rift<br/>Remove sand plug from [[Cryptic Cavern]]
| reward = [[Heart Container]]<br/>+1▼ upgrade for Tri<br/>[[Gerudo Desert (Echoes of Wisdom)|Gerudo Desert]] restored<br/>[[Might Crystal]] × 5
| reward = [[Heart Container]]<br/>+1▼ upgrade for Tri<br/>[[Gerudo Desert (Echoes of Wisdom)|Gerudo Desert]] restored<br/>[[Might Crystal]] × 5
| related =  
| related =  

Revision as of 22:58, October 3, 2024

Tri - EoW key art.png
This Echoes of Wisdom article is a stub. You can help the Zelda Dungeon Wiki by expanding it.
Gerudo Sanctum

Gerudo Sanctum is a dungeon found in Echoes of Wisdom. Internally, the game marks it as the third dungeon, but it and Gerudo Sanctum can be freely completed in either order.

Echoes of Wisdom

The Gerudo Sanctum is a sand-based dungeon, found within the Gerudo Desert. Later in the dungeon, after emerging from the Gerudo Sanctum, Zelda will find herself in the Stilled Gerudo Sanctum of the Still World. The dungeon boss of the Gerudo Sanctum is a mole-like boss known as Mogryph.

Gallery

References