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==''A Link to the Past''== | ==''A Link to the Past''== | ||
[[File:Blade-Trap-1.png|left]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Blade Traps first appear within the [[Dark Palace (A Link to the Past)|Dark Palace]]. Unlike their ''The Legend of Zelda'' counterparts, the Blade Traps in ''A Link to the Past'' move by themselves, not needing to be triggered by [[Link (A Link to the Past)|Link]]'s movements. Often they appear in bunches, just moving horizontally back and forth in a small room. Link can often push blocks or hit [[Crystal Switch]]es, causing blocks to rise and changing the area in which the Blade Traps can reach. | [[File:Blade-Trap-1.png|left|Blade Trap sprite from The Legend of Zelda]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Blade Traps first appear within the [[Dark Palace (A Link to the Past)|Dark Palace]]. Unlike their ''[[The Legend of Zelda]]'' counterparts, the Blade Traps in ''A Link to the Past'' move by themselves, not needing to be triggered by [[Link (A Link to the Past)|Link]]'s movements. Often they appear in bunches, just moving horizontally back and forth in a small room. Link can often push blocks or hit [[Crystal Switch]]es, causing blocks to rise and changing the area in which the Blade Traps can reach. | ||
Blade Traps cannot be defeated and they are usually just obstacles that Link needs to get by. In some cases, such as within [[Ganon's Tower (A Link to the Past)|Ganon's Tower]], there are tons of Blade Traps in a particular room. Link can use the [[Magic Cape]] to safely sneak by these traps as they will not be able to harm Link when the Cape is being worn. If Link does get hit by one of these traps, he | Blade Traps cannot be defeated and they are usually just obstacles that Link needs to get by. In some cases, such as within [[Ganon's Tower (A Link to the Past)|Ganon's Tower]], there are tons of Blade Traps in a particular room. Link can use the [[Magic Cape]] to safely sneak by these traps as they will not be able to harm Link when the Cape is being worn. If Link does get hit by one of these traps, he will lose a full heart in damage. | ||
===Giant Blade Trap=== | ===Giant Blade Trap=== | ||
In the [[Ice Palace]] | In the [[Ice Palace]], Link encounters a Giant Blade Trap. This large trap starts at a set location within the room and when Link walks by, it triggers the trap. Its actions make the Giant Blade Trap more in line with the Blade Traps from ''The Legend of Zelda'' than the normal Blade Traps from ''A Link to the Past''. | ||
Unlike the standard Blade Traps, these giant ones move rather slowly. However, their large size allows them to cover more ground. Link can use either the [[Magic Cape]] or the [[Cane of Byrna]], allowing him to walk right through a Giant Blade Trap. | Unlike the standard Blade Traps, these giant ones move rather slowly. However, their large size allows them to cover more ground. Link can use either the [[Magic Cape]] or the [[Cane of Byrna]], allowing him to walk right through a Giant Blade Trap. | ||
==''Link's Awakening''== | ==''Link's Awakening''== | ||
Blade Traps are found in dungeons around [[Koholint Island]]. They have the same function as they do in ''The Legend of Zelda'', and can be jumped over with [[Roc's Feather]]. | Blade Traps are found in dungeons around [[Koholint Island]]. They have the same function as they do in ''[[The Legend of Zelda]]'', and can be jumped over with the [[Roc's Feather]]. | ||
==''Ocarina of Time''== | ==''Ocarina of Time''== | ||
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===Blue Trap=== | ===Blue Trap=== | ||
These work the same as the traps from ''The Legend of Zelda'' and ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. | These work the same as the traps from ''[[The Legend of Zelda]]'' and ''[[The Legend of Zelda: Link's Awakening|Link's Awakening]]''. | ||
===Green Trap=== | ===Green Trap=== | ||
Unlike most of the other traps, this one does not slow down and retract. It continuously goes back and forth, making it a bit more difficult to pass, similar to the ones from ''Ocarina of Time'' except faster. | Unlike most of the other traps, this one does not slow down and retract. It continuously goes back and forth, making it a bit more difficult to pass, similar to the ones from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'' except faster. | ||
===Orange Trap=== | ===Orange Trap=== | ||
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==''Oracle of Ages''== | ==''Oracle of Ages''== | ||
There are two Blade Traps in ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', blue and green. They act exactly like the blue and green traps from ''Oracle of Seasons''. | There are two Blade Traps in ''[[The Legend of Zelda: Oracle of Ages|Oracle of Ages]]'', blue and green. They act exactly like the blue and green traps from ''[[The Legend of Zelda: Oracle of Seasons|Oracle of Seasons]]''. | ||
==''Four Swords''== | ==''Four Swords''== | ||
The Blade Traps found in ''Four Swords'' are very similar to other appearances. They only dash out at [[Link (Four Swords)|Link]] when he crosses their path, the kind that follows a set path is not present. Another enemy, similar to Blade Traps, can retract its blades when in rest. The latter enemy comes in two kinds: those that dash out at Link when he crosses their path, and those that chase him until he loses it, e.g. by placing a bush between Link and the blade. All varieties are found throughout most of the stages; however, the [[Hero's Trial]] (in the Anniversary Edition) makes abundant use of them. | The Blade Traps found in ''[[The Legend of Zelda: Four Swords|Four Swords]]'' are very similar to other appearances. They only dash out at [[Link (Four Swords)|Link]] when he crosses their path, the kind that follows a set path is not present. Another enemy, similar to Blade Traps, can retract its blades when in rest. The latter enemy comes in two kinds: those that dash out at Link when he crosses their path, and those that chase him until he loses it, e.g. by placing a bush between Link and the blade. All varieties are found throughout most of the stages; however, the [[Hero's Trial]] (in the Anniversary Edition) makes abundant use of them. | ||
==''The Wind Waker''== | ==''The Wind Waker''== | ||
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==''Four Swords Adventures''== | ==''Four Swords Adventures''== | ||
Blade Traps in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' are the same as their ''Four Swords'' counterparts. | Blade Traps in ''[[The Legend of Zelda: Four Swords Adventures|Four Swords Adventures]]'' are the same as their ''[[The Legend of Zelda: Four Swords|Four Swords]]'' counterparts. | ||
==''The Minish Cap''== | ==''The Minish Cap''== | ||
Blade Traps are officially referred to as Traps in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. The Blue variant follows a motion controlled path and | Blade Traps are officially referred to as Traps in ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''. The Blue variant follows a motion controlled path and will follow [[Link (The Minish Cap)|Link]] if he crosses certain points. Green traps travel along a set line and are located only in dungeons. | ||
==''Twilight Princess''== | ==''Twilight Princess''== | ||
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==''Phantom Hourglass''== | ==''Phantom Hourglass''== | ||
In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Blade Traps are found in the [[Temple of Courage]]. They look and behave just like all the other ones. | |||
==''Spirit Tracks''== | ==''Spirit Tracks''== | ||
Blade Traps | In ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', Blade Traps are found in the [[Fire Temple (Spirit Tracks)|Fire Temple]]. They look and behave just like all the other ones. | ||
==''Skyward Sword''== | ==''Skyward Sword''== | ||
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==''A Link Between Worlds''== | ==''A Link Between Worlds''== | ||
Blade Traps in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' function similarly to those in ''A Link to the Past''. They do not react to [[Link (A Link Between Worlds)|Link]]'s movement, but instead move on fixed paths. They make an appearance in the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]] where they can be ignored by merging with the wall. The animation shows the Blade Trap constantly spinning even when it stops moving. | Blade Traps in ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' function similarly to those in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''. They do not react to [[Link (A Link Between Worlds)|Link]]'s movement, but instead move on fixed paths. They make an appearance in the [[Tower of Hera (A Link Between Worlds)|Tower of Hera]] where they can be ignored by merging with the wall. The animation shows the Blade Trap constantly spinning even when it stops moving. | ||
===Trivia=== | ===Trivia=== | ||
* | *In ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'', observing the Blade Trap after merging with a wall allows players to see that the Blade Trap is not actually on the ground, but levitating above. | ||
==Gallery== | ==Gallery== |