Toru Honbu: Difference between revisions
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'''Toru Honbu''' is a game developer who has worked with [[Nintendo]] since the late- | '''Toru Honbu''' is a game developer who has worked with [[Nintendo]] since the late-2000s. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' where he is credited with ''Cinema Scene Animation''. He later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where he is credited with ''Character Rigging''. | ||
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Latest revision as of 00:23, July 13, 2024
Toru Honbu
Toru Honbu is a game developer who has worked with Nintendo since the late-2000s. He first worked on Skyward Sword where he is credited with Cinema Scene Animation. He later worked on Breath of the Wild, where he is credited with Character Rigging.
Release | Game | Credit(s) |
---|---|---|
2011 | Skyward Sword | Cinema Scene Animation |
2017 | Breath of the Wild | Character Rigging |