Tetsuya Taniyama: Difference between revisions

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'''Tetsuya Taniyama''' is a game designer who has done some work for [[Nintendo]] since the early-2010's. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', where he is credited with ''Object Design''. He later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where he is credited with ''Item / Weapon / Object Art''.
'''Tetsuya Taniyama''' is a game designer who has done some work for [[Nintendo]] since the early-2010s. He first worked on ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', where he is credited with ''Object Design''. He later worked on ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', where he is credited with ''Item / Weapon / Object Art''.


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Latest revision as of 00:09, July 13, 2024

Tetsuya Taniyama

Games

Position

Designer

Tetsuya Taniyama is a game designer who has done some work for Nintendo since the early-2010s. He first worked on Skyward Sword, where he is credited with Object Design. He later worked on Breath of the Wild, where he is credited with Item / Weapon / Object Art.

Release Game Credit(s)
2011 Skyward Sword Object Design
2017 Breath of the Wild Item / Weapon / Object Art