Fokkeru: Difference between revisions
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{{Infobox|enemy | {{Infobox|enemy | ||
| image | | image = [[File:Fokkeru-Art-AOL.png|240px]] | ||
| caption | | caption = Artwork from ''[[Futabasha The Adventure of Link Strategy Guide]]'' | ||
| game | | threat = 8 | ||
| game = ''[[Zelda II: The Adventure of Link|The Adventure of Link]]'' | |||
| location = [[Great Palace]] | | location = [[Great Palace]] | ||
| weapon = [[Sword]] | | weapon = [[Sword]] | ||
}} | }} | ||
'''Fokkeru''', also known as ''' | '''Fokkeru''', also known as '''Fotails''', are enemies from ''[[Zelda II: The Adventure of Link|The Adventure of Link]]''. | ||
== | ==''The Adventure of Link''== | ||
Fokkeru are protectors of the [[Great Palace]]. They resemble dancing birds that breathe fire. Their behavior and method of attack is similar to the [[Guma]] that [[Link (The Legend of Zelda)#The Adventure of Link|Link]] encounters in many of the previous [[Dungeon|Palaces]]. However, unlike Guma, the fireballs that Fokkeru fire remain on the ground once they land. Once Link has maneuvered inside the arc of the projectiles, they begin traveling backwards, often trapping him between the fire and the monster. The best method to defeat them is to press forward and drive the Fokkeru back to keep distance between Link and the approaching fire. If Link has [[Magic Power]] to spare, he can employ the [[Reflect Spell]] to absorb the fire as it approaches. | |||
===Enemy Data=== | |||
{| class="wikitable" style="float:left; text-align:center; width:500px;" | {| class="wikitable" style="float:left; text-align:center; width:500px;" | ||
|+ style="text-align:left;" | <big>Fokkeru</big> | |+ style="text-align:left;" | <big>Fokkeru</big> | ||
Line 52: | Line 55: | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File:Fokkeru-Sprite-AOL.png| | File:Fokkeru-Sprite-AOL.png|Sprite | ||
</gallery> | </gallery> | ||
{{Listbox|The Adventure of Link|Enemies}} | {{Listbox|The Adventure of Link|Enemies}} | ||
{{Cat|The Adventure of Link Enemies}} | {{Cat|The Adventure of Link Enemies}} |
Latest revision as of 19:11, March 30, 2024
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Fokkeru, also known as Fotails, are enemies from The Adventure of Link.
The Adventure of Link
Fokkeru are protectors of the Great Palace. They resemble dancing birds that breathe fire. Their behavior and method of attack is similar to the Guma that Link encounters in many of the previous Palaces. However, unlike Guma, the fireballs that Fokkeru fire remain on the ground once they land. Once Link has maneuvered inside the arc of the projectiles, they begin traveling backwards, often trapping him between the fire and the monster. The best method to defeat them is to press forward and drive the Fokkeru back to keep distance between Link and the approaching fire. If Link has Magic Power to spare, he can employ the Reflect Spell to absorb the fire as it approaches.
Enemy Data
Experience Points | 200 | ||||
Item Drop | None | ||||
Enemy Habitat | Great Palace | ||||
Combat Data | •Fireball only blockable with Reflect |