Skyward Sword Characters: Difference between revisions

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=== Link ===
=== Link ===
[[File:Link-Model.png|256x256px|right]]
[[File:Link-Model.png|256x256px|right]]
{{Main|Link}}
{{Main|Link (Skyward Sword)}}
Link is the hero and primary protagonist of ''Skyward Sword'', starting off the game as a young, seventeen and a half years old man living in [[Skyloft]], who attends the [[Knight Academy]]. Each of the citizens of Skyloft has a large bird called [[Loftwing]] that they use for transportation, but Link's is a rare red breed called a [[Crimson Loftwing]]. Link is very close friends with Zelda and they seem to care greatly for each other. Early on in his quest, Link successfully wins the [[Wing Ceremony]] conducted by [[Instructor Horwell]] and this allows him to win a prize from Zelda.
Link is the hero and primary protagonist of ''Skyward Sword'', starting off the game as a young, seventeen and a half years old man living in [[Skyloft]], who attends the [[Knight Academy]]. Each of the citizens of Skyloft has a large bird called [[Loftwing]] that they use for transportation, but Link's is a rare red breed called a [[Crimson Loftwing]]. Link is very close friends with Zelda and they seem to care greatly for each other. Early on in his quest, Link successfully wins the [[Wing Ceremony]] conducted by [[Instructor Horwell]] and this allows him to win a prize from Zelda.


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=== Zelda ===
=== Zelda ===
[[File:Goddess Zelda (Skyward Sword).png|256x256px|right]]
[[File:Goddess Zelda (Skyward Sword).png|256x256px|right]]
{{Main|Zelda}}
{{Main|Zelda (Skyward Sword)}}
Zelda is a resident of Skyloft, the daughter of Headmaster [[Gaepora]] and one of Link's closest friends since childhood. She rides around on a [[Zelda's Loftwing|Blue Loftwing]], and constantly dreams about what may be below the cloud barrier. She is chosen to act as the goddess [[Hylia]] in the [[Ceremony of the Goddess]] for the winner of the [[Wing Ceremony]], an annual race in which Link is competing. She helps her friend rescue [[Crimson Loftwing|his Loftwing]], and he subsequently wins and joins her in the Ceremony, being presented with the [[Sailcloth]] she sewed herself.
Zelda is a resident of Skyloft, the daughter of Headmaster [[Gaepora]] and one of Link's closest friends since childhood. She rides around on a [[Zelda's Loftwing|Blue Loftwing]], and constantly dreams about what may be below the cloud barrier. She is chosen to act as the goddess [[Hylia]] in the [[Ceremony of the Goddess]] for the winner of the [[Wing Ceremony]], an annual race in which Link is competing. She helps her friend rescue [[Crimson Loftwing|his Loftwing]], and he subsequently wins and joins her in the Ceremony, being presented with the [[Sailcloth]] she sewed herself.


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[[File:Ghirahim.png|256x256px|right]]
[[File:Ghirahim.png|256x256px|right]]
{{Main|Ghirahim}}
{{Main|Ghirahim}}
Leader of the [[Demon Tribe]] and the main antagonist for most of the story, Demon Lord Ghirahim is a tall and slender man with grayish skin and albino hair. He is skilled in the ways of magic, his sorcerous powers allowing him to teleport, conjure knives, and summon a distinct black sabre with which he is incredibly skilled. It is he who plucked [[Zelda]] from [[The Sky|the sky]] with the tornado. Ghirahim's regard for himself is incredibly high - he prefers to be referred to by his full title, Lord Ghirahim, and he constantly mocks Link's ability in combat. His arrogance is second only to his depravity; Ghirahim enjoys bloodshed and death. He suffers from extreme mood swings and is often cheerful and polite one moment, furious and hateful the next.
Leader of the [[Demon Tribe]] and the main antagonist for most of the story, Demon Lord Ghirahim is a tall and slender man with grayish skin and albino hair. He is skilled in the ways of magic, his sorcerous powers allowing him to teleport, conjure knives, and summon a distinct black sabre with which he is incredibly skilled. It is he who plucked [[Zelda (Skyward Sword)|Zelda]] from [[The Sky|the sky]] with the tornado. Ghirahim's regard for himself is incredibly high - he prefers to be referred to by his full title, Lord Ghirahim, and he constantly mocks Link's ability in combat. His arrogance is second only to his depravity; Ghirahim enjoys bloodshed and death. He suffers from extreme mood swings and is often cheerful and polite one moment, furious and hateful the next.


Ghirahim seeks Zelda's holy power in order to revive [[Demise]], his master. To that end, he is encountered throughout the game as he pursues Zelda, and Link will battle him several times as well as face his minions before his adventure is done. All the forces of evil on the surface move at Ghirahim's command, and they seek Zelda.  Ultimately, he succeeds in reviving his master in the past, and is revealed to be [[Fi]]'s counterpart as the reborn Demise returns him to the sword form from which he came.
Ghirahim seeks Zelda's holy power in order to revive [[Demise]], his master. To that end, he is encountered throughout the game as he pursues Zelda, and Link will battle him several times as well as face his minions before his adventure is done. All the forces of evil on the surface move at Ghirahim's command, and they seek Zelda.  Ultimately, he succeeds in reviving his master in the past, and is revealed to be [[Fi]]'s counterpart as the reborn Demise returns him to the sword form from which he came.
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A massive statue known as the [[Statue of the Goddess]] can be seen looking over the city of Skyloft. Under the statue lies [[Sky Keep]], where the Triforce is hidden. In the beginning of the game, [[Fi]] leads [[Link (Skyward Sword)|Link]] to a secret room [[Inside the Statue of the Goddess]] that houses the [[Goddess Sword]].
A massive statue known as the [[Statue of the Goddess]] can be seen looking over the city of Skyloft. Under the statue lies [[Sky Keep]], where the Triforce is hidden. In the beginning of the game, [[Fi]] leads [[Link (Skyward Sword)|Link]] to a secret room [[Inside the Statue of the Goddess]] that houses the [[Goddess Sword]].


She had sacrificed her divine form so she could later be reborn as a mortal. [[Zelda]] is the result of this. She regains her memories as Hylia before going back in time and into a coma to ensure that the seal on [[Demise]], the King of the Evil forces mentioned in the prologue, holds until a mortal with unbreakable spirit - Link - uses the Triforce to kill Demise. When Demise is crushed by the Goddess Statue, Zelda awakens but is then kidnapped by [[Ghirahim]], who goes to the past (where Demise is still alive) and resurrects Demise using Zelda's holy power.
She had sacrificed her divine form so she could later be reborn as a mortal. [[Zelda (Skyward Sword)|Zelda]] is the result of this. She regains her memories as Hylia before going back in time and into a coma to ensure that the seal on [[Demise]], the King of the Evil forces mentioned in the prologue, holds until a mortal with unbreakable spirit - Link - uses the Triforce to kill Demise. When Demise is crushed by the Goddess Statue, Zelda awakens but is then kidnapped by [[Ghirahim]], who goes to the past (where Demise is still alive) and resurrects Demise using Zelda's holy power.


{{Clear}}
{{Clear}}
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[[File:Fi.png|256x256px|right]]
[[File:Fi.png|256x256px|right]]
{{Main|Fi}}
{{Main|Fi}}
Link's sidekick in this game is a female-presenting spirit and servant of the [[Hylia|Goddess]] known as Fi. She bears the same diamond as [[Zelda]] and [[Ghirahim]]. Fi was created by the Goddess with the strict purpose of aiding her chosen hero on his destined mission with her vast knowledge. She is the spirit of the [[Goddess Sword]] itself, and its power helps [[Link (Skyward Sword)|Link]] throughout his journey. Fi can analyze readings given off by objects and people to allow Link to use [[Dowsing]] to locate them, and gives him information on his surroundings.
Link's sidekick in this game is a female-presenting spirit and servant of the [[Hylia|Goddess]] known as Fi. She bears the same diamond as [[Zelda (Skyward Sword)|Zelda]] and [[Ghirahim]]. Fi was created by the Goddess with the strict purpose of aiding her chosen hero on his destined mission with her vast knowledge. She is the spirit of the [[Goddess Sword]] itself, and its power helps [[Link (Skyward Sword)|Link]] throughout his journey. Fi can analyze readings given off by objects and people to allow Link to use [[Dowsing]] to locate them, and gives him information on his surroundings.


Fi acts emotionlessly, speaking in clinical terms and talking of percentages and logical conclusions, almost as though she is a robot. Despite that, she can sing and dance gracefully, and does so as she aids Link by conveying messages left by her creator, the Goddess Hylia, and joining Link in playing songs. She gives Link information about objects, enemies, bosses, and characters, and will also analyze the suitability of Link's inventory for the current area, give rumors, remind him of objectives, and give him plot summaries and statistics. Fi is an invaluable companion and source of information, and she is by Link's side for his entire journey.
Fi acts emotionlessly, speaking in clinical terms and talking of percentages and logical conclusions, almost as though she is a robot. Despite that, she can sing and dance gracefully, and does so as she aids Link by conveying messages left by her creator, the Goddess Hylia, and joining Link in playing songs. She gives Link information about objects, enemies, bosses, and characters, and will also analyze the suitability of Link's inventory for the current area, give rumors, remind him of objectives, and give him plot summaries and statistics. Fi is an invaluable companion and source of information, and she is by Link's side for his entire journey.
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Demise is the ultimate antagonist of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', and the master of [[Ghirahim|Demon Lord Ghirahim]]. During the war over the [[Triforce]], the goddess [[Hylia]] managed to seal Demise within the Sealed Grounds with a spike. As a result, he lost his true form and he was turned into an abomination, known as [[The Imprisoned]].
Demise is the ultimate antagonist of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', and the master of [[Ghirahim|Demon Lord Ghirahim]]. During the war over the [[Triforce]], the goddess [[Hylia]] managed to seal Demise within the Sealed Grounds with a spike. As a result, he lost his true form and he was turned into an abomination, known as [[The Imprisoned]].


Over many years, the seal began to weaken. Link must fight him in the present of the [[Sealed Grounds]] three times in the form of The Imprisoned, preventing it from reaching the [[Sealed Temple]] and [[Zelda]] sleeping therein. Each time, Link can use the power of a [[Skyward Strike]] to seal him again after weakening him. While Link ultimately destroys it using the [[Triforce]], Ghirahim abducts Zelda to the past and uses her soul to revive Demise in his true form before he was killed, changing history. Demise proceeds to reward Ghirahim by reverting him to his true form as Demise's sword. Link must destroy Demise to save Zelda before it is too late to restore her.
Over many years, the seal began to weaken. Link must fight him in the present of the [[Sealed Grounds]] three times in the form of The Imprisoned, preventing it from reaching the [[Sealed Temple]] and [[Zelda (Skyward Sword)|Zelda]] sleeping therein. Each time, Link can use the power of a [[Skyward Strike]] to seal him again after weakening him. While Link ultimately destroys it using the [[Triforce]], Ghirahim abducts Zelda to the past and uses her soul to revive Demise in his true form before he was killed, changing history. Demise proceeds to reward Ghirahim by reverting him to his true form as Demise's sword. Link must destroy Demise to save Zelda before it is too late to restore her.
{{Clear}}
{{Clear}}


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[[File:Impa-SS.png|256x256px|right]]
[[File:Impa-SS.png|256x256px|right]]
{{Main|Impa}}
{{Main|Impa}}
A member of the [[Sheikah]], "the goddess's chosen guardians", Impa saves [[Zelda]] when she is cast down to the surface by a tornado sent by [[Ghirahim]]. Thereafter, she continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease. Meanwhile, she is curt to Link, telling Zelda to ignore him and focus on her training, and suggesting he is not worthy of the mantle of the hero. At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link steps in and saves them both, acquiring the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].
A member of the [[Sheikah]], "the goddess's chosen guardians", Impa saves [[Zelda (Skyward Sword)|Zelda]] when she is cast down to the surface by a tornado sent by [[Ghirahim]]. Thereafter, she continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him,  who can break her barriers with ease. Meanwhile, she is curt to Link, telling Zelda to ignore him and focus on her training, and suggesting he is not worthy of the mantle of the hero. At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link steps in and saves them both, acquiring the [[Goddess's Harp]] from Zelda as she escapes with Impa through the [[Gate of Time]].


Thereafter, she can be found watching over Zelda in the past of the [[Sealed Temple|Temple of Hylia]], as Zelda goes into stasis to maintain the seal on [[The Imprisoned]]'s and prevent its escape. After Demise's defeat, but before they return to the present, Zelda asks Impa to come with them. Impa says she can't because the past is her present, but she promises that they will see each other again. Back in Zelda's present, the old woman reveals herself to be an aged Impa before dying, her promise finally fulfilled.
Thereafter, she can be found watching over Zelda in the past of the [[Sealed Temple|Temple of Hylia]], as Zelda goes into stasis to maintain the seal on [[The Imprisoned]]'s and prevent its escape. After Demise's defeat, but before they return to the present, Zelda asks Impa to come with them. Impa says she can't because the past is her present, but she promises that they will see each other again. Back in Zelda's present, the old woman reveals herself to be an aged Impa before dying, her promise finally fulfilled.
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{{Main|Groose}}
{{Main|Groose}}


Groose appears throughout the game in different ways. He has a thing for [[Zelda]] and is determined to win the [[Wing Ceremony]] to impress her. He and his lackeys compete very roughly with [[Link (Skyward Sword)|Link]], and try to knock him around to prevent him from taking the bird statue first. A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is. Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on.
Groose appears throughout the game in different ways. He has a thing for [[Zelda (Skyward Sword)|Zelda]] and is determined to win the [[Wing Ceremony]] to impress her. He and his lackeys compete very roughly with [[Link (Skyward Sword)|Link]], and try to knock him around to prevent him from taking the bird statue first. A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is. Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on.


This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time (Skyward Sword)|Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself.
This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time (Skyward Sword)|Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself.
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{{Main|Gaepora}}
{{Main|Gaepora}}


Gaepora is the headmaster of the [[Knight Academy]], and [[Zelda|Zelda's]] father. He seems to hold an even higher position of authority in [[Skyloft]].
Gaepora is the headmaster of the [[Knight Academy]], and [[Zelda (Skyward Sword)|Zelda's]] father. He seems to hold an even higher position of authority in [[Skyloft]].


Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt.  He also has a small [[Remlit]] named [[Mia]]. His robes bear a striking resemblance to those of [[Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed [[Temple of Time#Ocarina of Time|a later Temple of Time]], while his name recalls Rauru's alternate form, [[Kaepora Gaebora]], a wise owl who gave [[Link (Skyward Sword)|Link]] hints from time to time when Link is a child.
Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt.  He also has a small [[Remlit]] named [[Mia]]. His robes bear a striking resemblance to those of [[Rauru (Ocarina of Time)|Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed [[Temple of Time#Ocarina of Time|a later Temple of Time]], while his name recalls Rauru's alternate form, [[Kaepora Gaebora]], a wise owl who gave [[Link (Skyward Sword)|Link]] hints from time to time when Link is a child.


Before the [[Wing Ceremony]], he and Zelda discuss [[Link (Skyward Sword)|Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird.
Before the [[Wing Ceremony]], he and Zelda discuss [[Link (Skyward Sword)|Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird.
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{{Main|Zelda's Loftwing}}
{{Main|Zelda's Loftwing}}


Much like [[Link (Skyward Sword)|Link]], [[Zelda]] has her own feathery friend to ride on when adventuring above the clouds. Zelda will leap off the ledge and land on top of her bird, just like all the other folks in [[Skyloft]] do. Whenever Zelda is seen flying, she always has her bluish-purple friend nearby.
Much like [[Link (Skyward Sword)|Link]], [[Zelda (Skyward Sword)|Zelda]] has her own feathery friend to ride on when adventuring above the clouds. Zelda will leap off the ledge and land on top of her bird, just like all the other folks in [[Skyloft]] do. Whenever Zelda is seen flying, she always has her bluish-purple friend nearby.


Things take a turn for the worse when a tornado is summoned to kidnap Zelda. Both Zelda and her bird are falling down to the land below the clouds, then Link has a dream where Zelda appears to be swallowed by a shadow monster, which turns out to be exactly what [[Ghirahim]]'s (who summoned the tornado) plan is. Zelda's Loftwing is apparently left behind when Zelda goes to the [[Skyview Temple]] to pray and recover her memories as [[Hylia]]. However, it is seen in the ending, where he and Link's [[Crimson Loftwing]] fly off into the distance after they choose to stay on  the [[Hyrule|Surface]].
Things take a turn for the worse when a tornado is summoned to kidnap Zelda. Both Zelda and her bird are falling down to the land below the clouds, then Link has a dream where Zelda appears to be swallowed by a shadow monster, which turns out to be exactly what [[Ghirahim]]'s (who summoned the tornado) plan is. Zelda's Loftwing is apparently left behind when Zelda goes to the [[Skyview Temple]] to pray and recover her memories as [[Hylia]]. However, it is seen in the ending, where he and Link's [[Crimson Loftwing]] fly off into the distance after they choose to stay on  the [[Hyrule|Surface]].
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[[File:Cawlin2.jpg|200x256px|right]]
[[File:Cawlin2.jpg|200x256px|right]]
{{Main|Cawlin}}
{{Main|Cawlin}}
This is the shorter of [[Groose]]'s two lackeys. He is ill-mannered and he only does things if they benefit him. Cawlin aids Groose in obstructing Link's victory in the [[Wing Ceremony]] by throwing eggs at Link. Later on in the game when [[Zelda]] disappears, Cawlin can be seen wandering around the [[Knight Academy]] with nothing to do, complaining about how sad [[Groose]] is and antagonizing Link. He eventually develops an interest in [[Karane]], but is rejected and falls into a depression.
This is the shorter of [[Groose]]'s two lackeys. He is ill-mannered and he only does things if they benefit him. Cawlin aids Groose in obstructing Link's victory in the [[Wing Ceremony]] by throwing eggs at Link. Later on in the game when [[Zelda (Skyward Sword)|Zelda]] disappears, Cawlin can be seen wandering around the [[Knight Academy]] with nothing to do, complaining about how sad [[Groose]] is and antagonizing Link. He eventually develops an interest in [[Karane]], but is rejected and falls into a depression.
{{Clear}}
{{Clear}}


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Instructor Horwell is first encountered as Link leaves the Knight Academy. He looks quite similar to [[Instructor Owlan]], the other lead instructor of the Skyloftian Knight Academy. He is Headmaster [[Gaepora]]'s left-hand man, and is entrusted with the academic studies of animals, which he has an interest in. In addition, he quite frequently cares for [[Mia]], the Headmaster's pet [[Remlit]].
Instructor Horwell is first encountered as Link leaves the Knight Academy. He looks quite similar to [[Instructor Owlan]], the other lead instructor of the Skyloftian Knight Academy. He is Headmaster [[Gaepora]]'s left-hand man, and is entrusted with the academic studies of animals, which he has an interest in. In addition, he quite frequently cares for [[Mia]], the Headmaster's pet [[Remlit]].


When Link first encounters Horwell, he teaches Link Z-targeting and dashing up to have a conversation with him. He then promptly gives Link his first side quest - Mia, Gaepora's pet, has gone missing again. Once Link has finished this quest, Link can head over to the Statue of the Goddess to meet with the Headmaster and [[Zelda]]. Afterwards, Link needs to speak with him in order to delay the [[Wing Ceremony]] due to an urgent and unfortunate event involving one of the [[Loftwing]]s.
When Link first encounters Horwell, he teaches Link Z-targeting and dashing up to have a conversation with him. He then promptly gives Link his first side quest - Mia, Gaepora's pet, has gone missing again. Once Link has finished this quest, Link can head over to the Statue of the Goddess to meet with the Headmaster and [[Zelda (Skyward Sword)|Zelda]]. Afterwards, Link needs to speak with him in order to delay the [[Wing Ceremony]] due to an urgent and unfortunate event involving one of the [[Loftwing]]s.


Retrieving Mia - Collecting Mia is a fairly simple task, using the railing above Link's head, the hero in green can shimmy over to the next ledge. Running and jumping allow Link to clear the gap, and then using the climbing vines brings Link up to the next level. Link can't jump up to the next level, however, and Horwell tells Link so if he tries. Link must push the crate up to the wall and then climb up to get Mia.
Retrieving Mia - Collecting Mia is a fairly simple task, using the railing above Link's head, the hero in green can shimmy over to the next ledge. Running and jumping allow Link to clear the gap, and then using the climbing vines brings Link up to the next level. Link can't jump up to the next level, however, and Horwell tells Link so if he tries. Link must push the crate up to the wall and then climb up to get Mia.
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Mallara is a cheerful woman who is the mother of [[Pipit]]. She is very lazy, and dislikes cleaning.  
Mallara is a cheerful woman who is the mother of [[Pipit]]. She is very lazy, and dislikes cleaning.  


She lives in a house in the east part of [[Skyloft]]. After [[Link (Skyward Sword)|Link]] obtains the [[Gust Bellows]], Mallara will ask Link to clean her house, which is covered in dust and cobwebs, in exchange fo a reward. Once Link uses the Gust Bellows to clean all of the dust in her house, she will reward Link with 20 [[Rupee]]s, as well as 5 [[Gratitude Crystal]]s.  
She lives in a house in the east part of [[Skyloft]]. After [[Link (Skyward Sword)|Link]] obtains the [[Gust Bellows]], Mallara will ask Link to clean her house, which is covered in dust and cobwebs, in exchange for a reward. Once Link uses the Gust Bellows to clean all of the dust in her house, she will reward Link with 20 [[Rupee]]s, as well as 5 [[Gratitude Crystal]]s.  


After doing this, Link can go to Pipit's house to hear an argument between Mallara and Pipit. Pipit will chastise Mallara for paying money to strangers for something that she can easily do herself, as money is tight, and Pipit is struggling to stay in the [[Knight Academy]] due to financial issues. Despite this, she continues to ask Link to clean her house, paying him 20 rupees each time.
After doing this, Link can go to Pipit's house to hear an argument between Mallara and Pipit. Pipit will chastise Mallara for paying money to strangers for something that she can easily do herself, as money is tight, and Pipit is struggling to stay in the [[Knight Academy]] due to financial issues. Despite this, she continues to ask Link to clean her house, paying him 20 rupees each time.
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Peatrice is in charge of the [[Item Check]] in [[Skyloft]]. She lives with her father, [[Peater]]. She's always bored because no one stores items with her, which often ignites daydreams of her meeting the perfect man. After [[Link (Skyward Sword)|Link]] visits her for a while, she will start to notice him, and will eventually get excited for all of his visits. While her father asks Link to stop her secret admirer, Peatrice wants to get closer. If he rejects her, she will go back to being bored and disappointed for the rest of the game, but Peater will give him five Gratitude Crystals. If he says he loves her, she is relieved that he shares mutual feelings with her, and he will receive the Gratitude Crystals from her instead. She then realizes Link must finish his quest before they can truly be together, and asks Link to keep it a secret for now. However, the game's ultimate outcome will not be altered.
Peatrice is in charge of the [[Item Check]] in [[Skyloft]]. She lives with her father, [[Peater]]. She's always bored because no one stores items with her, which often ignites daydreams of her meeting the perfect man. After [[Link (Skyward Sword)|Link]] visits her for a while, she will start to notice him, and will eventually get excited for all of his visits. While her father asks Link to stop her secret admirer, Peatrice wants to get closer. If he rejects her, she will go back to being bored and disappointed for the rest of the game, but Peater will give him five Gratitude Crystals. If he says he loves her, she is relieved that he shares mutual feelings with her, and he will receive the Gratitude Crystals from her instead. She then realizes Link must finish his quest before they can truly be together, and asks Link to keep it a secret for now. However, the game's ultimate outcome will not be altered.


If [[Link (Skyward Sword)|Link]] chooses that he ''does'' have feelings for [[Peatrice]], [[Fi]] will recommend that the hero does not tell [[Zelda]] about his newfound romance.  
If [[Link (Skyward Sword)|Link]] chooses that he ''does'' have feelings for [[Peatrice]], [[Fi]] will recommend that the hero does not tell [[Zelda (Skyward Sword)|Zelda]] about his newfound romance.  


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=== Pipit ===
=== Pipit ===
[[File:Pipit2.jpg|200x256px|right]]
[[File:Pipit.jpg|200x256px|right]]
{{Main|Pipit}}
{{Main|Pipit}}


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Erla is a [[Kikwi]] who lives in the [[Faron Woods]] with the other members of his race.
Erla is a [[Kikwi]] who lives in the [[Faron Woods]] with the other members of his race.


In exchange for information on [[Zelda]]'s location, [[Bucha]] asks Link to search for Erla and the other Kikwis of the woods. Link finds Erla up on a ledge that can be reached after climbing a wall of vines. He is hiding in the grass, but once Link cuts it all down with the [[Goddess Sword|Sword]], he is forced to stand up and face him. Disappointed that Link found his excellent hiding place, he introduces himself as the greatest hider of all the Kikwis, aside from the elder.
In exchange for information on [[Zelda (Skyward Sword)|Zelda]]'s location, [[Bucha]] asks Link to search for Erla and the other Kikwis of the woods. Link finds Erla up on a ledge that can be reached after climbing a wall of vines. He is hiding in the grass, but once Link cuts it all down with the [[Goddess Sword|Sword]], he is forced to stand up and face him. Disappointed that Link found his excellent hiding place, he introduces himself as the greatest hider of all the Kikwis, aside from the elder.


While Link is obtaining the [[Song of the Hero]], Faron Woods is flooded completely. Erla is stuck on a log that managed to remain floating. He tells Link that the water is coming from [[Inside the Great Tree]].
While Link is obtaining the [[Song of the Hero]], Faron Woods is flooded completely. Erla is stuck on a log that managed to remain floating. He tells Link that the water is coming from [[Inside the Great Tree]].
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=== Faron ===
=== Faron ===
[[File:Faron.jpg|200x256px|right]]
[[File:Faron the Water Dragon - Skyward Sword Wii.png|200x256px|right]]
{{Main|Faron (Dragon)}}
{{Main|Faron (Dragon)}}


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Lopsa is a member of the [[Kikwi]], a race of creatures that have lived in the [[Faron Woods]] area since the time of the [[Hylia|Goddess]]. Like most of his race, he is cowardly, and hides from anything, including [[Link (Skyward Sword)|Link]] himself.
Lopsa is a member of the [[Kikwi]], a race of creatures that have lived in the [[Faron Woods]] area since the time of the [[Hylia|Goddess]]. Like most of his race, he is cowardly, and hides from anything, including [[Link (Skyward Sword)|Link]] himself.


When Link visits the Faron Woods in search of [[Zelda]], the Kikwi elder, [[Bucha]], asks him to search for his missing friends. Link finds Lopsa stuck on a tree branch high above the ground with an angry [[Bokoblin]] trying to reach him. Upon spotting Link, the Bokoblin calls back-up with its [[Monster Horn (Skyward Sword)|horn]] and they attack. After Link defeats them all, Lopsa calls down to him and asks for assistance because his legs are shaking too much. Link can roll into the tree to make Lopsa fall to the ground. Lopsa is glad to hear that the elder is safe, and he wants Link to tells Bucha that he is all right.
When Link visits the Faron Woods in search of [[Zelda (Skyward Sword)|Zelda]], the Kikwi elder, [[Bucha]], asks him to search for his missing friends. Link finds Lopsa stuck on a tree branch high above the ground with an angry [[Bokoblin]] trying to reach him. Upon spotting Link, the Bokoblin calls back-up with its [[Monster Horn (Skyward Sword)|horn]] and they attack. After Link defeats them all, Lopsa calls down to him and asks for assistance because his legs are shaking too much. Link can roll into the tree to make Lopsa fall to the ground. Lopsa is glad to hear that the elder is safe, and he wants Link to tells Bucha that he is all right.


Later, Lopsa is trapped on a lilypad with [[Machi]] when the Faron Woods is flooded. Lopsa tells Link that the [[Faron (Dragon)|Water Dragon]] must be around the woods somewhere. After Link removes the water, Lopsa wanders around the gray structure that is outside the entrance to the [[Deep Woods]]. He complains about how boring it is, although he acknowledges that is better than being in danger all the time.
Later, Lopsa is trapped on a lilypad with [[Machi]] when the Faron Woods is flooded. Lopsa tells Link that the [[Faron (Dragon)|Water Dragon]] must be around the woods somewhere. After Link removes the water, Lopsa wanders around the gray structure that is outside the entrance to the [[Deep Woods]]. He complains about how boring it is, although he acknowledges that is better than being in danger all the time.
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Machi is a member of the [[Kikwi]] race, the first Kikwi that [[Link (Skyward Sword)|Link]] encounters when he enters the [[Faron Woods]].
Machi is a member of the [[Kikwi]] race, the first Kikwi that [[Link (Skyward Sword)|Link]] encounters when he enters the [[Faron Woods]].


Link first finds Machi curled up into a ball on the ground, being attacked by a pair of [[Bokoblin]]s. Machi is playing dead. When Link defeats the two enemies, Machi initially thinks it is safe, but he becomes scared when he spots Link and runs away. [[Fi]] mentions that Machi causes a spike in [[dowsing]] readings that correlate with [[Zelda]]. As a result, Link chases after Machi, finding him hiding behind two mushrooms and eventually a tree. When Link at last catches him, he realizes that Link is not an enemy and introduces himself. He then comments on how he had earlier seen a girl of Link's race who escaped from trouble with the Kikwi elder, [[Bucha]]. Realizing that it is Zelda, Link sets off to find her, but only after Machi has asked him to tell Bucha about his location. When Fi materializes shortly after, Machi is terrified and tries to camouflage himself as a plant again.
Link first finds Machi curled up into a ball on the ground, being attacked by a pair of [[Bokoblin]]s. Machi is playing dead. When Link defeats the two enemies, Machi initially thinks it is safe, but he becomes scared when he spots Link and runs away. [[Fi]] mentions that Machi causes a spike in [[dowsing]] readings that correlate with [[Zelda (Skyward Sword)|Zelda]]. As a result, Link chases after Machi, finding him hiding behind two mushrooms and eventually a tree. When Link at last catches him, he realizes that Link is not an enemy and introduces himself. He then comments on how he had earlier seen a girl of Link's race who escaped from trouble with the Kikwi elder, [[Bucha]]. Realizing that it is Zelda, Link sets off to find her, but only after Machi has asked him to tell Bucha about his location. When Fi materializes shortly after, Machi is terrified and tries to camouflage himself as a plant again.


The next time that Link sees Machi is just after he completes [[Skyview Temple]]. The Kikwi waits outside the entrance for him, wondering if Link had found his friend. He is saddened if Link forgets who he is.
The next time that Link sees Machi is just after he completes [[Skyview Temple]]. The Kikwi waits outside the entrance for him, wondering if Link had found his friend. He is saddened if Link forgets who he is.
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{{Main|Merco}}
{{Main|Merco}}


Merco is a blonde-haired [[Mogma]] found in [[Eldin Volcano]]. He points Link in the direction of [[Impa]].
Merco is a blond-haired [[Mogma]] found in [[Eldin Volcano]]. He points Link in the direction of [[Impa]].


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