Guruguru Bar: Difference between revisions
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[[Link]] first encounters a Guruguru Bar while traveling through the [[Tower of Hera]]. Each Bar consists of four fireballs that greatly resemble [[Spark]]s and [[Winder]]s from the game. They will revolve around a set object, covering a specific radius around the block. These objects are indestructible to Link and can only be avoided. | [[Link]] first encounters a Guruguru Bar while traveling through the [[Tower of Hera]]. Each Bar consists of four fireballs that greatly resemble [[Spark]]s and [[Winder]]s from the game. They will revolve around a set object, covering a specific radius around the block. These objects are indestructible to Link and can only be avoided. | ||
It's common for Guruguru Bars to appear in rooms where Link is fighting a number of additional enemies. Thus, while alone they aren't much of a threat, in combination with a variety of enemies, Guruguru Bars can be harmful obstacles. If Link comes into contact with a Guruguru Bar, a full heart of damage will be done. | It's common for Guruguru Bars to appear in rooms where Link is fighting a number of additional enemies. Thus, while alone they aren't much of a threat, in combination with a variety of enemies, Guruguru Bars can be harmful obstacles. If Link comes into contact with a Guruguru Bar, a full heart of damage will be done. Guruguru Bars can be avoided using the [[Magic Cape]] or [[Cane of Byrna]]. | ||
===Four Swords Adventures=== | ===Four Swords Adventures=== |
Revision as of 22:13, February 20, 2013
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The Guruguru Bar is a dungeon trap that first appeared in A Link to the Past.
Appearances
A Link to the Past
Link first encounters a Guruguru Bar while traveling through the Tower of Hera. Each Bar consists of four fireballs that greatly resemble Sparks and Winders from the game. They will revolve around a set object, covering a specific radius around the block. These objects are indestructible to Link and can only be avoided.
It's common for Guruguru Bars to appear in rooms where Link is fighting a number of additional enemies. Thus, while alone they aren't much of a threat, in combination with a variety of enemies, Guruguru Bars can be harmful obstacles. If Link comes into contact with a Guruguru Bar, a full heart of damage will be done. Guruguru Bars can be avoided using the Magic Cape or Cane of Byrna.
Four Swords Adventures
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The Minish Cap
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Phantom Hourglass
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Spirit Tracks
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