Zelda's Training: Difference between revisions
No edit summary |
m (Text replacement - "{{References}}↵↵{{Listbox|" to "{{References}} {{clear}} {{Listbox|") |
||
(3 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
| next = | | next = | ||
| simultaneous = | | simultaneous = | ||
| warriors = [[Zelda]] | | warriors = [[Zelda (Breath of the Wild)#Age of Calamity|Zelda]] | ||
| allies = [[Impa]] | |||
| recommended level = Lv. 12 | | recommended level = Lv. 12 | ||
| conditions = Restricted Allies (Zelda w/[[Impa]])<br/>Time Limited (5:00 first objective) | | conditions = Restricted Allies (Zelda w/[[Impa]])<br/>Time Limited (5:00 first objective) | ||
| battlefield materials = | | battlefield materials = | ||
| boss = | | boss = [[Moblin]] (2×) | ||
| miniboss = | | miniboss = | ||
| enemies = [[Bokoblin]] | | enemies = [[Bokoblin]] | ||
| characters = [[Impa]] | | characters = [[Impa]] | ||
Line 45: | Line 46: | ||
{{References}} | {{References}} | ||
{{clear}} | |||
{{Listbox|Age of Calamity Challenges}} | {{Listbox|Age of Calamity Challenges}} | ||
{{Cat|Age of Calamity Challenges}} | {{Cat|Age of Calamity Challenges}} |
Latest revision as of 14:57, June 21, 2023
Number | Recommended Level Lv. 11 - Lv. 20: | |
Games | ||
Stage | Hyrule Field (Central Tower area) | |
Conditions | Restricted Allies (Zelda w/Impa) | |
Boss | Moblin (2×) | |
Enemies | ||
Key Characters | ||
Rewards | First Clear: Ethereal Stone (1), Diamond (1), Silent Princess (5), Random Weapon | |
Warriors | ||
Allies | ||
Recommended Level | Lv. 12 |
"Knowing she can't always rely on others to defend her, Zelda seeks sparring partners. Unfortunately, most people seem unwilling to take part. It falls to Impa to aid her princess."
Zelda's Training is a challenge scenario of Hyrule Warriors: Age of Calamity, unlocked by completing The Yiga Clan Attacks!.
Zelda must defeat 300 Bokoblin in the allocated five minutes, with Impa as a non-playable ally. When this is done, she must then defeat two Moblins to complete the challenge.
- Victory Condition: Defeat many enemies → Defeat the Moblins
- Defeat Condition: Time runs out → No defeat conditions
Objectives
- Defeat many enemies (300, 5:00)
- Defeat the Moblins (2)