Reflect Spell: Difference between revisions
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== | ==Gallery== | ||
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File:AOL_Reflect_Before_Sidequest.jpg|The [[Wise Men|Wise Man's]] wife asks Link to save her child. | File:AOL_Reflect_Before_Sidequest.jpg|The [[Wise Men|Wise Man's]] wife asks Link to save her child. | ||
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File:AOL_Reflect_Spell_Active.jpg|Link in combat with the Reflect Spell active | File:AOL_Reflect_Spell_Active.jpg|Link in combat with the Reflect Spell active | ||
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{{Cat|The Adventure of Link Items}} | {{Cat|The Adventure of Link Items}} |
Revision as of 20:26, January 9, 2013
The Reflect Spell is one of eight spells featured in The Adventure of Link.
The Reflect Spell is primarily used to deflect magic beams fired by Wizzrobes and will also turn away attacks by Doomknockers, Red Ropes, Acheman, Aruroda, Red Lizalfos, and Blue Lizalfos that cannot normally be blocked by Link's shield. Reflect is required to defeat Carock, the boss of the Maze Island Palace.
Obtaining the Spell
Upon reaching the Mountain Town of Darunia, the Wise Man's wife will plead with Link to save her Kidnapped Child. To rescue him, he must find one of the secret caves on Maze Island and defeat the Lizalfos guarding the hostage. Once the rescue is completed, return to the Wise Man's wife and Link will receive his reward.
Spell Cost
Link's Magic Level determines how much the spell costs.
Magic Level | Spell Cost | Magic Container Cost |
---|---|---|
1 | 120 | 7.5 |
2 | 120 | 7.5 |
3 | 80 | 5 |
4 | 48 | 3 |
5 | 40 | 2.5 |
6 | 32 | 2 |
7 | 24 | 1.5 |
8 | 16 | 1 |
Gallery
- AOL Reflect Before Sidequest.jpg
The Wise Man's wife asks Link to save her child.
- AOL Kidnapped Child.jpg
Link rescues the Kidnapped Child on Maze Island.
- AOL Reflect After Sidequest.jpg
After rescuing the Kidnapped Child, Link is allowed to see the Wise Man and acquire the Reflect Spell.
- AOL Reflect Spell Acquired.jpg
Link receives the Reflect Spell from the Wise Man in Darunia