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If Link throws bait to the same Fishman twice, he complains about the type of bait but repeats the information for Link anyway.{{Ref|TWW|3397|Fishman}} After Link has obtained the [[Hero's Bow]], the Fishman will comment on it and ask if Link is interested in a game.{{Ref|TWW|4083|Fishman}} In the game, Link fires [[arrow]]s at the Fishman as he jumps out of the water. Each time he hits him, he gains 10 [[Rupee]]s, and if he gets a perfect score, he gets 200 Rupees.{{Ref|TWW|4085|Fishman}} | If Link throws bait to the same Fishman twice, he complains about the type of bait but repeats the information for Link anyway.{{Ref|TWW|3397|Fishman}} After Link has obtained the [[Hero's Bow]], the Fishman will comment on it and ask if Link is interested in a game.{{Ref|TWW|4083|Fishman}} In the game, Link fires [[arrow]]s at the Fishman as he jumps out of the water. Each time he hits him, he gains 10 [[Rupee]]s, and if he gets a perfect score, he gets 200 Rupees.{{Ref|TWW|4085|Fishman}} | ||
At the end of the [[Wind Temple]], Link leaves the dungeon to find the King of Red Lions speaking with a Fishman. He informs the king that the [[Forsaken Fortress]] has been evacuated of monsters.{{Ref|TWW|3634|King of Red Lions}}{{Ref|TWW|3635|Fishman}}{{Ref|TWW|3637|Fishman}} | At the end of the [[Wind Temple (The Wind Waker)|Wind Temple]], Link leaves the dungeon to find the King of Red Lions speaking with a Fishman. He informs the king that the [[Forsaken Fortress]] has been evacuated of monsters.{{Ref|TWW|3634|King of Red Lions}}{{Ref|TWW|3635|Fishman}}{{Ref|TWW|3637|Fishman}} | ||
{{References}} | {{References}} |