Rotsumamu Shrine: Difference between revisions
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'''Rotsumamu Shrine''', also known as ''A Balanced Plan'', is a [[Shrine of Light]] from ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. | '''Rotsumamu Shrine''', also known as ''A Balanced Plan'', is a [[Shrine of Light]] from ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]''. | ||
The Shrine is located in the Gerudo Highlands. | The Shrine is located in the [[Gerudo Highlands]]. | ||
==A Balanced Plan== | ==A Balanced Plan== | ||
{{TotK-Stub}} | {{TotK-Stub}} | ||
The intended route for this shrine is to balance the see-saws with weights. However, the path to the Light of Blessing can be reached using [[Recall]] instead. Using Link's weight or [[Ultrahand]] where necessary, start every seesaw in the position it needs to be for Link to make his way through | The intended route for this shrine is to balance the see-saws with weights. However, the path to the Light of Blessing can be reached using [[Recall]] instead. Using Link's weight or [[Ultrahand]] where necessary, start every seesaw in the position it needs to be for Link to make his way through. Hold it there for a few seconds, then tip it or let it fall in the opposite direction. Then use Recall to temporarily restore the path and move forward. | ||
==Gallery== | ==Gallery== | ||
<gallery> | |||
</gallery> | |||
{{Cat|Tears of the Kingdom Shrines}} | {{Cat|Tears of the Kingdom Shrines}} |
Revision as of 22:01, May 19, 2023
Rotsumamu Shrine
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Rotsumamu Shrine, also known as A Balanced Plan, is a Shrine of Light from Tears of the Kingdom.
The Shrine is located in the Gerudo Highlands.
A Balanced Plan
This Tears of the Kingdom article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
The intended route for this shrine is to balance the see-saws with weights. However, the path to the Light of Blessing can be reached using Recall instead. Using Link's weight or Ultrahand where necessary, start every seesaw in the position it needs to be for Link to make his way through. Hold it there for a few seconds, then tip it or let it fall in the opposite direction. Then use Recall to temporarily restore the path and move forward.