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File:Dins-Fire-Art.png|link=Din's Fire|[[Din's Fire]]<br/>Din's Fire can be acquired from the [[Great Fairy]] located in the [[Great Fairy Fountain]] behind a [[boulder]] on the trail to [[Hyrule Castle]]. The spell creates a great orb of fire around Link, expanding and spreading, setting fire to any enemies or torches on the way. It consumes [[Magic Meter|6 MP]], and is key in accessing the [[Shadow Temple]].
File:Dins-Fire-Art.png|link=Din's Fire|[[Din's Fire]]<br/>Din's Fire can be acquired from the [[Great Fairy]] located in the [[Great Fairy Fountain]] behind a [[boulder]] on the trail to [[Hyrule Castle]]. The spell creates a great orb of fire around Link, expanding and spreading, setting fire to any enemies or torches on the way. It consumes [[Magic Meter|6 MP]], and is key in accessing the [[Shadow Temple]].
File:Farores-Wind-Art.png|link=Farore's Wind|[[Farore's Wind]]<br/>Farore's Wind can be obtained in the Great Fairy Fountain toward the back wall of [[Zora's Fountain]] behind a giant, bombable wall. Farore's Wind can only be used in dungeons with a [[Dungeon Map]], and is used to make [[warp]] points in the dungeon, which can be returned to any time. Each warp point can only be returned to once per casting, although the spell can be cast again after use, and only one warp point can be set at a time. It costs 6 MP to set a warp point.
File:Farores-Wind-Art.png|link=Farore's Wind|[[Farore's Wind]]<br/>Farore's Wind can be obtained in the Great Fairy Fountain toward the back wall of [[Zora's Fountain]] behind a giant, bombable wall. Farore's Wind can only be used in dungeons with a [[Dungeon Map]], and is used to make [[warp]] points in the dungeon, which can be returned to any time from that or another dungeon. Each warp point can only be returned to once per casting, although the spell can be cast again after use, and only one warp point can be set at a time. It costs 6 MP to set a warp point.
File:Nayrus-Love-Art.png|link=Nayru's Love|[[Nayru's Love]]<br/>Nayru's Love is found in the [[Desert Colossus]], in a Great Fairy Fountain behind a bombable wall. Nayru's Love allows Link to become invulnerable, but only as long as his Magic Power allows. Link will still get knocked back by enemies, but he will take no damage. This spell takes 12 MP per casting.
File:Nayrus-Love-Art.png|link=Nayru's Love|[[Nayru's Love]]<br/>Nayru's Love is found in the [[Desert Colossus]], in a Great Fairy Fountain behind a bombable wall. Nayru's Love allows Link to become invulnerable, but only as long as his Magic Power allows. Link will still get knocked back by enemies, but he will take no damage. This spell takes 12 MP per casting.
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Revision as of 15:51, May 6, 2023

Magic Spells appear in multiple games of the The Legend of Zelda series.

The Adventure of Link

Two magic spells form a major part of the backstory of The Adventure of Link - when the King of Hyrule decided not to pass the full Triforce to his son, believing him unworthy, he hid the Triforce of Courage, telling only his daughter, Princess Zelda I of its location, and cast a spell to ensure that when a "young man with that character who has been brought up correctly [and] has gained many kinds of experiences...reached a certain age", he would have the mark of the Triforce appear on his hand, destining him to possess it.

When the King died and the former Prince learned what had happened to the Triforce of Courage, he and an evil Magician confronted Zelda I, and the magician cast a spell which sent the princess into a seemingly-endless sleep, but also killed the magician so it could never be reversed.

After the mark appeared on Link's hand and Impa told him of the spells, he set off on an adventure to reaWaken the sleeping Zelda I. On this journey, he learns eight spells of his own:

Ocarina of Time

"Welcome Link! I am the Great Fairy of Magic! I will give you a magic spell. Please take it."

Link can obtain three magic spells in the course of his adventure, although only Din's Fire is required.

Non-Canon Appearances

Zelda's Adventure

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Super Smash Bros. series

Zelda uses the three Ocarina of Time spells as three of her special moves throughout the series.

Cadence of Hyrule

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Zelda can use Din's Fire and Nayru's Love as attack and defence spells, respectively.