Zelda II: The Adventure of Link: Difference between revisions

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{{Game
<onlyinclude>{{Game
|name = Zelda II: The Adventure of Link
|name = Zelda II: The Adventure of Link
|logo = [[File: ZeldaIIlogo.png|200px|center]]
|logo = [[File: ZeldaIIlogo.png|200px|center]]
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[http://www.zeldadungeon.net/Zelda02-the-adventure-of-link-midis.php Midis]
[http://www.zeldadungeon.net/Zelda02-the-adventure-of-link-midis.php Midis]
[http://www.atomicgamer.com/directory.php?id=3723 MP3's]
[http://www.atomicgamer.com/directory.php?id=3723 MP3's]
}}
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A little under a year after the international first installment of the series, '''Zelda II: The Adventure of Link''' was released for the [[Nintendo Entertainment System]], taking the series in a different direction with this side-scrolling adventure. There were many changes in this new adventure; most notable being the side scrolling perspective for all of the battle sequences, towns, caves, dungeons, temples; while only the overworld exploration used the overhead perspective which the [[The Legend of Zelda (Series)|''Zelda'' series]] had become known for. This new gameplay mechanic introduced jumping, along with intense sword battles to the series, with a much heavier reliance on using [[Link]]'s shield as well as introducing the use of magic and certain spells.
A little under a year after the international first installment of the series, '''Zelda II: The Adventure of Link''' was released for the [[Nintendo Entertainment System]], taking the series in a different direction with this side-scrolling adventure. There were many changes in this new adventure; most notable being the side scrolling perspective for all of the battle sequences, towns, caves, dungeons, temples; while only the overworld exploration used the overhead perspective which the [[The Legend of Zelda (Series)|''Zelda'' series]] had become known for. This new gameplay mechanic introduced jumping, along with intense sword battles to the series, with a much heavier reliance on using [[Link]]'s shield as well as introducing the use of magic and certain spells.
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==Screenshots==
==Screenshots==
 
<gallery>
File:Adventure-of-Link-Screen-1.png
File:Adventure-of-Link-Screen-1.png
File:Adventure-of-Link-Screen-2.png
File:Adventure-of-Link-Screen-2.png
File:Adventure-of-Link-Screen-3.png
File:Adventure-of-Link-Screen-3.png
File:Adventure-of-Link-Screen-4.png
File:Adventure-of-Link-Screen-4.png
 
</gallery>


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Revision as of 13:14, November 4, 2012

Template:Game

A little under a year after the international first installment of the series, Zelda II: The Adventure of Link was released for the Nintendo Entertainment System, taking the series in a different direction with this side-scrolling adventure. There were many changes in this new adventure; most notable being the side scrolling perspective for all of the battle sequences, towns, caves, dungeons, temples; while only the overworld exploration used the overhead perspective which the Zelda series had become known for. This new gameplay mechanic introduced jumping, along with intense sword battles to the series, with a much heavier reliance on using Link's shield as well as introducing the use of magic and certain spells.

This title is often considered "the black sheep" of the series. The Adventure of Link is without a doubt the hardest Zelda game to date according to most fans of the series. One of these challenges was the aspect of introducing a "lives system" that further made the game frustrating when you ran out of lives and returned to the starting area, having to traverse across Hyrule and back into the treacherous dungeons where you fell. Many fans of the series were very disappointed with this rendition of the game and don't believe it accurately represents what the Zelda series was meant to be. Having said that, there are still many fans of this game regardless of its poor critical status.

Aside from trying to live up to the expectations of its predecessor, The Adventure of Link is still one of the highest rated games for the Nintendo Entertainment System and a great game of its time. It has been released multiple times for various other Nintendo consoles such as the Game Boy Advance, the Nintendo GameCube's Collector's Disc and now the Wii Virtual Console.

Story

Main article: The Adventure of Link Story

Hyrule was on the road to ruin; Though Ganon had been defeated, his evil influence remained, and his underlings now sought the blood of Link, the hero who had defeated Ganon, so they could use it to revive him.

Link lent his hand to the kingdom's restoration, but one day near his 16th birthday, he discovered a mark on the back of his hand that was identical to the kingdom's crest. Worried, he visited Princess Zelda's nursemaid, Impa, who was shocked by the mark and took Link to North Castle, where Link opened a door that only he could open, and found a sleeping woman. The woman was the princess, Zelda. Impa then told Link the legend of Zelda handed down in Hyrule:

Long ago a great ruler of Hyrule maintained peace using the Triforce, but once he died the Prince took over but only inherited the Triforce in part. A magician told him that before dying, the king told the Prince's sister, Princess Zelda, something about the Triforce. The Prince and the magician inquired about this, but she would say nothing. Against the Prince's orders, the magician put Zelda into a sleep from which she was not supposed to awake. In his grief, the Prince placed Zelda in the room where Link and Impa now stood and ordered that all female children of the royal household were to be named Zelda.

In a scroll only he could read, Link read of the three types of Triforce: Power, Wisdom, and Courage. The Triforce will show its true power when the three are brought together. Power and Wisdom were left in the kingdom, but Courage was hidden away until such a time as someone with extremely noble character appears. It is hidden in the Great Palace in the Valley of Death on Hyrule's largest island. Link must defeat the guardians and place the crystals in all of the palaces, then defeat the final guardian to reclaim the Triforce of Courage, thereby wake Zelda from her slumber and restoring peace to Hyrule.

Characters

Main article: The Adventure of Link Characters

Here is a listing of all of the characters found within Zelda II: The Adventure of Link.

Races

Enemies

Main article: The Adventure of Link Enemies
Main article: Gallery of The Adventure of Link Enemies


- List of enemies that appear in Zelda II: The Adventure of Link.

Here is a listing of all of the enemies found within Zelda II: The Adventure of Link.

Bosses

Main article: The Adventure of Link Bosses

Here is a listing of all of the bosses found within Zelda II: The Adventure of Link.

Items

Main article: The Adventure of Link Items

Here is a listing of all of the items found within Zelda II: The Adventure of Link.

Learned Moves

Spells

Attacks

Locations

Main article: The Adventure of Link Locations

Here is a listing of all of the locations found within Zelda II: The Adventure of Link.

Merchandise

Screenshots