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|''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | |''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | ||
|Field Planning | |Field Planning | ||
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| 2016 || ''[[The Legend of Zelda: Twilight Princess HD|Twilight Princess HD]]'' || Level Planning | |||
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Revision as of 16:41, November 22, 2022
Minoru Narita
成田 稔
なりた みのる
成田 稔
なりた みのる
Games | ||
Position | Programmer |
Minoru Narita is a game designer who has worked for Nintendo since the late-1990's. He first worked in the Zelda series on Oracle of Seasons and Oracle of Ages, where he is credited as a Supervisor. He would go on to work on The Minish Cap, Twilight Princess, and A Link Between Worlds in various roles. Outside the Zelda series, Narita has been involved in all three titles in the Pikmin franchise, as well as working on games in the Super Mario series.
Release | Game | Credit(s) |
---|---|---|
2001 | Oracle of Seasons | Supervisor |
2001 | Oracle of Ages | Supervisor |
2004 | The Minish Cap | Supervisor |
2006 | Twilight Princess | Level Planning |
2013 | A Link Between Worlds | Field Planning |
2016 | Twilight Princess HD | Level Planning |