Masatoshi Ogawa: Difference between revisions
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|2013 | |2013 | ||
|''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]'' | |''[[The Legend of Zelda: The Wind Waker HD|The Wind Waker HD]]'' | ||
| | |Programming Support | ||
|- | |- | ||
|2017 | |2017 |
Revision as of 18:21, November 10, 2022
Masatoshi Ogawa
Games | Various Zelda Games | |
Position | Programmer |
Masatoshi Ogawa is a programmer for Nintendo, where he has worked since the mid 90's. He first worked on Ocarina of Time, being credited as the Cinema Scene Programmer. He has since worked on every single console Zelda title over the past two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Cinema Scene Program |
2000 | Majora's Mask | Camera Program |
2002 | The Wind Waker | Camera Programming |
2006 | Twilight Princess | Camera Programmer |
2011 | Skyward Sword | Cinema Scene Programming |
2013 | The Wind Waker HD | Programming Support |
2017 | Breath of the Wild | System Tool Development |