Hiroyuki Kuwata: Difference between revisions
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| 2011 || ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'' || Planning Director | | 2011 || ''[[The Legend of Zelda: Ocarina of Time 3D|Ocarina of Time 3D]]'' || Planning Director | ||
|- | |- | ||
| 2015 || ''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' || Planning | | 2015 || ''[[The Legend of Zelda: Majora's Mask 3D|Majora's Mask 3D]]'' || Planning Director | ||
|- | |- | ||
| 2015 || ''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' || Course Planning Lead | | 2015 || ''[[The Legend of Zelda: Tri Force Heroes|Tri Force Heroes]]'' || Course Planning Lead |
Latest revision as of 18:11, October 31, 2022
Hiroyuki Kuwata
Games | ||
Position | Director |
Hiroyuki Kuwata is a video game developer who works for Grezzo. He initially worked for Square Enix on titles in the Mana and Kingdom Hearts franchise. He joined Grezzo shortly after its formation, first working on Ocarina of Time 3D
Release | Game | Credits(s) |
---|---|---|
2011 | Ocarina of Time 3D | Planning Director |
2015 | Majora's Mask 3D | Planning Director |
2015 | Tri Force Heroes | Course Planning Lead |
2019 | Link's Awakening | Planning Director |