Hiroshi Uchiyama: Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
(Info) |
No edit summary |
||
Line 18: | Line 18: | ||
|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | |''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'' | ||
|Object Design | |Object Design | ||
|- | |||
|2013 | |||
|''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]'' | |||
|Special Thanks | |||
|- | |- | ||
|2017 | |2017 |
Latest revision as of 22:11, September 7, 2022
Hiroshi Uchiyama
内山 博
うちやま ひろし
内山 博
うちやま ひろし
Games | ||
Position | Designer |
Hiroshi Uchiyama is an artist and game designer who works for Monolith Soft. He first worked on Skyward Sword, where he is credited with Object Design. He later worked on Breath of the Wild, where he is credited with Associate Management.
Release | Game | Credit(s) |
---|---|---|
2011 | Skyward Sword | Object Design |
2013 | A Link Between Worlds | Special Thanks |
2017 | Breath of the Wild | Associate Manager |