Hiromasa Shikata: Difference between revisions
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| name = Hiromasa Shikata<br>四方 宏昌<br>しかた ひろまさ | |||
| position = Designer<br/>Director | | position = Designer<br/>Director | ||
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{{Cat|Game Staff}} | {{Cat|Game Staff|Shikata, Hiromasa}} | ||
{{Cat|Artists|Shikata, Hiromasa}} | |||
{{Cat|Planners|Shikata, Hiromasa}} | |||
{{Cat|Directors|Shikata, Hiromasa}} |
Revision as of 19:37, March 30, 2022
Hiromasa Shikata
四方 宏昌
しかた ひろまさ
四方 宏昌
しかた ひろまさ
Games | ||
Position | Designer |
Hiromasa Shikata is a developer who has worked for Nintendo since the mid-1990's. He first worked on Ocarina of Time, where he is credited as a Field Designer. He would go on to work as a designer and director on several Legend of Zelda titles over the next two decades.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Field Design |
2000 | Majora's Mask | Field Design |
2002 | The Wind Waker | Map Design |
2006 | Twilight Princess | Sub-Director |
2009 | Spirit Tracks | Planning |
2013 | A Link Between Worlds | Director |
2015 | Tri Force Heroes | Director |