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Rather than being a simple measure of defence, it primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability. | Rather than being a simple measure of defence, it primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability. | ||
It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed. | It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed, which also works when performing a [[Perfect Guard]]. | ||
==External Links== | ==External Links== |
Revision as of 19:01, March 25, 2022
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Shield Guard
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Shield Guard is a property applied to shields in Breath of the Wild, expressed as a number visible on all shields in the menu.
Rather than being a simple measure of defence, it primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability.
It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed, which also works when performing a Perfect Guard.