Toru Honbu: Difference between revisions
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{{Infobox|person | {{Infobox|person | ||
| image = [[File:Toru-Hombu.png]] | | image = [[File:Toru-Hombu.png|200px]] | ||
| game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | | game = ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''<br/>''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'' | ||
| dept = | | dept = |
Revision as of 17:56, December 12, 2021
Toru Honbu
Toru Honbu is a game developer who has worked with Nintendo since the late-2000's. He first worked on Skyward Sword where he is credited with Cinema Scene Animation. He later worked on Breath of the Wild, where he is credited with Character Rigging.
Release | Game | Credit(s) |
---|---|---|
2011 | Skyward Sword | Cinema Scene Animation |
2017 | Breath of the Wild | Character Rigging |