Kazuaki Morita: Difference between revisions
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Revision as of 11:20, February 10, 2021
Kazuaki Morita
Kazuaki Morita is a game developer who has worked for Nintendo since the Nintendo Entertainment System and Arcade days. He first worked on both the Arcade and NES versions of Ice Climber and Super Mario Bros., before then moving on to work as a Programmer on The Legend of Zelda. He has since worked on almost every single major title in the Legend of Zelda series, working primarily as a programmer.
Release | Game | Credit(s) |
---|---|---|
1986 | The Legend of Zelda | Programmer |
1987 | The Adventure of Link | Programmer |
1991 | A Link to the Past | Object Programmer |
1993 | Link's Awakening (Game Boy) | Programmer |
1998 | Ocarina of Time | Boss Enemy Program |
2000 | Majora's Mask | Boss Enemy Program |
2002 | The Wind Waker | Programming Director |
2006 | Twilight Princess | Program Director |
2009 | Spirit Tracks | Special Thanks |
2011 | Skyward Sword | Programming Director |
2013 | The Wind Waker HD | Additional Programming |
2013 | A Link Between Worlds | Supervisor |
2017 | Breath of the Wild | Supervisor |
2019 | Link's Awakening (Switch) | Special Thanks |