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*Health of enemies will regenerate over time. | *Health of enemies will regenerate over time. | ||
*Guardians may delay their attacks, making it more difficult to parry. | *Guardians may delay their attacks, making it more difficult to parry. | ||
*Only one autosave spot is available. | *Only one save and one autosave spot is available. | ||
*A new loading screen is put in place, featuring a dark orange and text reading "Master Mode". | *A new loading screen is put in place, featuring a dark orange and text reading "Master Mode". | ||
*A small Triforce is present at all times in the bottom left of the screen. | *A small Triforce is present at all times in the bottom left of the screen. |
Revision as of 07:48, January 19, 2021
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Master Mode
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Master Mode is the more challenging version of Breath of the Wild. It is included as a part of the Breath of the Wild Expansion Pass, and has many additional features which increase the difficulty.
Features
- Most enemies are tiered up to the next level, i.e. Red Bokoblins in Regular Mode will be present as Blue Bokoblins in Master Mode.
- A new tier of enemy is unlocked: Golden. These enemies act in a similar way to Silver enemies, but have an increased amount of health.
- New Sky Platforms are in place, where enemies will attack from wooden platforms in the air.
- Health of enemies will regenerate over time.
- Guardians may delay their attacks, making it more difficult to parry.
- Only one save and one autosave spot is available.
- A new loading screen is put in place, featuring a dark orange and text reading "Master Mode".
- A small Triforce is present at all times in the bottom left of the screen.
- Additional pictures for the Hyrule Compendium are available for the new enemies; as most of these are Elite Enemy Pictures, those become available for purchase from Symin after Dark Beast Ganon is defeated.