109,111
edits
(Stubbing this in just now. It's been lying unapplied for too long...) |
No edit summary |
||
Line 13: | Line 13: | ||
}} | }} | ||
'''Shield Guard''' is a property applied to [[shield]]s in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', expressed as a number visible on all shields in the menu. | '''Shield Guard''' is a property applied to [[shield]]s in ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', expressed as a number visible on all shields in the menu. | ||
Rather than being a simple measure of defence, it primarily relates to how much damage the shield's durability rating takes from a single hit. A Shield Guard higher than the enemy's weapon rating will greatly reduce the damage the shield takes while blocking, while the reverse can cause a shield to break much faster, even with the same durability. | |||
It also relates to how an enemy will react when Link blocks their attack with a shield - a sufficiently high Shield Guard will cause the enemy to stagger or even be disarmed. | |||
==External Links== | ==External Links== | ||
*[https://gamefaqs.gamespot.com/boards/189707-the-legend-of-zelda-breath-of-the-wild/75604610 Math regarding Shield Durability] | |||
*[https://www.youtube.com/watch?v=UKq7y_rNEmI Clearing up Breath of the Wild's BIGGEST Misconception - The Shield Stats] | *[https://www.youtube.com/watch?v=UKq7y_rNEmI Clearing up Breath of the Wild's BIGGEST Misconception - The Shield Stats] | ||
{{cat|Breath of the Wild}} | {{cat|Breath of the Wild}} | ||
{{cat|Game Mechanics}} | {{cat|Game Mechanics}} |