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Almost all Orbs shine with an orange glimmer until placed in pedestals, turning blue alongside the pedestal itself and activating it. Other Orbs shine with different color lights (the ''[[Trial of Thunder]]'' orbs), or don't glimmer at all and have different designs like ''[[The Seven Heroines]]'' orbs; the latter ones are also the only orbs that can be moved through [[Magnesis]], as they're too heavy to lift. | Almost all Orbs shine with an orange glimmer until placed in pedestals, turning blue alongside the pedestal itself and activating it. Other Orbs shine with different color lights (the ''[[Trial of Thunder]]'' orbs), or don't glimmer at all and have different designs like ''[[The Seven Heroines]]'' orbs; the latter ones are also the only orbs that can be moved through [[Magnesis]], as they're too heavy to lift. | ||
An Ancient Orb is involved in the DLC-exclusive [[Kihiro Moh Shrine]]'s uncovering, as the player must recover it from inside the [[Yiga Clan Hideout]] to throw it into the giant chasm on the deep end of the hideout. | An Ancient Orb is involved in the DLC-exclusive [[Kihiro Moh Shrine]]'s uncovering, as the player must recover it from inside the [[Yiga Clan Hideout]] to throw it into the giant chasm on the deep end of the hideout. The shrine itself features giant multi-colored balls similar to the ones on the ''[[Trial of Thunder]]''. | ||
==Gallery== | ==Gallery== |