Glitch: Difference between revisions
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
(Added pictures for the glitches) |
mNo edit summary |
||
(5 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Stub}} | {{Stub}} | ||
A '''Glitch''' is a mistake in a game's coding. [[The Legend of Zelda (Series)|''Zelda'' games]] can be filled with glitches | A '''Glitch''' is a mistake in a game's coding. [[The Legend of Zelda (Series)|''Zelda'' games]] can be filled with glitches that some players learn how to exploit to make the games easier to complete. Some of the notable glitches are the wall-clipping in ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', the Ocarina items in ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', and the storage glitch in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''. | ||
* [[A Link to the Past Glitches]] | |||
* [[Ocarina of Time Glitches]] | |||
* [[Twilight Princess Glitches]] | |||
* [[Skyward Sword Glitches]] | |||
* [[Breath of the Wild Glitches]] | |||
==Gallery== | |||
<gallery> | |||
File:OOT_Glitch.jpeg|Link performing the Ocarina items glitch | |||
File:Storage_ww.jpg|Link performing the Super Swim glitch | |||
</gallery> | |||
{{cat|Game Mechanics}} |
Latest revision as of 09:12, October 8, 2020
This article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
A Glitch is a mistake in a game's coding. Zelda games can be filled with glitches that some players learn how to exploit to make the games easier to complete. Some of the notable glitches are the wall-clipping in A Link to the Past, the Ocarina items in Ocarina of Time, and the storage glitch in The Wind Waker.
- A Link to the Past Glitches
- Ocarina of Time Glitches
- Twilight Princess Glitches
- Skyward Sword Glitches
- Breath of the Wild Glitches